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PlayStation 4 VS Xbox one

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Now that both main competitors have showcased their products for the future, who do you think is better so far? The Playstation 4, or the Xbox One? who do you think needs improvements? I am a sony boy, but i have both Xboxes out. After watching both Press conferences, i again side with Sony with their Playstation 4.


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PS4 by FAR.....

 

The new xbox will prevent used games from being played, require an always on internet connection and still require you to pay a monthly fee to access free and paid stuff you get for free on other systems (netflix, hulu, youtube, etc).

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I have never in my life seen anything scarier than many of the features included in Xbox One. There is no chance I would ever allow such a thing into my home.

 

I'm not terribly impressed by the PS4 so far, however. I may give up console gaming altogether.

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I've always been playstation, and it seems I will stay that way.

Xbox One looks interesting, but for someone outside of the states, I wonder how their TV functions will work with my local television.

And I don't really see why including TV in the console is really necessary, I'm only going to use it to play games, so why should it do much else?

 

For me it will be PS4.

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I have never in my life seen anything scarier than many of the features included in Xbox One. There is no chance I would ever allow such a thing into my home.

 

I'm not terribly impressed by the PS4 so far, however. I may give up console gaming altogether.

No Wii U?

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I have never in my life seen anything scarier than many of the features included in Xbox One. There is no chance I would ever allow such a thing into my home.

 

I'm not terribly impressed by the PS4 so far, however. I may give up console gaming altogether.

No Wii U?

 

 

Nah. I've been an long-time Nintendo owner, with three consoles: NES, SNES, and GameCube. (I used to have an N64, but I sold it. Even back then, I thought the graphics looked like crap.) I have a 3DSXL, but not a Wii or Wii U. I play games to relax, not wave my arms around like a crazy person. Nintendo needs to understand that there are a good many of us who don't have kinesthetic sensibilities.


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Xbox will prevent used games from being played? why do American companies have this thing against piracy? it is so sad they don't understand that they actually need to build good products I hope Xbox does well however I would hate to see another American product get destroyed by japan


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Xbox will prevent used games from being played? why do American companies have this thing against piracy? it is so sad they don't understand that they actually need to build good products I hope Xbox does well however I would hate to see another American product get destroyed by japan

 

That's just the least of the problems.

 

Xbox One requires Kinect to work. It contains a camera and a microphone and is sensitive enough to detect your heartbeat. Kinect will be always on, even when you aren't playing. They say this is so you can use the voice commands to turn it on (pointless, imo). However, what worries me is having what amounts to a webcam that is always on in my home. If you Kinect breaks... No games for you!

 

Xbox One will require a constant internet connection, even when you're not using it. It will ping MS regularly to make sure it's still connected.

 

MS will require indie developers to enter into one-sided licensing agreements with MS to sell on the Arcade. Sony allows self-publishing.

 

TV options are pointless. First, you have to have a Gold membership to use things like Netflix. A subscription to use your subscriptions? Secondly... why? I already have a device that can do this. It's called PS3. Other people have a smart TV, which is even better.

 

Xbox One will not be compatible with any headset currently on the market. Look forward to price gouging.

 

Xbox One is quite possibly the most odious piece of equipment I've ever seen announced in my life. If MS follows through on even half these "features," then they deserve to get steamrolled by their Japanese counterparts.


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Xbox will prevent used games from being played? why do American companies have this thing against piracy? it is so sad they don't understand that they actually need to build good products I hope Xbox does well however I would hate to see another American product get destroyed by japan

 

Because if someone pirates your game, thats $60 that your company will never see. If they don't have money, then they can't build good products. 

Used games are just another form of piracy. Game developers will never see any of the money that gets passed around when trading used games. I support them doing what ever they can to prevent used games, because I want developers to make as much money as they can so they can keep making games. A games success and likelihood of gaining a sequel is based off game sales, thats why games like alan wake probably wont get a sequel. It sold 2 million copies, but there were an additional 1.1 million pirated copies.

 

I hope that somehow they can work out a way to get some money back to the developer from used games. But it would be great if there wasn't a need to buy used games. I only buy them used if they are too old to buy in store any more. If there were digital versions on the PSN that I could buy then I would much rather do that.

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To me, Xbox one is 2nd place while Ps4 is number one :). Ps4 will still have free internet access, and Xbox one still might have to pay for internet access. And Xbox one looks like a cable box, dumb looking crap, and the graphics might not improve anyway. I bet Ps3 graphics is still better than the Xbox one graphics anyway.

 

I vote PsFO :)

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I just wonder about the used game thing. you know does that mean when I move or my internet goes out or some thing and I lose my product code them I wont be allowed to play my game? you know then I got to phone Microsoft and try to convince them to let me play the game that I bought and paid for. Again you talk about piracy i'm talking about consumer rights here.


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Used games are just another form of piracy.

 

 

This is an extreme statement. Not even game developers would go that far. Selling used goods is a fundamental right of consumers, at least in most jurisdictions. In the EU, this was also confirmed for digital software by the European Court of Justice last July. The legal mills grind slowly, but I see Microsoft pay another huge fine if the try to market their XBoxOne like this in Europe.

 

Regarding the XBox One, I don't want to have such a spying instrument in my home. I guess "1984" comes 30 years late. Which makes the PS4 win by default.

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Equating used anything to piracy, in my opinion, doesn't make sense. And you really could apply that argument to just about anything...

 

If I buy a book/ car/ fridge, read it/ drive it/ put my food in it, and then sell it second hand - does the author/ maker/ manufacturer lose money due to the fact that the buyer isn't buying a new product directly from them? Yes, probably. But is that piracy? No, not at all. I bought that book/ car/ fridge and it's my right to sell it.

 

Are we going to put DRM locks on used cars then? Somehow I don't think so.

 

So why then should video games be treated differently to any other commodity we buy and sell. To me, it sounds as if these people are trying to get away with making their own rules.

 

Perhaps if these companies stopped investing so much in developing restrictive DRMs and silly usage policies, maybe they could use the savings to develop better products.

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To me, it sounds as if these people are trying to get away with making their own rules.

 

You probably know how this works. Repeat something outrageous often enough until people's resistance is ground down, the concept gets familiar and somehow accepted. That's the basics of marketing. And yes, that doesn't make it right.

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I will purchase a given console if there is a specific game for it that I want, and not any sooner.

 

For me this means there will be a Wii U if Nintendo comes out with another Smash Bros. game. But unless Capcom brings Megaman back from the dead and goes console with Sony, a PS4 is unlikely. And the new XBox? Feh. Not a chance, even if it weren't for all of Microsoft's fun new features.

 

Of course, I don't really play video games much anymore, so if the whole industry spirals in a direction I don't care for (as has seemingly been slowly happening for years now), no loss for me. I'll just stick with the classics.


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I will purchase a given console if there is a specific game for it that I want, and not any sooner.

 

 

 

Gotta agree with that sentiment. I learned my lesson on that when the PS2 came out. It was the first console I ever got on launch and the games were terrible. 

 

I didn't buy a PS3 on launch until there was a game I wanted for it. It was Disgaea 3.


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Used games are just another form of piracy.

 

 

This is an extreme statement...

 

Equating used anything to piracy, in my opinion, doesn't make sense...

 

It is a bit of an extreme statement, and no, I wouldn't extend that view onto other products.

Video games are different because of how they are serviced. While you may buy a used car, you aren't expecting the manufacturer to supply additional services without additional charge, like you would with video games. (For instance, repair parts would have a cost) With video games however, there are a multitude of other costs that are ongoing after release. Such as patch deployment and server maintenance, to name a few. These you generally expect to still be free, even if you have bought the game used and not paid any money towards the developer.

In this case, there is nothing different between you playing a used game or playing a pirated game, except for how you acquired them.

 

We are starting to see this change, as developers are begining to introduce multiplayer passes. Either in the box, or as separate paid content. Which will eliminate some of these used game problems, but I don't think it goes quite far enough. If I was able to buy a digital version of the game, from the PSN store, or XBox Live, years after release, at a price that would be comparable to a used game, then thats the route I would take. 

 

 

 

Perhaps if these companies stopped investing so much in developing restrictive DRMs and silly usage policies, maybe they could use the savings to develop better products.

 

I agree, but to an extent. DRM would save developers a lot of money, if it worked!

I'm totally fine with it, as long as it is unobtrusive and just runs in the background. I don't want to have to worry about DRM when playing games, and when I do its annoying. But I think this is a whole other discussion that would be best in some other thread...

 

 

 

 

 

I will purchase a given console if there is a specific game for it that I want, and not any sooner.

 

 

 

Gotta agree with that sentiment. 

 

Me too. From what I've seen so far, there are a few launch games that might interest me, but will have to wait until closer to the release to see if they are interesting enough to buy a new console. If not, then I'm sure I would wait until something really compelling comes along.

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It is a bit of an extreme statement, and no, I wouldn't extend that view onto other products.

Video games are different because of how they are serviced. While you may buy a used car, you aren't expecting the manufacturer to supply additional services without additional charge, like you would with video games. (For instance, repair parts would have a cost) With video games however, there are a multitude of other costs that are ongoing after release. Such as patch deployment and server maintenance, to name a few. These you generally expect to still be free, even if you have bought the game used and not paid any money towards the developer.

In this case, there is nothing different between you playing a used game or playing a pirated game, except for how you acquired them.

 

That's a really bad explanation. Either the publisher offers any ongoing services or he doesn't. He will do so once per license. It doesn't matter one bit who is behind this license. That's also the reason why I mentioned the ruling of the European Court of Justice, which basically equals the prohibition of second hand sales as stealing from the consumer. The XBoxOne has a very sneaky way around this, as they technically don't disallow those sales, but require a fee that brings the price to a new sale. They probably count on the fact that the next cycle of lawsuits will take a few years (probably 8 to 10). I guess Microsoft pays fines like the $732 million one from this March out of its pocket with spare change. They are on the watch list, though.

 

Regarding the XBoxOne, I can see other reasons why it may be prohibited in some European countries. I don't think the "always on" Kinect will fly in a country like Germany, where privacy laws are very strict.

 

If I was able to buy a digital version of the game, from the PSN store, or XBox Live, years after release, at a price that would be comparable to a used game, then thats the route I would take.

 

You mean like Steam? Which is a good example that this is more than doable. Origin is a negative counterexample.

 

 

Edit: In general, I have to say that I see this as a more or less lost battle. The consumer will lose here, big time. The only thing I can do is vote with my wallet. The newer EA games are already off-limits for me, and any XBoxOne exclusive will see the same fate. I'm sure a new generation will gobble this up without resistance, though, so I guess it doesn't matter much.

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I'd always been a PlayStation user. But I switched to PC after it became more convenient for me. The Xbox One doesn't look enticing. Rife with restrictions and limitations. What ever happened to just insert the disk and play? Now there's a bunch of loops to jump through and fees to pay like it's a bank or something.

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..and to think my console gaming has stopped on PS2.

 

No DLCs, no billions of patches, no f&*($ DRM, just insert disk and play, no red rings of death, heck even my old PSOne still works to this day.

Feels good, man. 

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I also think the xbox one offers features that I don't need nor will I really use. Why do I need my xbox to monitor my heartbeat when I am doing jumping jacks in my room? the xbox one is also always online listening to your house. Waiting for me to say "Xbox on" what was wrong with pressing a button? Why do I now need Microsoft Xbox listening to every word I say in my house? It is trying to manage your whole entertainment system , that may be good but once again it seems American companies are now so concerned about gathering surveillance on everything we do (google, facebook, apple etc.) why are the American financers so concerned with our privacy?

As I remember when Apple was going to sell the home surveillance system for security 'ya really that was what it was for security.' and its all online so can some regularly joe hack my ipod and watch my family in my house? or the CIA?....Now Gun Control (gun control of course only reason for it is soo next Bush extra jr. can start another bull war for Rockefeller oil money pass conscription and you got no way to defend yourself)

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I also think the xbox one offers features that I don't need nor will I really use. Why do I need my xbox to monitor my heartbeat when I am doing jumping jacks in my room? the xbox one is also always online listening to your house. Waiting for me to say "Xbox on" what was wrong with pressing a button? Why do I now need Microsoft Xbox listening to every word I say in my house? It is trying to manage your whole entertainment system , that may be good but once again it seems American companies are now so concerned about gathering surveillance on everything we do (google, facebook, apple etc.) why are the American financers so concerned with our privacy? google and facebook get millions in financing but wtf how do they even make money?

As I remember when Apple was going to sell the home surveillance system for security 'ya really that was what it was for security.' and its all online so can some regularly joe hack my ipod and watch my family in my house? or the CIA?....Now Gun Control (gun control of course only reason for it is soo next Bush extra jr. can start another bull war for Rockefeller oil money pass conscription and you got no way to defend yourself)


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Meh, it will depend on the exclusives of each console. Xbox has Halo and Ive always been a big fan of Halo. And I prefer the Xbox controller. I don't care about all the extra tv function nonsense that will be included, but then again, half of that stuff is already possible with the 360, so nothing new there. And kinect. Well as long as no one tries to include that $%&^! in my core games I couldn't care less. Always online is not really a big deal, I live in the Netherlands, we got internet everywhere. No second hand buying? Hardly did that anyways. And Ive never bought a game and then sold it again after a few days. If I buy a game, I want to keep it. This will hardly affect me. 

 

The PS4 is more marketed as a game console, which I appreciate. But, a game console is worthless if it has no interesting games, and Im sad to say that I never had a particular interest in most of the Sony exclusives. Killzone is interesting, and thats it. And even then, I would sooner go for Halo than for Killzone. And the new Killzone looks incredibly lame (they wrote themselves into a corner in 3). But one thing is for sure, I will not make my final decision until both have been out for at least a year. 


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I have never in my life seen anything scarier than many of the features included in Xbox One. There is no chance I would ever allow such a thing into my home.

 

I'm not terribly impressed by the PS4 so far, however. I may give up console gaming altogether.

No Wii U?

 

 

Nah. I've been an long-time Nintendo owner, with three consoles: NES, SNES, and GameCube. (I used to have an N64, but I sold it. Even back then, I thought the graphics looked like crap.) I have a 3DSXL, but not a Wii or Wii U. I play games to relax, not wave my arms around like a crazy person. Nintendo needs to understand that there are a good many of us who don't have kinesthetic sensibilities.

 

I own a Wii U and I can safely say a good many of the games use the game pad and Wii U pro controller with no use for motion controls.

 

Motion controls are up to the developers.

 

As for the main topic:

 

I won't buy either system due to their policies towards used games.

Sony will be forced by Western 3rd parties to implement the DRM/anti used game policy in order to secure their support.

 

Also I'm surprised no one has mentioned the special relationship EA and Microsoft  signed.

All EA games released on Xbox One will feature exclusive content and features which won't be coming to the other consoles.

Therefore Xbox One will have the superior versions of all of EA's console games.

 

But in the end I am a handheld gamer for the most part...

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It is a bit of an extreme statement, and no, I wouldn't extend that view onto other products.

Video games are different because of how they are serviced. While you may buy a used car, you aren't expecting the manufacturer to supply additional services without additional charge, like you would with video games. (For instance, repair parts would have a cost) With video games however, there are a multitude of other costs that are ongoing after release. Such as patch deployment and server maintenance, to name a few. These you generally expect to still be free, even if you have bought the game used and not paid any money towards the developer.

In this case, there is nothing different between you playing a used game or playing a pirated game, except for how you acquired them.

 

We are starting to see this change, as developers are begining to introduce multiplayer passes. Either in the box, or as separate paid content. Which will eliminate some of these used game problems, but I don't think it goes quite far enough. If I was able to buy a digital version of the game, from the PSN store, or XBox Live, years after release, at a price that would be comparable to a used game, then thats the route I would take.

 

This suddenly makes me feel incredibly old.  A couple of people already mentioned above, but what about just buying a disk and expecting it to just work?  We don't get to do that anymore, huh?  I guess I've kinda experienced this with Gran Turismo 5, with the whole patches-thing and the DLC stuff that I'll never buy because what a joke DLC is.  When I imagine guying used games, I guess I'm still imagining the way it used to be, just buy the disk/cartridge and play the game.  It's not really like that anymore though, is it?

 

I've given up on video games.  After Gran Turismo 6 comes out, that's it.  I'm done.  Honestly, with consoles spying on you the whole time and trying to offer you a zillion ways to waste money on them, from DLC to some stupid service I couldn't hope to ever find useful or entertaining, why bother?  Once GT6 runs its course, I may go back and buy a PS2, GT2, and a couple of old NCAA Football and Madden games to have fun, because it was fun when they worked and were a bit silly and unrealistic. 

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For those of you who haven't watched this yet, do so. I think TB raises some very valid points about the whole 'used games' issue. 


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^hmm, yes, I would prefer a balanced pros and cons view of the subject. I have and will continue to buy "used games" for the simple reason that someone bought the game at full price, and sold it to me for pennies on the dollar while the older "used game" is either marked down to the $5 dollar discount bin, or is no longer available for purchase.

 

Another subject not discussed in the "used games" DRM issue is games purchased by consumers not just for the base game itself, but for the many "mods" that are available for it. Examples like HL2, Fallout3 and Fallout:NewVegas and the Civilization series come to mind in which the consumer purchases the base game, and gets an average of 100 modifications for free, some of them are "total conversions" that act like new games.

 

That being said, I am aware that this thread is about a comparison of two upcoming game consoles, but can one choose "none of the above" as an answer? The reason I ask is because these new consoles mentioned are not that impressive when compared to the newer low end PCs that are available, and the PC can still do more than play games.

 

Nvidia compares PS4 specs to a 'low-end CPU

 

 

Xbox One specs

No big surprises here, really. The Microsoft Xbox One comes packing an x64 8-core AMD CPU, USB 3.0 ports, 500GB hard drive and 8GB DDR3 RAM. Connectivity-wise you've got 802.11n Wi-Fi with Wi-Fi Direct functionality for exchanging data between devices - specifically the new Xbox controller.

There's also the addition of a Blu-ray drive, which marks Microsoft's first move to embrace the disc format created by Sony et al, which vanquished HD DVD back when TechRadar was but a glint in someone's eye.

So as expected, then, the new Xbox One is more like a mini-PC than any Microsoft console that's come before. These specs put the console on a par with the PS4 and bode well for developers who want to make cross-platform games.

The console has not only an HDMI-out port but also HDMI-in too. This is for interfacing with set-top boxes in order to integrate the Xbox One with your TV-watching experience. As far as you're concerned, you'll only have one device instead of two. <source: techradar

 

 

 

PS4: Hardware specs

AMD, as we guessed all along, is coursing through this new system's veins.

Post-event, Sony revealed the system runs on a single-chip custom processor and utilizes eight x86-64 AMD Jaguar CPU cores, with a next-gen AMD Radeon based graphics engine powering the way.

So it's very much a PC-based system then, which is great news for developers who will find it much easier to code games for the next gen consoles and for PCs. However, that CPU is hardly next-gen - it may have been modified for this system but the AMD Jaguar platform is by no means the fastest of its kind - indeed it's slower than Intel's fastest by orders of magnitude.

However, with fewer redundancies than a PC has, the PS4 will certainly be able to make use of every single Watt of power it draws.

The "highly enhanced PC GPU" is another story. It's another AMD part - something along the lines of a Radeon 7850 card - and packs 18 GCN units. That may sound a like a lot of techy mumbo jumbo but what it essentially means is that the GPU packs 18 processing clusters, each packing up to 64 cores. That provides a lot of parallel processing power, and will thus handle the majority of the PS4's grunt work. It hits 1.84 TFLOPS of processing mojo. This is a far more powerful component than the Jaguar CPU and is rumoured to have the edge on the GPU inside the Xbox One.

Sony announced at the NYC event that the console will even use GPU compute features to take advantage of the GPU's raw power - it'll be used for general computation tasks as well as making games shiny.

Memory

The PS4 will ship packing 8GB of GDDR5 memory. That's some super-fast stuff right there and should enable lightning fast performance.

Indeed, Sony has revealed that you will be able to power down the PS4 mid-game and then switch it on again in seconds and pick up right where you left off. That's the sort of loading power that this memory enables. <source techradar

 

 

A closer look at the PS4′s specs

 

Another comparison PS4 vs Xbox One

 

As for EA and Microsoft teaming up, I will still boycott all EA products no matter what silver platter they serve them up on.

 

Yea, after reading through all the hype, I still think I can put together a better PC rig than these new consoles, and still be able to do more with it and the games will look a lot better too. That is why I choose "none of the above".

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