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cetatea alba

gigantic lots... Is it possible?

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  • Original Poster
  • Posted:
    Last Online: A long, long time ago... 
     

    and how exactly do I do it ( I have the lot editor)?

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    Posted:
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    there's a card called lot.

    here you simply change the size to 64x64

    but, to be honest, I see no reason to create such big lots.

    custom buildings that big would take years to render, and everything else (airports, parks) is easier (and definitely more beautiful) with puzzlepieces like the airport packs or the park packs like those made by the bsc team.

    also keep in mind that this is the size of a small city tile, so it takes up a lot of room on medium and large citytiles aswell...


    k1v7e2y.jpg

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  • Original Poster
  • Posted:
    Last Online: A long, long time ago... 
     

    ok, I'm a *****... I meant regions( the squares you build your city on), not lots sorry43.gif
    so... is this posible?

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    Welcome to ST, cetatea alba! 39.gif

    All regions are located in your Docs folder, and every folder has a config.bmp file.

    Blue squares mean large tiles (4x4)

    Green for medium tiles (2x2)

    Red for small tiles (1x1)

    You just need to set the position and colors in your region config file. Beware, if you already have cities (or God Mode only cities) there, you will delete them, so make backups of your cities before starting. You can enlarge your region as much as you want, there are no limits. 2.gif

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    Posted:
    Last Online: A long, long time ago... 
     

    Originally posted by: cetatea alba

    ok, I'm a *****... I meant regions( the squares you build your city on), not lots sorry43.gif

    so... is this posible?

    quote>
     

    No, no, no. The squares you build your cities on are called tiles, not regoins. Are they what you mean? 

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    Posted:
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    cetatea alba...

    If you are asking can you make a region that is one super-large city tile, then no, it is not possible. The city tiles that make up a region are limited to the three sizes mentioned by gabry85. So if your region is larger than a city tile, that region will have more than one city tile. What you can do, if you're interested, is make a region that is one city tile in size. Granted, it wouldn't be very large, but that is the only option. You can also make a large region that is broken into sections by leaving gaps between groups of city tiles, giving the effect of independent and isolated cities groups. Hope this helps.


    A wise man once said, "I am not yet a wise man..."

    Endless Road 4.jpg

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  • Original Poster
  • Posted:
    Last Online: A long, long time ago... 
     

    Originally posted by: gabry85 Welcome to ST, cetatea alba! 39.gif

    Blue squares mean large tiles (4x4)

    Green for medium tiles (2x2)

    Red for small tiles (1x1)

     2.gifquote>

     

    what i mean is:

    if RED is SMALL tiles 1/1

    GREEN is MEDIUM tiles 2/2

    BLUE is LARGE 4/4

    is it posible for:

    BLACK is HUGE 16/16 ?

    is this possible, or will it ever be?

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    Posted:
    Last Online: A long, long time ago... 
     

    it is not possible, nor will it ever be...

    1. your computer could not handle a city that large...

    2. why would you want one that large? there are neighbor connections and you can play the neighbors...it's kinda pointless really...

    3. i believe it is within the executable files of the game...which at this time cannot be edited...

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