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Showing results for tags 'facilities'.
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I am never quite certain about what tags to add, but in my post I am going to talk about some plugins I dowloaded, "attempting" to play the "base game" without any downloads, at least not the ones I specifically talk about. Ialso discuss my goals in the current region I am developing. I have dowloaded many plugins over the years, but three of them are what I call the "magical utility facilities, and they are: The first is the cosmic neutrino power plant. I won't describe all the stuff it does since the link does that, but will say that I think, if someone is better at managing neighbor deals than I, just 2, possibly 1 plant could water/power an entire region. The business deal version also pays $50,000 per month, so that version at least could be considered a "money cheat" as well The second is the MCP Water & Air Purification Plant, and again the link describes what it does, so I won't do that, but will say that in pracitical use, putting one of these next to a coal power plant limits the air pollution from the plant to the area immediatley over the plant itself. The 3rd is the Black Hole Waste Management v2, which is much more effective than the ways in the base game of managing garbage (incinerators, landfill, recycling centers, and some city ordinances). Again, I think that if you are better at managing neighbor deals than I am, just a few (or perhaps even just 1) could manage an entire region. Currently, in the region I am developing, I am attempting to play using the base game, sorta. Technically, I suppose I should uninstall the NAM, but I am not going to do that. I also should uninstall the plugins I have downloaded, though at this point, I am not certain what I have downlaoded and what was with the base game. More specifically, I am trying to play without using the above mentioned "magical utility facilities." My goal, in this region, is to earn the hydrogen power plant and the space shuttle in the medium and large cities, and I will describe that I am doing in the small cities. The hydrogen power plant has the power consumption requirements and the HT jobs requirement for the game to offer it to you, hawever, I think there is a third requirement for wheter it is practical to buy or not, and that is that your city is making a "profit" of about $7,000 to $8,000, because the power from the hydrogen plant is much more expensive than the power from coal power plants. So far I have used the coal power pants as my "starter" power plants, and usually have 5 or so of these running in a medium city when I earn the hydrogen plant, and the cost is somewhere around $2,000 for the power, and replacing with the hydrogen plant jumps the cost to $10,000, though that can be slightly lessened by adjusting the funding for the hydro gen plant. I suppose in this region, I will experiment with the other plants as my "starter" plants. I think the numbers will at least be similar-ish with the natural gas or oil power plants. With the waste-to-energy plants, which I usually cut the funding to 0 and use as incinerators and not power generation, I am a bit concerned that these power plants might not produce electricity to their full potential if there is not enough trash to burn. When I try the "clean power," the windmills and the solar power stations, I am not certain if that will not be power that is too expensive to develop a full city without some sort of money cheat, though I have to admit that I am "cheating" a bit here because I got a mod that enhances the wind turbines, but I have no idea which one I got. The space shuttle has the HT-job requirement and the advanced research center, which in turn has the requirement of the advanced university, which in turn has population, mayor rating, and overall education-system-grade (at least 4.5 apples) requirements, and gives a measure of how "Silicon valleyish" the city is. As I said, I am doing this in the medium and large cities, but the small cities, there is not enough land to get the population, energy consumption, or HT-jop requirements for these things (or at least I dont think there is). In the small cities that I develop, which are next to the medium/large cities that I have developed so far, I have avenues running in from the right or left and top or bottom 3 tiles from the edge. I first complete the avenues so they form a "ring" around the city(albeit rectangular rather than round). On the outside of the "ring," Iplant a bunch of trees, using an enhanced tree mod so I can plant fully grown trees, to form a sort of buffer from my "Siliconvalleyish" cities, a buffer that might be sort of required in real life, but in this game it is just for looks. Inside this "ring," I put in a bunch of farms. In one of the cities, I messed with the landscaping tools to give it some hills and stuff, and another I just left flat. Since my goal in these cities is just for looks, and not to "play" them, so I don't have big blank squares in my region map, I use the moolah command to give myself a bunch of money to accomplish that. Maybe I will try a city using one of the other power plants as my "starter" plants, but as soon as I finish this message, I think I will watch a few episodes of "Fruits Basket 2019." Brian Christiansen
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Version 1.0
10,742 Downloads
======================= Small City Facilities Central ======================= Now the City Facilities Central is ever smaller than before! It still contains: -Elementary School -High School -Library -Museum -College -Police Station -Fire Station -and an awesome landmark But everything is HALF the capacity! Perfect for a medium to small city. All the buildings in the package features whole city coverage (try to place it near the center) and large capacity. Should be able to satisfy a small to medium city. You will see 3 helicpoters, 2 medical, and 1 police. But you need to plop a large medical center and a deluxe police station to activate them. Installation: This lot comes in a packed DAT file. Place the file in your plugins folder. If you have my previous version, please delete everything to aviod conflicts. *NO DEPDNDENCIES!!!!!* *IMPORTANT* This building pack comes in different lots, but they do blend in seemlessly, so please read the placement section of readme.pdf included to ensure the proper placement! You may upload the file to other websites, but please email me at happyapple96@163.com when you do it and please keep the file in its original condition. If you wish to have some modifications made, please comment in the comments section. Keywords: consolidated, facilities, central, together, main, skyscraper, small Cori edit: Fixed teeny, tiny font size, added tags, and added file descriptor.- 11 Comments
- 27 Reviews
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Version 3
31,546 Downloads
========================== City Facilities Central V3 ========================== The City Facilities Central is an all-in-one 4x6 (smaller than before) building that supplies your whole city with the following: -Elementary School -High School -Library -Museum -College -Police Station -Fire Station -and an awsome landmark What's new in V3: -Completely re-redone exterior, hopedfully the texture fits your downown area -New Icons -A plaza -New nightlighting (not tested, but should work) All the buildings in the package features whole city coverage (try to place it near the center) and large capacity. Should be able to satisfy a large city. You will see 3 helicpoters, 2 medical, and 1 police. But you need to plop a large medical center and a deluxe police station to activate them. Installation: This lot comes in a packed DAT file. Place the file in your plugins folder. If you have my previous version, please delete everything to aviod conflicts. *NO DEPDNDENCIES!!!!!* *IMPORTANT* This building pack comes in different lots, but they do blend in seemlessly, so please read the placement section of readme.pdf included to ensure the proper placement! You may upload the file to other websites, but please email me at happyapple96@163.com when you do it and please keep the file in its original condition. If you wish to have some modifications made, please comment in the comments section. Keywords: consolidated, facilities, central, together, main, skyscraper- 39 Comments
- 44 Reviews
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