-
Content Count
1,183 -
Joined
-
Last Visited
-
Most Liked
1
Content Type
Profiles
Forums
Omnibus
News
Features
Downloads
City Journals
Calendar
Gallery
Everything posted by vivapanda
-
It has been a long time since my last activity here on Simtropolis, since April 2013 (!) to be exact. Thanks to this rainy summer and the enormous amount of available custom content I recently started playing SC4 again, of which you can see a bit of the result here: I introduce the Island of Stil! Stil is a small republic (Stilnem Repblik) that encompasses the volcanic island of the same name. Its volcanic history made for a very mountainous landscape. The middle of the island is marked by the deep blue old crater lake (Lag w-Stil). Most of the 34.000 inhabitants live in the valley that connects the lake to the harbor, scattered around the coast there are some small towns and hamlets. As the update title has revealed, during this update we will focus on the crater lake and the towns on its shores. In the middle of the lake Templom Arkan (the old monastery) pops up above the water. For centuries this has been a refuge for a dozen of monks and pilgrims from the island. Nowadays it is still in use by the monastery, and accessible to the public. Usually the island is mostly reached by a 50 metre swim across from the shore Leg-y-fels sits on the most inland shore. North to South a part of the lake ring road , Sand kar z-Leg (A1) can be seen. To the West is the road (A8) that twist its way up to the towns of Pas and Fels-w-Haw Driving around on Stil, you will never be bored by a dull straight, flat road. The town of Fels-w-Ekr, endpoint of tram line B, towards the right it runs through the densely populated valley down to the harbor. The most outward end of the lake is decorated by the Kolum Se-Tonisem (Column of Saint-Anthony), patron saint of the island. The avenue going to the North is considered the main street of the island, as most governmental institutions and major stores are situated along the way To finish this update an overview picture of the lake (still a bit rough around the edges)
- 4 Comments
-
- 11
-
-
Great to see Schulmania is still thriving! Train stations, airports, it looks like there have been some major technological advancements the last years...
-
Lately I've been caught by the RHW magic; this here is Klumpen interchange, close to the city centre of Stalpen. The original MHW was rebuild into a double Y-stack, triple half-diamond interchange that carries the bulkload of national east-west traffic (A2) and a lot of local commuters (A57) The surroundings of the motorway will have to be more polished, but I am already pleased with how it turned out
- 6,747 Replies
-
- 11
-
-
- interchanges
- highways
-
(and 2 more)
Tagged with:
-
Some impressive roads you have there, they looked especially great in the natural and small town scenery
-
Congratulations on Mexico and South Korea! (Honoustly great to see that Schulmania will never cease to be a CJ here)
-
When I started my CJ about year ago in the new city journals section I did not even know about the existence of a seconds one. When I found this part of simtropolis I really liked the interaction you have here with the commenters. As I am still learning a lot about making more realistic cities and the comments really help me doing that I finally decided today to start a topic here. Every update here in the new cj section will be posted here too, I might do some extra thinhs here though but I'll find out how it goes. I will not post the previous updates, you can read them I you like here: link And for those who don't want to do that a short introduction: introduction Heimen is a country on the planet Theria (I'll do an update on that soon)the same planet as Illium is on. I use the olympic terrain mod. Don't expext to much custom content since I don't have rush hour. The country Official name: English: Constitutional Monarchy Heimen Dutch: Constitutionele Monarchie Heimen Haern: Könlíket Konstítutesk fra Heimen Languages: Dutch, Haern (official) French, English (Minorities) Population: 728,433 (in game) Capital: Bijsterveld The largest cities: The region I'm working in is hand made and still expanding: Some photos: You're always welcome to leave a comment, it really helps a lot whether it is critiscism, a tip or a compliment. I hope you enjoyed it and I hope I can update soon!
-
Heimen Quoting myself from the last update, again it has been a while haha! The last half year I enjoyed myself a lot but I didn't play Simcity nearly at all. Nevertheless I am glad to see that many of my favourite cityjournalers are still around here and actively updateing their city journals Today I will take you to the city of Svensund. It has approximately 80,000 inhabitants and is actually one of the highest populated cities I have built in years. Here in the high north winter days are short and dark. The sun will rise in the late morning and will be down before it's fika time. It is the time of cozy lit streets, hot chocolate and christmas Thanks for reading, hopefully until soon!
-
Replies: "Looks like quite a drive! Glad to see you back with more. :D" @Schulmanator: Thanks, it took me a while to come back with stuff haha "Love the name... Glad to see an update, love the roads as usual, would make a very scenic drive in a fast sports car .. Top Gear Heimen here we come.. look out for the episode airing soon!" @Fox: That would make for a nice update! As a die-hard scandinavia fan I like to come up with city names that have the most æ's, ø's and å's as possible "I don't like that last update, sorry. I think it's because the ways in the mountains are too straight." @Ultimare727: Mountains happen to be straight per definition, I don't see why these mountains would be too straight or anything, thanks for commenting though!
-
The Mayors of Ellis Valley - Year of the Monkey stamps are here!
vivapanda replied to Benedict's topic in SC4 City Journals
Those cities look great in this bendy landscape! -
Congrats on your 100 weeks #1 anniversary! I'm glad to see there are still beautiful places to discover in Schulmania
-
The little baby town of New SorGun has growed up a lot, I have to go back and read what exciting thing have happened the last couple of months!
-
That is a stunning autumnal view!
-
So good to see you and Asgard are still around here! Amazing work, just as I remembered
-
I love the story line, the scenic little villages and the awesome Scots mixed with it!
-
It's been a while... – Heimen
-
Beautiful trees and colours on that boulevard!
-
The Capital District is still continuing its awesomeness since I saw it for the last time, a couple of months ago!
-
Good to see Porthaven got its Railway connection!
-
The Principality Of Tantico Entry 36: The Rubic Incident: Nearing a Verdict!
vivapanda replied to 89James89's topic in SC4 City Journals
Despite not having much custom content I think of your CJ as one of the best around here! -
Haha great intro story and a lovely city!
-
The expansion looks yet another time awesome! My vote is 3Y
- 282 Replies
-
- interactive
- coast
-
(and 2 more)
Tagged with:
-
Replies: Very neatly designed little area. I like the close ups but I also really like how you added the landscape overview. I always love to see the context of people's work and not just close up. Good work. @MilitantRadical: Thanks for your most kind words! Looks great! Nice work @Dubaidude303: Thanks! I am amazed. I cannot utter any words to describe the magnanimity, the beauty of this update. Except, there may be one... FANTASTIC!!!! @Ggamgus: Haha thanks mate! I love the lake, and the pic with the castle, makes me imagine a time before those roads, and mighty battles being fought! @Forthwall: This area used to be inhabited by the Vikings: mighty battled guaranteed. I like the water and the lake @Mayorjacks: Than you, water plays always an important role in my cities. In this update a short view of the small village of Hensbår, situated at the place where the Witz flows into the river Låpe. Though it has only 4,000-something inhabitants it is a mjor regional center for transport and commerce. Because of the steep hills inbetween the valleys the village’s neighbourhoods are defined by the valleys they’re in. Thanks for reading! One more thing… We get a new king in The Netherlands tommorow! Hurray for King Willem-Alexander!
- 9 Comments
-
- 10
-
-
As you can see I’m working on a large airport in my region. I haven’t chosen any name yet, this is where I need your help. I thought of some names, I would like you to leave your vote in a comment bellow. Tri-cities Airport The airport is situated in the middle of the three most important cities of Heimen: Ture, Bijsterveld and Arden Bijstermeren Airport Bijstermeren are the lakes visible next to the aiport. They are very popular for local to swim on sunny days. They also are a landmark for the pilots and the ones seated in the plains when flying to Heimen. Alex II Bijsterveld Airport King Alex II opened the airport in 1903, then only a small strip of concrete used by the first planes of the Heimic army. Other You are free to come up with your own names I’m looking forward to hear from you and I hope to post a full update about the airport soon! Replies: From the new CJ section: Awesome!! @Dubaidude232: Thank you! Looks great.. a little bright though. Great use of Maxis buildings. @Fox: I was trying to create a summer day, thanks! From the forum CJ section: Glad to see you back! @Schulmanator: Thanks, I hope to be here more soon, though the last weeks of school are really busy. Pretty picture! Hope to see more... @Sim_link: Thanks a lot! More is coming soon… Glad to see you back posting. Looking forward to a full update. @Simcoug: Thank you, it might take a while to be completely back Great update, love the use of the maxis buildings. @Fox: Thank you very much!
-
The Principality Of Tantico Entry 36: The Rubic Incident: Nearing a Verdict!
vivapanda replied to 89James89's topic in SC4 City Journals
Interesting map. I like the cities' steady growth, I'm looking forward to see the entire region filled!
