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This is EA, we know they're going to charge us for it.  We're just asking to get charged sooner rather than later.  EA is so money-hungry they make me sit through LOUD movie trailers between my mobile Scrabble turns.

 

 

Seen on Reddit:

 

 

-Cool Offramp DLC $9.99

-Tubular Onramp DLC $9.99

-Neon Offramp DLC $9.99

-American Onramp DLC $9.99

-Canadian Offramp DLC $9.99

-Australian Interchanges $49.99

-Shiny Interchanges $9.99

-Mcdonalds Sponsored Interchanges $4.99

-etc etc until the game is $2000

 

You forgot the large transaction fee ($40) and the optional forced in game advertisement viewer ($10)

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The city sizes are simply Too Small for me. The game starts to get challenging when i fill up all the space in my City.

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This is me and not you. My awesome youtube Account www.youtube.com/user/craptasticjack

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That Glass box is broken, and needs to be replaced. Anyone that thinks this game is anything close to a simulation, must be smoking something. Again I say, you can't create one way roads, there is no terraforming, no highways, no elevated rail, no subways, no agriculture. Someone said something about a more realistic simulation, please don't make me laugh. Emergency vehicles with sirens going, has to wait in traffic and at traffic lights like every other sim in the game, my sims go to work one day a water pumping station and then the following day it's closed because it needs workers. I guess they went on a labor strike. My fire trucks drive in a circle next to the fire, until the building is burnt to the ground, my trucks return to the fire station, and then someone is saying your fire trucks couldn't get to the fire in time. The bus service, now that's a joke, you have about ten bussed behind each other, like it's follow the leader time, and they go in circles and they are empty. Play cities XL I make my bus route, it travels on a particular route, and back, not all over the place like this retarded SimTown. Since Patch 4.0 nothing works, the game, I think actually worked better without the patches. And then these, thieves, after they lied, stole my 80 dollars, want to sell me expansion pack for some theme park. Give me a game first, then sell me some stuff. Never again EA, Never. I'm sure it doesn't hurt your pocket, but you lost me as a customer.

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That Glass box is broken, and needs to be replaced. Anyone that thinks this game is anything close to a simulation, must be smoking something. Again I say, you can't create one way roads, there is no terraforming, no highways, no elevated rail, no subways, no agriculture. Someone said something about a more realistic simulation, please don't make me laugh. Emergency vehicles with sirens going, has to wait in traffic and at traffic lights like every other sim in the game, my sims go to work one day a water pumping station and then the following day it's closed because it needs workers. I guess they went on a labor strike. My fire trucks drive in a circle next to the fire, until the building is burnt to the ground, my trucks return to the fire station, and then someone is saying your fire trucks couldn't get to the fire in time. The bus service, now that's a joke, you have about ten bussed behind each other, like it's follow the leader time, and they go in circles and they are empty. Play cities XL I make my bus route, it travels on a particular route, and back, not all over the place like this retarded SimTown. Since Patch 4.0 nothing works, the game, I think actually worked better without the patches. And then these, thieves, after they lied, stole my 80 dollars, want to sell me expansion pack for some theme park. Give me a game first, then sell me some stuff. Never again EA, Never. I'm sure it doesn't hurt your pocket, but you lost me as a customer.

With the size of the cities, elevated rail and agriculture don't make much sense. Even if they don't fix the city sizes terraforming is still a needed feature. The cities are 2km*2km, land features decrease that significantly. I sympathize with your path finding problems though. I think everyone who's played SimCity has stories to tell about it.

 

The city sizes are simply Too Small for me. The game starts to get challenging when i fill up all the space in my City.

Have you tried the Plop Outside City Box mod? While RCI can't be plopped outside, ploppables can. That gives me hope though; while using it, I noticed the road guides would pop up outside the city, suggesting that the "simulation" could work outside of the city area. That also gave me a realization into why it is called Glass box: the cities (without the mod) are trapped in an invisible box that doesn't need to be there. I think they set it up so they could expand city sizes at some future date while having the ground work laid out already.

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I am hoping that they do fix the game, give us bigger maps, implement UDI and all the other great stuff I miss about the game. We'll just have to wait and see.

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I wouldn't hold my breath.  It seems like there are only 3 people commenting on this thread, so only 3 people care.  Which makes me sad.  

That being said, among those of us who care, I think we should make it clear that we have some demands for this game to be improved.  

My only hope is that they are working on a sequel to this thing (lets say Simcity 2015) and for that we ABSO-FREAKING-LUTLELY need

to make sure Maxis gets the idea.  

  • We want Larger maps
  • Contiguous tiles (Like in SimCity 4)
  • Terraforming
  • Offline city mode...

Something like that wouldn't be hard to program.  I believe I have explained how I would have done this.  But you can implement this in 

any number of ways.  Multi-core processers are now on smart phones, there is no reason why you can't break up the simulation into several

threads.  Regardless.  I hope someone from Maxis is reading this.  Someone get me in contact with those guys.

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I wouldn't hold my breath.  It seems like there are only 3 people commenting on this thread, so only 3 people care.  Which makes me sad.  

That being said, among those of us who care, I think we should make it clear that we have some demands for this game to be improved.  

My only hope is that they are working on a sequel to this thing (lets say Simcity 2015) and for that we ABSO-FREAKING-LUTLELY need

to make sure Maxis gets the idea.  

  • We want Larger maps
  • Contiguous tiles (Like in SimCity 4)
  • Terraforming
  • Offline city mode...

Something like that wouldn't be hard to program.  I believe I have explained how I would have done this.  But you can implement this in 

any number of ways.  Multi-core processers are now on smart phones, there is no reason why you can't break up the simulation into several

threads.  Regardless.  I hope someone from Maxis is reading this.  Someone get me in contact with those guys.

Because most everyone has given up on this fiasco they're trying to call SimCity and moved on.

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SimCity 2013: Too much sim and too little city...

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Even if they gave us the bigger maps (I just let off some steam by spamming their Facebook and joining the 'BIGGER MAPZ!!!' club for a while) and terraforming, they still have to fix that glass box. I volunteer at a nursery where the greenhouses need glass replacement, there's whole panes missing and broken. That glass box is considered safe enough for delicate seedlings. Maxis' glass box I wouldn't trust to protect a rhino. 

 

However as this thread is specifically about the tile size... I have been playing 4 9/10ths of the time of late, and 2013 1/10th of the time. Contiguous and large. The only way. 

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Where do I start? I think I'll start by saying simply, this is not SimCity 4. If you want to play SimCity 4, play it - but please don't push your expectations to the new game. It's not SimCity 4, and if you don't like that, don't like that and move on.

 

Getting back to the topic, I think a slight increase in size would be nice, but imo, it's not necessary. I can simply start another city if I need more room. 


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Where do I start? I think I'll start by saying simply, this is not SimCity 4. If you want to play SimCity 4, play it - but please don't push your expectations to the new game. It's not SimCity 4, and if you don't like that, don't like that and move on.

Getting back to the topic, I think a slight increase in size would be nice, but imo, it's not necessary. I can simply start another city if I need more room.

People are allowed to have whatever opinions and expectations they want. Who has the right to say otherwise?

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Where do I start? I think I'll start by saying simply, this is not SimCity 4. If you want to play SimCity 4, play it - but please don't push your expectations to the new game. It's not SimCity 4, and if you don't like that, don't like that and move on.

Getting back to the topic, I think a slight increase in size would be nice, but imo, it's not necessary. I can simply start another city if I need more room.

People are allowed to have whatever opinions and expectations they want. Who has the right to say otherwise?

 

 

You're right, they are allowed to have whatever opinions and expectations they want - if they want to look foolish and say SimCity 2013 should be SimCity 4, and all bear all the silliness such a statement carries along with it, by all means. I'm simply saying, if you want to play SimCity 4, go play it. This is a different game (and yes, it is still SimCity). 

 

Can we get back to the original topic?

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Where do I start? I think I'll start by saying simply, this is not SimCity 4. If you want to play SimCity 4, play it - but please don't push your expectations to the new game. It's not SimCity 4, and if you don't like that, don't like that and move on.

Getting back to the topic, I think a slight increase in size would be nice, but imo, it's not necessary. I can simply start another city if I need more room.

People are allowed to have whatever opinions and expectations they want. Who has the right to say otherwise?

You're right, they are allowed to have whatever opinions and expectations they want - if they want to look foolish and say SimCity 2013 should be SimCity 4, and all bear all the silliness such a statement carries along with it, by all means. I'm simply saying, if you want to play SimCity 4, go play it. This is a different game (and yes, it is still SimCity).

Can we get back to the original topic?

Lets not engage in hit and run tactics. Dont assume that because people want larger maps that they are asking for sc4. Ive heard plenty of people who have enjoyed the game and ask for bigger maps. Look at the modding community. These are people who enjoy the game and are looking to optimize the game. One of the first priorities was larger maps- and theyve made some progress on this.

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Where do I start? I think I'll start by saying simply, this is not SimCity 4. If you want to play SimCity 4, play it - but please don't push your expectations to the new game. It's not SimCity 4, and if you don't like that, don't like that and move on.

Getting back to the topic, I think a slight increase in size would be nice, but imo, it's not necessary. I can simply start another city if I need more room.

People are allowed to have whatever opinions and expectations they want. Who has the right to say otherwise?

 

 

You're right, they are allowed to have whatever opinions and expectations they want - if they want to look foolish and say SimCity 2013 should be SimCity 4, and all bear all the silliness such a statement carries along with it, by all means. I'm simply saying, if you want to play SimCity 4, go play it. This is a different game (and yes, it is still SimCity). 

 

Can we get back to the original topic?

 

I can see your point as SimCity is a reboot not a continuation of the SimCity 4.

In my opinion, it's probably useless adding larger maps and UDI since, the servers that run the game will close down in an estimate of 1-3 years. Why? EA tends to close the servers of the game too early anyway.


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Where do I start? I think I'll start by saying simply, this is not SimCity 4. If you want to play SimCity 4, play it - but please don't push your expectations to the new game. It's not SimCity 4, and if you don't like that, don't like that and move on.

 

Getting back to the topic, I think a slight increase in size would be nice, but imo, it's not necessary. I can simply start another city if I need more room. 

 

I've not touched the game since the second third of March.

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If they included terraforming a zone before moving in, they'd also have to include a system to place resource deposits like water, ore, oil, etc. That impacts gameplay more than simply building mountains and rivers.

Of course that's all all possible for programmers (heck, they already have a system), but there are still gameplay considerations for the players - do you permit these new cities to go on multiplayer maps? Would the tons of coal a player puts into his map simply to sell affect the global prices?

No, if they give us terraforming, they'll have to give us offline play or single player play, too.

And as for terraforming, all I would use it for would be to flatten the already-tiny maps.

Have you tried the Plop Outside City Box mod? While RCI can't be plopped outside, ploppables can. That gives me hope though; while using it, I noticed the road guides would pop up outside the city, suggesting that the "simulation" could work outside of the city area. That also gave me a realization into why it is called Glass box: the cities (without the mod) are trapped in an invisible box that doesn't need to be there. I think they set it up so they could expand city sizes at some future date while having the ground work laid out already.

I've said before that I strongly suspect that increasing city size is just a matter of EA extending the boundaries of a city. It makes sense, when you look at a region on the regional map -- all the cities are spaced out from each other, not right next to each other. Why? My best guess is to allow for a future "bigger city size" DLC. buying the DLC will simply extend your city boundaries in whatever city you choose to play, even if you are playing in the same region as people without the DLC. You'll just have a bigger city size, and because the cities aren't on top of each other, you won't be encroaching on your neighbor.

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Where do I start? I think I'll start by saying simply, this is not SimCity 4. If you want to play SimCity 4, play it - but please don't push your expectations to the new game. It's not SimCity 4, and if you don't like that, don't like that and move on.

Getting back to the topic, I think a slight increase in size would be nice, but imo, it's not necessary. I can simply start another city if I need more room.

People are allowed to have whatever opinions and expectations they want. Who has the right to say otherwise?

You're right, they are allowed to have whatever opinions and expectations they want - if they want to look foolish and say SimCity 2013 should be SimCity 4, and all bear all the silliness such a statement carries along with it, by all means. I'm simply saying, if you want to play SimCity 4, go play it. This is a different game (and yes, it is still SimCity).

Can we get back to the original topic?

Lets not engage in hit and run tactics. Dont assume that because people want larger maps that they are asking for sc4. Ive heard plenty of people who have enjoyed the game and ask for bigger maps. Look at the modding community. These are people who enjoy the game and are looking to optimize the game. One of the first priorities was larger maps- and theyve made some progress on this.

 

 

Let's not accuse people of something they're not doing. I didn't make a connection, I was simply putting it out there for the multitudes: this isn't SC4, so stop asking it to be SC4. I know lots of people ask for bigger maps - I read the comments here and on the SC FB page. I just don't necessarily agree that it's needed for the game to be optimal. 

 

 

 

 

 

Where do I start? I think I'll start by saying simply, this is not SimCity 4. If you want to play SimCity 4, play it - but please don't push your expectations to the new game. It's not SimCity 4, and if you don't like that, don't like that and move on.

Getting back to the topic, I think a slight increase in size would be nice, but imo, it's not necessary. I can simply start another city if I need more room.

People are allowed to have whatever opinions and expectations they want. Who has the right to say otherwise?

 

 

You're right, they are allowed to have whatever opinions and expectations they want - if they want to look foolish and say SimCity 2013 should be SimCity 4, and all bear all the silliness such a statement carries along with it, by all means. I'm simply saying, if you want to play SimCity 4, go play it. This is a different game (and yes, it is still SimCity). 

 

Can we get back to the original topic?

 

I can see your point as SimCity is a reboot not a continuation of the SimCity 4.

In my opinion, it's probably useless adding larger maps and UDI since, the servers that run the game will close down in an estimate of 1-3 years. Why? EA tends to close the servers of the game too early anyway.

 

 

Perhaps you have access to the SC roadmap and others here don't. ;) I think I'd like to have a better understanding of how my game will play if city sizes are expanded. UDI - I didn't care for this in SC4 so my opinion remains the same. I do like the follow feature in the new one. 

 

I'm glad you got the point though - and you hit it on the head. I think I'd see less non-sense (and that's my opinion of it) on this community and on SC's FB page if people understood this isn't SC4, nor was it marketed to be.


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Nat I think it's been a brave move by Maxis and we really are playing a gamma version that will enable them to unlock the much larger areas later. If we can get this high-density central area working then farmland will be a doddle.

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Nobody is claiming to want SimCity 4. We simply want a STEP FORWARD in city simulation and not BACKWORDS. the tile sizes are ridiculous. I understand they need more processing power etc, but they could still process and find routes etc, with a progressive simulation... similar to how you dont draw graphics you cant see you dont simulate the simulation that isnt important. if you want to know more, and I doubt you do because you like micro-maps, then I could start a new topic and we can discuss this there. some people like creating large metropolises. If you dont then simply dont, dont deny us the option of building them.

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The game feels half complete with such tiny tiles, and the retarded thing is so many larger buildings take up a huge amount of space. It was retarded to launch a SC game in 2013 with such puny maps.

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-ITALIANO:                Io ho un problema, quando metto gli edifici BAT nel gioco vengono spawnati bene ma di notte sono senza luci.... come posso fare????

-TRANSLATION:        I have a problem, when I put the buildings BAT are spawned in the game are good but at night without lights .... how can I do??

 

 

 

SIM CITY 4

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Currently: Viewing File: SC4 Dictionary
 

-ITALIANO:                Io ho un problema, quando metto gli edifici BAT nel gioco vengono spawnati bene ma di notte sono senza luci.... come posso fare????

-TRANSLATION:        I have a problem, when I put the buildings BAT are spawned in the game are good but at night without lights .... how can I do??

 

 

 

SIM CITY 4

 

You may have meant to ask this in the SimCity 4 forums. You could check on how to get the night lights working. Look in the Nightlights and Updates section for links to the appropriate game patches.


A wise man once said, "I am not yet a wise man..."

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Nobody is claiming to want SimCity 4. We simply want a STEP FORWARD in city simulation and not BACKWORDS. the tile sizes are ridiculous. I understand they need more processing power etc, but they could still process and find routes etc, with a progressive simulation... similar to how you dont draw graphics you cant see you dont simulate the simulation that isnt important. if you want to know more, and I doubt you do because you like micro-maps, then I could start a new topic and we can discuss this there. some people like creating large metropolises. If you dont then simply dont, dont deny us the option of building them.

 

Actually, most of the features people want are from SC4, but if you want to call it a step forward in simulation, and that's your angle, cool. Actually, I didn't say I like micro-maps. You'd have to first define micro, and then show me where I said I liked them. This won't happen. I am ok with the map size but slightly bigger would be fine too. 


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Nobody is claiming to want SimCity 4. We simply want a STEP FORWARD in city simulation and not BACKWORDS. the tile sizes are ridiculous. I understand they need more processing power etc, but they could still process and find routes etc, with a progressive simulation... similar to how you dont draw graphics you cant see you dont simulate the simulation that isnt important. if you want to know more, and I doubt you do because you like micro-maps, then I could start a new topic and we can discuss this there. some people like creating large metropolises. If you dont then simply dont, dont deny us the option of building them.

 

Actually, most of the features people want are from SC4, but if you want to call it a step forward in simulation, and that's your angle, cool. Actually, I didn't say I like micro-maps. You'd have to first define micro, and then show me where I said I liked them. This won't happen. I am ok with the map size but slightly bigger would be fine too. 

 

 

People want what was taken away from SC4 yes, it's not an outlandish request, why take great features away? This new sim city is very limiting compared to 4. Also, no people do not want 4, they wanted an improvement on that. Instead we got a step backwards in almost every direction and features taken away. Also, the Simulation is horribly broken, so stop this better simulation garbage.

 

Just like EA, take features away, then add them back in like they did something great. The size of the maps currently are a joke, especially with the large buildings and curved roads.

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People need to accept this isn't SC4 and stop expecting everything from SC4 to be in this game. I'm glad it left behind certain aspects. In certain aspects, the simulation needs improvement. We're not here to talk about the simulation however. 

I'm curious, did you buy the game?


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No it's not instead of improvement we got a massive step backwards, not rocket science. People expect improved features mechanics, not less, and a broken mess to boot.

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There are improvements/differences from previous versions. Take specialization. The specialization adds some nice depth to the simulation. I also don't spend months on a city and lose it one swift unknown debacle. With this SimCity, if the game messes up and you need to reinstall (shall I provide the endless list people this has happened to with SC4?), your city isn't entirely lost - its waiting for you on the server like nothing ever happened.

I also noticed you didn't answer my question. Let me ask it again... Did you buy the game?


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Well I did buy the game. Pre-ordered and everything. And those maps made me regret said purchase.


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Let me be the first to proudly proclaim I didn't buy the game.  I was disappointed in the feature set they had and I decided to save myself the grief and wait 2 years or so for all the feature/expansion packs to be in the bargain bin for 9.95.  But I watch gameplay vids on Youtube all the time, and while it does look fun (I like the options they have for roads and transportation), I can't bring myself to play on a Micro map.  I like large scenic cities.  Cities with lots of space to expand  so I can have freedom to build out the city and place things anywhere needed.  I get it, you think its fine the way it is.  I don't.  I want LARGER contiguous tiles (Ie the cities are next to each other) with NO SPACES between cities.  If they don't do that, I feel no need to purchase the game as it is merely a shadow of its former self.  I would actually not mind playing simcity 4 instead.

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Well I did buy the game. Pre-ordered and everything. And those maps made me regret said purchase.

Fair enough. :)

Let me be the first to proudly proclaim I didn't buy the game. I was disappointed in the feature set they had and I decided to save myself the grief and wait 2 years or so for all the feature/expansion packs to be in the bargain bin for 9.95. But I watch gameplay vids on Youtube all the time, and while it does look fun (I like the options they have for roads and transportation), I can't bring myself to play on a Micro map. I like large scenic cities. Cities with lots of space to expand so I can have freedom to build out the city and place things anywhere needed. I get it, you think its fine the way it is. I don't. I want LARGER contiguous tiles (Ie the cities are next to each other) with NO SPACES between cities. If they don't do that, I feel no need to purchase the game as it is merely a shadow of its former self. I would actually not mind playing simcity 4 instead.

I can respect your opinion. You take a balanced approach and have come to terms with the new SimCity not being SC4 and it takes on a different gaming experience. You also recognize SC4 offers the experience you want so you play that game. Makes complete sense to me. The YT videos have given me some laughs too. Dinosgg has some great tutorials.

As a side note, you have illuminated why I want bigger city tiles - the game looks a little, well, odd when there are patches of cities in what looks like America's heartland. It doesn't look natural. I'd like bigger tiles to be able to gradually reduce density on the edges. Either that, or, keep the tiles the same and add some elements on the regional map that are between cities as they grow.


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Bring on 4*4 km and 8*8 km tiles. My computer rig is 3 years old and my Simcity runs perfectly with maxed-out graphical settings even when a city is fully developed. Plus given a really simple agent system there won't be much additional complexity with a 4*4 km or 8*8 km map. My gut feeling is that the agent system's range works best (correction barely functions) within 2*2 km so anything larger and power and water won't reach the outskirts.

 

I don't think it's a technical limitation at all or a matter of people's CPUs being unable to handle the load, I think Glassbox can only work with a 2*2 city tile. Shocking really.

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Dear sir/madam/whoever will read this!

This profile is now defunct.

Computer problems and issues with accessing my Imageshack account meant My SC4 CJ Scrapbook was lost and utterly irretrievable. This setback put me off SC4 for many months.

Apologies for the inconvenience and for the lost pictures.

But that SC4 itch did not go away and it had to be scratched! I have started afresh with a new account here- The British Sausage

The URS is a spiritual successor to the SC4 CJ Scrapbook.

With this update this will be the last time I visit my original Simtropolis account- admin/mods feel free to remove it or do whatever you need to do. I have no further use for the Ln X (BLANKBLANK) account.

 

With regards, Miles Saunders-Priem aka. Ln X aka. The British Sausage

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By way of a "Thank You" gift, we'd like to send you our STEX Collector's DVD. It's some of the best buildings, lots, maps and mods collected for you over the years. Check out the STEX Collections for more info.

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More About STEX Collections