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BadPeanut: Road Modding [WIP] first look for a new bridge (SHB)
Penkover replied to Bad Peanut's topic in Cities: Skylines Modding - Open Discussion
Ok, ill move trams to the middle. However, if i were a pedestrian going for tram, i would hate the road designer because i would have to cross over such big road. Maybe some special under/overpass is required. The turning lanes arent real turning lanes, they are just lanes with wrong arrow. Pedestrian path in last one is just ,,pedestrian crossing island". Its not there all the time. Cars can change lane right after the island. So, the bikes would transfer lanes diagonally? Not at pedestrian crossings...hmmm -
BadPeanut: Road Modding [WIP] first look for a new bridge (SHB)
Penkover replied to Bad Peanut's topic in Cities: Skylines Modding - Open Discussion
Here is more 48m ideas: https://streetmix.net/-/647811 https://streetmix.net/-/647814 https://streetmix.net/-/647816 https://streetmix.net/-/647817 oops...missing https://streetmix.net/-/647818 https://streetmix.net/-/647819 Yay, i forgot lights Luckily, they can occupy same space as the bollards. Light rail=monorail, if monorail is not compatible with 48m roads, let it free, then you can use no pillars mod to place it there. -
Cities: Skylines - Community Modding Requests
Penkover replied to Cyclone Boom's topic in Cities: Skylines Modding - Open Discussion
Where are all the Stalins sisters? Without them it is not the right Moscow. All 9, of course! Moscow state universite (1), hotel Ukrajina(2), Ministry of Foreign Affairs(4), Leningradskaya Hotel(7), Kotelnicheskaya Embankment Building(9), Kudrinskaya Square Building(3), Red Gates Administrative Building(8), Zaryadye Administrative Building (never built)(6), Palace of sovites (never build)(5) (numbers are for the map below) -
Cities: Skylines - Community Modding Requests
Penkover replied to Cyclone Boom's topic in Cities: Skylines Modding - Open Discussion
Because I didnt get the idea. I going to try it. -
Cities: Skylines - Community Modding Requests
Penkover replied to Cyclone Boom's topic in Cities: Skylines Modding - Open Discussion
Take it as mod request, then more people than just me can use it. I have downloaded some conteiners, cranes and other props, harbor and train terminal templates and Advanced Buildings editor. loaded template of harbor and added as sub-buildings vannila templates of Cargo hub L/R, one more harbor and two train templates, added roads and rails. When I started with adding props, they became invisible... When saved the asset and builded it in normal game, the props didnt show up ( as I hoped) and everythink is bending to the water (since its coastall building). I am missing the tool where you can add the truck, train and ship paths. -
Cities: Skylines - Community Modding Requests
Penkover replied to Cyclone Boom's topic in Cities: Skylines Modding - Open Discussion
I really need some huge cargo harbor. 1)2x-4x size of cargo hub. 2)2-4 cargo ship docks. Where they can stop and load/unload cargo. 3)3-6 oneway rails for trains, each with 1/2 cranes. 4)(3-6)+(3-6) truck in+out entrances 5) Milions of containers 6)Huge cost, maintenance, electricity consumption. 7) 1 or 2 way 4-6 lane road. 8) multiple 2lane roads within the building. It is very effective but the main purpose is esteticall. ???????????? I am terrible modder and all my attemps went to hell. Please, please. https://previews.123rf.com/images/miluxian/miluxian1208/miluxian120800337/14881648-Barcelona-Spain-05-July-2012-Aerial-view-of-harbour-with-cargo-containers-waiting-to-be-loaded-Stock-Photo.jpg http://upload.evocdn.co.uk/fruitnet/uploads/asset_image/2_20878_e.jpg
