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small freight yard  1.0

   (32 Reviews)

2 Screenshots

About This File

small freight yard

 

This upload contains two Lot versions of a small freight yard.

 

The warehouse BAT i used for this Lot was created by Sam Johnson and Tolsome! You will need to download the original model to avoid a big brown box! (see dependencies)

 

 

Versions included: (see pics also)


  •  
  • freight yard on a railway line (tracks through).
  • freight yard with loading track siding.
     

bigger pic 1

bigger pic 2

night pic

 

Both versions are transit enabled and share the same stats.

 

Stats:

 

Lot size: 5x3 (both versions)

plop cost: 1.250$

monthly cost: 25$

flammability: 30/ max. Stage 3

power consumed: 17 MWh/month

water consumed: 4m³/month

capacity: 2.000

air pollution: 3 over 3 tiles

water pollution: 1 over 2 tiles

garbage: 4 over 0 tiles

 

Dependencies:

 

BSC Mega Props Jes Vol. 01

BSC Mega Props Jes Vol. 03

SFBT Warehouse(to avoid a big brown box)

SFBT Essentials

SFBT Railway Props

railyard and Spurs Mega Pack 1.02 (only needed for the siding version)

 

Credits go to:

Tolsome and Sam Johnson for their outstanding warehouse BAT!

Special thanks to the creators of all props used on the lots!

Special thanks to the simforum community for their advice and help.

 

 

Hope you like!

 

Simcitler

 

check out my other lots on the STEX and/or my current projects


What's New 1.0   View Changelog


Released

  • fixed capacity bug for Mac users (THX Tariel)
  • Like 1



User Feedback

Recommended Comments

Ah, I'm glad to see this uploaded! I've been following its creation, and I must say that this a very useful little thing. Since it's small and comes in two versions, you don't need to plan ahead that much. A factory has grown somewhere? There's a rail track nearby? Simply add a side track and plop this warehouse down - you can squeeze it in small gaps any time. Thanks!
  • Like 2

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Nice job. But I plopped it and I could not bulldoze it. When I try to delete it the building shatters like normal, but when the dust clears the building is still there, good as new. Zoned IND underneath it, then bulldozed and IND developed, finally clearing station. Any idea why?

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^^ witch version of the station was it? I tested both before upload, and gave it another try 5 minutes ago, but i can

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Comment box doesn't like less-than or greater-than signs used for emphasis. Last line should read "and IF there's a glitch..." :)

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