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City-building game(s)

Found 3 results

  1. Multitribalism - cities and compromises

    The completion of the first three highways (or "rigdallir" in the local language) has been an important event in New Udanani. It opened up Southern and Central-Western New Udanani to new possibilities like scientific and economic exchange but also quick transfer of people and goods. Isolated cities became connected and previously long travel times, shortened. The strip around these fast throughways is referred to as "BRASS Belt" - an acronym deriving from the names of all tribes that have access to the highways (Businesspeople, Residents, Altruists, Smileyfaces and Slackers). Today, we shall take a look at two cities laying within BRASS Belt. What makes them special is that they are all run by more than one tribe. Some of the Readers may remember the momentous meeting between the Businesspeople and the Smileyfaces. The city of Breadwinner Ponds, the fruit of their alliance, remains a combination of commerce, advanced industry and various happiness-enhancing urban features. Recently, the Smileyfaces took a lead in further development of the city. A new, large neighborhood with a residential character was started, adding to the acreage and population of the city. Most of these new residential areas are occupied by both the Smileyfaces and the Businesspeople without any cross-tribal problems. Homes and houses belong to different wealth levels too and no citizens are excluded from this new community - one of the principles that the Smileyfaces follow in their city designs. The tribe has even managed to create a tiny public beach on one of the pond's shores. The new area is quite distant from both industrial and commercial workplaces. This is why Smileyfaces decided to transform some parts of the city in order to introduce a cool and fast way to commute from the new neighborhood - a monorail line that connects Northern part of the town to the city's downtown and industrial regions. It's an impressive project if one understands how tightly-packed the urban development is in the local area. As you can also see, some of the Businesspeople shop owners established new businesses around these new transit stations, anticipating increased customer traffic nearby. Some tensions and disappointments spark up in the new neighborhood nonetheless. Some Businesspeople officials notified the government that the Smileyfaces have introduced industrial areas into the new zone. Although very small and non-polluting, the place causes strong opposition from some policymakers... Not to mention the fact that monorail line reduces the car (and customer) traffic along downtown's busiest roads. Except, of course, those in direct vicinity of the fancy, modern stations... Due to the fact that Breadwinner Ponds economy matured and stabilized, it finally became possible to modernize the city's utility installations. Accordingly, water pumps underwent major maintenance work and the old-fashioned oil power plant was replaced with a powerful Smileyface-designed solar collector. As part of the so-called "critical infrastructure" it has been built next to the local military base for additional security. Before we move on, take a few last looks on Breadwinner Ponds. The following pictures show how Smileyface and Businesspeople building styles mix with each other (and prove that the city is not just a haphazard design of a nameless mayor!). Take a look at the relaxed, leisurely and somewhat "random" Smileyface neighborhoods. Then, compare it to the more organized and formal Businesspeople landscaping. Far away, on the other end of the BRASS Belt, an important new event takes place and many Udananites are closely following the developments there. An area previously known as the "Friendship Village" was turned into a new town. What makes it unique is that it is the first town in New Udanani owned not by two but by three different tribes! Common Interest is owned by Businesspeople, Residents and Altruists. Tribes involved in the construction of this town were chosen as a result of the poll offered in this episode (thank you for your votes!). Here is a bird's view picture of this new, unusual town. If you look closely you will notice that, just as in Breadwinner Ponds, it is easy to determine which neighborhoods are dominated by which tribe. Take a look at the pictures and a moment to analyze them. Can you see walls of trees, surrounding well-off housing projects? A landscaping which helps to maintain high land values and a general elitist homebuilding tendencies? Finally, lack of industry and bland, uninteresting farms which are considered to be no more than "necessary evil" for the town to grow. These neighborhoods are inhabited by the Residents. A little bit further to the East, you can see a lively conglomerate of various commercial and shopping areas. Note that they are strategically placed near the R-3 highway exit which guarantees large number of customers and travelers. Of course, this spot is governed by the hardworking Businesspeople. Last but not least, there is a well-developed residential area in the Southeast corner of the town. It has a distinct circular shape and all basic city services that people who live there may need. A few farms are also present in the area providing not only employment but also a soothing, aesthetically pleasing landscape... Without a trace of doubt, this is an area managed by the Altruists (and which the clever Businesspeople encroached upon slightly). As you can see, Udananian tribes are keen on finding common language with each other and cooperation experiments like Common Interest are bound to become more frequent. It may still take a few years before this trend yields more impressive results, but the process as such is quite fascinating. One of the key problems for these new towns are, of course, the finances... When tribes coexist in a single town, it becomes quite a headache to allocate sufficient funds to all who ask for money - an issue that has been hotly debated among the Businesspeople. One of the ideas to boost city income is to legalize gambling but, given the controversial side-effects of such measure, the tribes cooperating with the Businesspeople have requested you - The Revered Spirits of the St'ropoli Dimension - to determine what should be done about this issue. Gambling is one thing, but there are plans which seem to be even more disconcerting then potential rise in crime... In their never-ending chase after profits and money, the Businesspeople tribe wishes to add another brick to Udananian economy. The problem is that their plan is considered to be very controversial and involves development in a special, forbidden zone... Comment replies: @Tamijo - Yes, no school busses. Kids often eat candy and junk food so more exercise will circumvent diabetes, obesity and other health problems. It's a truly Altruist method! @lynchkyle - Thanks! @TogaMasterJohn - I'm happy you like Charity and yes - those are pedmalls. Old, ploppable versions of them (I didn't upgrade NAM). They work quite well connected to transit stops but can also act as shortcuts between parallel roads.
  2. A trip to the North - Part II

    Did you know that Bedroom is currently the smallest town in Udanani, as far as the population goes? If you didn't, now you do! It is easy to understand when you remember that residency in Bedroom is under a tight control of the tribal council. Only the select few are allowed to move in and the landscaping in The Residents' starter town is carefully planned. Some new residential areas have nonetheless been built in the town, despite the strict urban plans. The wealthy are just as eager to settle down in Bedroom as they have always been. One of the largest and most recent residential areas is under construction on the eastern tip of Bedroom. An adjacent shopping grounds are in plans for this area as well. Seeking to improve and maintain the land value, The Residents are doing their best to increase the acreage of parks and green infrastructure in their home town. A large park has recently been wedged in between the main commercial district and the new residential zone that has been pictured above. Other, smaller parks, have been cleaned up a little and adorned with more mature vegetation. While The Residents don’t really care, (or at least pretend to not care) the lack of industry is becoming an increasing problem. Although The Residents have willingly chosen the "no-smokestack" path, (fearing a dip in land values) their aversion to industry causes them to face other challenges. The lack of industry limits the effectiveness and demand for the commercial sector. Let’s face it - if little is produced, then there is obviously little to sell! The demand for and profitability of businesses and entertainment in Bedroom is very low overall and requires a lot of "gymnastics" to keep it positive or at least neutral. The Residents try to offset this low demand by establishing new farms but these efforts fall short of increasing the interest of new investors. Besides, the rigid, square-based architecture of The Resident’s agricultural zones, makes it clear that this tribe treats farming as a mere duty, rather than a lifestyle. Just compare the bland, simple farm design in Bedroom... ...to that of The Altruists... ...or, even more so, to that of The Localvores who consider farming to be just as much of work as it is a form of art. The Residents clearly consider farming to be a necessity rather than an option. It does however provide them with some jobs, so at least it works as an anti-unemployment measure. The freight train lines have also been further developed as a result of increased movement of goods, which is a nice benefit, come to think of it. Undoubtedly, The Residents' agenda has its advantages but it is unlikely to succeed if agricultural and commercial demand completely depletes. Without cooperation from other tribes (more willing to invite industry to their city tiles) The Residents’ future may be rather bleak. Speaking of cooperation, The Localvores could also use an external help to deal with their newest problem – the garbage! A dynamic development of Farmington Minor and surrounding farmlands, have drastically increased the amount of refute the town produces. Up until now, most garbage has been recycled or turned into compost. At this moment, however, it is no longer enough… The trash is slowly but steadily building up and there is no place to put it in… Not unlike The Residents, The Localvores are terrified at the concept of establishing a landfill or building an incinerator on any land that belongs to them. As if garbage rolling through the streets was any better… The situation is not helped by the fact that everything in Farmington is being consumed locally. An unexpected correlation - the garbage stays where it was first produced rather than in another town which could import the goods and then deal with leftovers... But at least the fields and meadows across Farmington are clear from the garbage menace for now… oh wait… they are not… Theoretically, however, there is some hope to resolve the situation, because The Altruists have just inhabited a city tile which directly neighbors the one right next to Farmington! The Altruists have created this new town in order to better stimulate the economy of Wellbeing. However, one could easily speculate that it could theoretically be possible for The Localvores to ask their neighbors for help in solving their garbage problem for a decent fee... Knowing The Altruists, they would probably be happy to help, provided the deal wouldn't hurt their own citizens. The question though is, if The (mostly selfish) Localvores would likewise be ready to cooperate with The Altruists in other fields (pun not intended!) By the way, have a closer look at the new Altruist town. It is called Serene Thoughts. Serene Thoughts is yet another concentric-style town. The only difference is that Serene Thoughts is circle-based from the very start, rather than as a result of redevelopment. Just like in The Altruists’ home town, the middle of Serene Thoughts is occupied by an EEC. It is not fully operational yet and offers only basic services. Looking for a job in Serene Thoughts? No problem! Some friendly-looking factories and production facilities are already up and hiring. Commute should not be a problem as well with the ubiquitous transportation system and The Altruists’ trademark “grass walks”. Serene Thoughts might be yet another building block for the future suburbs. It really looks like a very friendly town! Northern Udanani is sure a quiet and relaxing place to live in, featuring nice, green landscapes and lush vegetation. It does experience several “youth diseases”, like poor financial balance, excess garbage or sleepy commercial sector to name a few. It is thus evident that the time is nigh for the Northern tribes to make the first inter-tribal contact and try to help each other solve their problems. While full of potential, these small communities cannot really "spread their wings" without some good, neighborly relations in place! .....835027581061742......7140651961..... …what in Sulka's name is that...?!! It seems that a very powerful energy burst, originating somewhere in Laughterdale, has just been detected! The energy spike has been followed by a mysterious signal which boomed across the land, filling the air over Udanani with radio waves and brilliant amounts of electromagnetic chatter. The signal’s nature is yet to be determined… Thanks for reading the eleventh part of the CJ! The black-and-white, procedural noise images are the work of Etienne Jacob. If you'd like to see more of his excellent, mathematical designs, head over to his webpages here and here! Comment replies: @TogaMasterJohn - I'm happy to hear that you consider this journal to be unpredictable! Interesting (and unexpected) conclusion! I believe that also this time you are not disappointed! @sejr99999 - All inhabitants are already within the ambulance service range. It could be smaller though and less expensive if the hospital was moved! I'm glad you like the EEC concept - it's a very useful thing and easy to manage too! @Dreamcitybuilder - (regarding "A trip to the North - Part I") I believe they do, especially after what's been going on in their town! Also, organic food might be an excellent bargaining chip in negotiations... (regarding "Enter at your own risk...") There, there - I wouldn't be in a rush to outright condemn The Smileyfaces. I feel they will play a very important and positive role in the Udananian history yet. Though the strange radio burst is surely unsettling...
  3. Version 1.0.0

    963 Downloads

    Description: The Abrahamic Institute of Peace is a fictional nonprofit organization consisting of Christian, Muslim, and Jewish community leaders dedicated to sustainable interfaith cooperation for lasting peace. The building is triangular in design to represent the three major Abrahamic faiths: Christianity, Judaism, and Islam. It is sloped so that as the corner columns reach toward the heavens, they come closer together, but if one column is destroyed in interaction, the remaining two will fall as well. Stats: Lot Size: 5x6 Civic Jobs: $ - 120, $$ - 460, $$$ - 110 Plop Cost (Bulldoze): 110000 (100) Maintenance:150 Water Used: 60 Power Used: 16 Pollution: 9/6/14/0 @ 3/4/0/0 Dependencies: Girafe Grand Firs
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