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Oahu West  1.0

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2 Screenshots

About This File

This is the last of three maps based on USGS data of the island of Oahu, Hawaii. This map is really more of a fantasy map derived from Oahu. It is the western portion of the island, but has been rotated and manipulated.

 

This one is 18km x 14km and this time I made the config mostly medium sized cities - of course, you can make your own config if you prefer.

 

The download is a .SC4M file (which is why this is uploaded in props) and I have also included a config.bmp file, though a new one could be created to suit your tastes.

 

I like it snow-capped, even though it is inaccurate - I think it looks better like that.  I think the volcano looks especially good snow-capped.

 

NOTE: I apologize that the screen shot has development on it.  I somehow forgot to take my region census shot before testing and playing the region.

 

Be creative and enjoy!

 

Dependencies:

You must have either SC4Mapper or SC4TerraFormer. The screenshot shows the region rendered with the Cycledogg's Columbus Terrain Mod and PEGs Brigantine water mod, but these are not required.

 

Instructions:

In SC4Mapper:

1. Open SC4Mapper

2. Click "Create Region"

3. Click "SC4M"

4. Locate and select the file you downloaded (oahueast.sc4m)

5. Click "Save Region"

6. Name it whatever you would like.

7. Quit SC4Mapper

8. Launch SimCity4

9. Load the region you just created in SC4Mapper.

10. Play. (Don't be alarmed by the colors; when each tile is opened, the colors will change to your normal ones.)

 

In SC4TerraFormer:

1. Create a new folder in your "regions" subdirectory. This will be the name of the region.

2. Copy of move the contents of the zip folder to the new region folder.

3. Launch SC4TerraFormer.

4. Select the region folder you just created.

5. Click "Ok".

6. The full program will launch. Close the "Overview" window.

7. On the menu on the left, click "Global Tools."

8. Under "Global Tools," select "Import image."

9. Navigate to the region folder and select the .SC4M file. (oahueast.sc4m)

10. With "scale factor" set at "Default factor," select "Ok."

11. Save and exit SC4TerraFormer.

12. Load the region you just created.

13. Play. (Don't be alarmed by the colors; when each tile is opened, the colors will change to your normal ones.)




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