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CPT Olympic Terrain Mod  1.0

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UPDATED to fix blocky beach texture problem. Fix by Swamper77.  Thanks Swamper!
 A very green terrain mod based on the Olympic Peninsula in western Washington state (USA). This mod changes the ground textures of undeveloped areas of your city to give it a lush Olympic-like appearance: lots of mossy ground suitable for rain forests, as well as a variety of other forest floor and grass textures. At higher elevations, you will find flowering alpine meadows, rock outcroppings, scree slopes, and snowy ravines. This mod is not compatible with other terrain mods, (such as the Snowcapped terrain mod, the Desert mod, the Columbus mod, the Missouri Breaks mod, the Painted Desert mod, the Moab mod, etc) but it is compatible with custom beach textures, custom water textures and custom cliff textures (such as Peg'srock mods).

CRASH ALERT!:
You must have both of the following files installed when using this mod or the game will crash to the desktop when you try to open a city.
CPT_No3_TerrainTextures.dat
CPT_No4_TerrainTextures.dat

Please read the readme for other important information.

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So I have a question. I absolutely adore the Olympic Terrain mod, but I had the Columbus installed before. I placed a bunch of trees using the Columbus, and when I installed the Olympic (and moved the Columbus out of my plugins folder), the trees disappeared, making it impossible to place anything over their former position without a CTD.

Any ideas on how to fix it?

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[quote name='Aragon4tvl' timestamp='1353467737']
... Dependency links don't work for me. D":
[/quote]

Click [url="http://community.simtropolis.com/index.php?app=core&module=search&do=user_activity&search_app=downloads&mid=5335"]this[/url] to open CycleDogg's content list, roll down and you'll find the two dependencies just right below this terrain mod.

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