-
Content Count
13 -
Joined
-
Last Visited
Content Type
Profiles
Forums
Omnibus
News
Features
Downloads
City Journals
Calendar
Gallery
Everything posted by Akyhne
-
Ronyx: (I don't use simtropolis anymore, go to cslmodding.info)
Akyhne replied to Ronyx69's topic in Cities: Skylines Modding - Open Discussion
Thanks! It came in handy with my now released European Beech tree. Script credited in the description of the asset. -
Version 1.0
993 Downloads
Odense This map covers northern Fyn and the area out to the sea. The main city is Odense, which is the third largest city in Denmark. Odense is known for two things, mainly. It is the birth town of H.C Andersen and the largest containerships in the world were build there, until recently. Read http://en.wikipedia.org/wiki/Emma_M%C3%A6rsk The map is made with Global Mapper, Corel Photopaint & NHP SC4Mapper 2013.5b and is scale accurate. Import the Odense.SC4M file along with the Odense-config.bmp into SimCity 4 with SC4Mapper 2013. Guide: https://www.simtropolis.com/omnibus/_/SimCity-4/mapping-and-terraforming/installing-a-map-created-by-sc4mapper-r72 Enjoy Map info: Size: 32*32 Position N55E10 Scale: 1:1 -
Hi. New to building modding. I've started on a real life building, "The Wave" in Vejle, DK. First I made a lot of it in Gmax, but due to many crashes as well as output quality issues, I started all over in 3DS Max. But I'm having some issues, see attachment. 1) I made some glass that is used as fence for the terasses. But the dark side of the fences, the side pointing away from the sun, are rendered black. 2) The image I'm using for the roof, is not turned the right way. Seems Max believe the edge of the roof is the front, which it in some way also is because that was what I made first. But the roof top needs to be the "front". I made it exactly the same way in Gmax, but there the image was not switched. 3) Another issue is that the image is not following the curve of the roof. Don't know if it's even possible. Appreciate any help!
-
Hi and thanks for the help. I solved #1 by extruding all Windows with 2cm, cause some of the options like reflection and so don't seem to Work on 2D faces. I believe the setting you are referring to, is called "Thin-walled (can use single faces)" (max 2013). I'll try that one next time I play with Windows or glass. #2: I played with this for a Whole day, not getting any further. I can rotate the image in many ways, but I just can't find the right way for me. With all the options, there are litterally 100s of ways to do it. #3: I read several Places that this is not possible at all. #2 & #3: I then thought I was clever so I changed the map channel for different degrees of the roof, so that - as an example - roof that is tilted 35 degrees has one map number and so. I ended up with ~10 different map channels and assigned different angle to each, then adjusted the offset in X direction so that there was equally amount of Space between the lines. I did this because I thought that when you changed to a new map, the background would start all over every time. It doesn't! To illustrate what I mean, look at the attachment. It illustrates a plane divided up in 3 not equally sized polygons. #1 & #3 is map channel 1, #2 is map channel 2. There must be some kind of way to tell that the third plane should start all over with the grey tiles and not continue from #1.
-
[2013] Lot Editor and Plug-in Manager - Forum Archive
Akyhne replied to Harmanoff's topic in SC4 BAT & Lot Workshop
Large Residental building Hi. I've made a residental Building 3*13 in size. But the lot editor will not make me create Buildings larger than 6*6. I'd prefer it to be a ploppable residental.- 79 Replies
-
- forum archive
- lot
-
(and 1 more)
Tagged with:
-
-
Hi. I'm having some issues. In my exported file I only see parts of the Building in zoom 5 and those parts are not properly placed. But they look fine in preview. Maybe it has to do with SD/HD settings because I don't understand this. I see no SD/HD switcher in BAT4MAX, except for previews. I also have no SD/HD setting in BAT, only Draft, Low, Medium & High. I suppose I don't need to do some previews, before exporting.. or?
-
Hi. Just tried making my first Building. But I have issues with quality. It doesn't matter if I choose low or high quality in the export. So I'm probably doing something wrong. Any advice?
-
How's that related to quality settings? I'm asking for advice about what parameters controls the output.
-
It's about 2000 as I recall.
-
Well my Building is a lot nicer than the export, so what do I need to do?
-
I guess it would be easier if a moderator just moved the topic to the right spot.
-
I'm just playing around with this and don't know what to expect. But I guess I should be able to produce something just as nice as other people do or at least as good as the Maxis Buildings. I've read several Places that it should be possible to adjust the quality of the LODs but not exactly how to.
-
Version 1.0
1,474 Downloads
A simple 4*4 map of a habour area. You can play this map alone or import it into a larger region. With the PEG CDK dock, WMP Docks addons or similar, you can build a large habour with industry and everything. Installation guide: https://www.simtropolis.com/omnibus/_/SimCity-4/mapping-and-terraforming/installing-a-map-created-by-sc4mapper-r72 Map Info: Size: 4*4 G. Position: N/A -
-
Official Mapping Community Requests - Take Two
Akyhne replied to tungston's topic in Mapping Community Room
Done: -
Version 1.0
602 Downloads
Southwest Riverside County - CA This map was requested in the forum. The map is massive in size, being 72*60 km. The map is made with Global Mapper, Corel Photopaint & NHP SC4Mapper 2013.5b and is scale accurate. The map covers Temecula, Murrieta, Wildomar, Lake Elsinore and other. There are also 5 larger lakes on the map, however not with water. They are easy to spot, however. It is a pretty challenging map in many ways. But there's room to build large cities as well as smaller willages in the mountains. If the map is to large for you or your computer, you can choose smaller areas with the new NHP SC4Mapper 2013. There's not a ful snapshot ingame attached here. The map is to massive in size for that. Installation guide: https://www.simtropolis.com/omnibus/_/SimCity-4/mapping-and-terraforming/installing-a-map-created-by-sc4mapper-r72 Map Info: Size: 72*60 Position: N33E117-N33E116 Scale: 1:1 -
Why all the Simcity hate?
Akyhne replied to Miketorngren's topic in SimCity (2013) General Discussion
Basically everything they changed in SC2013 are things I don't like. SC4 in a new shell with better graphics and some of the work done here and on other sites regarding traffic and roads would have satisfied me. I'm not buying! -
Version 1.0
198 Downloads
Füssen, Germany This map is from Southern Germany from a small city called Füssen. The lowest altitude is aprox. 700m and the heighest aprox. 1700m. There are mountains more than 2km height, a few km further to the south (not on this map). The area of Füssen is mainly known for the castle Neuschwanstein, which is truly a fairytail castle. It is said that Disney used this castle as model for the castles they use in some of their stories. Monty Phyton also made one of their movies there. There are several greater lakes on this map, but they will appear as flat ground. It should be possible via a hack to get them filled with water, but I don't know how. The lakes are also not in same level, so not sure it can be done. The map is scale accurate. Map installation guide: https://www.simtropolis.com/omnibus/_/SimCity-4/mapping-and-terraforming/uploading-a-sc4terraformer-created-map-to-the-s-r75 Map info: Size: 28*20 Position N47E10 Scale: 1:1 -
Version 1.0
1,021 Downloads
Aalborg This map is part of the Limfjord. Aalborg is the center city and the largest in the area. The map stretches out to Kategat Sea. The map is scale accurate and has been made with Global Mapper, Corel Photopaint & tested and imported to SC4 with NHP SC4Mapper. You need to import the map in SC4Mapper 2013. Guide: https://www.simtropolis.com/omnibus/_/SimCity-4/mapping-and-terraforming/uploading-a-sc4terraformer-created-map-to-the-s-r75 Map info: Size: 18*10 Position N57E9 to N56E10 Scale: 1:2 -
Version 1.0
2,165 Downloads
Hamburg This map covers most of Hamburg and the area out to the sea. A perfect place to build industry to the sea. The map is made with Global Mapper, Corel Photopaint & NHP SC4Mapper 2013.5b and is scale accurate. Import the Hamburg.SC4M file into SimCity 4 with SC4Mapper 2013. Guide: https://www.simtropolis.com/omnibus/_/SimCity-4/mapping-and-terraforming/installing-a-map-created-by-sc4mapper-r72 Enjoy Map info: Size: 32*16 Position N53E9 to N53E10 Scale: 1:1 -
Version 1.0
1,026 Downloads
Southern Djursland This area of Denmark hosts the next largest city of Denmark, Aarhus with ~250.000 citicents. The map is scale accurate in height and has been made with Global Mapper, Corel Photopaint & tested and imported to SC4 with NHP SC4Mapper. You need to import the map in SC4Mapper 2013. Guide: https://www.simtropolis.com/omnibus/_/SimCity-4/mapping-and-terraforming/installing-a-map-created-by-sc4mapper-r72 Map info: Size: 24*16 Position N56E10 Scale: 1:2
