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Everything posted by oroen
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I like the partially limited-access setup to the OP/NB Pkwy. Excellent work, as always!
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It's all looking very nice. I've been to the Avalon/Stone Harbor area a few times, and I'm still trying to picture in my mind what it would look like with that Oceandrive Expressway running through town.
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I like that you put a small shopping area nearby; all those visitors will certainly need commerce!
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You're really spreading out quite nicely along the coastal area! And as others have said, your suburban areas look very nice.
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Very nice setup to the entrance and parking areas!
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Now that just looks bloody brilliant! (is all I have to say...)
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Nice look to the rail yards and port areas! hmmm... studying with freight trains going by sounds like a challenge to me... And thanks for showing the pulled out shot of the stadium area, as I requested. It looks really natural, by the way; you've set it up quite nicely.
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You know, I was just about to make a comment similar to what Socorocks had said earlier about the connectivity and block sizes in some of your areas. I'm glad that's straightened out now. I myself tried some fancy street layouts early on to avoid the grid, as so many people like to say. But ultimately, realism for me consists of orthogonal intersections and ease of access. For me, this is possible, even without getting a grid look. So I've been going back and fixing some of those errors, but a lot of it is quite built up just as with yours. Hey, we build how we know, right? Ultimately, that's how different regions get their unique looks, and yours certainly has a unique look! I've been away for a bit and missed the whole tornado thing, but everything's looking great here!
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Welcome to Mercado Cruz, an Afrothunda production!
oroen replied to AfroThunda's topic in SC4 City Journals
I, too, really like the way you have your industrial areas set up. -
Exciting, intriguing! I like how you planned out your residential subdivisions near the schools, which is very often the focus of suburban neighborhoods.
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I just noticed I haven't made a comment on your city yet, which is odd because I've really been enjoying your story and looking forward to updates. Maybe it's one of those, it's so good that I don't know what to say things...
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Well, I for one hope things work out for you. I like how you've got your light rail system well integrated (this from me, who is not a big fan of light rail systems in general). And the university area looks great, with the tall apartment buildings surrounded by smaller row homes and single homes. Excellent start overall! You've definitely got a professional building style.
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Yes, people in Jersey do resent getting all their news from out of state. NJN is a poor substitute for a network, really... Trisha Takanawa... Marble Championship... you've certain brightened my day! Excellent as always!
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The Keorgan Federation, the forging of a nation.
oroen replied to Orwell1984's topic in SC4 City Journals
Very interesting that you are starting so early on and working in real time. I would never have that kind of patience -
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- 62 Comments
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- commercial
- cs$$
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- 75 Comments
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- NAM
- transportation
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Yay, you're back! And so is the story! With a good business venture always comes the risks associated with it, eh? The embankments do seem very suited for the city, as does the water mod.
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I like the way you use a mixture of roads and streets to separate your primary arterials from more local access roads.
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Nice little shore settlement. It'll be nice to see how this all develops in the long run. And the rough map is nice too.
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The planet Myon -- [SCJU Member], [SCJU Sub-Ambassador]
oroen replied to Lyhoko Leaci's topic in SC4 City Journals
Oooh, a settlement is coming in the near future? Excellent! -
Looking very nice, as I would expect. I like that last picture, with the commercial boulevard and the adjacent residential developments.
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Nice that you show planned projects! Always good to see how people change things in their cities.
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You're expanding out so nicely; these look like real aerial shots!!
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- 51 Comments
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- residential
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