Jump to content
  •   Announcement

  •    Alternatively see here for an enhanced Google site search, which you may find provides more accurate search results. (More Info)

Search the Community

Showing results for tags 'rtk3'.



More search options

  • Search By Tags

    Type tags separated by commas. These are keywords which should describe the item of content.
  • Search By Author

Content Type


Forums

  • Simtropolis Department of Public Works
    • Simtropolis Recovery Project
    • The Planning Commission
  • SimCity 4 Players Forum
    • SimCity 4 General Discussion
    • SC4 Showcase
    • SC4 City Journals
    • SC4 Mac Users
    • SC4 Bugs & Technical Issues
  • SimCity 4 Builders Forum
    • SC4 - Custom Content
    • Mapping Community Room
    • SC4 BAT & Lot Workshop
    • SC4 Modding - Open Discussion
    • NAM & Transit Networks
  • Cities: Skylines & CS2
    • Cities: Skylines General Discussion
    • Cities: Skylines Modding - Open Discussion
    • Cities: Skylines Showcase
    • Cities: Skylines City Journals
    • Cities: Skylines Technical Help Q&A
  • SimCity (2013)
    • SimCity (2013) General Discussion
    • SimCity (2013) Modding - Open Discussion
    • SimCity (2013) Region Games
    • SimCity (2013) Showcase
    • SimCity (2013) Technical Help Q&A
  • Simtropolis Social Forum
    • New Members Information
    • Simtropolis Related
    • General Off-Topic
    • Current Events
    • Architecture & Urban Planning
  • Gamer Topics
    • SimCity 3000
    • City-Building Games
    • Gaming Talk
  • Challenges Forum
    • SC4 Challenges - Info and Discussion
  • Trixies Forum
    • Trixie Awards - Community Discussion
  • Club-owners Club's Club Discussion
  • Simtropolis en Español's Plaza Mayor
  • Simtropolis en Español's Soporte Técnico
  • Simtropolis en Español's Parque Industrial
  • SimCampus Students's Topics
  • The Transit and Aviation Geeks Club's Topics
  • Arden County City Council's Topics
  • Alliance of Independent Nations on Simtropolis's Discussion
  • The Major Club's Topics
  • Project Rich Water's Topics
  • Furry Community's Topics
  • Simtropolis Italia's Discussioni
  • New Washington's Topics
  • Everything about details's Topics
  • CityBuildingMasters X's Topics
  • City Journal Club's Topics
  • City Journal Club's Photo Shopping, Type Faces, Page Layout !
  • City Journal Club's Writing
  • Coolio Club For Cool Children's Topics
  • Atlantic Energy Co.'s Topics
  • Micropolis's Topics
  • City-Builders Website's Club Topics
  • SimCity Polska Organization's Topics
  • Simtropolis em português's Topics
  • Simtropolis em português's Fórum
  • My Little Pony Club's Topics
  • SimCity 2000 Resource Club's Topics
  • Simtropolis中文's Topics
  • Simtropolis en français's Topics
  • NewCity's Topics
  • Simtropolis Historical/Aesthetically Accurate Topography Society's Topics
  • Southeast Asian Mayors's Topics
  • Simtropolis Historical/Aesthetically Accurate Topography Society's Request Maps
  • Simtropolis Historical/Aesthetically Accurate Topography Society's Social and Events
  • Simtropolis Historical/Aesthetically Accurate Topography Society's Mapping
  • SimCity 3000 Resource Club's Information
  • The Great British Simtropolis Club's Topics
  • Roller Coaster Park Builders's Topics
  • Banished's Topics
  • Banished's Modding
  • Banished's Questions
  • Banished's Stories
  • Android City Builders & Other Games's Topics
  • City-Builders Website's Banished Toolkit
  • City-Builders Website's Banished Villages
  • City-Builders Website's Banished Achievements
  • Spooky Souls Building's Topics
  • TheoTown's Topics
  • Found Custom Contents's Topics
  • Cities in Motion's Topics
  • SimCity 3000 Resource Club's SC3000 Ordinances
  • SimCity Societies + Destinations's Topics

Categories

  • SimCity 4
    • SC4 Reference
    • SC4 Tutorials
    • BAT & Lot Editor Tutorials
    • Modding Information
    • Mapping & Terraforming
  • Other Games
  • Simtropolis Articles
    • Interviews

Categories

  • News
  • News
  • News

Categories

  • SimCity 4 Files
    • Residential
    • Commercial
    • Industrial
    • Agricultural
    • Building Sets
    • Civic & Non-RCI
    • Utilities
    • Parks & Plazas
    • Waterfront
    • Transportation
    • Automata
    • Gameplay Mods
    • Graphical Mods
    • DLL Mods
    • Cheats
    • Tools
    • Maps
    • Ready Made Regions
    • Dependencies
    • 3ds Models
    • Obsolete & Legacy
    • Reference & Info
  • SimPeg (PLEX) Files
    • PLEX Custom Lots & Mods
    • CDK - Coastal Development Kit
    • MTP - Mountain Theme Pack
    • SPAM - SimPeg Agricultural Mods
    • PEG Utopian Series
  • SimCityBrasil Files
  • SimCityPolska Files
  • WorkingMan Productions (WMP)
  • Cities: Skylines II Mods
  • Cities: Skylines Buildings
    • CSL Maps
    • CSL Roads & Traffic
    • CSL Vehicle Assets
    • CSL Game Mods
    • CSL Props
    • CSL Programs & Tools
  • SimCity (2013) Buildings
    • SC13 Game Mods
    • SC13 Roads & Traffic
    • SC13 Vehicles
    • SC13 Programs & Tools
    • SC13 User Interface
  • SimCity 3000 Files
    • SC3K Maxis Files
    • SC3K Cities & Maps
  • CitiesXL Buildings
    • CXL Mods & Tools
    • CXL Maps
    • CXL Textures & Props
    • CXL Lots
    • CXL 3d Models
  • Simtropolis en Español's Descargas
  • Club-owners Club's Dirk's Files
  • The Major Club's Files
  • Project Rich Water's Files
  • Furry Community's Files
  • Simtropolis Italia's Archivio
  • New Washington's Files
  • Everything about details's Files
  • CityBuildingMasters X's Files
  • City Journal Club's Files
  • Coolio Club For Cool Children's Files
  • Atlantic Energy Co.'s Files
  • Micropolis's Files
  • City-Builders Website's CB Files
  • SimCity Polska Organization's Files
  • Simtropolis em português's Descargas
  • My Little Pony Club's Files
  • SimCity 2000 Resource Club's SCURK Tilesets
  • SimCity 2000 Resource Club's CITY Files
  • SimCity 2000 Resource Club's Multi Object Tilesets
  • SimCity 2000 Resource Club's Single Object Tilesets
  • Simtropolis中文's Files
  • Simtropolis en français's Files
  • NewCity's Files
  • Simtropolis Historical/Aesthetically Accurate Topography Society's Files
  • Southeast Asian Mayors's Files
  • SimCity 3000 Resource Club's SimCity 3000 Starter Towns
  • SimCity 3000 Resource Club's SimCity 3000 Cities
  • SimCity 3000 Resource Club's SimCity 3000 Terrains
  • The Great British Simtropolis Club's Files
  • Roller Coaster Park Builders's Files
  • Banished's Banished Mods
  • Banished's Kid's Mods
  • Android City Builders & Other Games's Files
  • City-Builders Website's Banished Save Games
  • Banished's Modding Files
  • SimCity 2000 Resource Club's MAC Files
  • Spooky Souls Building's Files
  • TheoTown's Files
  • Found Custom Contents's Chinese Sites
  • Found Custom Contents's European Sites
  • Found Custom Contents's Japanese Sites
  • Found Custom Contents's North America Sites
  • Found Custom Contents's Asia-Pacific Sites
  • Cities in Motion's CiM Maps
  • Cities in Motion's CiM Mods
  • SimCity Societies + Destinations's Files

City Journals

There are no results to display.

There are no results to display.

Calendars

  • Alliance of Independent Nations on Simtropolis's Alliance Calendar
  • Club-owners Club's Events
  • SimCampus Students's Events
  • SimCampus Students's Noggin Thinkers Dates
  • Arden County City Council's Events
  • The Major Club's Events
  • Project Rich Water's Events
  • Furry Community's Events
  • Simtropolis Italia's Eventi
  • New Washington's Events
  • Everything about details's Events
  • CityBuildingMasters X's Events
  • City Journal Club's Events
  • Coolio Club For Cool Children's Events
  • Atlantic Energy Co.'s Events
  • Micropolis's Events
  • SimCity Polska Organization's Events
  • My Little Pony Club's Events
  • Simtropolis中文's Events
  • Simtropolis en français's Events
  • Simtropolis Historical/Aesthetically Accurate Topography Society's Events
  • Southeast Asian Mayors's Events
  • The Great British Simtropolis Club's Events
  • Roller Coaster Park Builders's Events
  • Android City Builders & Other Games's Events
  • Spooky Souls Building's Events
  • TheoTown's Events
  • Cities in Motion's Events

City-building game(s)

Found 4 results

  1. Hi All - I hope someone can help with this. Below are pictures showing the missing lights at night. Seaport Sammy's from Peg's CDK OWW is there to show that lighting works fine. And the wavy brick texture is missing from the potted tree section, diner, snackbar etc. The power is supplied by my little "Power Tree" lot on the right hand side corner. These RTK files don't appear to have any dependencies that I can see. Currently the only files available are the RTK3 Plaza AddOn1-205. dat and RTK3 REC 205.dat which I have. Should there be another file attached to these to make them work properly? Thanks in advance for any help. EDIT: As I had over 30 views but no suggestions on solving the problem I spent some of today trying to fix it. Solved the lighting problem - I went into "Cheetah" speed and lo and behold the lights came up - everything lit up - she says sheepishly.... The Texture problem I solved by using my August back-up plugins folder. Still not sure what was conflicting with everything because I also discovered a problem with my tried and true Paeng sandstone sidewalk mod. So have spent an interesting afternoon reconstructing some of my plugins making sure everything works ok - fingers crossed nothing else goes wrong.
  2. Version 1.1

    22,672 Downloads

    * This add-on pack includes updated versions of lots in the original Add-On 1 & Add-On 2 packs. Here is a collection of new lots for your RTK3 REC style collection. The END sections are the most functional in this add-on. They will allow you to add curved, finished looking ends to your Plaza-style sea walls. Because of the nature of the offset-rendering method used to create this style, separate Left & Right End sections/lots are required. If you've ever been asked to take a long walk off a short pier... now you can do it. Included in this pack, is a short walking pier as well as a separate stairway lot that can be used for visual variety as well as access between tiered levels. The fixed height of the stairs will require leveling the terrain to a matching height for proper appearance. This is more of an "advanced" section for those who are comfortable with altering their terrain. All Pegasus files are now legacy content and are no longer officially supported - however support from the wider community can be requested here.
  3. Version 1.1

    31,144 Downloads

    Curved lots in Squaresville? Oh Shirley... you jest!! Don't bother pinching yourself...you're not dreaming. With the use of an innovative, highly sophisticated process I call "mojo", you can now break up that monotonous squared look prevalent in your cities with some seductive curves! There have been numerous requests for rounded & curved lots... and quite a few for single-tile high wall sea walls as well. Two birds... one rock... BAM!! Most of the normal rules governing lot development were broken with this new approach. Its a bit like saying, "Screw gravity... I want to go up!" But the end result bears fruit. Single tile lots covering 2 or three tiles and a collection of 21 new custom BAT models all combine to make the impossible... possible. I decided to make this style the new RTK... because it plops like the RTKs. Unlike the CDK sea walls, you must level the terrain at the top of the bank for these lots to work. However, unlike the older RTKs, you don't need to worry about having even slopes or the water depth. Just level the Top... and Plop!! You can even control how high the walls are by raising or lowering the level of the lot above the water. New in Version 2.05: The repetitive gazebos on every outer corner have been replaced with a random prop family to add some variety. Every outer corner will now have either the gazebo or 1 of 3 new statue props. All Pegasus files are now legacy content and are no longer officially supported - however support from the wider community can be requested here.
  4. Version 1.1

    16,034 Downloads

    This is the updated BAT version of the original RTK Water Pump & Processing Plant. It has been modified for use with the new RTK3. This lot is wider than the original, has been transit enabled, and contains numerous new BAT models. Other relevant specifications remain the same. This is a RTK3 Specific Lot. This lot must be placed on a river or coastal bank that conforms to the RTK3 specification. Its time to upgrade your antiquated water pumps and water purification plants to these modern & efficient, all-in-one Water Reclamation plants. Powered by clean natural gas and utilizing recent breakthroughs in water processing and reclamation technologies, these facilities can suck up filthy river or sea water and process it into palatable drinking water for your thirsty Sims. This is a hybrid lot combining the capabilities of 2 1/2 water pumps and a water purification plant into one truly functional facility. This is not a mere combination lot... but a true blending of multiple functions. The custom query will show stats and efficiencies for both water supply and water reclamation... yet you will notice there is only one, rather large underground water connector. All properties have been adjusted to reflect realistic comparative values in the game. The comparative plop cost is slightly reduced as you get a discount for buying in bulk. The monthly budget costs are also slightly reduced to reflect the newer, more economical technology employed and the cost savings of a centralized facility. The lot size (5x5) is also notably smaller than the 6x7 water purification plant lot... making this facility much easier to place. Water Produced: 50,000 cu m/month Water Treated: 2,400 cu m/month Dependency bldgprop_vol1.dat Note: DataNode reveals a prop exemplar 0x2DDB7010 which is unidentified. Following an investigation we've determined this is insignificant to the aesthetics and functionality of the lot. However if anyone has any clues what this other dep is, please contact a staff member or reply here. All Pegasus files are now legacy content and are no longer officially supported - however support from the wider community can be requested here. -Cori Edit: Added missing dep linky and note about the missing prop exemplar.
×

Thank You for the Continued Support!

Simtropolis depends on donations to fund site maintenance costs.
Without your support, we just would not be in our 24th year online!  You really help make this a great community. *:thumb:

But we still need your support to stay online. If you're able to, please consider a donation to help us stay up and running. This helps sustain a platform where we can share our community creations for years to come.

Make a Donation, Get a Gift!

Expand your city with the best from the Simtropolis Exchange.
Make a Donation and get one or all three discs today!

STEX Collections

By way of a "Thank You" gift, we'd like to send you our STEX Collector's DVD. It's some of the best buildings, lots, maps and mods collected for you over the years. Check out the STEX Collections for more info.

Each donation helps keep Simtropolis online, open and free!

Thank you for reading and enjoy the site!

More About STEX Collections