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Everything posted by Jeffito
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Just a bad mistake, yes i wanted to use NBVC'S Marina; And, too nosy, i tried this original (Reward)one before. Tell me more about "removing" the spawning effects. Have a good day JF
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What are these watercraft? How to get rid of them?
Jeffito replied to Jeffito's topic in SC4 Bugs & Technical Issues
Oh yes please. The city i'm trying to built has an industrial and military look and i want to keep this. I really want to get rid of those nautics entertainments and boats. It's not serious when i see them go through big warships, oilships, cargo, piers... If there is a way to prevent them to show, i'll be very ok. Even if i have to bulldoze Marina. Thx JF -
That' what i thought. And then i decided to involve in a "titanesque" work: I want to make a whole rebuilt of my plugins directory. I already started and reinstalled all the Megaprops, and i just began "Props".... From time to time i stop working on it and start the game to see if everything is ok. Till this point all is ok except one thing: What is this and how to get rid of this, those annoying little boats, or nautics stuff have many defaults, firts they go through anything, and anyway their scale is not adapted. I put a picture to illustrate. Have a good day JF
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Hello, rsc204, i just red your notification. Some precisions: i use a PC, with Windows 10, a legal one, memory is 16Go. My SimCity 4 game comes from Origin AS A REDEEM (i didn't buy it from them) for an official 2 CD's version thtat i couldn't use anymore. Version of the game is 1.1.641.0. Video card is a GForce from Nvidia. Why do i write all this, because i red with big interest a topic where u demonstrated to a player that he was using an illegal process to have his game running. It was really funny. So, back to the texture problems, the lot where it most appears is OPIM COAL MINE MIKE, i checked a lot of times to see if all the dependencies where installed in plugins directory, and it seems ok, unless the list itself may miss some, that always a possibility. I also checked immediatly, in the plugins directory, the BSC Textures vol 01, vol 02 and vol 03. It was ok, i even wanted to take them off and make a clean reinstall. Then i used Cleanitol, with corresponding files, it said i was ok with dependencies except for 3 files : GC_Industrial_Road_Textures.dat Gc_Industrial_Textures_addon.dat JB_GE_BaseTextures.dat Do i really have to remove them, and may those files cause the problem? Thanks for your documented answers Jeffito
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Hello, Thank you Cori, (i dared it ;-))), Well, of course i used that before, and many times. So i did the actions u indicated and, after all when i came back to normal view, the mine and other places with the bug looked ok. But it didn't last, and blue squares (the water bug seems a good name) came back. Maybe there is a conflict with some lots and the height of the ground, the whole city is flattened to 15m above sea level; (it was easier like this to put docks). This doesn't prevent me to play , and as i said, if at one moment i can't bear this anymore, i'll uninstall this mine, and the fences and problem will be solved. I'm making a very big city, with large coal handling places, and on another part i'll finish a complete military base, terrestrial, aerial, naval, with all the SNM plugs i'll be able to find. When it's finished i'll show some pictures. Ty and have good time
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Hello Corina Marie, hello City_Slider, First to Corina Marie, i want to ask what are where are and how do i go to "Dataviews". Once i'll know i'll do what you say. Then to City_Slider, i suppose by "NN level" you mean the ground level? The ground level in all this city is just 15 meters above sea. Thx both of u, for helping. JF
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Thx for answering, and yes i have all dependencies. The mine appears very well during 15mns and then texture of the ground is altered. I'll manage it. and if at last i can't bear it i'll uninstall it. Bye JF
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What are extensions 1896537707 and 285579490 ?
Jeffito posted a topic in SC4 Bugs & Technical Issues
Hello, i just installed, NAM 40. My game seems to be ok except in the beginning it tells me that i have to import extension 1896537707 and extension 285579490, that are not on my computer. It says that the game can be played without them, but some graphics or some informations may be impacted. I played one hour and i didn't notice anything. My OS is Windows 10 pro 64bits, my game is a 1.1.641.0 version, redeemed from Origin with a correct CD key that i communicated them (my CD game didn't work anymore on windows 10). -
What are extensions 1896537707 and 285579490 ?
Jeffito replied to Jeffito's topic in SC4 Bugs & Technical Issues
Ok, that's what i thought. I had those Simgoober's Transportation in the plugins directory. But when i was installing NAM 40, it was asked me to remove them to avoid conflict. I'm going to put them back in and see what happens. Any way Thank u, i 'll let you know for the suite JF -
Ok. I understand something. I changed my OS recently. Passing from Windows 7 Pro to Windows 10 Pro. So my Simcity4 (launching with one of the two CD's) was not recognized. I contacted EA, who leads me to Origin, a nice guy sent me (for free) a replacement for my game, i obtained a 1.1.641.0 version, that worked for playing, and all my plugins were taken in the game. But all the "Tools" didn't worked, except Cleanitol. SC4 Node wouldn't launch, impossible to inspect the "Maxis Plugins", i had the message: SC4 can't find SimCity Locale.dat. Finally I could work with it on my plugins by indicating a correct access to the directory they are in. Lot Editor, it launches, its looking like it's working, and the application closes itself within the following 2mns. Probably doesn't find the place where my operative Simcity4 is. How can i guide it? i Live reader doesn't launched at all. I checked and effectively there is no C++ Redistribuable in my PC. If i download it, can i install it on the system without any risk? For PIM-X, i'm gonna try to put the four .dll's (gdiplus, glu32, glut32, MSVCP71) directly in the root Install dir as u say. The question is, are those .dll's will be redundant with the system (they are already in sysWOW**, and in system 32). JF
- 349 Replies
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Hello, I play on a PC, Windows 10 Pro 64bits, an official one, i am the administrator of the machine. My game SimCity 4 is upgraded to the version 1.1.641.0. But there is no Lot Editor embedded. So i tried to download it apart, i got it but it doesn't work. So i tried to install iLives, doesn't work, i tried PIM-X, doesn't work (though i checked all .dlls are here, and they are). So i cannot use some files i'd really like to re-lot. (For example the small Coal Piles that are in the Polish Mega Props vol01). What can i do? Thanks Jeffito
- 349 Replies
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Help extracting multi-part zip file
Jeffito replied to Jeffito's topic in SC4 Bugs & Technical Issues
YESS! First i want to thank all of you for the help and the answers. Around 2 AM, When I was sifting through these files one last time I had the idea of copying them instead of trying to move them. So I prepared, in my plug-in backup, a folder named somy Industrial port SET01, with the subfolders: somy-Crane00, somy-Crane02, somy-Ship01 inside. Then, without looking to extract, but by simple double left click, I opened somy-industrial-port-set01, always with double left click I got the subfolders Crane00, Crane02, somy Ship01, and one .jpg. Then, one by one, with double left click on each one i opened them, i could see the content of each, but it was still not uncompressed and not moveable, and not usable. So I just copied each file in the folders i had prepared before, and oh miracle, when i copied them they were extracted. I had them, ready to use. I couldn't believe it. I'm going to work on the Coal Dock all day? Thanks to all of u -
Help extracting multi-part zip file
Jeffito replied to Jeffito's topic in SC4 Bugs & Technical Issues
I tried all i could to open those files. I'm about to abandon. And i don't really understand what rsc204 is trying to explain to me. I even think i may have try the way you describe. Is it possible that someone let me have the files in an easy way. I mean in a easy extractible way. Those blue Cranes, on their blue ramps, and the conveyor that can even go over railway are really awesome. Why did somy put that in an unreachable file. any detailed help will be welcome JF -
Hello, i put tram in road, tram in avenue, tram stations, all is correctly connected, and i see no trams or glr at all. Is there something i missed? JF
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Bonjour, Is it possible to make a clean into the "In game menu"? Some lots, or props appear more than 1 time in my in game menu. And if its possible how do i do that? Thank you
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Hello, Thank you for answering. Fortunately i use Windows 10 too. Thx for help JF
