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colco2121

SimCity 3000 OFFICIAL THREAD

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Finally finished my city of Centropolis! This is the largest city I've ever built.

For reference, here's how it was when I dug out the original file several weeks ago. The city had a massive 2.4 million population with ridiculous land values across the board. However, this came at the expense of city funds, which was seeing a sustained, heavy yearly loss. I was losing around 500K simoleans a year and was left with only around 11 million left in the bank, after bleeding for about 40-50 years.

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I managed to reverse the effects of the land value bug by reintroducing crime so that the city's land value is "only" close to the cap. Additionally, I began slowly removing the surface water plots so that I could use that land to expand the population (this also kept land values a little further down). I was surprised that I managed to eke out around 800,000 more people. :golly:

Here's the final, fully developed city. 3.2 million people, 1.5 million commerce and 380k industrial jobs. I killed off healthcare so that I never run the risk of a great depression. There is not a single medium wealth building here.

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Even without the surface water rings, the overall land value is still insane. (this is without any SYS.PAK modding)

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The city grid was laid out in combinations of 10x10 and 11x11. I also mixed some roadless paradise areas in there.

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By staggering the placement of 3x3 zones, I was able to control the growth of industry. Once the first growth cycle reaches the peak, I made the buildings historical and then filled in the gaps. This prevents redevelopment and maximizes the jobs per tile.  

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I'm also never going to run out of money ever again, unless I managed to hit the overflow limit of the 64-bit long integer...

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