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Everything posted by star.torturer
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Change we can believe in.... Version 6.0!
star.torturer replied to Craig-Abcvs's topic in Simtropolis Related
yeah, looks nice, thanks Dirk the new CJ section is an excelent idea, far better to have a "blog-like" situation than a single thread. -
Well, looks like im going to be keeping an eye on this gem /me is ashamed of his self for never visiting before Joe
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hey SmartRoss1 you say your the administrator??? LOL LOL
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hey Tonks, do you want a full backup of your thread? as I can get it to you Still in love with your creations, liking the newest one
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Buggi, you are a legend, I love you (of course only metaphorical) Edit: The link you posted was broken, but with the message, I'll assume that it was something offensive. -Jason
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That is looking fantastic Joe
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You sir are a master.... I dont get why this thread doesnt get much traffic?... weird... your stations are the best ones out there by far Joe
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NDEX ITS Brenntrail Set NAM Curve Station
star.torturer commented on ILL Tonkso's file in Transportation
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Looking good here Brenda Joe
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OOOOOOOOOOOOOOOOMMMMMMMMMMMMMMMMMMMMGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGG Thats one good piece of story telling, it would be excelent even without sc4 LOL Joe
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WOW... gona subscribe
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I'm waiting... Hopefully your spoilers will be good and stuff Joe
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HAPPY BIRTHDAY EVERYONE
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I will lurk with you Patricius Maximus, like I have for a while
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i think so yes.... its because the NAM overwrites the textures loaded before it... so you loading euro textures will just get over ridden hope this makes sense Joe
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Put it last... IE zzzeuro roads
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that wont work if you didnt install them in the first place...
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Use the Lot Editor
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Use the Lot Editor
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its Pegasus'es canal set found here You will have to register and then you can find it under the PLEX (link at the top of the page)
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Well, therein lies the other issue... infrequent sexual activity is usually associated with high IQs, not low onesquote> dam my genius, soo useful for intelectual conversation but damn it soo, it always hampers that side of it...
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Real Highway (RHW) - Development and Support
star.torturer replied to qurlix's topic in NAM & Transit Networks
OK, for another persons view point on the matter: I think (and no doubt someone will rebuff me): a) the NAM team and RHW squad are great, I cant really fault them (you could even say i love them) b) its a free world so we can use whatever we want, and also upload anything we want... c) people that don't read the manual shouldn't qualify for help these boil down to this: let that guy upload his faulty goods, once the MIS is released it will be obsolete anyway, and anyone that has read the manual (assuming it gets included) will know the problems with TE lots. He should atleast ask the NAM team if he can use the label's and I think they should say yes, as long as he provides a disclaimer saying that the RHW team have not certified that this works 100% (or something to that effect). This may (will) bring lots more newbie posts about ctd's and the like but they havent read the manual, or the disclaimer, they have no right to complain. And please NAM and RHW teams PLEASE stop arguing, its soo distracting and off putting to people who just want to enjoy the game Joe- 3,919 Replies
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Streets connecting to multiple cities
star.torturer replied to WillG_75's topic in NAM & Transit Networks
thats probably the easiest solution, do you not have any arterial Road in this place If it is for a farming area lets say, its probably best to use an arterial road (main road) instead of connecting everything by street. if its innercity, then i dont understand why you would want to. once again arterial is the way to go Joe -
its a good one, even if its soo untrue, i had my hand on the mouse, and i have a larger than average iq... lol Joe
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Real Highway (RHW) - Development and Support
star.torturer replied to qurlix's topic in NAM & Transit Networks
NAM essentials June 07 and please make sure you read the readme next time Joe- 3,919 Replies
