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hoshattack

RHW- Show us your pics!

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Wow I am glad this thread has been revived! I just went thru all six pages and it was fun seeing the evolution of RHW from 2007 to now.

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nice work haljackey and Krumeal ill be sure to upload some pics when i get my new region started

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For the first time I turned a MHW into a RHW

Before

zjj8Z.png

dPE5T.png

51kSk.jpg

After

jN6JZ.jpg

5xaAf.jpg

I will most likely turn more MHW's into RHW's

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It's the first time that I'm using it and I'll be honest that I have quite some trouble with it... hard to see what is actually going on before you place items but my persistency will pay off at some point.

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I'm sort of new at using RHW, and I made hybrid AVE-4/RHW interchange to see just how compact I can make a basic cloverleaf; completely disregarding realism. A MHW cloverleaf is placed for comparison, just to show how undersized it is.

post-406103-0-72980500-1340108014_thumb.


  Edited by nosferatu247  

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I too have a cloverleaf here which is not realistic, its undersized i think and the weaving is very bad. But I find it hard to have bigger interchanges in my cities which are actually used. And also.... Bigger Interchanges ->longer drive -> longer commute time. At least that's what i have noticed. I sometimes wonder how others, especially haljacky and mrtnrln are able to build highways with few exits and big interchanges and the highway is still so full

krungthepjan26122133992.png

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find it hard to have bigger interchanges in my cities which are actually used. And also.... Bigger Interchanges ->longer drive -> longer commute time. At least that's what i have noticed.

I sometimes wonder how others, especially haljacky and mrtnrln are able to build highways with few exits and big interchanges and the highway is still so full

Oh, that doesn't always happen. Long commute routes and lack of use happens to everyone. ;)

5o3qRh.jpg

dG2oX.jpg

...

Maybe this will help:

tjnJZh.jpg

:P


  Edited by Haljackey  
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Video of that RHW 'expressway' I made:

what the heck is going on in the begining of that video? you must have your traffic simulator set to "boston".

very nice video though ryan! :}

as for krumel:

rhw usage in my honest opinion is just a matter of placement. when building it you must think like a city planner- which is why most people say that ugrading existing networks into motorways is alot easier than creating them from nowhere.

also for RHW to be used efficiently, make sure the exit ramps are placed at prime locations. one or two high capacity exits in the suburbs, two or three in the midtown/med to high res transfer area, quite a few downtown, and quite a few in the industrial area. when i do this i find that for about the first twenty years my sims really only use the RHW to travel one exit down, then they realize they can go further on it and eventually follow it all the way to the end. for some reason though i find that my RHW gets clogged with bus traffic :???:

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rhw8cnewross.jpg

Just something simple. :uhm: (Didn't show the interchange because I thought it was incomplete.) :|

I'll post something more later

Scratch that, I actually lost the city due to an unknown issue (couldn't load it). Oh well.


  Edited by Legobuilder123  

Please call me, M1Burns....

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A little bit of insight on RHW-3:

In the US, you'll find 2+1 roads in mountainous areas, and the third lane is used as an additional uphill climbing lane for slower vehicles to travel on, so that faster traffic can continue about.

In places like Sweden, however, they're used as though they're full-fledged highways. What happens is that typically, when there's a 2-lane road needing a capacity upgrade and building a 4-lane highway isn't practical at the moment, the cheap alternative is just to just expand it not to 4 lanes, but to three. It's done so that both sides alternate between having 1 and 2 lanes every couple kilometres, so that one side can have an overtake zone, then the other.

It's a cost-effective alternative to building a second strip of asphalt, and it can still be upgraded to four lanes on two separate carriageways if need be. The best part is that it translates well to SC4.

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In places like Sweden, however, they're used as though they're full-fledged highways. What happens is that typically, when there's a 2-lane road needing a capacity upgrade and building a 4-lane highway isn't practical at the moment, the cheap alternative is just to just expand it not to 4 lanes, but to three. It's done so that both sides alternate between having 1 and 2 lanes every couple kilometres, so that one side can have an overtake zone, then the other.

Actually, that's not the case. Capacity isn't really the issue, especially in thin-populated Sweden. However, safety is, and that's a key point for these long-distance routes. Because the intensity is too low to make it worth to build a freeway, a 2+1 road is considered. By making a dedicated overtaking lanes in one direction, the safety of a road increases by 25% (in Germany 36% and in Sweden even 50%) compared to a standard two-lane road. Here are the numbers (according to the dutch CROW, Publication 263, Ede, June 2008):

  • Regular 1x2 road (one road deck with two lanes): 0.38 deadly victims per million vehiclekilometers
  • 1x2 road with shoulder lanes: 0.36 deadly victims per million vehiclekilometers
  • 1x2 road with wide lanes: 0.50 deadly victims per million vehiclekilometers
  • 2+1 road with alternating center lane: 0.28 deadly victims per million vehiclekilometers
  • 1x4 road: 0.39 deadly victims per million vehiclekilometers
  • 2x2 road without shoulder lanes: 0.18 deadly victims per million vehiclekilometers
  • 2x2 road with shoulder lanes: 0.17 deadly victims per million vehiclekilometers

So 2+1 roads are actually pretty darn safe compared to other single roadway variants.

Surprisingly, the following type of road is not brought up in the research, but these three-lane bi-directional roads with a bi-directional overtake lane are known to be dangerous:

Driestrooksweg_Frankrijk.jpg

Best,

Maarten

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That's pretty neat. I find it interesting that the 1 carriageway, 4 lanes has the highest rate of fatalies though. I didn't think that would be so because there is the opportunity to overtake without facing against traffic.

EDIT: I know several highways around my area use this set up. The Warburton Highway uses this setup (although it isn't grade separated) because it is high speed (80 km/h limit outside towns, and is very windy) the lanes are useful to overtake and makes the highway safer.

It is becoming more common in Australia, and I believe the Bass Highway had this setup before it was upgraded to two lane dual carriageway.


  Edited by ROFLyoshi  

tumblr_mooloiVF3W1rcw94uo1_400.jpgtumblr_mooloiVF3W1rcw94uo2_400.jpg

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That's pretty neat. I find it interesting that the 1 carriageway, 4 lanes has the highest rate of fatalies though. I didn't think that would be so because there is the opportunity to overtake without facing against traffic.

Not entirely true. Wide-lane 1x2 lane roads are 25% more dangerous. This is probably due to that people trying to overtake in the center of the roadway, where there's seemingly (note: SEEMINGLY) enough room to overtake, but this is highly risky. Probably this is the same with the 1x3 roads in the picture I showed before. These roads have a high-risk of head-on collisions.

The danger of 1x4 roads is that they are often quite packed and when an accident happens, it can cause head-on collisions in the other direction due to an unprotected median, making the chaos complete...


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That's pretty neat. I find it interesting that the 1 carriageway, 4 lanes has the highest rate of fatalies though. I didn't think that would be so because there is the opportunity to overtake without facing against traffic.

Not entirely true. Wide-lane 1x2 lane roads are 25% more dangerous. This is probably due to that people trying to overtake in the center of the roadway, where there's seemingly (note: SEEMINGLY) enough room to overtake, but this is highly risky. Probably this is the same with the 1x3 roads in the picture I showed before. These roads have a high-risk of head-on collisions.

The danger of 1x4 roads is that they are often quite packed and when an accident happens, it can cause head-on collisions in the other direction due to an unprotected median, making the chaos complete...

Sorry, I missed that. I know a local road has only a central painted median line, yet the road is wide enough for two cars each way. Whilst this isn't dagerous because two cars CAN fit comfortably along each way, sometimes cars take the centre and reduce the overtaking space and as you said, can lead to head ons.

I guess the 1 x 4 reason you've given is true.


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