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HK International Commerce Centre  1.0

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2 Screenshots

About This File


The Hong Kong / Asia BAT Team


presents

International Commerce Centre (ICC)

BAT created by paulvmontfort
Modding, lot design, readme & custom menu icon by T Wrecks
Check out the Hong Kong / Asia BAT Team room at Simtropolis


Introduction / Overview

This is a recreation of International Commerce Centre, currently (2010) the tallest skyscraper in Hong Kong with a height of 484 metres. The real-world building is situated in Union Square on the Kowloon side of Hong Kong's Victoria Harbour.

With this download, you can add one of the world's tallest buildings to your SimCity, but you better reserve some space, because this baby is BIG!

In total, you will find the following versions:

  • ploppable landmark (transit-enabled)
  • growable CO$$$ (transit-enabled)

Note: This structure is almost too big for SC4, hence the number of jobs that the CO$$$ version holds is actually rather small compared to the size of the building. On the other hand, it may be hard to grow even with this occupant number; going even higher might have made it impossible to grow. Should you encounter problems getting this building to grow, I recommend using the Extra Cheats dll to plop it by means of the "buildingplop" cheat.

A quick reminder about transit-enabled lots: Connecting the lot to your traffic network wherever possible is optional, and not connecting them will not affect the functionality of the building.
Please remember that once a transit-enabled growable lot has grown, it cannot be overgrown by other lots automatically, i.e. once it's there, it will stay there forever unless you bulldoze it. Since ICC is a rather unique building and its lot size is rather exotic, this shouldn't be a problem, though.


Dependencies

Props:
BSC Mega Props CP Vol.01

Textures:
BSC Mega Textures Vol.01


Stats and Values

All game-relevant values you might like to know are listed in the following overview tables. Please note that all versions of this building share the same set of statistics.

TABLE 1: GROWABLE VERSION

Parameter Growable CO$$$
Occupants: 7,500 CO$$$ (12,457 CO$$ when dilapidated)
Lot Size / Growth Stage: 7x11 right corner / stage 8
Zone Type: Dense commercial
Tileset(s): Euro
Value: § 49,337
Worth / Bulldoze Cost: § 2,562
Flammability: 35 / Stage 5
Power consumed: 355 MWh/month
Water consumed: 3565 gallons/month
Air pollution: 21 over 6 tiles
Water pollution: 21 over 7 tiles
Garbage generated: 7 tons/month

TABLE 2: LANDMARK

Parameter LANDMARK
Lot Size 7x11
Menu Position: Landmarks, near bottom
Plop Cost: § 250,000
Maintenance Cost: § 480/month
Landmark Effect: + 120 over 50 tiles
Park Effect: n/a
Mayor Rating Effect: +10 over 256 tiles
Worth / Bulldoze Cost: § 22,000
Flammability: 35 / Stage 5
Power consumed: 400 MWh/month
Water consumed: 1200 gallons/month
Air pollution: 6 over 5 tiles
Water pollution: 6 over 6 tiles
Garbage generated: 20 tons/month

Installation

First of all, it is recommended to unzip the entire content of this ZIP into some archive folder where you keep all building versions, readme, and screenshots, and maybe even back it up onto a CD or an external HD together with your other SC4 stuff. This way, if you need to clean your HD and reinstall your OS, you can simply copy the stuff from your backup archive into your plugins folder instead of having to download all plugins anew.

That said, in order to use this building in game, I suggest you first go to your plugins folder and make a sub-folder for this download.
Then, simply copy the .sc4model file (the actual building model) plus the lot file(s) of whatever version(s) you'd like to use into the newly created folder.

To uninstall a version you don't like after it has appeared / been plopped in your cities, first bulldoze all instances of that version in your cities, then save the cities and exit. Now you can safely remove the version without running any risk to experience crashes or any other inconvenience.


T Wrecks on behalf of the Hong Kong BAT Team
Tuesday, October 12, 2010.

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