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14 FavourableAbout KCtheDestroyer
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Well, I am. But more in a way like, Im going to. At this moment, I have too many things on my hands to Bat, but I defenately want to finish what I started
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It looks like spamming, but nobody posted, so it's not intentional I had some finals the last weeks, so I haven't been working on it. Today I had the time again, and this is the result : align=baseline> Don't mind the coloring, I haven't textured it.
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Thanx Ardecila! I used your input and its solved . First I was like, yeah right, where is the zig, zag then? but when I turnte to the top view, it was pretty obvious . I should have looked there too instead of just in the front viewport when I made the arcs fit with the rotation tool. I also remodeled it a bit. I made the 1st floor half a meter taller, so the 2nd is half a meter shorter. Now the arcs and windows look a bit more natural instead of all streched out. Here's an update picture align=baseline>
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3D Studio Max BAT Version 2 Released !!
KCtheDestroyer replied to GouRou's topic in SC4 BAT & Lot Workshop
I just read about the problem with 8.0! Is there any news about this subject, or is it absolutely fixed that it is not compatible with version 8.0? It would be a real pitty if the bat4max doesn't work with version 8.0 If so, I hope somebody can modify or add something to the b4m so it will work. by the way, how many people tried it? And did everybody with 8.0 experience the same problem? -
Can't wait to get my sims comuting through!! GoGO Ill-Tonkso! Scipio: But what do you mean by not all the windows the same? I think it looks great if the windows look alike. Of course what's behind it should be different. Or was that what you ment? Grtz.
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A small note. To get a feeling with the tool again, I started with a small house (the one left of passage) Only I now I have a small problem. The extruding of my lines (outer wall) worked, only with this deffect : I can just cut them out and put a box instead (its a little bit behind what the openings will fill, so that could be a way, but to avoid texturing problems I would try and keep the wall in a whole (it is the same texture, and the fillings won't be). If you still understand what I'm trying to say, here's my obvious question: How can I make that black just under the arc go away??? And besides that: Merry Christmas to Simtropolis!!! [Edit An addition to the above. What I was affraid of is also the case with the extusion of the arcs above : These I can't delete, So If anybody knows How I could solve this. I tried put a texture on it, but the black stripes stay put . Grtz.
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Fellow citizens: It has been a long time I was out of town. I really hope to plan in some Batting time again soon. I still have a major pile work for school, but I dropped a big time consumer out of my agenda (cycling). As far as playing concerns, I have planned some playing time for school I teach a class in my current training period. I'm building a region for them to play with (they're discussing city planning and some other city related subjects. So what better to use then simcity to make them try things out?? I'm going to search the DVD's for my Bat backups, and the forum for some material to fress things up a bit I have a new version of 3ds I have to start up. First is to try out if thats compatible with the tool made. I hope you missed me, at least my work Hope to let you more soon again, and this time, for a longer period :$.
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In a state of hibernation...... School is really busy... I thought I'd have some time to do some work on the Jungerhans Tower, but after almost completing it till texturing, my F&*&^ng HDD crashed :@ :@ :@ :@ So the stadiums are the same stage as the pics show in the post before. Im having a little relaxing time now, but my bankaccount also needs a little work So I hope in between the symptomes of RLS I can find some time. Greetz KC
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vda Amsterdam Rembrandt Theatre Reconstruction Site
KCtheDestroyer commented on Vanderaap's file in Industrial
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