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Water Sam streets 1  1.0

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About This File

 These are some sam streets for underwater that work as parks & pedmalls.

This pack includes 19 pieces for underwater sam:

-straight

-curve 90º

-+

-t

-+ pieces

-t pieces

-crossing underwater rail pieces

-transition from water to land

-transition on straight (street sam to road)

-transition on curve 90º (street sam to road)

-transition on + (street sam to road) pieces

-transition on t (street sam to road) pieces

 

Hope you enjoy them

 

This sam texture is invented so yo will not find it on the street addon mod menu.





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Recommended Comments

Hmmm, I don't find much use for your "underwater" uploads to tell the truth. If you have underwater streets you need underwater buildings, right? Maybe underwater buildings can enhance the effect of a flooded town :) Just a suggestion!
  • Like 9

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Yea ! - Innovations - is right ! no uses for these, you must find something more usefull to upload my friend , because this is not the kind of lot that people want ! just take a look at your rating , passable, bad etc... cmon you can do better!
  • Like 2

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where has my comment gone? i put up a huge one? O well. Take two: If you can transit enable them then i will be more keen, but very few people are willing to download 5 types of pedmall, i suggest opening a lotting thread to ask what the people who are going to download what they want, and then you can upload accordingly.

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All the pieces I've made ( water roads, rails, street, sam street, pedmall) in fact are transit enabled but when I place them under the water, people don't use them, cars don't pass over it and it doesn't show in the traffic or volume graph and in the region view too and people are not going to belive me if I tell them that.
  • Like 1

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Then there is no point in them bieng transit enabled, sorry to be blunt but its my opinion. Sorry to not be of any help when it comes to the floating buildings, as i think that would be a step in the right direction for you and will help you get away from the 1.25 and 2.33 ratings.

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Going off of what I know here...I don't think that transit enabled lots will show up in the region view, only /dragged networks/. Also, even if they are transit enabled, Sims won't use them if the roads themselves don't provide a valuable means of commute. Not to mention, I think regardless of how you mod the lots, it is still impossible for automobiles to travel through the water...

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I've made these streets for underwater cities or for flooded cities so cars can't pass even if I wanted because I don't know how to make cars pass.
  • Like 1

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There are under water buildings on the STEX somewhere, I think it has only 3 buildings though. Anyway, this is an interesting idea and innovative, but it is kind of useless except for an eye candy cj.

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don't listen to these guys keep up the good work i didn't download this but i can really see this stuff taking off!!! keep making this stuff!!
  • Like 2

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sorry flatface, but overall its not. I respect your opinion and if you need them thats fine, but 189 views and 5 downloads? That isnt taking off. Can you try and encourage this person into uploading usable buildings?

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Could you tell a moderator to lock all my underwater transportation downloads except the water transport pack?
  • Like 1

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this as is seems useless, but i think you're onto something. unless there is something i don't know about, ive dreamed of underwater tunnels that are transit enabled.
  • Like 2

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To make underwater tunnels that are transit enabled you only need to make a tunnel and put water in the middle of it.
  • Like 2

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He has a point, there isnt a need for the underwater tunnels to be made. Just PM any moderator, im sure they will be happy to lock the files.
  • Like 1

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It's good for everyone, for me, because the underwater transportation are all in one file, because I don't cover a lot of space in the stex and because people will be happy.
  • Like 1

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