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How you do multicolor night lights?

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 (='.'=) This is Bunny. Copy and paste bunny into your
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Amazing! This BAT has come a long way and now it can finally show off its beauty.  :)

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SimCity 4, it's not a game; it's a work of art. 

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Wow! I feel almost bad for mentioning it, but IMO it's pretty obvious that you used the same group of swimmers in different rotations. At least varying the distance between them (and/or the orientation towards each other) would make the repetition much more obvious.

 

The building could be nudged a tiny bit further towards the street, too, so that the gap between the parking entrance and the sidewalk would vanish.

 

OK, so much for black-belt nitpicking. :P

 

NOW FOR THE ANIMATED TENNIS PLAYERS!! :rofl:

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-=| You can choose a ready guide in some celestial voice ||| If you choose not to decide you still have made a choice |=-
-=| You can choose from phantom fears and kindness that can kill ||| I will choose a path that's clear - I will choose free will |=-

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    No that's ok I noticed I'd forgotten to fix the swimmers as well, already fixed and re-exporting.

    The day model is fine, it's the night model that I'm not going to be very overjoyed about re-exporting if there are problems they will have to be pretty significant :)

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    Missed some updates and I'm welcomed back with a picture of BAT beauty. Good job!  :thumb:

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    SimCity 4, it's not a game; it's a work of art. 

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    That is one sexy masterpiece!  :yes:  You've come such a long way, Red, and you deserve my two thumbs up. I'm not bashing any BATers or 3d artists here but there are some that rush their work and boast that they've finished it in just oh so many hours; however, Red you actually took the time to teach us along the way through this whole project and catered to every detail here and there to propel the community forward and also to your own benefit by showcasing your progress for review/critique. It's very noble of you. :} Now, as for the night scene, it is realistically and amazingly done but if I may... imho, I feel that there should be a couple more windows lit up for the bottom floors just above the lobby so that our eyes can more effectively and smoothly follow through from your awesome swimming pools/tennis courts/gardens/parking lots/cars and up towards the Q1. Nonetheless, fantastic work as always and have a good one! :kitty:

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    Ever-diversifying forms, burgeoning shadows,
    shimmering and scattering of light,
    steady destruction and reconstruction...
    eons of catastrophic beauty

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    These shots could have been pulled right out of some Mission Impossible Flyover intro, and we wouldn't have been able to tell the difference!

     

    Absolutely Amazing! How long did the render take?

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    My MD on SC4Devotion (updated first)
    And Here on Simtropolis
    NAM Associate

    "My mother always told me, 'Elwood, you can be two things in this world...you can either be Oh So Smart, or Oh So Pleasant.'

    Well, for years I was smart. I recommend pleasant."
    -Elwood P. Dowd, Harvey

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