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Everything posted by djlee1999
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RGB Colors appearing on various zoom levels
djlee1999 replied to djlee1999's topic in SC4 Bugs & Technical Issues
Success!! I uninstalled, reinstalled and reinstalled the sku1 update reloaded my cities, it worked! You may close this thread now -
RGB Colors appearing on various zoom levels
djlee1999 replied to djlee1999's topic in SC4 Bugs & Technical Issues
It's strange though, in my previous installs I have never had a problem with this before, ergo I never knew where the previous posts were for such an issue. Do you think copy & pasting the original .dat files from the CD might do the trick, or even re installing the sku1 patch? -
RGB Colors appearing on various zoom levels
djlee1999 replied to djlee1999's topic in SC4 Bugs & Technical Issues
1.1638.0. I have the Sc4 deluxe Version, I downloaded the Sku1 download from the maxis site immediately following the install. -
Nice job with the photoshop on that rural road bridge over the river
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Very nice!!!
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Real Highway (RHW) - Development and Support
djlee1999 replied to qurlix's topic in NAM & Transit Networks
I so cant wait for this to be released, it'll be a nice stocking stuffer- 3,919 Replies
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Not bad
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Multi lane RHW (Rural Highway) Guide & Thread
djlee1999 replied to Haljackey's topic in NAM & Transit Networks
haljackey how close is the new RHW Puzzle pieces to be ready for release? -
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do a search in the stex for "RMIP" "Ace" (without quotations). These 767s 747s are apart of a plopapble airport pack
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Good question... but I think they are for eye candy as they are just "lots" without animation. It would be nice if they could randomly dissapear & reappear like the other terminals. For now I'm just happy they look good
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nice buildings!
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SC4Tool - Reference and Visual Editor for BATs and Lots
djlee1999 replied to Andreas Roth's topic in SC4 BAT & Lot Workshop
Changing the default color to "luna" and these settings in the attached image work just fine in vista -
SC4Tool - Reference and Visual Editor for BATs and Lots
djlee1999 replied to Andreas Roth's topic in SC4 BAT & Lot Workshop
Is there a compatibility fix for windows vista? I can only seem to get it to run flawlessly on my xp pro machine -
Real Highway (RHW) - Development and Support
djlee1999 replied to qurlix's topic in NAM & Transit Networks
Thats a nice pic with the exit turning lane- 3,919 Replies
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I have seen CJ's with natural sloping for road bridges using puzzle pieces. I've tried to recreate these same bridges but have been unsuccessful. I thought I saw a tutorial on how to do this but I cannot seem to locate it. Can anyone help? Thanks
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Is there a tutorial for natural bridges?
djlee1999 replied to djlee1999's topic in NAM & Transit Networks
ok here is a pic that was from anduin valley revisited... -
Excuse me for a second while I pick my jaw up from the keyboard. Excellent work, the use of the plugins to blend in naturally with the surroundings is awesome!
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Nice job!
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I've had this thought for awhile but was in denial that if it could actually be done. Is it possible to make a modded dragable Interstate with no concrete walls on the outer right lanes and is it possible to modd the highway with 4 or more lanes in each direction for higher capacity? Also are there any tutorials on how to mod highways/pathfinding?
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What does one think of this idea? Sure it might be a huge challenge but I think this would be an awesome idea especially for those who don't have all the free time in the world to individually lay each and every stretch of highway, avenue and road. It may not be perfect with grid constraints of the game but my idea of an external program on how it would work is that it would take its best interpretation of the specific map chosen by the user. Second would export this file to a .dat file to place into the plugins folder. I feel like this is wishful thinking but I wonder what other modders think on if this is even possible? Rather crude description of my idea but theres already sc4 teraformer, why not an "SC4 Road Map Importer"? Kinda catchy eh?
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This is small (one tile) convenient, decent power output, looks good too... https://www.simtropolis.com/stex/index.cfm?id=16879
