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jb2010

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    A long, long time ago...

Everything posted by jb2010

  1. Ice Age

    it's supposed to do that. read the omnibus, it will tell you how to download and install stex maps.
  2. Eaton

    huge region, one thing i noticed while converting the grayscale, was that if the screensaver or power management kicks in while it's converting, the converted tiles won't be terraformed. so turn that stuff off and be prepared to wait. :)
  3. BAT Request Thread

    HWDSB - Board of Education http://farm3.static.flickr.com/2028/2432712144_b2cb49561f.jpg?v=0 http://imagebin.ca/view/Nq0CRmV.html http://imagebin.ca/view/CAL4NH.html http://imagebin.ca/view/n9B9ng.html Description: A board of education building. A centralized location for the facilitation of education over a region of land. Quick Facts Total number of schools Elementary: 96 Secondary: 18 Total number of students Elementary: 34,305 Secondary: 18,535 Total number of staff Academic: 6,235 Business and Support: 1,066 Students traveling by bus: 16,000 Why this would be beneficial for the game or community: A slight increase to the school bus radius and a slight increase to education, but at the cost of running the facility. Perhaps a requirement of having X connected regions, the city hall, the main library, the major art museum, and so on. It's not a school, it's not a library, it's not a museum, but it's good for education. If you need more pictures, let me know and I'll see what I can find. Thanks in advance to whomever takes on this request.
  4. Bus Blocker

    i get "immortal lot syndrome" with these lots.
  5. BRF UrbanLegend Traffic Control Pack

    i get "immortal lot" syndrome with these lots. :(
  6. Originally posted by: SimFox This thread is not about the "bats" (or final, ready custom content) but about the BAT program itself - (building Architect tool - one that makes said custom content).quote> Sorry, FNG. Maybe a moderator would be kind as to move it to the proper place. Also saying "it (omnibus) makes reference" is same as saying nothing... It is way to vague. Omnibus is a rather large collection of tutorials written in a quite long stretch of time by numerous contributors... Whenever you ask some particular question it should either be totally self contained (include all relevat info right there) or be accompanied with a direct link to such a material. Otherwise the chances are you'll not get answer, or "to the point" answer.quote> Okay. How to Install STEX BATs, Lots and Maps Q I see all the props on a downloaded lot from the STEX, but the building, why is this happening? A This is simply because you are missing the building and vechicle props from the official maxis site, you can find those here, and here.quote> See, no links. I tried the maxis site and got nowhere. So, do I need these or not? Thanks
  7. Before I go installing BAT lots from the STEX, I thought I'd read the omnibus. It made reference to a buildings and vehicles props download, which was linked, but these links appear to have been removed. Do I still need these files, and where can I get them? Thanks
  8. Originally posted by: socalwu And still hamilton has a terrible transit system and the roads are confusing.quote> yes, the bus system does suck, if you live in the wrong parts of the city (southern areas, far west or east mountain, or any of the mini-cities like stoney creek-dundas-ancaster)... but if you live near any main streets, it's normally not that bad, unless it's sunday. word has it we'll get a GLR system after the commonwealth games, but seeing as they can't decide where to place the new stadium, who knows how that'll turn out. but geograpically speaking, hamilton has it all... a "mountain" region that's mostly residential, a "downtown" region that's probably 35/35/30 residential/commercial/industrial, a lake, several streams and rivers, and being situated in a greenbelt region. plus, we're smack in the middle of toronto and niagara falls.
  9. un1's DEM Created Maps

    how do you get your DEM data? i've been looking for data for the hamilton area for a couple days now with little success. thanks
  10. New Guide For Game Crashes

    adding this to your shortcut works equally as well... -CPUCount:1 -CPUPriority:high
  11. Originally posted by: jns1989 Hamilton Ontario Canada has some nice grographyquote> that's funny... i was about to ask if someone would whip up a region with the burlington-hamilton-stoney creek section of lake ontario... i'd be interested to see if traversing the niagara escarpment is even possible in SC.
  12. NAM General Support

    Sounds good. Take a gander. (Stuff is on the left because I changed it back to see if LHD would make a difference.) Thanks again
  13. NAM General Support

    They drive on the right. (They were on the left until I did the stuff in the omnibus) I'm pretty stumped. It's not like the city is very big either. They're just lazy. edit: one thing I noticed with NAM, is that the populous doesn't really use the road anymore, everyone jumps on the subway, with the exception of a small few people and freight trucks (didn't put in any freight rail yet).
  14. NAM General Support

    I don't believe so...
  15. NAM General Support

    After installing NAM and Sim Z (I tried medium and ultra) to combat traffic problems, I'm having a lot of problems with abandonment (commute) on everything, R C and I. I didn't have any problems like that before installing NAM (I have no other plugins), so I'm wondering if I did something wrong. Zoning is good, and so is mass transit. I even tried changing zoning density, and mixing C into my R zones. Any ideas? Thanks
  16. Hi there, Is there an easier way to find the exact center of a city, for things like highway/rail placement? I just found out that the cities I was working on were off-center and now I have to start over because I couldn't get my rails past the cloverleaf. Thanks
  17. that should work okay, but i would put avenues along the center lines, they have more capacity than roads. the avenues are also where i stick my civics, it takes congestion off the roads.
  18. This is what I've been using... It will take longer before you get the traffic warnings, but you can help that too by adding public transit.
  19. I usually use 4x4 squares with roads, then surrounded by avenues... tie the avenues into highways and rails... certainly isn't cost efficient to go into region play right away, but when money is no issue, the sky is the limit.
  20. I was trying to save + return to region when SC4D (+patch, no mods) decided to sit and lag. It did eventually come back, but to only reveal that my city had become a hole in the region map. After that happened, I can't go back into the city because I can't click on it. Loading the city in another slot results in the same thing, a hole in the ground. I have a feeling the city file got corrupted somehow, but is there a way I can get my city back? Thanks edit: Nuts, this seems to be a common problem, with no solution.
  21. I play using the default settings (fullscreen), and wasn't doing anything else at the time. Some of the threads I linked suggested closing all unneeded applications, so I'll try that, but I think I'm going to avoid using the save+return option, and save it then exit the city manually. edit: The thing that bugs me the most about the bug, is that the city's population is still accounted for in the region figure, and the connected utilities still operate. So it wasn't a complete save fail, possibly just the parts pertaining to terrain.
  22. Increasing Crime in a city

    Legalize gambling and build a casino. Or build some water treatment plants, I find they tend to raise crime.
  23. Originally posted by: ROFLyoshi Don't force the game to quit. Be patient. If I turn on the computer & load SC4, it can take up to 6 minutes.quote> I've lost cities before because I waited. I'd rather lose half an hour of zoning than lose the save file to corruption and wind up deleting the entire region. To each their own I guess.
  24. Post Modding Requests Here

    Is there enough data to make a broken savefile fixer?
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