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Showing results for tags 'colonial charter'.
Found 9 results
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Version 1.0.0
324 Downloads
This includes the regular "Flatten Terrain" tool where you have to pickup all of the resources before it will flatten. It also includes the "Power Flatten" tool from CC where all resources are immediately destroyed and the land flattened instantly. Also included is my Terraform mod that allows you to slightly raise and lower terrain one square at a time. This shouldn't conflict with anything (except CC), so you're welcome to add this to an existing game. Non-conflicting mods can be placed anywhere on the mod list, so this can go all the way at the bottom if you want. Be careful with these, as they can't be undone. -
Version 1.0.0
66 Downloads
All the Terrains that are included in Colonial Charter, now in a standalone pack. Does not include Starting Conditions or Climates. Just the Terrains. Red Desert Desert Swamp Valleys Bleak Mountains Lake Waters Marsh Flat Plains Sand Lakes Verdant Plains Swamp Lakes Water World Jungle Rivers Cold Valleys -
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Version 1.0.0
107 Downloads
Welcome to life on the water! This is one of Colonial Charter’s most popular features. Included is everything needed to expand your town along shores and across lakes. Also included are two watery terrains: 'Lake Waters' with multiple lakes and the more challenging 'Waterworld' which is one large lake. The first in a (hopefully) series of themed modpacks from Colonial Charter. And now using the new Community Mod Toolbar to centrally locate modded items.-
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Version 1.76
3,330 Downloads
Journey reflects a maturation of development of the Colonial Charter mod for Banished Game. Unlike in previous versions where we overhauled production and resources, with Journey you have more access to new buildings that utilize the existing chains. Many of the existing buildings have been revamped or replaced in entirety. In CC: Journey you'll have an opportunity to build a truly rustic themed settlement in entirety, or using the new city wall kit and related new buildings you can build your own mini empire. We have added in all new pine tree models to the game as well as some new map types to expand the flavor of Colonial Charter. New start conditions are available that offer a variety of new challenges. We also remastered the forest audio, to allow a more natural, serene atmosphere. We hope you'll enjoy playing Colonial Charter 1.7 - as usual, it was a lot of hard work involving many hours of creation and testing. Easily our most challenging mod to date. Friends and family were ignored for prolonged periods of "One... More... Turn..." as well as "I think this would look good... what happens if we add this new feature?". We hope to put the same amount of distance between you and your loved ones, for all the right reasons of course! Special Thanks in no particular order to the following people: Estherhb, Mystitsu, Paeng, Vrayna, Denis de la Rive, Mizana, RedKetchup, Discrepency, OwlChemist, kica, Rageingnonsense, Delver, MrFlopsie, Maal, The Pilgrim, Necora, AzemOcram (any names missed, not on purpose!) Installing: Disable/Delete any previous version of Colonial Charter, enable Colonial Charter Journey in the mod menu. NEW GAMES ONLY: CC: Journey does require a new game.-
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In-Game menu for the Colonial Charter Mod
catty-cb posted a gallery image in City-Builders Website's Banished Images
From the album Banished Guide

