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giorgos69

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Everything posted by giorgos69

  1. Version 1.0

    5,538 Downloads

    The world headquarters of ANZ Bank located at 100 Queen St in Melbourne, Victoria (Australia). Built in 1993,The ANZ world HQ is a postmodern development that involved integration with historic neo-gothic buildings. The ANZ World Headquarters building is essentially curtainwalled, however it features zig zag tracery which presents like gothic arched structural supports. These structural supports project out and add enormous depth and complexity to the ANZ building facade. The step-back massing effect effect culminates in a gable like structures intersecting on a pitched roofline which covers over the cooling tower. The effect is of a skyscraper Tudor gothic. This gives ANZ World Headquarters building a picturesque mass and landmark qualities [Source] There are no dependencies.This file is Landmark only.
  2. Reddonquixote's BAT thread

    Absolutely amazing, and such fast working. This is fantastic!
  3. Reddonquixote's BAT thread

    That looks fantastic, I love that you used an overhanging prop, it will really add diversity to SC4 cities.
  4. Reddonquixote's BAT thread

    Stunning night lights as usual! Do you think you could maybe make a small tutorial on how you have created those night windows? I am currently modelling 530 Collins Street and I feel it is important to get the nightlights right in a building like that! Also, I am very curious as to how we can run LE in fullscreen, please share with us!
  5. Mountainview Railyard

    Beyond stunning. 
  6. MLC Centre

    Yay, another aussie building for my cities! Thanks for this. 
  7. Reddonquixote's BAT thread

    My good god 101 Collins looks perfect with the updated glass. You are a legend!
  8. The Yarra River cuts through Melbourne and its suburbs, running between the Melbourne CBD (Hoddle Grid) and the newly redeveloped area of Southbank. Crown Casino, the largest entertainment venue in Australia is located on the banks of the Yarra, along with Eureka Tower, Australia's tallest building and Southbank, an up and coming residential area often considered an expansion of the Melbourne CBD. Although the river has a distinctive brown colour, for the purpose of this CJ I have decided to portray it in a nice glowing blue.
  9. #8 - Med Inspirations - Kinbasket Old Mine

    Absolutely amazing rural scenes here, I could NEVER build such stunning environments no matter how hard I try!
  10. Reddonquixote's BAT thread

    So far I made the Crown, Flinders St Station (which I will gladly replace with yours) and Federation Sq. I will definitely consider releasing them but honestly they are of poor quality compared to most of what is released on STEX.
  11. The honour is mine reddonquixote, I honestly think they are some of the best bats released! 
  12. Last month I set out to create a slightly realistic representation of Melbourne on SimCity 4. So far, I have batted a few buildings which are not available on the STEX and have used the fantastic buildings batted by reddonquixote to kick start the construction of my Melbourne. Please follow my journal as I am sure I will have some treats to show you further down the track. I will also be continuing my old City Journal of Laconia which lay dormant for some 2 years! You can see some of my previou work here. 1. 2.
  13. Reddonquixote's BAT thread

    Absolutely AMAZING! I cannot wait to replace my primative Flinders Street Station BAT with this one!! I have used a mixture of your bats and my own to recreate Melbourne BTW, see it here https://community.simtropolis.com/journal/4327-melbourne-victoria-australias-city-of-dreams/
  14. Hi everyone, So i decided that after 8 years of plugin downloading I would sort out my plugins folder and organise it all a bit better. In this process i deleted a few small plugins which I thought may be bogging down my game (just Resi lots I dont use). Now when I enter SC4 and try and open ANY city it just crashes before even opening. I stupidly did a hard delete of all the files as well so I can't just restore them from my recycle bin. Does anyone know what I can do from here seeing as none of my cities seem to be opening? Is there a way of working around crashes like these??
  15. Thanks for the tip however this issue regarded a missing file which was untraceable once it had been deleted, not a plugin causing the crash (rather it was the lack of this particular plugin). Therefore your method was rendered useless from the get-go. I agree though it would prove useful if you had a plugin file in the folder which needed to be found.
  16. Hi guys, I have just made a new pedestrian bridge for my city with night lights which don't seem to light up. My first thought was that the reason the lights arn't turning on in game is because the structure is a prop rather than building (because of the overhang). Is this the reason why they wouldnt be turning on? if so, how can I change it so that the lights work?
  17. Night lights for prop buildings

    Interesting, that is probably the issue then. Because this prop will overhang almost entirely it will ALWAYS be close to the edge or over. I am not sure how to export the bat with the structure off centre as the prop will still be overhanging the 1x1 lot...
  18. Night lights for prop buildings

    Yes it is patched and every building around the city lights up except my bridge. And yes I exported it with nitelites and I could even see it rendering the nightlights as it was exporting.
  19. Night lights for prop buildings

    Sorry, I should have mentioned that I tried that! Thanks for the reply anyway, I will keep testing and trying.
  20. Did you even read my problem? Because I read your pinned post and it had no relevance to my issue at all. As stated in my post above yours, I solved my problem thanks to Google and a post on SC4D.
  21. I fixed the problem! I came across this post by SPA on SC4D: Well I have found another CTD source (with help from the BSC crew!). I recently updated all my plugins. I went through and deleted some that didn't fit what I was building and adjusted the lots to use the setbacks, textures and props I like. It was a big undertaking. When I tried to use my new plugins folder, however, I wasn't able to access any of my cities that had any development in them, but the new and improved plugins worked fine if I started from scratch on a blank tile. The crashes occurred in my big cities, my farm cities, in one that only had garbage incinerators on it and one that only had roads. It puzzled me because all I had changed were lots. Missing Co, Cs and R lots shouldn't cause crashes. They should just appear as blank and they definitely shouldn't effect cities that they never even grew or were plopped in. Using the method that Jeronji described in 3 (restored the plugins and started taking out files one by one until I found the one causing the crash) I was able to trace the problem back to a single custom lot I had downloaded and deleted, Glenni's Steinsaas Taarnet. When the Taarnet was in my plugins folder, I can access my cities, but when it's not, I can't, no matter how many of the other custom content buildings I deleted! This one file has become a crucial dependency to every city I built with it in my plugins folder. Not being a technical wizard, I sent the file to the BSC crew to look under the hood and the source of the problem is the second lot file, CO$$8_4x3_Steinsaas_b23c08a6.SC4Lot. The problem is that the exempler was set to RCI instead of Lot configurations! Below is the problem as seen in the SC4tool: Because the lot is an RCI, it is integrated into every city I built with it and I have to keep the file to access those cities. Having restored the lot, everything works perfectly again. So on the mistakes made in modding front, if you're having crashes to desktop, it would be worth checking to see if any lots that were recently deleted were set to RCI since cities that were saved with them will only be accessible if they're kept in your plugins folder. I note the Taarnet was downloaded over 4,000 times so if you've used this lot and can't access cities, redownload it and you'll be able to again. Just keep it out of your plugins folder for any new cities unless you want to keep it forever. I have pmed Glenni and I'm hoping we can get the old simtropolis upload locked and have the Taarnet fixed and reuploaed. That way it would be accessible for anyone who's used it and now needs it to access old cities, but it will stop creating new victims. This isn't meant to slag Glenni. I understand he wasn't doing his own modding at the time (someone in Blam was) and for a novice who doesn't know what they're doing, I can see how you might think that the property has to be set to RCI. So to recap, another source of crash to desktops: Lots that were mistakenly set as RCI's, were in the plugins folder when a city was saved and were then deleted. Solution: Reinstall the broken lots. I deleted the growable version of Glennis Steinsaas Taarnet which causes all saved cities to not function. All I had to do was redownload it and everything is fine now! Boy I am lucky SPA wrote a post about the exact same Lot 4 years ago otherwise I would have lost ALL my cities!!
  22. I just tried both things, none have worked. It is really odd because there is no way I deleted anything which I used in my cities and now NO saved city will open at all. For the most part all I did was rearrange my plugins folder. Could this reordering cause a crash? If I had a few missing plugins wouldnt I just be getting brown boxes rather than CTDs?
  23. I didnt think of that, thanks. I will try it now and let you know how I go. I actually got excited before thinking that I had a copy of my plugins folder on my other laptop but looks like I deleted it.
  24. Eureka Tower

    Oh my god, this bat has blown my mind. It is SOO realistic and detailed!! Eureka is such a stunning building and this bat is PERFECTION!
  25. KINGDOM OF LACONIA

    A land with a recorded history spanning 3000 years, Laconia is situated on a remarkable peninsular in the Mediterranean basin, known as Boetion. Historic towns are nestled between rolling hills and the warm Aegean waters carefully lap at the coast of this once influential, almost mythical nation. Although a powerful city-state in ancient times, the nation has suffered countless civil and external wars since the turn of the 20th century including a crippling military coup in the 1980s. In modern times however, the nation is slowly awakening from its almost dormant end to the last millennium into a multi-faceted and interesting destination for tourists, scholars and locals alike. Today, the nation enjoys a record number of tourist arrivals, a prospering economy and an increasing global influence in both manufacturing and banking. Your journey has begun with the arrival of Ionic Air Flight 833 into a wet and miserable day at Elionias International Airport. Flying around the nation on the national airline, Ionic, you will enjoy the sights and history that this country has to offer. You are awaiting a taxi to take you to the nearest hotel for a well deserved rest as tommorrow, we will be heading straight for the sandy beaches of Kalithali in the south of the nation where hopefully the weather will have cleared up. * Welcome to my new CJ. I have not been active here since 2008 however since I picked up SC4 again, I decided that I should start a new CJ rather than continue my very old one. As I have been replaying many of my old cities, those familiar with my work will more than likely recognise some of the imagery in this thread. I can assure you that I have been hard at work both improving my old cities and building beautiful new ones for all to enjoy. *
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