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Everything posted by RippleJet
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Tutorial: Growing Empty Lots and How to correct them
RippleJet posted a topic in SC4 Bugs & Technical Issues
Credit goes to all people mentioned in this thread; RalphaelNinja, SimGoober, Andreas Roth and DarkMatter. I appreciate all comments, corrections, additions and updates to the guidelines and lists below. Note! There is nothing to be ashamed of if you find your own buildings among those listed here. After all, those blank RCI lots are still available for download... Content 1. Background (Below content list in this post.) 2. Building Families, Parent Cohort and related properties 3a. How to remove a landmark's Building Family association 3b. How to add missing properties (Missing post in the original -Cori) 4a. List of buildings, that might grow on empty lots: CO$$$ (A-L) 4b. List of buildings, that might grow on empty lots: CO$$$ (M-Z) 5. List of buildings, that might grow on empty lots: CO$$ 6. List of buildings, that might grow on empty lots: CS$$$ 7a. List of buildings, that might grow on empty lots: CS$$ (A-L) 7b. List of buildings, that might grow on empty lots: CS$$ (M-Z) 8a. List of buildings, that might grow on empty lots: CS$ (A-L) 8b. List of buildings, that might grow on empty lots: CS$ (M-Z) 9. List of buildings, that might grow on empty lots: I-HT 10. List of buildings, that might grow on empty lots: I-M 11. List of buildings, that might grow on empty lots: I-D 12. List of buildings, that might grow on empty lots: I-R 13. List of buildings, that might grow on empty lots: R$$$ 14. List of buildings, that might grow on empty lots: R$$ 15. List of buildings, that might grow on empty lots: R$ 1. Background Anyone who has downloaded landmarks with jobs (also called functional landmarks, ploppable RCI's or ploppables with jobs) has probably occasionally noted that they might be growing on empty (usually smaller) lots. Whenever such a landmark starts growing you will hear the familiar sound of a landmark being plopped. The lot will function in game, providing jobs and looks good when you query it. However, empty lots will not improve your skyline... This behaviour stems back to the release of RalphaelNinja's Plopable RCI Blank Lot Set in august 2003. A short history for those interested follows: With RalphaelNinja's Plopable RCI Blank Lots, modders were for the first time able to make ploppable landmarks with jobs. Every object on those lots had to be a prop, not a building. The release of all Maxis Buildings as Props made it possible to include them as props in the lots. A wide variety of RCI Ploppables started to appear on the STEX. Soon it was also realized that they might be growing, albeit on empty lots. At first this was thought of being a break-through and a way to make lots that were both growable and ploppable. With the release of the Plug-In Manager, modders finally learnt how to correctly make independent growable buildings (that were not part of in-game families) and through that eventually also how to correctly make ploppable buildings with jobs. However, several BATters and modders continued to use the old blank lots, even with BATted buildings, which were converted into props with the Plug-In Manager. Despite SimGoober's tutorial, buildings are still every now and then released based on RalphaelNinja's ploppable blank RCI lots. And several old, very beautyful creations from 2003 and 2004 are still downloaded over and over again. The forums of Simtropolis are full of questions relating to these empty lots. This thread is aimed at being a central place to get answers, guidelines and solutions relating to these lots. Correcting these lots will require a little modding. If you are refraining from modding, you always have the option of deleting those landmarks that grow on empty lots. In order to delete growing landmarks, you first need to find out which file to delete. This is where the lists in sections 4-15 further down come handy. Once you have identified the container file, you should first delete all instances of empty lots with that landmark in your cities. Exit SimCity and locate your file (use Window's search function if your plugins folder is a mess). If you can live without the landmark, you can safely delete the corresponding .SC4Lots file. I do not recommend deleting a .DAT file though, since they might contain more information than just for the landmark (such as actual growing lots that have already grown in your city). If you want to keep the landmark, you need to edit its Building Exemplar using either SC4Tool or, preferably, iLive's Reader. You should also read through everything in these guidelines, starting with section 2, explaining properties called Building/prop Family and Parent Cohort, which are the essential part in correcting growing empty lots. After knowing what a Building Family is, you should move on to section 3, with detailed instructions on how to correct these landmarks. The landmark's Building Exemplar is in a container file, which is the actual file name seen in directory listings of Windows. To find this container file, jump directly to the lists in sections 4-15. You may also perform a search (Ctrl-F) on this page for the building you've had growing on an empty lot. Mod Edit: Fixed Contents Linkys to go to the right posts. -Cori -
pinned Crashes and Problems - Look Here First
RippleJet replied to CorinaMarie's topic in SC4 Bugs & Technical Issues
Original Thread: Tutorial: Growing Empty Lots and How to correct them Credit goes to all people mentioned in this thread; RalphaelNinja, SimGoober, Andreas Roth and DarkMatter. I appreciate all comments, corrections, additions and updates to the guidelines and lists below. Note! There is nothing to be ashamed of if you find your own buildings among those listed here. After all, those blank RCI lots are still available for download... Content 1. Background 2. Building Families, Parent Cohort and related properties 3a. How to remove a landmark's Building Family association 3b. How to add missing properties (Missing in the original -Cori) 4a. List of buildings, that might grow on empty lots: CO$$$ (A-L) 4b. List of buildings, that might grow on empty lots: CO$$$ (M-Z) 5. List of buildings, that might grow on empty lots: CO$$ 6. List of buildings, that might grow on empty lots: CS$$$ 7a. List of buildings, that might grow on empty lots: CS$$ (A-L) 7b. List of buildings, that might grow on empty lots: CS$$ (M-Z) 8a. List of buildings, that might grow on empty lots: CS$ (A-L) 8b. List of buildings, that might grow on empty lots: CS$ (M-Z) 9. List of buildings, that might grow on empty lots: I-HT 10. List of buildings, that might grow on empty lots: I-M 11. List of buildings, that might grow on empty lots: I-D 12. List of buildings, that might grow on empty lots: I-R 13. List of buildings, that might grow on empty lots: R$$$ 14. List of buildings, that might grow on empty lots: R$$ 15. List of buildings, that might grow on empty lots: R$ 1. Background Anyone who has downloaded landmarks with jobs (also called functional landmarks, ploppable RCI's or ploppables with jobs) has probably occasionally noted that they might be growing on empty (usually smaller) lots. Whenever such a landmark starts growing you will hear the familiar sound of a landmark being plopped. The lot will function in game, providing jobs and looks good when you query it. However, empty lots will not improve your skyline... This behaviour stems back to the release of RalphaelNinja's Plopable RCI Blank Lot Set in august 2003. A short history for those interested follows: With RalphaelNinja's Plopable RCI Blank Lots, modders were for the first time able to make ploppable landmarks with jobs. Every object on those lots had to be a prop, not a building. The release of all Maxis Buildings as Props made it possible to include them as props in the lots. A wide variety of RCI Ploppables started to appear on the STEX. Soon it was also realized that they might be growing, albeit on empty lots. At first this was thought of being a break-through and a way to make lots that were both growable and ploppable. With the release of the Plug-In Manager, modders finally learnt how to correctly make independent growable buildings (that were not part of in-game families) and through that eventually also how to correctly make ploppable buildings with jobs. However, several BATters and modders continued to use the old blank lots, even with BATted buildings, which were converted into props with the Plug-In Manager. Despite SimGoober's tutorial, buildings are still every now and then released based on RalphaelNinja's ploppable blank RCI lots. And several old, very beautyful creations from 2003 and 2004 are still downloaded over and over again. The forums of Simtropolis are full of questions relating to these empty lots. This thread is aimed at being a central place to get answers, guidelines and solutions relating to these lots. Correcting these lots will require a little modding. If you are refraining from modding, you always have the option of deleting those landmarks that grow on empty lots. In order to delete growing landmarks, you first need to find out which file to delete. This is where the lists in sections 4-15 further down come handy. Once you have identified the container file, you should first delete all instances of empty lots with that landmark in your cities. Exit SimCity and locate your file (use Window's search function if your plugins folder is a mess). If you can live without the landmark, you can safely delete the corresponding .SC4Lots file. I do not recommend deleting a .DAT file though, since they might contain more information than just for the landmark (such as actual growing lots that have already grown in your city). If you want to keep the landmark, you need to edit its Building Exemplar using either SC4Tool or, preferably, iLive's Reader. You should also read through everything in these guidelines, starting with section 2, explaining properties called Building/prop Family and Parent Cohort, which are the essential part in correcting growing empty lots. After knowing what a Building Family is, you should move on to section 3, with detailed instructions on how to correct these landmarks. The landmark's Building Exemplar is in a container file, which is the actual file name seen in directory listings of Windows. To find this container file, jump directly to the lists in sections 4-15. You may also perform a search (Ctrl-F) on this page for the building you've had growing on an empty lot. 2. Building Family, Parent Cohort and related properties The following description was given by Andreas Roth: A cohort file serves basically as a template for several lots. The structure is the same as the building exemplar file (where you find the Parent Cohort). Maxis used cohorts to define the general properties for a set of lots (i.e. all small homes, or all stage 8 skyscrapers on 3x4 lots), and the exemplar files only hold the values that are different for each building - everything else, such as pollution values etc. is read from the cohort file that is linked via the Parent Cohort. Now when you make custom buildings, the Plugin Manager generates a full set of properties in the exemplar file, so a cohort file isn't necessary (unless a modder makes one especially for this purpose). When the BAT and the Plugin Manager were released, a lot of BATters used the "Ploppable RCI Blank Lots" created by RalphaelNinja. Those were derived from in-game lots, but without buildings and props on it. Unfortunately, nobody was aware of the function of the Parent Cohort ID back then, and since it wasn't set to zero, the game thought those were other versions of the in-game growable lots. Thus, these were growing in the game - without anything on it, because the buildings etc. were removed, as I described above.quote> Any property that is given within the Parent Cohort file is inherited by every exemplar that references it. The most important property is the Building/prop Family, which makes the building part of an in-game family. Whenever the game decides to build something belonging to a Building Family, it would randomly select any buildings it finds within the family. Thus it might select the ploppable building to grow. However, since it is growing on an in-game lot, none of the props (including the building) that are on the ploppable lot will be showing. As a conclusion, the following four factors identify a building exemplar which might grow on empty lots: 1. The property Building/prop Family is present, either directly or referred to by a Parent Cohort ID 2. The property Resource Key Type # is non-existent (this makes the building exemplar empty, no building) 3. The property OccupantGroups contains at least Building: Landmark (this makes it appear in the landmarks menu) 4. The property Capacity Satisfied contains at least one setting (this is the property giving the landmark jobs) Since growable buildings are satisfying capacity, they simple wouldn't grow if they were not offering any jobs. For some reason only buildings with the OccupantGroups set to (at least) Landmark seem to be growing on empty lots. As far as I know this was the reason all CSX buildings were made to appear on the Rewards menu instead of the Landmarks menu. There are in fact several landmarks with jobs available at STEX with a Parent Cohort setting other than zero, but which also include a BATted building model addressed by Resource Key Type 1. Whether these buildings would actually grow in game based on their building family association has to my knowledge not been proved. The Building/prop Family should be removed and the Parent Cohort should be set to zero (0x00000000,0x00000000,0x00000000) for all custom buildings, both growables and especially for landmarks. The ONLY exception to this rule is if you want to make growable building families (like those included in the game). For those interested I recommend reading DarkMatter's tutorial Making Custom Building Families in his Official DatGen Help. Note also, that there might be other properties that are inherited from the Parent Cohort file, which are lost if the Parent Cohort is reset and the Building/prop Family deleted. Two such properties, that are required for the landmark to function, are the Exemplar Type and the Purpose. More about these further down. If you are planning on making landmarks with jobs, you MUST read SimGoober's tutorial, Making a Functional Landmark Lot. 3a. How to remove a landmark's Building Family association There are two ways of keeping ploppable landmarks from growing. Either delete them or correct their Building Family association. The only thing needed to be corrected in order not to have landmarks grow on empty lots, is to delete the Building/prop Family and change the Parent Cohort of the landmark's Building Exemplar to zero. This will cut off the building's association with the in-game building family. This can be done both with SC4Tool and Purpose values above reveals that the numerical value for CO is 3. Thus, enter this value (3) into the bottom field (Values as text) and click the Apply button to the right of it. Finish by clicking the bottom-most Apply button. After this you need to save your lot and exit Reader. Test it in game to see that it appears in the landmarks menu, and that after plopping it, it does offer jobs to your sims. The guidelines above may also be used in a preemptive manner. If you locate landmarks from the lists below which you know you have downloaded, you should delete or edit all those container files associated with landmarks that might grow on empty lots. 3b. (Missing in the original thread. -Cori) 4a. Ploppable High-Wealth Commercial Office Buildings with jobs, that might grow on empty lots (A-L) The Building Exemplar Name is what you will see when querying an empty lot. The number of jobs are included to help your identification. If the file has already been corrected and uploaded, I recommend redownloading it through the link given. CO$$$ Building Exemplar Name Jobs Container file where Building Exemplar can be found Uploaded by Corrected / Revisited by 21stCenturyTower 2431 LM_4x3_21stCenturyTower_9220962b.SC4Lot ks 300 Zagckza Pkwy 12000 HD - 300 Zagckza LM_7096ff24.SC4Lot hdorriker 3x4 medium office 2000 3x4 med tall commerce_8cf06c5e.SC4Lot 6459978 Alliance Bank 500 Alliance Bank_503afd1a.SC4Lot hdorriker Andersson Tower 1455 Andersson Tower_8fe7a86c.SC4Lot justanothersim86 T Wrecks Andover Tower 4500 DT_CO$$$_Andover Tower_Plopable.dat dusktrooper Azuriko Plaza 3750 BT CO$$$ Azuriko Plaza_ad561874.SC4Lot dusktrooper Azuriko Plaza II 4000 DT_CO$$$_Azuriko Plaza_Plopable.dat dusktrooper BahrainWTC 1038 LM5x8_BahrainWTC_51810d7a.SC4Lot ks_JPN Bancorp Tower CO$$$ 1455 Bancorp Tower CO$$$_0d868ec6.SC4Lot jtportland Bank Of Simcity Plaza 8000 Bank of Simcity Plaza_ed4f8b1a.SC4Lot joerg Bank One Building 6600 Tragicomicus - Bank One Building - Ploppable CO$$$ - 4x4_4e97f387-SC4Lot tragicomicus1 Blank_CO$$$ 1117 CO$$$bronze_tower_0d7edd61.SC4Lot oneil_1 Blank_CO$$$ 1455 Plugin_RCI_Blank_Lot_Set.dat RalphaelNinja Blank_CO$$$ 1455 World Organization Headquarters 2_4d16a830.SC4Lot pdoseven Blank_CO$$$ 1455 Vero Center_cea8c402.SC4Lot sam_lawrence Blank_CO$$$ 1455 Camco HQ_4d3e7aaa.SC4Lot chasemiles0 Blank_CO$$$ 1455 CO$$$_AMABuilding_ce291530.SC4Lot pda Blank_CO$$$ 1455 Havoc_HQ_6x6_plop_ed9d9bb8.SC4Lot morhavoc Blank_CO$$$ 1455 CO$$$ NHN Venture tower Ploppable_5395b99c.sav altuditu Blank_CO$$$ 1455 GS Tower_f38e8a17.sav altuditu Blank_CO$$$ 2500 CO$$$one_ex_ad6e2b82.SC4Lot (One Exchange Plaza) oneil_1 Blue Rock Building 1500 CO$$$222_4x4_ad65e024.SC4Lot joerg Burger King Corporate HQ 1455 Burger King Corporate HQ_0cd2e1e7.SC4Lot bamakid325 Camco Internet Offices 1455 Camco Internet Offices_ed3fa3d1.SC4Lot chasemiles0 Carson Plaza 522 Carson Plaza (Plopable).SC4Lot oneil_1 Chelsea Tower 1053 LM4x4_ChelseaTower_d189cd6f-SC4Lot ks_JPN T Wrecks CO$$$ GS Tower Ploppable 4500 GS Tower_f38e8a17.SC4Lot altuditu CO$$$_Hyundai Motors Company 1455 CO$$$_Hyundai motors company_13895f78.sav altuditu CO$$$_Hyundai Motors Company 8000 CO$$$_Hyundai motors company_13895f78.SC4Lot altuditu CO$$$ NHN Venture tower Ploppable 4000 CO$$$ NHN Venture tower Ploppable_5395b99c.SC4Lot altuditu Cobalt Tower One 4000 DuskTrooper_CO$$$_Cobalt Tower_PLOP.dat dusktrooper Consolidated Edison Building 1090 Consolidated Edison Building_2fda8e80.SC4Lot ah123ah123 Coquelicot Center 4500 HD Coquelicot Center - Ploppable CO_721b0312.SC4Lot hdorriker Corporate Enterprises 10000 -=Big Office Tower=-_cd2117b5.SC4Lot llama lord Corporate Enterprises 10000 Corporate Enterprises.SC4Lot altx Dominion Plaza 13500 DuskTroopers Dominion Plaza PLOPABLE.dat dusktrooper Ellias Two and Three 2500 HD - Ellias Two and Three - Ploppable with jobs_3226b615.SC4Lot hdorriker Federal Office Building 180 Midsize Federal Bldg_704e8aa3.SC4Lot hdorriker First National Bank (Of Colorado) Tower 500 HD - First National Bank (Of Colorado) Tower - PLOP_913dbeea.SC4Lot hdorriker First National Tower 1200 First National Tower_4d54ddea.SC4Lot oneil_1 Fox Tower 1455 Fox Tower_ee8e5343.SC4Lot jtportland Frank & Archai Tower 11000 DuskTrooper's_Frank&Archai_Plopable.dat dusktrooper Equinox Frogface HQ 5000 Frogface_HQ_0d61855c.SC4Lot frogface Golden Bank HQ 2000 CO$$$golden_bank_4d707fb9.SC4Lot oneil_1 Gomi-Iyeron Tower 1500 Gomi-Iyeron Tower_d05963bf.SC4Lot hdorriker HSBC Tower, Left Lot 1455 HSBC Left Lot stage 1_ec637266.SC4Lot soul_doubt HSBC Tower, Right Lot 1455 HSBC Right Lot Stage 1_4c63ae89.SC4Lot soul_doubt J Phillips Tower One 4200 BT CO$$$ J Phillips Tower One_0d55b373.SC4Lot dusktrooper Equinox Jetersen & Focsmann Tower 4000 DuskTrooper_JetersenAndFocsmannTower_co$$$_plopable.dat dusktrooper Keaton Plaza 3700 DT_Keaton Plaza Plopable.dat dusktrooper Lansfaire Tower 3775 BT CO$$$ Lansfaire Tower_2d4c9721.SC4Lot dusktrooper Larus Plaza 4500 Dusktrooper's Larus Plaza Plopable.dat dusktrooper LG Electronics Ploppable 3000 LG Electronics PLOP_CO$$$_538a83e5.SC4Lot altuditu LG Electronics Ploppable 8500 LG Electronics PLOP_CO$$$_538a83e5.sav altuditu Local Bank 80 JAD_LocalBank_ec6a69ad.SC4Lot bb_baxter Lyre Plaza PL 3500 Lyre Plaza Plopable.dat dusktrooper 4b. Ploppable High-Wealth Commercial Office Buildings with jobs, that might grow on empty lots (M-Z) The Building Exemplar Name is what you will see when querying an empty lot. The number of jobs are included to help your identification. If the file has already been corrected and uploaded, I recommend redownloading it through the link given. CO$$$ Building Exemplar Name Jobs Container file where Building Exemplar can be found Uploaded by Corrected / Revisited by Mendo Life Insurance 800 Mendo Financial Building_6d5fcee6.SC4Lot joerg Moneywell Computers Inc. 5000 ZNiagaraMoneywell Inc._ec69f345.SC4Lot niagaraneagle Moonlight Inc. Technology Centre 12560 Moonlight Inc_4d0f3a1a.SC4Lot daeley Morgen Tower 2500 CO$$$morgen_tower_0d6faf7f.SC4Lot oneil_1 NexisPeanutCorp.Office 1415 NexisPeanutCorp.Office_6c787241.SC4Lot mrbisonm Oceanic Tower 6912 LM4x4_Oceanic Tower with jobs_b162385f.SC4Lot ks_JPN Office Complex Left 1455 Office Complex Left_ac652d88.SC4Lot umabatha Office Complex Middle 1455 Office Complex Middle_ec652d9e.SC4Lot umabatha Office Complex Right 1455 Office Complex Right_6c652db1.SC4Lot umabatha One International Trade Center 11000 One ITC_ee30e84d.SC4Lot pda One London Place Ver. 2 1900 OneLondonPlacever2_1088fbff.SC4Lot justanothersim86 justanothersim86 Oregon Convention Center 1455 Oregon Convention Center_0d5f6887.SC4Lot jtportland Ourboros One 650 Ourboros One_504687c7.SC4Lot hdorriker Ourboros Two 1100 Ourboros Two_104750b8.SC4Lot hdorriker Outroph Tower One 12000 BT Outroph Tower One PL_8d2e9013.SC4Lot dusktrooper PC HeadQuarters 500 PC HQ_4cc21ffd.SC4Lot pooty PCCA Music Studio 270 PCCA Music Studio_2c6f2ca7.SC4Lot pooty PCCA Office Space 450 PCCA Office Space_6c739bf2.SC4Lot pooty PCCA Telephone Company 250 PCCA Telephone Company_ac9b4246.SC4Lot pooty PCCA Wine Shop and Restaurant 75 PCCA Wine Shop and Restaurant_2c99a12f.SC4Lot pooty PDA Headquarters 1455 PDA Headquarters_6dc5df18.Sc4Lot pda PDA Summit Building B 522 PDA Summit Building B_6e4b21b8.Sc4Lot pda Pioneer Park Building 522 Pioneer Park Building_ae852b46.SC4Lot jtportland Quazore Office Tower 1455 Quazore Office Tower_ed37ebbc.SC4Lot rvz3000 Reamop Tower 120 ReamopPloppable.dat annoyingdan ReWood Lumber Personel Department has 400 CO$$ jobs Lot Size 3x3 400 ReWood Lumber Personel Department_0d2a9562.SC4Lot teleriann SCMC Main Office 4500 132_SCMC_Mainoffice.SC4Lot terrtoon Shmails' Fine Design - JENXvakwerk10j 52 Shmails' Fine Design - JENXVakwerk10j_6d5927a9.SC4Lot gshmails Shmails' Hall of Records - JENXMonschauRedHouse 32 Shmails' Hall of Records - JENXMonschauRedHouse_8d59cc5e.SC4Lot gshmails Shmails Historic Society - JENXMonschauYellowHouse9 43 Shmails' Historic Society - JENXMonschauYellow9_4d58bfe7.SC4Lot gshmails Shmails Landmark Conservatory - JENXGoslar1a 59 Shmails Landmark Conservatory - JENXGoslar1a_4d58ccbe.SC4Lot gshmails Sim Nationwide Insurance 2000 ZNiagaraSimNationwideInsurance_8c6891db.SC4Lot niagaraneagle Skychase Bank Plaza 4500 Dusktooper's SKYCHASE BANK PLOPABLE CO$$$.dat dusktrooper Skylus Tower 1455 ZNiagaraSkylus Tower_cc691a66.SC4Lot niagaraneagle Sony HQ 1455 Sony HQ_6d073a81.SC4Lot tonyhotrod64 Summit 4000 Summit_ee8e95f3.SC4Lot jtportland Technetium Tower 4000 DuskTrooper_Technetium Tower_Plopable_CO$$$.dat dusktrooper The Cobb Tower 1455 Cobb32118_Cobb_Tower.SC4Lot cobb32118 The Convention Center 1455 The Convention Center_ed62ef3b.SC4Lot jtportland The Shmails Towers 3000 The Shmails Towers_4cb56ded gshmails The Tower 1455 The Tower_ede74c01.SC4Lot jtportland Tower Domenicus 2500 Tower Domenicus Ploppable 3x4_b0e3ca81.SC4Lot garoudwolf Tower Domenicus 2500 Tower Domenicus Ploppable 4x4_f0e3ca4d.SC4Lot garoudwolf Tri - Link Tower 515 CO$$$_45degree_1x1_Tri_2ed44b86.SC4Lot theelord Trump International Hotel & Tower 1455 PDA Trump International Hotel & Tower_8e1b8a00.SC4Lot pda Two Standard Insurance Centre 522 Two Standard Insurance Centre_8e81974b.SC4Lot jtportland Uptown Tower Complex (Jobs) 1000 Uptown Tower Complex Jobs_d0c69a80.SC4Lot skyscraper US Bank Tower 950 CO$$$8_4x4_US_Bank_Mailwaukee_aecfbd9f.SC4Lot theelord W Ravenn Tower 4000 DuskTrooper_CO$$$_W Ravenn Tower_PLOP.dat dusktrooper Vanadium Tower One 16225 BT CO$$$ Vanadium Tower One_ed37eb56 dusktrooper Equinox Washington Tower 11000 Washington Tower08_6db29653.SC4Lot pda Vienna Tower 2131 LM4x4_Vienna Tower with jobs_b16233b5.SC4Lot ks_JPN Willtrans Corp Tower 19775 BT CO$$$ Willtrans Corp Tower_ed38a8ed.SC4Lot dusktrooper World Trade Center 1455 World Trade Center_2c563d25.SC4Lot pooty World Trade Center v.2 1455 World Trade Center v.2_2c5a746c.SC4Lot pooty World Trade Center v.3 50000 World Trade Center v.3_8c5bad7c.SC4Lot pooty World Trade Center v.3 50000 IKEA - unboring 7_4ca98af8.SC4Lot n74704 5. Ploppable Medium-Wealth Commercial Office Buildings with jobs, that might grow on empty lots The Building Exemplar Name is what you will see when querying an empty lot. The number of jobs are included to help your identification. If the file has already been corrected and uploaded, I recommend redownloading it through the link given. CO$$ Building Exemplar Name Jobs Container file where Building Exemplar can be found Uploaded by Corrected / Revisited by 40th Wall Street 5209 LM7x4_40thWallStreet_7587b7e9.SC4Lot darknono35 40th Wall Street 18754 LM7x4_40thWallStreet_7587b7e9.sav darknono35 American International Building 6423 LM6x4_AmericanInternationalBuilding_15d014a8.SC4Lot darknono35 American International Building 17854 LM6x4_AmericanInternationalBuilding_15d014a8.sav darknono35 ANB Bank Plaza One 2632 ANB1_LM4x6_ANB_8de1c41c.SC4Lot jeeper767 Bancorp Tower CO$$ 6798 Bancorp Tower CO$$_0d8690d6.SC4Lot jtportland Blank_CO$$ 6798 Plugin_RCI_Blank_Lot_Set.dat RalphaelNinja Blank_CO$$ 6798 Dahlia Tower Kohtohkoh - Plopable_1101c326.SC4Lot hdorriker Bongoswimp Blank_CO$$ 6798 Hunes Headquarters_4d4d0259.SC4Lot pooty Blank_CO$$ 6798 Hune Corp._4d4d0259.SC4Lot pooty Blank_CO$$ 6798 CO$$6x2_Monadnock_Ploppable_2ed5ceb6.SC4Lot theelord Blank_CO$$ 6798 BurgerKing_8cf0b1c7.SC4Lot chasemiles0 Broad Financial Center, New York - Job Version 1700 Broad Financial Center - Jobs_f27ee4c3.Sc4Lot skyscraper CitiCenter Plaza 2300 CitiCenterPlazaPloppable.Dat annoyingdan CitiCenter Plaza 2300 CitiCenterPlazaPloppableRevised.Dat annoyingdan Clark Tower 6798 Clark Tower_0dbcb312.SC4Lot pda CNA Palza 8566 LM6x5_ChicagoCNAplaza_95801c2e.SC4Lot darknono35 Commerce Bank Complex / Job 1500 Commerce Bank Complex Job-V_50eb8806.SC4Lot skyscraper El Nomade Corp. **Commercial Office** 87 en_enco_LM3x3_8deb0545.SC4Lot el_nomade EverGreen Inc. 165 EG_Inc_4fea924b.SC4Lot pooty Flea Market 1197 Downtown Athletic Club_4fdb3339.SC4Lot ah123ah123 Frogface INC 1200 Frogface INC_ed47d305.SC4Lot frogface HD IAR Bulding 2500 HD - IAR Building - Ploppable with jobs_52216269.SC4Lot hdorriker Holyoke Office Building 240 Holyoke Offices_302b783b.SC4Lot hdorriker Kilinco Inc 328 Kilinco_Plop_8e4715a4.SC4Lot ryanr Koin Centre 6798 Koin Centre_ee8e8b86.SC4Lot jtportland Mac HQ 200 Mac HQ_6cc15380.SC4Lot pooty Marble Tower (Job-Version) 1800 Marble Tower Jobs_b0e159f1.SC4Lot skyscraper McDonalds Corp HQ* 6798 McDonalds Corp. HQ_8d421aa7.SC4Lot chasemiles0 Metcalfe Federal Building 1500 CO$$_Metcalfe_Federal_Building_Ploppable_ced7dbac.SC4Lot theelord Nelson Tower 3034 Nelson Tower_0fcaa5d0.SC4Lot ah123ah123 NexisBelleVueRestaurant 201 NexisBelleVueRestaurant_cc61635d.SC4Lot mrbisonm NexisMollyDayInn 453 NexisMollyDayInn_8c649f71.SC4Lot mrbisonm One M&T Plaza 1050 One M&T bank_8da3c5b4.SC4Lot jsieczka PacWest 6798 PacWest_0ee48b66.SC4Lot jtportland PCCA Dentist's Office 175 PCCA Dentist's Office_0c81b3fa.SC4Lot pooty PDA Bank of America Plaza 6798 PDA Bank of America Plaza_ae4b1f63.SC4Lot pda Portsmouth Tower 1800 PortsmouthTowerPloppable.dat annoyingdan Sears Tower 22314 LM6x5_ChicagoCNAplaza_95801c2e.sav darknono35 SimTropolis Times 100 SimTropolis Times_8cbec02c.SC4Lot pooty Skunk Financial 650 CO$$8_4x4_Skunk_Financial_Plop_aecfb4aa.SC4Lot theelord Standard Insurance Centre 6798 Standard Insurance Centre_ae8198f3.SC4Lot jtportland Tech Corp. 700 Tech Corp._2d677a3e.SC4Lot pooty The Exchange (Job-Version) 2200 The Exchange Jobs_b1cade16.SC4Lot skyscraper The Lucky Shmails Casino & Hotel 400 The Lucky Shmails Casino & Hotel_acb30692.SC4Lot gshmails The Randolph 6798 The Randolph_eda52410.SC4Lot pda The Royal Shmails Hotel 150 The Royal Shmails Hotel_8cb26eea.SC4Lot gshmails Time Square Tower 6522 LM4x5_TimeSquareTower_5641bbe4.sav darknono35 Time Square Tower 6523 LM4x5_TimeSquareTower_5641bbe4.SC4Lot darknono35 Tower 49, New York 1850 Tower 49, New York-Jobs_b2957234.SC4Lot skyscraper Ubora Tower 2850 Ubora Tower_Job_326c638f.SC4Lot skyscraper Walton Management Offices 5487 `CO$$_6x6_ac559f14.SC4Lot f-doc Wells Fargo Center 4900 sk8zim17 - Wells Fargo Center - Ploppable CS$$ - 4x4_8e79a839.SC4Lot sk8zim17 Wells Fargo Center 6798 Wells Fargo Center_0e6031a2.SC4Lot pda Western Investments 522 CO$$western_investments_4d783300.SC4Lot oneil_1 6. Ploppable High-Wealth Commercial Service Buildings with jobs, that might grow on empty lots The Building Exemplar Name is what you will see when querying an empty lot. The number of jobs are included to help your identification. If the file has already been corrected and uploaded, I recommend redownloading it through the link given. CS$$$ Building Exemplar Name Jobs Container file where Building Exemplar can be found Uploaded by Corrected / Revisited by Atlanta DOT 1500 Atlanta dot_acc16355.sc4lot nolocond Banco Caieira 200 Banco Caieira Ploppable 2_b0e06dc6.SC4Lot garoudwolf Benz Korea Hyusung Tower(LM) 5000 Ben korea hyosung tower(LM)_750aea94.SC4Lot altuditu Billy Bob's Food Emporium 171 CS$$$-Billy Bob's Food Emporium_4c540151.SC4Lot victory Blank_CS$$$ 171 Chapters Book Store_4feaad07.SC4Lot justanothersim86 justanothersim86 Blank_CS$$$ 171 VW Dealership_0d53e129.SC4Lot mikeseith Blank_CS$$$ 171 Plugin_RCI_Blank_Lot_Set.dat RalphaelNinja Blank_CS$$$ 5789 btower_4dc89a11.SC4Lot (Vetical Mall by SOMY) baro Burj Al Arab 4250 LM9x10_BurjAlArab_f2e88fd6.SC4Lot ks Cherlot Drive In 36 Cherlot Drive In_4ca7c26a.SC4Lot pkmnrulz240 Coral Resort 171 Coral Resort_ed903371.SC4Lot jtportland CS$$$_Benz Korea tower 171 CS$$$_BenzKoreaTower_338152db.sav altuditu CS$$$_Benz Korea tower 2000 CS$$$_BenzKoreaTower_338152db.SC4Lot altuditu Custom Ploppable 6000 LM5x3_Kumho Asiana Group Company_f5093821.SC4Lot altuditu Daimaru Shinsaibashi 1800 8590_CS$$$_Daimaru_Shinsaibasi_English_0eed16e2.SC4Lot APTX Dancing Fish Resort 300 CS$$$_DancingFishResort_4d9ab782.SC4Lot annoyingdan Deconstructivist Mall 171 HD Deconstructivist Mall - Ploppable_f0aed7f7.SC4Lot hdorriker Fiesta de Turistica Hotel 51 ubermhPLOP_ada7e038.SC4Lot bluob First Union Center (Job-Version) 2100 First Union Center Job_Version_f1899c7a.SC4Lot skyscraper Giga Mall 1000 Giga Mall_cc6515bc.SC4Lot altx Grand Maxis Theatre 60 $$$ Car Dealership_8cd553dd.SC4Lot justinsim4 Grand Maxis Theatre 60 Grand Maxis Theatre_cccd2080.SC4Lot pooty Harbour View Plaza 171 Harbour View Plaza Hotel_2df93f84.SC4Lot jtportland Jing Guang Center (Job Version) 2200 Jing Guang Center Jobs_316f9dd6.SC4Lot skyscraper Keio Plaza Hotel 2000 8590_CS$$$_KeioPlazaHotel_English_4f24b666.SC4Lot APTX Marble Tower with Jobs 2500 Marble Tower V2 with Jobs_5251f4f8.SC4Lot skyscraper Matsumoto Castle 540 HaS_MatsumotoCastle_Eng.SC4Lot ragutaro Michico Marketing Group 15000 ZNiagaraMichicoMarketing_4c5bb79d.SC4Lot niagaraneagle NexisComputerGames 437 NexisComputerGames_8c60936f.SC4Lot mrbisonm Nordstrom's 246 Nordstrom's_ee830c99.SC4Lot jtportland One Main Place 246 One Main Place Plop_aeac7abe.SC4Lot jtportland Ourboros Center 3500 OURBOROS_CENTER_V4_b028f01e.SC4Lot hdorriker RedWood Lumber Quality Control Division 3x3 Lot Has 480 CS$$$ Jobs 480 RedWood LumberQuality Control Division_8d2a92e1 teleriann Resto Italia 29 Resto Italia_0d255f35.SC4Lot mrbisonm SAMSUNG ParcOne(LM) 12000 SAMSUNG Parc One (CS$$$10x10)_b514c064.SC4Lot altuditu Senior Pablo's Rave Warehouse 171 Senior Pablo's Rave Warehouse_8cc14943.sc4lot nolocond Shmails' Ancient Auctioneers - JENXVakwerk8 37 Shmails' Ancient Auctioneers - JENXVakwerk8_6d593257.SC4Lot gshmails Shmails' Madhatter - JENXv13deelBtext 32 Shmails MadHatter - JENXv13deelBtext_4d58d7bc.SC4Lot gshmails Shmails Monschau Arms Hotel - JENX Monschau White House 75 ShmailsHotel-JENXMonschau1_4d587c74.SC4Lot gshmails Shmails' Old World Inn - JENXMonschau3_b 91 Shmails Inn - JENXMonshau3_b_2d58656d.SC4Lot gshmails Shmails' Old World Relics - JENXMonschau5n 11 Shmails' Old World Relics - JENXMonschau5_8d59decd.SC4Lot gshmails Shmails' Pink House Hotel - JENXPinkHouse 80 HotelShmails_JenxPinkHouse_0d57b719.SC4Lot gshmails Shmails' The SimClub - JENXVakwerk7zR 55 Shmails' The SimClub - JENXVakwerk7vR_6d5941f4.SC4Lot gshmails Techno Mart 171 Techno Mart_537a0ff1.sav altuditu Techno Mart 8000 Techno Mart_537a0ff1.SC4Lot altuditu The Highlander Hotel 534 CS$$$_HDS_4x5_The Highlander Hotel (p)_2d34f455.SC4Lot rubik3 Truck Co. Equipment Sales and Rental 100 Truck co. equipment sales and rental_6cc14984.sc4lot nolocond White Sands Resort 321 CS$$$_6x3_WhiteSandResortPloppable.dat annoyingdan 7a. Ploppable Medium-Wealth Commercial Service Buildings with jobs, that might grow on empty lots (A-L) The Building Exemplar Name is what you will see when querying an empty lot. The number of jobs are included to help your identification. If the file has already been corrected and uploaded, I recommend redownloading it through the link given. CS$$ Building Exemplar Name Jobs Container file where Building Exemplar can be found Uploaded by Corrected / Revisited by 1x2 large shops variation 1 32 1x2 large shops_2c5f62e2.SC4Lot 6459978 1x2 large shops variation 2 32 1x2 large shops 2_2c5f6372.SC4Lot 6459978 1x2 small shops variation 1 6 1x2 small shops 2_ec5ced1b.SC4Lot 6459978 1x2 small shops variation 2 6 1x2 small shops_8c5cec49.SC4Lot 6459978 2x4 large shops variation 1 160 2x4 large shops_2c5f5cd9.SC4Lot 6459978 2x4 large shops variation 2 160 2x4 large shops 2_6c5f5da6.SC4Lot 6459978 2x4 small shops variation 1 30 2x4 small shops 2_8c5ce9e6.SC4Lot 6459978 2x4 small shops variation 2 30 2x4 small shops_8c5ce4bb.SC4Lot 6459978 Ames Department Store 423 Ames Department Store v.1.0_4f7d9962.SC4Lot Bobbo662 Arbys 23 Arbys v2_cd8afbd3.SC4Lot oldfart Azul's Bistro Bar & Grill 150 Azul's Bistro Bar & Grill_2ecdfce3.SC4Lot Bobbo662 Baxter Incorporated - Bldg. A 608 JAD_BaxterIncorporated_A_2c5f1d18.SC4Lot bb_baxter Blank_CS$$ 54 ATOMgreencs$$_4d7b5dc2.SC4Lot n74704 Blank_CS$$ 350 Tienda Liverpool Plop_70dc49e3.SC4Lot tcxalapa Blank_CS$$ 552 Plugin_RCI_Blank_Lot_Set.dat RalphaelNinja Blank_CS$$ 552 SCB_OPUS_by_GLENNI_1000c5ea.SC4Lot (Nestler Hotel) Glenni Blank_CS$$ 552 old style bld_0d5b7048.SC4Lot mikeseith Blank_CS$$ 552 Camco Department Store_0d5f5327.SC4Lot chasemiles0 Blank_CS$$ 552 McDonalds_2cef403f.SC4Lot chasemiles0 BLS GA Rural - Country Antique Sales 25 BLS GA Rural - Country Antique Sales_cdbb15de.SC4Lot grampaal Bradlees Department Store 402 Bradlees Department Store_cf7bc5c2.SC4Lot Bobbo662 Buisness Trade Center (CS$$) 4500 Buisness Trade Center V2_d120063e.SC4Lot skyscraper Burger King 552 Burger King Edition 2_8cf497c9.SC4Lot chasemiles0 Business Plaza 75 Business Plaza_adbb8a94.SC4Lot pooty Cat Kingdom 552 Cat Kingdom_8d3e8adc.SC4Lot chasemiles0 Clothing Store 150 Clothing Store_2f001214.SC4Lot pooty Coffee Bean 20 Coffee Bean_af3c882d.SC4Lot pooty Concord Tower with Jobs 2500 Concord Tower with Jobs_f221d825.SC4Lot skyscraper Dorrison Hotel 258 Dorrison Hotel_2d38f217.SC4Lot rvz3000 Food4Less 40 Plop-Food4Less.SC4Lot joerg Gigamall 552 Gigamall_4cf35b0e.SC4Lot chasemiles0 Havoc Barnton's Butchers 28 Havoc_shopsCS$$PLOP_add36010.SC4Lot morhavoc Havoc Washford Inn 552 Havoc_pubCS$$PLOP_6dd2074a.SC4Lot morhavoc IN-N-OUT Burger 3 Plop-IN-N-OUT.SC4Lot joerg Lloyd Center 1199 Lloyd Center.dat jtportland 7b. Ploppable Medium-Wealth Commercial Service Buildings with jobs, that might grow on empty lots (M-Z) The Building Exemplar Name is what you will see when querying an empty lot. The number of jobs are included to help your identification. If the file has already been corrected and uploaded, I recommend redownloading it through the link given. CS$$ Building Exemplar Name Jobs Container file where Building Exemplar can be found Uploaded by Corrected / Revisited by Madison Square Garden 2400 MSG-Regular-Version_f1b87560.SC4Lot AndisArt Madison Square Garden 2400 MSG-Regular-Version_f1b87560.sav AndisArt Madison Square Garden 2400 MSG-Rolling-Stones_Version_f1b87560.SC4Lot AndisArt Madison Square Garden - Confessions Tour Edition - Version 2 2400 MSG-Confessions-Tour-Edition_v2_f1b87560.SC4Lot AndisArt Madison Square Garden - Gay Pride Version 2400 MSG-Regular-Version_f1b87560.SC4Lot AndisArt Madison Square Garden - NBA Draft Edition 2400 MSG-NBA-Draft-Edition_f1b87560.SC4Lot AndisArt Madison Square Garden - Sumo Exhibition Version 2400 MSG-Sumo-Exhibition-Version_f1b87560.SC4Lot AndisArt Madison Square Garden - Wrestlemania XX Edition 2400 MSG-Wrestlemania-XX-Edition_f1b87560.SC4Lot AndisArt Madison Square Garden - Wrestling State-Championship 2400 MSG-Wrestling-State-Championship-Edition_f1b87560.SC4Lot AndisArt Mall of SimNation 1280 CS$$$_PlopBigMall_ec6621ba.SC4Lot woodb3kmaster Mc Donalds 1 mcdoinfos.dat (Brasil Mc Donald) suico McDonalds 552 McDonalds2_acf0c6fa.SC4Lot chasemiles0 NexisBeautifulShoppingPlazaV.2 552 NexisBeautifulShoppingPlaza_4c5fa8ea.SC4Lot mrbisonm NexisDarkGreenLiving 42 GreenHousesEstates_6c73a0ea.SC4Lot mrbisonm NexisEuro-H-BlockLiving 258 NexisEuro-H-BlockLiving_4cc0f609.SC4Lot mrbisonm NexisSherrytonHotel 552 NexisSherrytonHotel_ecaf2466.SC4Lot mrbisonm Park Avenue Plaza Building - Jobs 2100 Park Avenue Plaza Building-Jobs_b2b74ace.SC4Lot skyscraper Promenade 150 PromenadeP1_4db415aa.SC4Lot (Santa Monica Promenade) pooty Promenade 150 PromenadeP2_0db418cb.SC4Lot (Santa Monica Promenade) pooty Promenade 150 Promenade 3_edb7b745.SC4Lot (Santa Monica Promenade) pooty Promenade 150 Promenade 4_cdb7ba93.SC4Lot (Santa Monica Promenade) pooty RedWood Lumber Transportation Division Has 480 CS$$ Jobs Lot size is 4x4 480 RedWood Lumber Transport Division_8d2a90d6.SC4Lot teleriann Retro Safeway Grocery Store 510 Retro Safeway Grocery Store_6f751220.SC4Lot Bobbo662 Sand Crab Timeshares 552 ZNiagaraBeachside_SandCrabTimeshares_4c5f63f5.SC4Lot niagaraneagle SCMC Store 30 133_SCMC_Store.SC4Lot terrtoon Shmails' Fine Wine & Cheese - JENXVakwerk6NRnl 27 Shmails' Fine Vine & Cheese - JENXVakwerk6NRnl_8d59e83b.SC4Lot gshmails Shmails' Flowers by MJB 23 Shmails' Flowers by MJB_cdbfdaf4.SC4Lot gshmails Shmails Organic Market 100 Shmails Organic Market_ccbec9f7.SC4Lot gshmails Shmails Tavern - JENXTimberHouse16c 35 Shmails Tavern - JENXTimberHouse16c_0d57efea.SC4Lot gshmails Shmails' The Back Door - JENXSTFH17e 27 Shmails' The Back Door - JENXSTFH17_ad59fdc0.SC4Lot gshmails Shmails' The Guilded Truffle - JENX.S.T.F.H.19e 14 Shmails' The Guilded Truffle - JENX.S.T.F.H.19_6d590e79.SC4Lot gshmails Shmails' White Orchid - JENXVakwerk9p 33 Shmails' White Orchid - JENXVakwerk9p_6d596508.SC4Lot gshmails ShopKo Stores, Inc. 142 ShopKo Stores, Inc._0f94cb2a.SC4Lot Bobbo662 Target 24 Plop-Target.SC4Lot joerg Target(large) 24 Target With Expanded Parking_4f0e98b8.SC4Lot dano1744 The Barnacle Seafood Restaurant 16 Lighthouse Restaurant_6cc9444b.SC4Lot don miguel The Cobb Central Park West 195 Cobb32118_Cobb_Central_Park_West_PLOPPABLE_CS$$_LOT_31a5bab4.SC4Lot cobb32118 The Shmails Arms Hotel 115 The Shmails Arms Hotel_6d2a532b.SC4Lot gshmails The Welcome Inn 75 The Welcome Inn_ad200bda gshmails Walton Retail Plaza 3447 `CS$$_5x6_0c56f298.SC4Lot f-doc Waybrook Strip Mall 75 Strip Mall_cd2063c1.SC4Lot qwerty697 Woolco Department Store 346 Woolco Department Store_8f6edfeb.SC4Lot Bobbo662 YMCA 200 YMCA_2cbce657.SC4Lot pooty 8a. Ploppable Low-Wealth Commercial Service Buildings, that might grow on empty lots (A-L) The Building Exemplar Name is what you will see when querying an empty lot. The number of jobs are included to help your identification. If the file has already been corrected and uploaded, I recommend redownloading it through the link given. CS$ Building Exemplar Name Jobs Container file where Building Exemplar can be found Uploaded by Corrected / Revisited by 1960s Safeway Retro 346 1960s Safeway Retro_9016366b.SC4Lot Bobbo662 60's Style Esso Station 15 60's Style Esso Station_4f1c01bb.SC4Lot Bobbo662 Aquarium Shopping 112 en_aquarium_shopping.dat el_nomade ARCO AM PM Service Station No 23518 13 ARCO AM PM Service Station No 23518_cf77a68e.SC4Lot Bobbo662 Blank_CS$ 173 Plugin_RCI_Blank_Lot_Set.dat RalphaelNinja Blank_CS$ 173 Doringanton_Capital_Tower_v2_0edcbe6f.SC4Lot hdorriker Blank_CS$ 173 mcdo.dat (Brasil Mc Donalds) suico Blank_CS$ 173 Lucky Strike Goldmine Offices showroom_4d0d9510.SC4Lot themutt Blank_CS$ 173 Ma Flints Country Cabins and Cafe_0cce3931.SC4Lot themutt Bob's Burger Bar 7 Bob's Burger Bar - Ploppable1x1_af0e4612.SC4Lot gshmails BP Connect Service Station No. 695 21 BP Connect Service Station No. 695_6f4f1ec1.SC4Lot Bobbo662 Burlington Shopping Plaza 500 Burlington Shopping Plaza v.2_910b8191.SC4Lot Bobbo662 Caldor Department Store 250 Caldor Department Store_efc9ed7c.SC4Lot Bobbo662 Castrol Service Station 10 Castrol Service Station_92840b55.SC4Lot Bobbo662 Chevron Fast Mart Service Station 15 Chevron Fast Mart Service Station_8f308760.SC4Lot Bobbo662 Circuit City 175 Circuit City_5167db60.SC4Lot Bobbo662 Citgo Stop & Go Service Station No. 22554 9 Citgo Stop & Go Service Station No. 22554_af544d0f.SC4Lot Bobbo662 Crack House 173 Crack House_ed4b90a8.SC4Lot pooty Crown Service Station No 2910 15 Crown Service Station No 2910_cf2207e1.SC4Lot Bobbo662 Cub Foods Grocery Store 250 Cub Foods Grocery Store_302c4dd4.SC4Lot Bobbo662 Culver's Restaurant 50 Culver's Restaurant_9025cc2b.SC4Lot Bobbo662 Deconstructivist Mc Donalds 25 HD Deconstructionist Mc Donalds (Ploppable)_708211ce.SC4Lot hdorriker DELL Computer Plant 550 Dell Computer Plant_b1bee7b5.SC4Lot Bobbo662 El Fenix Mexican Restaurant 30 El Fenix Mexican Restaurant_7122286d.SC4Lot Bobbo662 El Mercado Municipal 200 CS$-Mercadomunicipal_ce155009.SC4Lot robledoressainance Exxon Service Station No. 98939 11 Exxon Service Station No. 98939_6f56e5bb.SC4Lot Bobbo662 Footlong's Hot Dog Stand 15 footlong's3_ed532a20.SC4Lot gshmails Fred's Fresh Fruit 10 Fruit Stand1_ed534e90.SC4Lot gshmails Fry's Electronics 175 Fry's Electronics_f0d652cc.SC4Lot Bobbo662 Giant Grocery Store 500 Giant Grocery Store_6ecaff0a.SC4Lot Bobbo662 Grocer's Plaza 173 Grocer's Plaza_6c574650.SC4Lot pooty Havoc Donut N Drive Thro 173 havoc donut n drive thro_6d74ca4c.SC4Lot morhavoc Havoline Xpress Lube 10 Havoline Xpress Lube_ef974d0f.SC4Lot Bobbo662 H-E-B Grocery Store 250 H-E-B Grocery Store_3229e522.SC4Lot Bobbo662 HESS Service Station 1005 15 Hess Service Station 1005_ef262e06.SC4Lot Bobbo662 HyVee Store & Gas 365 HyVee Store & Gas_affb7449.SC4Lot Bobbo662 Irving Service Station No 3044 18 Irving Service Station No 3044_af60666b.SC4Lot Bobbo662 K-Mart Super Center 400 K-Mart Super Center_300570eb.SC4Lot Bobbo662 Little Red's Restaurant 35 Little Red's Restaurant_ad1fe879.SC4Lot gshmails 8b. Ploppable Low-Wealth Commercial Service Buildings with jobs, that might grow on empty lots (M-Z) The Building Exemplar Name is what you will see when querying an empty lot. The number of jobs are included to help your identification. If the file has already been corrected and uploaded, I recommend redownloading it through the link given. CS$ Building Exemplar Name Jobs Container file where Building Exemplar can be found Uploaded by Corrected / Revisited by Mills Fleet Farm 420 Mills Fleet Farm_8fc0c1e0.SC4Lot Bobbo662 Mobil - On The Run - Service Station 25 Mobil - On The Run - Service Station_8f155ea9.SC4Lot Bobbo662 Moe's Bar 5 Moe's Bar_ccbff050.SC4Lot pooty Mr. Putz's Minigolf 7 MrPutz - Ploppable4x4_0f23e3cb.SC4Lot gshmails NoTell Motel 173 Courtyard Motel_4c5044a6.SC4Lot victory Old Mobil Service Station 10 Old Mobil Service Station_6f1cccd4.SC4Lot Bobbo662 Old Total Service Station 10 Old Total Service Station_ef1e581c.SC4Lot Bobbo662 Petro-Canada Service Station 15 Petro-Canada Service Station_4f3747d2.SC4Lot Bobbo662 Phillips 66 10 Phillips 66_909e6a53.SC4Lot Bobbo662 Pick 'n Save 250 Pick 'n Save _8fe79b86.SC4Lot Bobbo662 Pooty's Autoshop 25 Pooty's Autoshop_ad981650.SC4Lot pooty Q Lube 11 Q Lube _6f99341c.SC4Lot Bobbo662 Rainbow Foods Grocery Store 250 Rainbow Foods Grocery Store_d02ed402.SC4Lot Bobbo662 Red Roof Inn 50 Red Roof Inn-n_72943157.SC4Lot Bobbo662 Bobbo662 RedWood Lumber WareHouse 280 CS$ Jobs Lot Size is 4x4 240 RedWood Lumber WareHouse_cd2a8d48 teleriann Retro Gulf Station 10 Retro Gulf_b2194a01.SC4Lot Bobbo662 Retro Mobil 10 Retro Mobil v.3_7232aa15.SC4Lot Bobbo662 Retro Texaco Service Station 10 Retro Texaco_523661b8.SC4Lot Bobbo662 Rita's Ice House 10 Rita's Ice House_11c869d0.SC4Lot Bobbo662 Roach-land Hotel 1257 ZNiagaraRoachman Hotel_0c5a88f1.SC4Lot niagaraneagle Sam's Club 250 Sam's Club_90d115a8.SC4Lot Bobbo662 Sam's Surf Hut 18 Sam's Surf Hut_6d53c370.SC4Lot gshmails SC4Labs-hankook tire(T-station) 32 SC4Labs-T-station(plop-cs$)_5519b1a4.SC4Lot altuditu Sears Grand 245 Sears Grand_d16a0c5e.SC4Lot Bobbo662 Sheetz 20 Sheetz _d1fddb0f.SC4Lot Bobbo662 Shell Service Station No. 22191 18 Shell Service Station No. 22191_af582633.SC4Lot Bobbo662 Shmails' Key Lime Pie Stand 3 Shmails' Key Lime Pie Stand_cd763239.SC4Lot gshmails Shmails' Lemonade Stand 3 Shmails' Lemonade Stand_6d7442c5.SC4Lot gshmails Shmails' Pineapple Flower Stand 4 Shmails' Pineapple Stand_ad74e207.SC4Lot gshmails Shmails' Pumpkin Pick 6 Shmails' Pumpkin Pick_6d749b9f.SC4Lot gshmails Shmails' Roadside Smoke Shop 4 Shmails' Roadside Smoke Shop_ed760c8e.SC4Lot gshmails SimRico Building 650 SimRico Building_9132958c.SC4Lot Bobbo662 Sundae's Ice Cream - Vanilla 7 Sundae's Ice Cream - VanillaPlop_0f0ec6bc gshmails Sunoco Service Station No. 108 15 Sunoco Service Station No. 108_4f4afcff.SC4Lot Bobbo662 Super Target 375 Super Target_f0e23d7d.SC4Lot Bobbo662 Texaco Mini Station No. 151 7 Texaco Mini Station No. 151_0f558865.SC4Lot Bobbo662 Texaco Service Station No. 5775 15 Texaco Service Station_2f1fb760.SC4Lot Bobbo662 The Home Depot 300 Home Depot _f09864f3.SC4Lot Bobbo662 The Originial Pancake House 50 The Originial Pancake House_521eeb23.SC4Lot Bobbo662 The Real Canadian - Superstore 500 Superstore_f01f7496.SC4Lot Bobbo662 Underworld Laminating Company 173 Blank_CS$_ULC_of234d23.SC4Lot underworld Union 76 Service Station No 3224 45 Union 76 Service Station_6f2cb012.SC4Lot Bobbo662 Valero 10 Valero_b0ecae6d-SC4Lot Bobbo662 Wal-Mart Department Store 350 Wal-Mart Department Store_300161b2.SC4Lot Bobbo662 Bobbo662 Wal-Mart Supercenter 550 Wal-Mart Supercenter_f000a6c1.SC4Lot Bobbo662 Walton Megaflea Market 3650 `CS$_4x8_ac556a48.SC4Lot f-doc Valvoline Instant Oil Change 11 Valvoline Instant Oil Change _6f9cfd3d.SC4Lot Bobbo662 Wawa Gas & Market 10 Wawa_50fe9708.SC4Lot Bobbo662 Verizon Substation 10 Verizon Substation _521b017f.SC4Lot Bobbo662 Zayre Department Store 346 Zayre Department Store_cf739bce.SC4Lot Bobbo662 Zellers Department Store 250 Zellers Department Store_4fc7429c.SC4Lot Bobbo662 9. Ploppable Industrial High-Tech Buildings with jobs, that might grow on empty lots The Building Exemplar Name is what you will see when querying an empty lot. The number of jobs are included to help your identification. If the file has already been corrected and uploaded, I recommend redownloading it through the link given. I-HT Building Exemplar Name Jobs Container file where Building Exemplar can be found Uploaded by Corrected / Revisited by Bioenhanced Foods Inc. 94 Bioenhanced Foods Inc._2c566630.SC4Lot pooty Blank_HT 94 Plugin_RCI_Blank_Lot_Set.dat RalphaelNinja Blank_HT 94 Chemical Testing Facility_ad91a8fb.SC4Lot pdoseven Blank_HT 94 Secret Testing Facility_cd147dfb.SC4Lot pdoseven Blank_HT 94 Lucky Strike Gold Mine Inc_8cf8ae99.SC4Lot themutt Blank_HT 10000 Blank_HT10x6_0dc573dd.SC4Lot (SOMY Htin Hitech Tower) baro Custom Chopper Inc. 94 Custom Chopper Inc._4f248614.SC4Lot Underworld DARCKO INC 750 BT I_HT Darcko INC_2d44eb62.SC4Lot dusktrooper General Xenotek 200 HDbat---I-HT---General Xenotek Plant---INT Hdorriker GM Technical Center 255 meh_0dc500bc.Sc4Lot bluob Images Of Shmails - Horror Sets 200 Images Of Shmails - Horror Sets_2cb91384.SC4Lot gshmails RedWood Lumber Processing Facilty 2x6 lot 280 IHT Jobs 240 RedWood Lumber Processing Facilty_8d2a89db.SC4Lot teleriann Satellite Communications Link 94 Satellite Communications Link_ec5672d8.SC4Lot pooty SCMC Research Facilitie 2000 131_SCMC_Research.SC4Lot terrtoon Senio Pablo's Manufacturing Facility 500 Senior pablo's manufacturing facility_6cc130b2.sc4lot nolocond 10. Ploppable Industrial Manufacturing Buildings with jobs, that might grow on empty lots The Building Exemplar Name is what you will see when querying an empty lot. The number of jobs are included to help your identification. If the file has already been corrected and uploaded, I recommend redownloading it through the link given. I-M Building Exemplar Name Jobs Container file where Building Exemplar can be found Uploaded by Corrected / Revisited by ** Obras Sanitarias ** IM - 53 jobs 53 en_osanitarias_IM.dat el_nomade 7x11 manufacturing park variation 1 100 7x11 industry1 v1_4c6749a2.SC4Lot 6459978 7x11 manufacturing park variation 2 100 7x11 industry1 v2_4c6769c9.SC4Lot 6459978 7x6 manufacturing park variation 1 60 7x6 industry2 v1_4c677bac.SC4Lot 6459978 7x6 manufacturing park variation 2 60 7x6 industry2 v1_4c677bac.SC4Lot 6459978 BK King Provision Distribution 57 Burger King King Provision Distribution_6cd119b8.SC4Lot bamakid325 Blank_IM 57 Plugin_RCI_Blank_Lot_Set.dat RalphaelNinja Blank_IM 57 Skateboard Manufacturing Testing_0d0b6f9c.SC4Lot themutt Blank_IM 5000 Blank_IM6x5_4db6c162.SC4Lot (SOMY TANK 5000) baro Construction Site 50 Construction Site_cdbc03f1.SC4Lot pooty Havoc Ball Manufacturers 57 Havoc_ballmanufacturers3_0dcd0bae.SC4Lot morhavoc Havoc Havanna Cigar Factory 846 Havoc_cigarfactor_4d83f2b1.SC4Lot morhavoc Hunes Manufacturing 57 Hunes Manufacturing_6d4d4caf.SC4Lot pooty Meat Packing Co. 150 Meat Packing Co._4d9ade11.SC4Lot pooty Nexis Truck Manufacturing 1288 Nexis Truck Manufacturing_0ce7068s.SC4Lot mrbisonm Nexis Used Lumber and Stuff Co. 36 Nexis Used Lumber and Stuff Co._4d254da5.Sc4Lot mrbisonm NexisCopperCo 846 NexisCopperCo_ac5968c9.SC4Lot mrbisonm NexisLabelingCompany 365 NexisLabelingCo_cc61c471.SC4Lot mrbisonm RedWood Lumber Treatment Plant 240 IM Employees Lot size 4x4 240 RedWood Lumber Treatment Plant_8d2a8727.SC4Lot teleriann Rocko Farms 57 JAD_RockoFarms_cc616421.SC4Lot bb_baxter Sim City Motor Company 7500 130_SCMC_Factory.SC4Lot terrtoon Train Repair Yard 57 NEW TMT train repair yard_8d006d42.SC4Lot themutt 11. Ploppable Industrial Dirty Buildings with jobs, that might grow on empty lots The Building Exemplar Name is what you will see when querying an empty lot. The number of jobs are included to help your identification. If the file has already been corrected and uploaded, I recommend redownloading it through the link given. I-D Building Exemplar Name Jobs Container file where Building Exemplar can be found Uploaded by Corrected / Revisited by Blank_ID 158 Plugin_RCI_Blank_Lot_Set.dat RalphaelNinja Blank_ID 158 Sweet Dreams Distillery_cf02bee6.SC4Lot pooty Flour Mill 30 sam_ID3x3_flourmill_version12_4d3e8410.SC4Lot (Country Mill) sam Jamison Steel Mill 1 - WARNING: it uses 9x31 tiles of land 2500 Id-9x31-BLaM_Jamison_Steel_Mill1_f4ab62dc.SC4lot Fukuda xxdita Luck Strike Mining Co. 953 Lucky Strike Mining Co_ed1fd53f.SC4Lot themutt Nexis Big D Manufacturing 1482 Nexis Big D Manufacturing_8d3a5083.SC4Lot mrbisonm OverBerg Construction HeadQuarters 1200 Tel-DI-4x4-OverBerg_Construction_HeadQuarters_4d29e1cd.SC4Lot teleriann PCCA Oil Refinery 250 PCCA Oil Refinery_0c818c3c.SC4Lot pooty Tank Refinery 100 Tank Refinery_4cd3508e.SC4Lot pooty The Hellforge 32200 The Hellforge_0d15c5a2.SC4Lot daeley 12. Ploppable Agricultural Buildings with jobs, that might grow on empty lots The Building Exemplar Name is what you will see when querying an empty lot. The number of jobs are included to help your identification. If the file has already been corrected and uploaded, I recommend redownloading it through the link given. I-R Building Exemplar Name Jobs Container file where Building Exemplar can be found Uploaded by Corrected / Revisited by Blank_IR 13 Plugin_RCI_Blank_Lot_Set.dat RalphaelNinja Blank_IR 13 Camco Al's Farm_0d6f076d.SC4Lot chasemiles0 Bubba Botanicals 50 multifarm2_ed918757.SC4Lot bluob Havoc Baby Chicks Eggs 85 Havoc_Babychickseggs_4d9f2087.SC4Lot morhavoc Hydroponix Unlimited 48 ubermehoriginal_8db369ab.SC4Lot bluob Shmails' Lemon Farm 24 Shmails' Lemon Farm_ed72e66f.SC4Lot gshmails Shmails' Lemon Packaging Plant 72 Shmails' Lemon Packaging Plant_4d7418c1-SC4Lot gshmails Shmails' Lime Farm 24 Shmails' Lime Farm_cd761d5a.SC4Lot gshmails Shmails' Lime Packaging Plant 72 Shmails' Lime Packaging Plant_ed76308b.SC4Lot gshmails Shmails' Pineapple Farm 26 Shmails' Pineapple Farm_6d7492e0.SC4Lot gshmails Shmails' Pineapple Packaging Plant 75 Shmails' Pineapple Packing Plant_8d74e02f.SC4Lot gshmails Shmails' Pumpkin Farm 28 Shmails' Pumpkin Farm_0d730cca.SC4Lot gshmails Shmails' Pumpkin Packaging Plant 84 Shmails' Pumpkin Packing Plant_6d74a3ed.SC4Lot gshmails Shmails' Tobacco Farm 26 Shmails' Tobacco Farm_0d732909.SC4Lot gshmails Shmails' Tobacco Processing Plant 85 Shmails' Tobacco Processing Plant_cd760af6.SC4Lot gshmails Spey Seivor Ranch 180 ubermultifarm_2d8ee2af.SC4Lot bluob 13. Ploppable High-Wealth Residential Buildings, that might grow on empty lots The Building Exemplar Name is what you would see when querying an empty lot. Since ploppable residential buildings are not functional, this list could be referred to as files that may as well be deleted (unless they are .DAT files). If the file has been corrected and uploaded though, I recommend redownloading it through the link given. R$$$ Building Exemplar Name Res. Container file where Building Exemplar can be found Uploaded by Corrected / Revisited by 2x3 R$$$ variation 1 4 2x3 R$$$ v1_8c54d5a0.SC4Lot 6459978 2x3 R$$$ variation 2 4 2x3 R$$$ v2_4c54d990.SC4Lot 6459978 2x3 R$$$ variation 3 4 2x3 R$$$ v3_8c54e171.SC4Lot 6459978 3 by 2x3 R$$$ variation 1 12 3 by 2x3 R$$$ v1_8c54fd16.Sc4Lot 6459978 3 by 2x3 R$$$ variation 2 12 3 by 2x3 R$$$ v2_8c550501.Sc4Lot 6459978 Beach House 15 Beach House_ee9278da.SC4Lot pooty Blank_R$$$ 2572 Plugin_RCI_Blank_Lot_Set.dat RalphaelNinja Blank_R$$$ 3255 R$$$_astoria_plaza_8d758b87.SC4Lot oneil_1 Blue Spire Condos 2572 Blue Spire Condos_cd3794d1.SC4Lot rvz3000 Calahome Building 2200 Calahome_Ploppable_adabd803.SC4Lot annoyingdan Condo Shopping Row, Ft. Monk's Diner From Seinfeld! 2572 Condo Shopping Row Ft. Monk's Diner_6c5f8570.SC4Lot soul_doubt Delore Tower 2572 Delore Tower_ed37d92d.SC4Lot rvz3000 Lake Point 422 Lake Point (Plopable).SC4Lot oneil_1 Marina Crown 3099 LM4x4_Marina Crown_915e2458.SC4Lot ks_JPN NexisClassA-Housing 2572 NexisClassA-Housing_cc61ce6c.SC4Lot mrbisonm NexisHighLuxuryAppartments 1811 NexisHighLuxuryAppartments1_ac78ec75.SC4Lot mrbisonm NexisTerraceHousingProjectPhaseC 296 NexisTerraceHousingProjectPhaseC1_ec65cc5c.SC4Lot mrbisonm Palm Plaza 2555 Palm Plaza (plopable).SC4Lot oneil_1 PCCA Condominium High-Rise 2572 PCCA Condominium High-Rise_2c763d8f.SC4Lot pooty Sub-urban Lot 24 Sub-urban Lot2_ed02d4fb.SC4Lot glizard22 Sub-urban Lot 24 Suburban Lot_acf9ba62.SC4Lot pooty Tower Residence 3894 LM5x4_Tower Residence_1160961f.SC4Lot ks_JPN Van Zant Towers 2572 Van Zant Towers_cd377776.SC4Lot rvz3000 Vista Luse Residential Towers 2572 Vista Luse Residential Towers_cd377e4d.SC4Lot rvz3000 14. Ploppable Medium-Wealth Residential Buildings, that might grow on empty lots The Building Exemplar Name is what you would see when querying an empty lot. Since ploppable residential buildings are not functional, this list could be referred to as files that may as well be deleted (unless they are .DAT files). If the file has been corrected and uploaded though, I recommend redownloading it through the link given. R$$ Building Exemplar Name Res. Container file where Building Exemplar can be found Uploaded by Corrected / Revisited by 1x2 rowhouse 1 variation 1 16 1x2 rowhouse 1 v1_ec527844.SC4Lot 6459978 1x2 rowhouse 1 variation 2 16 1x2 rowhouse 1 v1_6c5278e5.SC4Lot 6459978 1x2 rowhouse 2 variation 1 8 1x2 rowhouse 2 v1_2c528bf1.SC4Lot 6459978 1x2 rowhouse 2 variation 1 8 1x2 rowhouse 3 v1_ec52ab00.SC4Lot 6459978 1x2 rowhouse 2 variation 2 8 1x2 rowhouse 2 v2_6c528c69.SC4Lot 6459978 1x2 rowhouse 2 variation 2 8 1x2 rowhouse 3 v2_ec52ab34.SC4Lot 6459978 1x2 rowhouse 3 variation 1 8 1x2 rowhouse 4 v1_2c539bdb.SC4Lot 6459978 1x2 rowhouse 3 variation 2 8 1x2 rowhouse 4 v2_ac539bfe.SC4Lot 6459978 1X3 chicago lot 1 8 1x3 chicago wood fence 1_8c50d6c1.SC4Lot 6459978 1x3 chicago lot 2 8 1x3 chicago wood fence 1_ac5150cc.SC4Lot 6459978 1X3 houston lot variation 1 8 1x3 houston v1_4c57f1fc.SC4Lot 6459978 1x3 houston lot variation 2 8 1x3 houston v2_6c57f21c.SC4Lot 6459978 1X3 new york lot variation 1 8 1x3 new york v1_ec568d58.SC4Lot 6459978 1x3 new york lot variation 2 8 1x3 new york v2_ec568dd5.SC4Lot 6459978 1X3 random lot variation 1 8 1x3 random v1_4c5bcd79.SC4Lot 6459978 1x3 random lot variation 2 8 1x3 random v2_0c5bcd9d.SC4Lot 6459978 4 by 1x2 rowhouse 2 variation 1 32 4 by 1x2 rowhouse 2 v1_2c52897b.SC4Lot 6459978 4 by 1x2 rowhouse 2 variation 1 32 4 by 1x2 rowhouse 3 v1_ec52ac5a.SC4Lot 6459978 4 by 1x2 rowhouse 2 variation 2 32 4 by 1x2 rowhouse 2 v2_ec528b98.SC4Lot 6459978 4 by 1x2 rowhouse 2 variation 2 32 4 by 1x2 rowhouse 3 v2_8c52ac91.SC4Lot 6459978 4 by 1x2 rowhouse 3 variation 1 32 4 by 1x2 rowhouse 4 v1_ac539c25.SC4Lot 6459978 4 by 1x2 rowhouse 3 variation 2 32 4 by 1x2 rowhouse 4 v2_ec539c83.SC4Lot 6459978 4 by 1x2 rowhouse set 1 variation 1 64 6 by 1x2 rowhouse set 1 v1_cc5274e3.SC4Lot 6459978 4 by 1x2 rowhouse set 1 variation 2 64 6 by 1x2 rowhouse set 1 v2_2c527578.SC4Lot 6459978 6 by 1X3 chicago lot 1 48 6 x 1x3 chicago assortment 1_8c511248.SC4Lot 6459978 6 by 1X3 chicago lot 2 48 6 x 1x3 chicago assortment 2_ec51273b.SC4Lot 6459978 6 by 1X3 chicago lot 3 48 6 x 1x3 chicago assortment 3_8c514d17.SC4Lot 6459978 6 by 1X3 chicago lot 4 48 6 x 1x3 chicago assortment 4_ac514e31.SC4Lot 6459978 6 by 1X3 houston lot variation 1 48 6 by 1x3 houston v1_6c57f26e.SC4Lot 6459978 6 by 1X3 houston lot variation 2 48 6 by 1x3 houston v2_4c57f2a5.SC4Lot 6459978 6 by 1X3 houston lot variation 3 48 6 by 1x3 houston v3_8c57f2d7.SC4Lot 6459978 6 by 1X3 new york lot variation 1 48 6 x 1x3 new york v1_0c568e8b.SC4Lot 6459978 6 by 1X3 new york lot variation 2 48 6 x 1x3 new york v2_0c568f1a.SC4Lot 6459978 6 by 1X3 new york lot variation 3 48 6 x 1x3 new york v3_2c568fe7.SC4Lot 6459978 6 by 1X3 random lot variation 1 48 6 x 1x3 random v1_8c5bce02.SC4Lot 6459978 6 by 1X3 random lot variation 2 48 6 x 1x3 random v2_4c5bce44.SC4Lot 6459978 6 by 1X3 random lot variation 3 48 6 x 1x3 random v3_0c5bce86.SC4Lot 6459978 Blank_R$$ 4603 Plugin_RCI_Blank_Lot_Set.dat RalphaelNinja Blank_R$$ 4603 R$$6_3x3_Somers Hi-Rise Condos_ad4c98ec.SC4Lot llama lord Blank_R$$ 4603 Ski Resort_ac59820a.SC4Lot tonyhotrod64 Blank_R$$ 4603 4x6_R$$_8c57b82c.SC4Lot (Tonys Apartments) tonyhotrod64 Blank_R$$ 4603 Constrictor Condos_cc5ce01a.SC4Lot xconstrictor Darlington Towers 270 Darlington Towers_f03ca878.SC4Lot Hdorriker Duplex 16 Duplex_LM_8e576f29.SC4Lot el_nomade Fhloston Apartment Complex 3125 Fhloston Apartment Complex_8c513e30.SC4Lot ed_diaz Habitation Unit 200 HD Habitation Units.dat Hdorriker Heritage Village 1000 Dana_HeritageVillage_2c763de8.SC4Lot danadenise Hokyldaryon Row Home 10 Hokyldaryon Row Home 1 (ploppable)_f06284f3.SC4Lot Hdorriker Hokyldaryon Row Home 15 Hokyldaryon Block.dat Hdorriker Kohdat Modular Homes 15 Kohdat Modular Homes_70455831.SC4Lot Hdorriker Low Density Housing Estate 35 Housing Park_8d37aaff.SC4Lot palpatine001 NexisTerraceHousingPhaseA 359 NexisTerraceHousingPhaseA_8c637ca3.SC4Lot mrbisonm Paradise Apartments 450 Frogface_INC Paradise Apartments_6d539e41.Sc4Lot frogface RowhomesA 100 RowhomesA_6d1bbd8d.SC4Lot jule78 RowhomesB 100 RowhomesB_cd1bc2a9.SC4Lot jule78 RowhomesC 100 RowhomesC_ed1bccb3.SC4Lot jule78 Shamrock Apartments 144 Shamrock Apartments_2c4f863e.SC4Lot ed_diaz Snake Condos 14 Snakecondos_ploppable_102f1815.Sc4Lot skyscraper Westbrook Acres 500 Westbrook Acres_4ca1d555.SC4Lot qwerty697 15. Ploppable Low-Wealth Residential Buildings, that might grow on empty lots The Building Exemplar Name is what you would see when querying an empty lot. Since ploppable residential buildings are not functional, this list could be referred to as files that may as well be deleted (unless they are .DAT files). If the file has been corrected and uploaded though, I recommend redownloading it through the link given. R$ Building Exemplar Name Res. Container file where Building Exemplar can be found Uploaded by Corrected / Revisited by 1x2 R$ variation 1 16 1x2 R$ v1_ac5d3d5c.SC4Lot 6459978 1x2 R$ variation 2 16 1x2 R$ v2_ac5d42b8.SC4Lot 6459978 4 by 1x2 R$ variation 1 64 4x1x2 R$ v1_ec5e16e2.Sc4Lot 6459978 4 by 1x2 R$ variation 1 64 4x1x2 R$ v2_ec5e17b4.Sc4Lot 6459978 Blank_R$ 2872 Plugin_RCI_Blank_Lot_Set.dat RalphaelNinja Blank_R$ 2872 Kohdat Modular Row Home Blue - Ploppable_70ff5b50.SC4Lot Hdorriker Blank_R$ 2872 Kohdat Modular Row Home Green - Ploppable_30ff5cfb.SC4Lot Hdorriker Blank_R$ 2872 Kohdat Modular Row Home Red - Ploppable_f0ff5e1c.SC4Lot Hdorriker Blank_R$ 2872 Kohdat Modular Row Home Yellow - Ploppable_90ff5d02.SC4Lot Hdorriker Bransfield House 2000 Bransfield House_cd6a0a2e.Sc4Lot 6459978 T Wrecks Bransfield House 2000 Bransfield House2_0d6afab4.Sc4Lot 6459978 T Wrecks Frogface Apartment 200 Frogface Apartments_2d412c46.SC4Lot frogface Frogface_Garibaldi Arms 2872 Frogface_Garibaldi Arms Ploppable_2dec3802.SC4Lot frogface Gatoa Hi 8661 Gtaoa Hi_lot_8e01303d.SC4Lot superstar T Wrecks Irish Row 90 Irish Row_cd218cee.SC4Lot jule78 Large Shack Plot 55 Large Shack_eca1b815.SC4Lot pooty Medium Shack Plot 30 Medium Shack_8ca1b586.SC4Lot pooty Moonrise Appartments 62654 Moonrise Appartments_8d0dd79e.SC4Lot daeley NexisTerraceHousingProjectPhaseB 712 NexisTerraceHousingProjectPhaseB2_ec6753b6.SC4Lot mrbisonm Robert Taylor Homes 2872 Robert Taylor Homes_ac5c3f2e.SC4Lot mentarman Shanty Town 2872 Shanty Town_8c78796d.Sc4Lot frogface Shanty Town 2872 Shanty Town2_4caacc59.Sc4Lot frogface Shanty Town 2872 Shanty Town3_6cf06052.Sc4Lot frogface Small Brick Cabin 5 Small Brick Cabin_2d9683d3.SC4Lot pooty Small Shack Plot 12 Small Shack_eca1b663.SC4Lot pooty The Big 6 944 Big 6_lot_4df4b216.SC4Lot superstar T Wrecks The Inferno Palace 8420 Inferno Palace.SC4Lot daeley Tornado Towers 50 ZNiagaraTornadoTowers1_0c6a5ba5.SC4Lot niagaraneagle Trailer Park 25 Trailer Park_acfeebc3.SC4Lot pooty Victorian House 10 Victorian House_cd79a751.SC4Lot jule78 Original Thread: Tutorial: Growing Empty Lots and How to correct them Return to Top- 11 Replies
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Version 1.0
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Installation Before installing this mod, you MUST bulldoze every private school you might already have built in your cities. If you do not delete them before adding the mod, your sliders will not function and you will face a CTD (Crash To Desktop) if you try to delete them. Once you have deleted all your private schools, copy the file “RJ - Private Schools with Sliders (version 1.0).dat” into one of your plugins folder, preferable into a subfolder of your main plugins folder, eg: C:\Documents and Settings\Your Name\My Documents\SimCity 4\Plugins\RJ\ Uninstallation Before uninstalling the mod, you MUST again bulldoze every private school with sliders you have built in your cities. Once you have deleted all your private schools with sliders, simply remove the file “RJ – Private Schools with Sliders (version 1.0).dat” from the folder you installed it into. Description This mod is inspired by Toroca’s Opera House Fix. The Private Schools have a fixed capacity of 1,000 and a fixed coverage radius of 512 m (32 tiles). When cities with private schools grow bigger, it is inevitable that they become crowded. Overcrowded schools lead to a lower education grade for the entire city, in the same way as the overcrowded opera house was known to cause. This mod raises the capacity to 10,000 and the coverage radius to a maximum of 896 m (56 tiles). However, sliders can not be added without adding a monthly cost for both the school and the school buses. Since school buses are not very appropriate for a private school attracting rich sims, it was decided to replace the school buses with a limousine service. The school funding is set at 400 § for the maximum capacity of 10,000. The limousine funding is set at 140 § for the maximum radius of 56 tiles. These figures may seem high at first, but it has to be noted that you will not need such a high funding until late in game, when your city is a metropolis. For a comparative figure, the cost is 60 § for the private school when capacity and radius is the same as the unchanged private schools: The school funding is 40 § for the capacity of 1,000. The limousine funding is 20 § for the radius of 32 tiles. As for all civic buildings, the number of jobs offered by the private schools are depending on the funding. The maximum number of jobs offered has been increased to reflect the increased maximum student capacity: The original private schools offer 10 $ jobs, 19 $$ jobs and 4 $$$ jobs. The modded private schools offer 100 $ jobs, 190 $$ jobs and 40 $$$ jobs. This mod does not change any other aspects of the private schools. They still provide exactly the same R$$$ CAP relief, Park Effect, School EQ Boost, etc. Water and Power Consumption are also unchanged. Limousines In order to visually simulate the limousines taking rich kids to school, the modded private schools are set up to spawn limousines. This is done by defining the private schools to function also as mayor houses. The only effect from this in game is that UDI mayor missions may start from the private schools, as well as from the mayor house. Language Support This mod comes included with LTEXT (Languauge Text) files for several different languages; English, French, German, Italian, Spanish, Dutch, Danish, Swedish, Norwegian, Finnish and Portuguese. The language is automatically selected based on the language of your installation of SimCity4. If your language is not includ -
The Colossus Addon Mod has been released today. Development of growable (RCI) lots in SimCity 4 is based on a property called Growth Stage. In SimCity 4 (Vanilla and Rush Hour) residential and commercial lots are available in growth stages 1 through 8. Industrial (including agricultural) lots grow in stages 1 through 3. The Colossus Addon Mod extends these growth stages to: · Residentials: 1 through 15 (9 through 15 are new) · Commercials: 1 through 15 (9 through 15 are new) · Industrials: 1 through 10 (4 through 10 are new) · Agriculturals: 1 through 7 (4 through 7 are new) For questions and downloads, please visit the CAM Board
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EDIT October 29th, 2008: Version 3 of the Census Repository Facility has been uploaded. Download it here or read more about it in this post further down on page 2. The Census Repository Facility is one of my favourite buildings on STEX, uploaded in june 2004 by RalphaelNinja. Ever since I downloaded it, it has been my prime target for modding the GUID (query window), adding more content to it, pleasing my ever increasing needs. I have six "alpha" versions of it dating back almost a year. Lately, there have been numerous questions about RCI caps, cap relieves, demands, unemployment, inter-city commuters, and general discussions about city development and driving forces. Thus, I have decided to upload my latest version of the query window as a beta for you to evaluate. First of all, all credit for the masterpiece that the building is goes to RalphaelNinja, and you will need to download his original version. From that upload you will need ONLY the file CensusRepository-0x6ad0e817_0x5ad0e817_0x6dd414f2_0x30000.SC4Model. You will not need any of RalphaelNinja's original .SC4Lot files, they both have the same TGI (address) as the .SC4Lot file attached to this post and they would overwrite each other when loaded by SC4. The file attached to this post is CensusRepository_Version2_Beta2_NoConditions_dd41d65.SC4lot. The lot itself is not changed from the original one by RalphaelNinja, only the query window (GUID) has been (extensively) changed. Place that file, together with the model file mentioned above, into a subfolder under your plugins folder, eg: C:\Documents and Settings\Your Name\My documents\SimCity 4\Plugins\Census Repository\ I guess, the best way to explain what the new query includes, is to show a picture of it: I am not going to explain every number seen on this screen here and now. They all contain an explanation in-game if you hover with your cursor above any one of them. However, there are a few items I would want to see more testing upon: 1. The IR CAP is initially 30,000. There is however no way of providing IR CAP relief. Has anyone ever been able to have more than 30,000 farmers working in a single city? 2. Do the number of commuters give reasonable results even for regions where cities are separated into pure residential, commercial and industrial ones? In addition to that, all comments and questions are more than welcome! I would also appreciate if modders with deeper knowledge would want to take a look at it. Some formulas in the query might however be difficult to understand, so I will try to provide explanations if needed, especially for the formulas calculating drives and commuters. Finally, although RalphaelNinja gracefully has shared his work to the community for further use, I humbly ask for his permission, before I'll upload a final version 2 to the STEX.
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Originally posted by: neslein My mayor rating are 60+,education level 160+ and population about 90.000.Why cant I get it? quote> Probably because your school grade isn't high enough. Note that the school grade is not the same as EQ level. The school grade is shown for each school you query as red and grey apples. A school grade of 100% would be shown as five red apples, a schhol grade of 0% would be shown as five grey apples. The requirement for the university is a school grade of at least 95%. Thus, make sure all schools are well funded, so that every student gets a seat. Once you've got that, the university should be available by the end of the next month.
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Life expectancy vs residential : job ratio
RippleJet replied to ultimatron's topic in SimCity 4 General Discussion
The workforce is linearily dependent on the life expectancy, through the property Life Expectancy to Workforce % Curve in the Residential Simulator: If the Life Expectancy is 50 years, the workforce is 40% of the population. If the Life Expectancy is 75 years, the workforce is 50% of the population. If the Life Expectancy is 100 years, the workforce is 60% of the population. The life expectancy in turn is linearly dependent on the health quotient, through the property Health Quotient to Life Expectancy Curve in the Residential Simulator: If the HQ is 0, the Life Expectancy is 50 years. If the HQ is 100, the Life Expectancy is 75 years. If the HQ is 200, the Life Expectancy is 100 years. -
Downloading\Editing Growables
RippleJet replied to local_authority01's topic in SC4 Modding - Open Discussion
You might be interested in reading Demand Simulator: Demand, Supply and CAPs. Originally posted by: local_authority01 EDIT: I Forgot to ask if I download a plopp with a custom query, can I use that query in other lots using the same Query Exempler GUID? quote> Yes, if the buildings are of the same type. In other words, do not use a commercial query in a residential or civic building... -
Custom Demand Ordinances mod
RippleJet replied to BurroDiablo's topic in SC4 Modding - Open Discussion
Originally posted by: Kylvirgoscr What if instead of using up the ordinances screen, some lots were made, like the money generation ones, that increase demand? quote> Yes, that would be fully possible. At least in the past, several such cheater lots have been made. E.g, I remember well the Raika GSM tower by CSX, which was a growable 1×4 commercial lot. Whenever it grew, it increased the commercial demand in the whole city quite significantly. -
Lots of more than 6 by 6 tiles
RippleJet replied to IGGYMAN 101's topic in SimCity 4 General Discussion
Originally posted by: DPMorse Has that issue been fixed? quote> A fix is available here: xxdita Jamison Steel Mill Fixed -
Shameless plug... Add sliders to them...
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How about the ingame spaceport, as a working airport? ...or an upgradeable heliport? Those two, and several other ones are all available in the AC Team's Functional Airports.
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How to: Make your own Mods
RippleJet replied to funforfree99's topic in SC4 Modding - Open Discussion
By changing the values in the property OccupantGroup. -
Originally posted by: Andreas Roth For some reason, there are two different properties for park effect and landmark effect, and only recently it was discovered that one of them doesn't work as intended. I can't find the relevant thread at the moment, but IIRC, the property that can be found in the original SC4 Vanilla lots is the correct one.quote> Two of them are building exemplar properties, the other two are developer exemplar properties. Unfortunately Maxis gave them identical names, which has confused not only us, but obviously also Maxis. Read more about it in BSC Parks Exemplar Error (started by Rakor)
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Tutorial: Growing Empty Lots and How to correct them
RippleJet replied to RippleJet's topic in SC4 Bugs & Technical Issues
Originally posted by: nemesis I I AM GOING CRAZY is there any patch related to this bug!!!! quote> No, but there is a Cleanitol file available as an attachment to this post. If you download Cleanitol and open that txt file in it, you will find all landmarks growing on empty lots and have the option to remove all of them from your plugins folder. -
Originally posted by: ShaggyBlueEyes I am searching for the file Cleanitol_ACAirports_2.0---1.GetDependencies.txt. quote> It is included in the zip file for AC Functional Airports 2.0. Originally posted by: ShaggyBlueEyes Also, is there any way to use the Functional Seaports mod without deleting the package loading center for the airport? quote> The SWAP Package Loading Center is included in BSC Functional Seaports. Thus, you will not need to delete the package loading center. It will still be there and those already plopped will still be functioning after you install BSC Functional Seaports.
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You don't need to be an expert to check those values in Reader from the ingame Ordinances located in SimCity_1.dat. 1. Open Reader 2. Click the Simcity DAT tag in the lower left hand pane. 3. Click simcity_1.dat 4. Click Analyser in the toolbar 5. Click Tree 6. Click Search 7. Click the + to the left of Ordinance 8. Open any of the available Ordinance exemplars and check the property values
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Automata-spawning buildings
RippleJet replied to littlewhitebutterfly's topic in SC4 Modding - Open Discussion
Originally posted by: littlewhitebutterfly and here's my problem: in the Ilive reader I couldn't see any 1305 in the passenger rail building or lot... so I don't understand where that number comes from... therefore I don't know how to link my custom building to the automata. Can someone please explain me what number to write after "source building"? Thank u!quote> That's in the OccupantGroups property. The passenger rail station has five Occupant Groups: 0x1003 - Building: Transportation 0x1300 - Building: Rail (for the menu placement) 0x1A04 - Building: Strikable Transit (can go on strike if inadequately funded) 0x1903 - Building: Taxi_Maker (spawns taxis) 0x1305 - Building: PassengerRail (spawns passenger trains) -
Originally posted by: Faded Glory Ok, can anybody tell me when the different stages grow (population-wise or region-wise). I get the whole R$ R$$ and R$$$ deal, just not the growth stages.quote> For SC4 Vanilla and Rush Hour, you can find the thresholds here: Stage Limits and Thresholds (Rush Hour) For CAM 1.0 you can find the thresholds here: CAM - Stage Limits and Thresholds (CAM 1.0)
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Originally posted by: Amtrak7 However, what determines the cost of bulldozing the rubble after a building has burned down? quote> The property Lot Developer: Cost to Demolish Destroyed Tile in the Building Development Simulator Exemplar (TGI 0x6534284A,0xE7E2C2DB,0xE8DA7677 in SimCity_1.dat).
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Originally posted by: DocRorlach Since this is the "wishlist": I would like a mod that would allow a user to switch of the animals altogether.quote> Swamper recently made a "No Wildlife" mod, which is attached to a post in this thread: https://www.sc4devotion.com/forums/index.php?topic=7033.0
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I've finally managed to make some extensive testing myself. The city in which I've tested this is the same I've always used for testing seaports. All industries (ID, IM and IHT) are close to capped at 100% when starting. Building any seaport (Maxis, Maxis growable, custom growable) only leads to one result; the same that alphaBeta has found - seaports do not relieve industrial CAPs. And it's the same for all types of industry... Replacing the seaport with either a railroad border crossing or road border crossing leads to functional CAP relief for every truck crossing the border. The Demand Simulator includes a couple of properties setting these CAP relieves: Demand: Industrial Cap Relief for Trips = 20 Demand: Industrial Cap Relief for Seaports = 20 As they are both set to the same value, they should both provide the same CAP relief. However, increasing the value for the latter property didn't seem to have any effect. Thus, it does indeed seem like seaports are useless for providing industrial CAP relief. Looking ahead, I think what we will do next is to add a fixed industrial (IR, ID, IM and IHT) CAP relief to every seaport included in BSC Functional Seaports, in the same way as a fixed IHT CAP relief of 150,000 was added to the functional spaceport in AC Functional Airports. With the growable seaports, this CAP relief can also be set to increase with each growth stage, and thus the advantage of increasing seaport capacity would still be there for the CAPs. _alphaBeta_, thank you very much for bringing up this issue. I will have to credit you in the next upgrade of the functional seaports!
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nycc06, it's good to see you with your own thread! And I do look forward to CAMifying every wonderful creation from your workshop in the future as well! CAA looks very promising!
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Bsc Cleanitol (And Rural Highways)
RippleJet replied to Fritzler36's topic in SimCity 4 General Discussion
1. Register on the BSC LEX 2. Download BSC Cleanitol 3. Read Cleanitol - A Guide for Users -
Radical Ordinance - no more pop-up advisors
RippleJet posted a topic in SC4 Modding - Open Discussion
In response to justaregular_joe's request: RalphaelNinja's Radical Ordinance includes two files: Plugin_RadicalOrdinance.dat AutoToggleOrdinance.dat The first one contains the ordinances, while the second, optional one, automatically toggles certain ordinances on/off depending on specific city factors. When these ordinances are toggled on or off, there is an urgent finance advisor popping up telling you On: #ToggleAllOrdinance()#. These frequent advisor messages have annoyed people every now and then. There are two solutions to avoid these messages: 1. Delete the file AutoToggleOrdinance.dat and set the ordinances manually yourself 2. Use the "modded modd" included in this post. The only modfication I've made to the AutoToggleOrdinance.dat is that I've changed the priority of the finance advisor from URGENT to HIGH. Thus, you will no longer get the pop-up windows, only the news ticker box message Auto-Ordinance Toggling. Installation: Replace your existing AutoToggleOrdinance.dat with AutoToggleOrdinance-NoAdvisors.dat included below: AutoToggleOrdinance-NoAdvisors.zip
