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qwerty697

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    82
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    A long, long time ago...

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About qwerty697

  • Rank
    Junior
  1. Turning Lanes - Feedback and Testing

    Swamper77 Said: We can't move them back. If we do, the stoplight animations don't work. Maxis really screwed up in this part of the game. Well, that sucks I remember hearing, some one say that you could move them back either in this thread or another thread. Swamper77 Said: GST and I are currently testing a file that I made last night. The file is an override for the NAM RUL File 10000002. Both the NAM and the ATL use this RUL file. The file I made allows the ATL and the NAM to work together at the same time. I haven't been here in a while so I hadn't heard of ATL. What is it? If you get this to work with NAM will it also work with the Ground Light Rail Mod.
  2. Turning Lanes - Feedback and Testing

    I noticed from the pictures, that the stoplights are still right in front of the street, and I was wondering if you could move them further back. Also If you could make this compatible with the NAM. I won't try this until you make it compatible with NAM.
  3. Elevated Rail Station Purple Line

    I was wondering if you could make a version for the light rail mod.
  4. The Simtropolis Annuarians Club

    Dont forget Me. Member Total Posts: 108 Last Post: 2/10/2005 Member Since: 8/10/2003 Today I've been here 1 Year and 5 Months
  5. Post Your Picture Here!

    Here's a picture of me. Yes yes I know I need to sleep, but I don't like to If there was a pill I could take so I would only need 4 Hours of sleep I would take it. Here's a picture of me a Girl I know at her birthday party. No She's NOT My girl friend, but I wish she were(sight) but she has a boyfriend.
  6. First of all I do try to use these guidelines, but I still need a long time to actually finish organizing. If I know the name of the lot/bat maker I make a folder for them in the my docs plugin folder, then put all their stuff in there, unless they specify otherwise in the readme file. I find that usally this results in fewer directories. You said that the game lots everything in the plugins folder then it loads the stuff in the subfolders. It seems to me that making subfolders may actually make the loading slower, since it has to load the folder then all the subfloders, but I could be wrong. What about the CSX bat you said had special properties, do those have to go back to the my docs plugin folder?
  7. Independency Arts Gallery

    does this function as a museum and why should it give you income.
  8. Wabash Tower

    when You say Chicago do you mean it looks like chicago, or it only grows in the Chicago Tileset. Cuz if it only looks like chicago then BOOOH. I Won't download it unless it grows only in the Chicago Tileset.
  9. NAM General Discussion Thread

    I say that you should do the Avenue one since to me it seems like it would be quicker than the higway one.
  10. NAM General Discussion Thread

    Tropod said a page or two back that he was taking a break from this thread.
  11. Mitsubishi Crystal Mall

    It looks a little to tall, and how many jobs does it have. Are you the same Raika from the japanese bat thread.
  12. A Real Roadside Bus Stop V2

    SCREW YOU!! Look In the forums for how to shink an SC4Model file. It's not hard to do just load the file in the reader, push the fill the list button, and look for the xml file. Then click on the file and look at where it says dimmensions and change those numbers.
  13. Driveable A Class Mercedes

    That looks like a SMART. Could you make them into props.
  14. NAM General Discussion Thread

    I think that would be a great intersection. How about making something like this Photoshoped badly It would be beter than the regular avenue to road connection.
  15. Nexis Freddys Logcabin

    Why does the first picture have a different roof color. If you have 2 models one with the red roof and one with the black roof, could you create a family so that when it grows you get either the black roof or the red roof, maybe even another color. If you do that I'll give you a 10.
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