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TheMurderousCricket

MMPs negating tree shadows

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Guys, I would like to ask for your kind help. *:yes:

Some time ago, I have created a set of 3x3 forest lots, to accelerate the process of creating forests and wooded areas.

However, I have recently noticed that any MMPs that I place close to my forest lots, completely obscure the shadows normally cast by the trees used for the lots. In other words - it's as if the MMPs do not receive shadows from the trees.

Any tips or instructions on how I could force the shadows onto the MMPs, so it looks normal again? Thank you. *:)

shadows.jpg.55b4f1407f8e41c9e8cff97943d9a0a6.jpg


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I don't know which shadow setting you use, but High will give you the most, but will slow your game to a crawl. Medium will give you some shadow. When you turn shadows on, make sure you zoom in or out, or they may not show. You may have to do that a few times around the tile to get all shadows up. In the instance you have pictured, I think it's just a matter of the small mmp's obscuring or absorbing shadows. Not everything in game works like real life.

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