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14 FavourableAbout jcohen
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Hi Cori. The max file size allowed is 2.5mb. Let me figure out where I can put it to share.
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Ok. Finally. After all this time of testing, I was able to start a city from scratch and reproduce the original behavior. I started a new region and city. After adding a few streets, power, water, and a few small zones, I let the game run. Almost immediately fires started breaking out in the middle of nothing. Literally one after another. I was completely stumped because 1) I do not have the Abandoned Buildings view installed, and 2) I do have Cori's fire suppression mod and the ordinance is enabled. I wanted to post it, but even with barely anything in it, it is 5MB. Anyways, I was at wits end so I just hit the obliterate button and wiped out the whole city to start from scratch. Lo and behold, after adding water, power, some zones, let it run, and boom! fire's start breaking out and everything is completely red again on the flammability map. What you see in this pic is everything that exists in the city. There is a fire station, police station, and train station. Both times I had the Fire Hazard view on and when I first hit the run button, everything was the normal yellow and dark orange until the first fire broke out in the forest. Immediately everything turned red. So bizarre since I have literally created dozens of cities trying to reproduce this and all the others are normal. I am going to obliterate the city again and see if it happens again. If so, at least I have a test case. I have the city exactly as you see it zipped up but it is still 4.5mb
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Ok. Just to add to the mystery - I restored everything to the way it was when I first posted. I added the abandoned data view mod back in it's original form and removed the fire suppression ord mod. I started a new blank region and started a city. I did a flora blast and then built some infrastructure. No issues with the flammability map. So then I removed power for a few things. Once they were abandoned, I expected to see them all red on the Abandoned Lots view, but oddly, that did not happen. There is a port, some farms, and some industry that have all been abandoned for quite some time, yet there is no red. Also, in the Flammability view, they are also not red.
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And really the only reason I care at all is that I can not see my actual coverage. It may just be that these few cities are hosed and this is the way they are. I've had worse happen. More than anything I am curious, so I think if I can reproduce it and then begin eliminating mods, that will be the most efficient path.
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Hi Cori. Yes, apologies for the confusion. The cities that are extreme as far as being all red are all fairly populated. I think rather than having everyone try to chase down the cause, I should try to recreate the issue using a small city in a new region based on my plugins exactly as they were when I started (ie with the abandoned lots view at 255, etc). It shouldn't be hard since I can use the same region map and even the same city tile.
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Yeah, I removed the NAM abandoned lots data view mod and now am only looking at the Fire Hazard view. I have 100% Fire coverage according to the city hall. I have desirability and the town is growing, but even buildings completely surrounded by fire houses will be red in these cities. There is literally not a growable lot that is not red and even ploppables are dark orange. In my case, I had a completely fresh install of SC4 and so used sc4pac to install all of my mods before I started any city or region. I installed CAM, NAM, BSC, PEG-CDK; all the usual suspects. I have a few different buildings, but no major "game altering" stuff other than CAM or NAM.
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Welp. I think there is something systemic going on. After letting the city run for a little while, more red starting popping up. So it looks like it is slowly reverting back. I wanted to upload this city but it is 11mb zipped up.
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Ok. So I thought i'd give this a try. I opened the sc4 file in reader and found the entry for that type id. I right clicked and did "Remove File" as that was the only option I could really find (keep in mind that I am not a Reader power user). I saved, started the game and loaded the city. No CTD! At first, the Flammability grid showed no colors at all so I let it run on cheetah for a few minutes. Eventually, some lots started coloring, but only a few sporadic across the city. Some municipal buildings show yellow where others don't. I have a bunch of random red spots across RCI and then my whole peg waterfront is red or orange. Interestingly, the orange lots on the waterfront are abandoned due to power for some reason even though they have power. The red lots on the waterfront are fine.
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Whoa! How could I have missed that! Sure. I'll do this when I get home later. Also, I did download and drop the fire suppression ordinance dat into my plugin root, but it did not seem to work. I checked in the ordinance UI and there was no change. There was just the same Smoke Detector ord and then all the other regular ones. Is there something else that I need in order to enable it?
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Thank you Cori! I have attached my version of the NAM data view, keeping in mind that I did change the value for 0x29b4013. It was 255 and I set it to 1 for testing. I will test the fire suppression mod as well. A couple of things I can add that might help narrow down the issue: - I had started with a fresh installation of SC4 and installed all plugins fresh using sc4pac - I created a new region where I went in to each city and did a flora blast to add trees, so the cities had dense tree coverage to start - While all the cities seem to be affected, most seem to be stuck at orange all over, but a couple are stuck at red all over - For those stuck at red, as soon as I started the city and started laying roads, I got the crime den and fire hotspot advisor message and had almost constant forest fires in the middle of nothing. I had not zoned anything and had no services yet. I thought it was just some weird randomness, but in all my years of playing sc4, this was the first time I encountered fires of any sort. This happened in all of the red cities, but there was nothing different about how I started these cities versus the ones that are just orange. Thanks again for your help! Cori Edit: I downloaded the file, then deleted it.
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@CorinaMarie - in reading through the discussion on that thread, and looking at the exemplars that are included with the NAM Abandoned Buildings data view, it seems like this may be part of the issue, though I cannot seem to figure out how to fix it. I removed the mod but for some cities, I still have all red flammability. In all others, I get dark orange, regardless of my fire coverage. I thought that I could set the flammability simulator exemplars back to default in the NAM dat and add it back, but that did not seem to help. This one 0x29b40134 Float32 Flammability multiplier, abandonment Flammability multiplier if building if abandoned was the only one that was different from the default (1.5) and it was 255, so I changed it to 1, saved, and added it back to the original location. I loaded one of the affected cities and plopped a few more fire stations and let it run. I saved, exited, then reloaded, but no change. It seems like the simulator exemplars are global so it would seem that changing the value should have immediate effect. Do you have any suggestions for fixing the issue? While it doesn't seem to impact gameplay, it does make it quite difficult to find actual gaps in my fire coverage.
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Ok. So I found "CoriBoom's 36 Slot Building Styles UI - v0.46 Beta HA250411.dat" located in "Plugins\150-mods\null-45.allow-more-building-styles-dll.3.6.0-1.sc4pac" and "NetworkAddonMod_Abandoned_Buildings_Data_View.dat" located in "Plugins\770-network-addon-mod\6-misc\NAM.data-views.49.sc4pac\Abandoned Buildings Data View" I removed both but it did not change the existing cities. Removing the data views mod removed the Abandoned view, but the fire hazard is still red for all buildings. To make sure, I created a new region and started a new city. I made a zone for res and com, added schools, police, and then added 4 fire stations at full funding, and also enabled the smoke detector ordinance. The fire hazard started at dark orange and after 100 years, it was still dark orange. Oddly, even in the region that has some cities as all red, some cities are just dark orange. They all have excessive fire coverage and even with the above mods removed, nothing seems to effect the fire hazard. I can place 100 fire stations and it makes no difference. I will keep looking for possible culprits.
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Thank you Cori! Let me go through and see what I can find and I will use the process of elimination and report back. I am pretty sure that I have only installed things via sc4pac, but I will also check on that, and I'll go through the thread you provided. I'll keep you posted.
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I am experiencing a very odd issue where in some of my cities, the data grid shows all of my buildings as abandoned even though there are no actual abandoned buildings. It also shows the fire hazard across the entire city as red. Everything else is normal and the city is growing just fine. Any suggestions? System: Windows 10 Game Version: Steam Deluxe Edition
