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UPDATED: Police Dodge Charger - Variety Set
Shequan commented on parkerwyoung's file in SC13 Vehicles
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Road ( Trench / Raise / Bridge / Tunnel ) Mod - XoXiDe
Shequan commented on xoxide's file in SC13 Roads & Traffic
I'm having some issues with not being able to delete streetcar tunnels created using the 1.01 version of this mod. I'm building on the Coyote Cliffs zone in the Badlands Region. Update: I just uninstalled the mod and the problem persists. I even created a new sandbox.. same plot and it appears the street car tunnels cannot be bulldozed on this plot. So I think this is a game issue (unrelated to this kickass mod). -
UPDATED: Police Dodge Charger - Variety Set
Shequan commented on parkerwyoung's file in SC13 Vehicles
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I have the same issue, just didn't realise it came from this mod. It not only stops working for the menu, but also to cancel the currently selected tool (for me, at least). Same issue here. Can't back-out of data layers or access the main menu using the Escape key when this mod is installed. I Installed/Uninstalled (twice) to confirm it was definitely this mod causing the problem. I'm running SimCity on Mac OSX.
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I seem to be using one of your Mod's called Oppie_RouteMaster, which I can't seem to find on here anymore. I already have this functionality but I think it's from another mod like this called Display All Roads. Can you clarify what Oppie Route Master is or link me to the mod page? Sorry to trouble. Update: Never mind.. I figured it out.. It's the Double Decker Bus Texture Replacement! Great Mods, Keep up the good work!!
