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CrazedHermet

Can anyone explain why these houses won't increase density

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Hi,

 

Can someone please explain to me why the houses in my screenshot below will not increase density? I don't understand why they keep saying "not enough room to increase density" while there is TONS of room.

 

When I created the road, I made sure that I can fit one tall tree row.

 

post-682707-0-05315100-1411954182_thumb.

post-682707-0-25584800-1411954237_thumb.

post-682707-0-73935600-1411954298_thumb.

 

I am referring to the houses near the city border (the dashed line). The game has been running for hours and those houses never increase density....

 

Thanks!

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They may want to increase to larger apartment buildings which, from the looks of it, would not be able to fit there :).


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  • Original Poster
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    I got the tips from multiple sources (Youtube & other websites) to use a tall tree row as a measure when placing down the road. That was what I did. The space between the road and the city border is exactly one tall tree row. That means there should be plenty of space for the houses to increase density.

     

    So, I would disagree with your statement "from the looks of it, would not be able to fit there "

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    Im not sure if it affects you, but ive found i can have a building, build roads close to it around it, then if i demo it i cant fit it back in again if i try to rebuild.

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    Try bulldozing and then waiting for them to respawn.

     

    Do you have any mods?

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    I got the tips from multiple sources (Youtube & other websites) to use a tall tree row as a measure when placing down the road. That was what I did. The space between the road and the city border is exactly one tall tree row. That means there should be plenty of space for the houses to increase density.

    So, I would disagree with your statement "from the looks of it, would not be able to fit there "

    That tree row tip could be wrong as well don't you think. At least you proved it. Also. Does that technique applies for both residential and commercial zones?

    The best way to measure a perfect road for ALL kind of high density buildings to fit in is to select the square road type and make a perfect square wich will cost around 2019 - 2020 $ to build using low density roads. Off course you can then upgrade it.

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    I have the same issue and the tall tree method works, but for some reason they sometimes WILL NOT grow for some unknown reason. Luckily with skye's 3.1 compilation pack, one the included mods by(can't remember the author off-hand), you can manually place rci buildings from a menu and they do indeed end up fitting. Not sure why the stubborn streak unless It's just yet another of those weird and plentiful bugs in the Vanilla version where even the smallest terrain elevation difference, even if it's just a small corner of the square won't permit the growth. The manual placement mod will fix you up. (You can sometimes tell It'll happen when you draw the rci lines and there's a just a small gap in a corner or other. 8/10 times, those are the ones where I can't get it to automatically grow). If that's the issue, hope that helps.

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