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AmiPolizeiFunk

How to prevent a building from spawning?

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Hi all,

 

This has probably been answered before, but I failed to find it after searching. How can I prevent certain vanilla buildings from spawning? I've take a particular disliking to these two:

LsqY26b.jpg

9z6HFo3.jpg

 

I tried to futz with their settings in RICO but that was a total fail because A. they still spawn and B. now they spit out an error :(

hM5pB8E.jpg

 

How do I do this the right way, please?

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It is possible using Building Themes mod or vanilla themes feature, I can't remember unfortunately. And so I don't know which of these two have that function, when you go to District Settings, you can choose which themes are allowed in that district, also you can choose which buildings should belong to that theme. In that way I disabled some vanilla buildings of International theme and European theme and they never spawn/grow.

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    Hmm, I'm not using those mods. Is it possible to do w RICO? Or is there a mod solely for that purpose?

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    The Loading Screen mod can be set to not load certain buildings. It doesn't work ofc if you use the option of loading what's used in the city and they're already there. You'll need their full name, which you can find here. So for the first one you'd add "H5 4x3 Highrise07a" in the options for buildings to skip loading. I don't have a screenshot sadly, but I can grab one later if needed. :)

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    My workshop items

    Catch my latest project and future plans on my Patreon page

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    Hmmm I can't see where to put in the building name. Has he abandoned that feature?

     

    "I have abandoned the 'skip unused standard buildings' feature. You can achieve similar results with the Building Themes mod."

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    Loading screen does not support this any more.

    RICO is not doing the job. You get the error message because your assigning to a growable another service (Or extraction as far as I saw in your screenshot). But assigning RICO to a growable does not prevent this building from growing. Thats why all "native RICO" objects are either parks or unique so that they will not grow.

    You will have to use the themes. Check the vanilla theme manager to include or exclude buildings and set a theme for the map. If this is not a feature of vanilla you have to use theme manager mod.

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    I suggest just using the theme manager mod, it's so usefull and so much better than the vanilla styles.

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    Aww, I'll miss that feature. :( Hopefully it wasn't because of the silly people who turned vanilla buildings off and then didn't understand why they didn't spawn.

    The vanilla themes or styles don't work with default buildings. You can only create styles with workshop buildings and if no building is chosen for a level/size then it will spawn something random. Nowhere near as good as Building Themes


    My workshop items

    Catch my latest project and future plans on my Patreon page

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    Ok, then use building themes. I always had building themes running, so I was not sure about the vanilla feature.

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    That's exactly what BuildingThemes was made for. The Ploppable RICO Settings Window was actually copied from BuildingThemes ;)

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    Don't forget to make sure you have other growables of the same footprint and level. If you don't nothing in that footprint will upgrade to that level or above.

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