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NAM: Requests

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Originally posted by: pjot hamsterTK: My thought was that by not including any bridges in the pieces themself people could BAT many bridges to use with these pieces. Variety is always the best face-icon-small-smile.gifquote>
Yes, but variety takes time and sanity. If your talking about plopable bridges, I read somewhere that it had been tried and almost imidiatly dropped due to the ammount of work involved. So... yah... point proven.

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Neat interchange I ran into in DC had a traffic circle connecting two avenues with the main avenue diving underneath (since I was driving a truck I had to use the traffic circle to get through as the underpass was 12' 6". ) The were off/ on ramps from the circle going to/from the Avenue to the Circle (controlled by lights where they met the circle. The circle of course had a nice fountain in the middle and what not. Something remotely like this [] /[]\ === O=== \[]/ [] That would be a nice way to connect two avenues with less space than a cloverleaf and less congestion than an at grade intersection. Also vis a vis Tarkus' idea may be something similar could be done with the outer one ways bedoming the off ramps leading to the circle. More generally regarding his idea, even if you couldn't change the side by side one lanes appearances just having good working intersections for an 8 lane "avenue" (two one lane roads going in each direction or an avenue flanked by one ways) would work. I have seen major roads where there are separate groups of parallel lanes going the same direction (US 1 coming south off the Tollway in North Philly).

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How about one-way streets? I know you can't add another transportation type, so could the ANT be used to make one-way streets? You see them a lot in New York City.

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5gotowar: If you're meaning the two-lane one-way streets, they are already in the SC4 Rush Hour Expansion (or SC4 Deluxe). You could theoretically use the ANT to create one-way streets, but it would be kind of pointless to just double the standard tool. In actuality, I guess the ANT tool sort of already makes two-lane one-ways, if you have the Rural Highway (RHW) plug-in (though generally, it is to produce two parallel one-ways in opposing directions as is standard for divided highways). If you're thinking about wider one-ways (4-lane, etc.), that hasn't been developed yet as far as I know. Hope that answers your question.

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The ANT also does not allow development along it. Any developments along the ANT network end up with the "No Road Connection" Zot. This includes civic structures that have jobs. There is no way around this issue, as it is an EXE thing. Maxis would have to fix the issue.

-Swamper77

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Tarkus, one-way roads were added with Rush Hour. Notice that he requested one-way streets. 5gotowar, that is quite difficult, since as I recall we don't have a way to associate the draw direction with the direction of the network tiles. The exe does that for normal one-way roads, and we can't access it.

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Keiran Halcyon, thanks for catching me on that one! 5gotowar, there is a possibility you could change the texture on the one-way roads to make them look like streets, but then that would change all of your one-way roads.

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Requests from isc9114:

1) make the tram pieces click-and-drag, not puzzle. EDIT: Also for highways, plz.
2) figure out a way where you can select a road segment and add lanes, like using a pop-up window or something, like they have for neighbor connections.
3) Seattle Monorail model

That's all I can think of for now... give me time and I'll think of some other stuff...


~ isc9114
iancrinean@msn.com

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I heard something like that was being worked out for the glr, just the intersections and such need work. Not sure about the lane thing, sounds imposible. And the monorail skin, skins do not belong in the NAM, those are seperate things you request and/or download on your own. We need highway puzzle peices though. Like I had a highway on the ground, and it came to a sunken road. All I needed was a straight onslope peice, and a highway over road peice. Its something odly left out... gota fix that.

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sorry, if this has already been requested, I searched to see if it had and I didn't see it, but I'd like to see Multi Laned one way roads, for instance, in Tampa: E. Kennedy Blvd is a 4 laned one way until it reaches ashly then it resumes avenue into a draw bridge (2l anes both ways)
I did not search but I think SC4 needs more bridges, I've requested this atleast 3 times, and I say we need draw bridges.
Sorry if that's been over requested but the emphasis on it's need is dire.
I hate having a tight downtown on say an island and have this huge buldge next to the shore line for the ferry to be able to go under the bridge.
maybe when double deck bridges is completed you guys can make a super pack NAM.

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Draggable GLR, like the normal rail.
Trying to do San Francisco with puzzle pieces will take forever

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Drawbridges... would be, nice? I dunno, don't think its posible. Anyway, so... whats going on? What projects are currently being worked on... or sitting in the pc half done? I know people get busy, but its been a while, and there are, in my opinion, enough completed projects for at least another release. Got higher monorail, EL rail, rail puzzle peices, new bridges, and a few other htings I forgot about... I thinks thats enough to put together something. Eh... its your decision if you want to let the entire NAM project slide down the hole or not.

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LP: Of course the NAM won't slide down the hole. It's just a matter of standards, they wouldn't want to release something that ain't finished...

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Originally posted by: Madhollander

Originally posted by: Keiran Halcyon

And here's another request from me. This one is a bit less useful than the last, but I've seen more than a few of them about, so I'm sure it would find uses in the game. I think of it as the compliment to my last request.

Onslope_onramp_2.jpgquote>

I WANT THIS !!!

Yes finally, this is what 90% of the highway/freeway on and offramps look like in Holland, i really want this, please someone build this thing, i love it !quote>

overpass.jpg

I did this awhile back and kinda forgot about it

most highway overpasses look like this and I really never putting this into the game until recently....But I need to have like a highway puzzle piece like over avenue and slope so it would look flawless

also I need to put some on ramps and exit ramps on groundlevel before and after the overpass

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Yeah, well it serves it purpose but quite frankly it looks awfull . . . on another note, Could someone build Highway on and off ramps starts and ends, so instead of having to put a road trough or past a on or offramp the road itself would form into or out of the on/offramp. So instead of laying a road on the on/offramp start piece, we could let a one way road end out into the onramp. . .

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You mean have more varieties of the elevated highway straight ramps already included in NAM? Like versions for ground highways, among others?

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I would like to see a ploppable underground highway system....

Im sure it could be possible, as I've seen the rail to subway transition and made one myself. The trick would be to not merge the highway with any other subway lines, but im sure if you developed a few bats for the onramps/offramps you could develope a perfectly workable system.

I would do it myself but I am quite possibly the worst batter in the world, but it sure would be sweet to see that, not to mention that it would be a huge space saver in mega CBD's

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Originally posted by: davidtothej

I would like to see a ploppable underground highway system....

Im sure it could be possible, as I've seen the rail to subway transition and made one myself. The trick would be to not merge the highway with any other subway lines, but im sure if you developed a few bats for the onramps/offramps you could develope a perfectly workable system.

I would do it myself but I am quite possibly the worst batter in the world, but it sure would be sweet to see that, not to mention that it would be a huge space saver in mega CBD'squote>

you mean a tunnel?

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ave-kruizing1.jpg
Where do you download this and all the other interchanges?

And by the way, I'm working on 3-laned roads, but they'll be mostly eye-candy and cars will run above the yellow centerline unless help on transit enabling is given to me, to make a new kind of transit enabling thing called 3-laned roads.

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Uh i think i accidentaly posted a request to the main discussion thread... Nevermind... can this kind of interchange be made?

post-98988-12985059498891_thumb.jpg

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Originally posted by: Keiran Halcyon You mean have more varieties of the elevated highway straight ramps already included in NAM? Like versions for ground highways, among others?quote>
No, not exactly, take a look at the picture, IGNORE THE BUILDING, lets just pretend it is'nt there. The one way road forms out of the offramp or ends into the onramp to the highway, this way the one way road would lead to the on/offramp only, this way people can make speed on the one way road and do not have to do a 90* turn onto the on/offramp onto the highway. . . get my drift here ?

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Originally posted by: daniel_guy64 Uh i think i accidentaly posted a request to the main discussion thread... Nevermind... can this kind of interchange be made?quote>
Hmm, I build those things all the time, just build a avenue intersection and add the roads on the side yourself, i do it a lot and it looks pretty good if i may say so...

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Originally posted by: Madhollander

No, not exactly, take a look at the picture, IGNORE THE BUILDING, lets just pretend it is'nt there.

The one way road forms out of the offramp or ends into the onramp to the highway, this way the one way road would lead to the on/offramp only, this way people can make speed on the one way road and do not have to do a 90* turn onto the on/offramp onto the highway. . .

get my drift here ?quote>


Yeah, that's what I thought you meant.  That's already in NAM, at least, for elevated highways.  What is needed is a ground highway version, and diagonal versions.

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PLEASE, PLEASE, PLEASE, CREATE 4x4 lanes to 6x6 lane highways. I am not an expert on how to go about doing this, but I do have a suggestion. You could take one entire highway and make it one way, like the one-way road option. I don't know if this request was already made, but if so, I ask again.

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In response to the reply to my post: i think the turning lanes disappear... i wanted both right and left turning lanes... get what i mean?4.gif

Um i got another request... Can you make a double highway like this in the attachment?

post-98988-12985059542105_thumb.jpg

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Originally posted by: Keiran Halcyon
Originally posted by: Madhollander No, not exactly, take a look at the picture, IGNORE THE BUILDING, lets just pretend it is'nt there. The one way road forms out of the offramp or ends into the onramp to the highway, this way the one way road would lead to the on/offramp only, this way people can make speed on the one way road and do not have to do a 90* turn onto the on/offramp onto the highway. . . get my drift here ?quote>
Yeah, that's what I thought you meant. That's already in NAM, at least, for elevated highways. What is needed is a ground highway version, and diagonal versions.quote>
Say, what, i've never seen those, all of the on/offramps require a road that runs underneath the highway to be able to connect it. can u show a pic ?

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Under the single sided parallel ramps, just keep hitting tab, you'll find them. they connect straight to a one-way road, because you can't have cars going the wrong way now can we? As for larger highways... a project was started once, and the project ended once. Its not doable, not logical, and just one of the many things that if you need a bigger highway, then just build another. I like that intersection idea, however, I think its a bit bulky, and just slightly useless. The same affect can be achived with one-way roads. I understand the concept, but unless you have a ton of people going right, and coming straight at the same time, s'not very logical.

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ok my crazy interchange request..... A ground highway that turns right, while if you go straght, its an avenue, so something like this: a=avenue h=highway aa aa aa hhhhhhhh hhhhhhhh hh hh hh edit: how do I get enter to work? 4.gif does that make any sense?


Known as Kitsune on sc4e. NAM Team Member.

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