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Engineering

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TekindusT

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Benedict: Thanks for commenting! Well, you're partially right; I've experienced some minor problems with Firefox too. They're not caused by the "Schulmanator Effect", but there some bugs that sometimes prevent me to comment on CJs and some weird stuff...

TheMentalist: Thank you for your comment!

k50dude: Thank you for commenting! Yeah, the farms are close but I wanted to give the effect they were abandoned...

Reikhardt: Thanks for commenting!

thepokemaniac: Thanks for your comment, Adam! Glad you liked it!

Frdm920: Thank you for commenting, I see some airport geekery here... You're absolutely right on items 2) and 3) and I have no excuse for them. those ATR markings are more sophisticated than the ones I'm used to see on Google Earth and I still don't know how to use them correctly and making a compact airport at the same time. As for the EasyJet affaire, I placed them here as I only have Aeroflot and Aerosvit planes; it was quite poor looking with only two airlines.

Damastius: Thanks for your comment!

heitomat: Thank you for commenting! Actually, I discovered this "trick" by chance when I was trying different terminal layouts; but when I saw it, I decided I had to keep it.

tigeria: Thanks for commenting! It's going to be difficult to show the entire airport, because I've built it in the middle of nowhere. I'll try to show it, anyways.

jj88: Thank you for commenting, snswered your suggestion on the comments section!

ImVhOzzi: Thank you for commenting! Well, the style of this CJ doesn't allow me to show off many airports, but I felt it was the time.

Alejandro24: ¡Gracias por tu comentario!

JeeKTan: Thanks for commenting!

kelistmac: ¡Gracias por comentar!

OrdinarySim: Thank you for your comment! Question answered on the comments section.

drx.94: Gràcies pel teu comentari! I don't really know what happens with Spaniards (and Catalans) in this site, there are a lot of, but they don't show!

Sc4Playar: Thanks for your comment! I answered your question on the comments section.

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After an exciting exam season (and an exciting NFL post-season); it's time to make an update!

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As we've seen before, Workers City and all the other Krasnoslobodsk outer suburbs weren't made overnight. During the first half of the 20th century, a bunch of engineers have worked here; being pushed to accomplish the completion terms, working under a lot of pressure or even taking some of the (scarce) funding for themselves. That's the result.

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The road planning in the core of Workers City has been remade a couple of times since its construction, first adding stoplights and then adding turning lanes. The sidewalks were narrowed and at the same time, a median was implemented to allow cars to be parked over it.

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The railways have been risen in this part of Workers City since its inception. There was no need for this when the tracks were built, but the concrete provider was the chief engineer's brother-in-law...

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Workers City fifth phase was planned in an enclosed fashion, trying to psycollogically "isolate" its dwellers; correcting the mistakes made on the previous stages. The architects didn't want to carry this project on, but they were forced to do this. Obviously, that's not the official version.

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The first pic is the best - good work with the TULEPs. Overall I like the planned look to the development - it looks consistent like real-life construction. Well done as always! :)

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I love how your use of buildings provides the city with a sense of "open-ness", while still leaving a feeling of a crowded, dirty city. keep up the good work TekindusT

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Haha yeah bit of airport geekery, probably due to the fact I've spent most of my life travelling
Very nice update once again Tek... like the realism (read corruption)
Also is that a TLA3 to ARD-3 to TULeP I see? 

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Another exceptional update, your CJ continues to inspire me in every entry you make!

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Fantastic update as always, my friend. I agree with jj88 about the first pic: The TuLEPs look amazing, but what really caught my eyes was the outstanding integration of the Sunken GLR. Love it! 

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" There was no need for this when the tracks were built, but the concrete provider was the chief engineer's brother-in-law..."

That's a golden sentence!

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Yet another top notch update. I love the power lines (you know they are one of my favorite things about your CJ), and the story behind the elevated rail. Superb as always.

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great job, the image-flip gives it a really cool effect, it makes it seem like a fresh and unique perspective on the game. nicely done.

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Great update, again. I love the workers city and the corruption wich invades this city.
Gran post, neuvamente. Me encanto la ciudad de los trabajadores y la corrupción que invade esta ciudad.

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It's disgusting how we enjoy creating nightmares!... but please don't stop
I speacially enjoyed "the chief engineer's brother-in-law", very "Iberic"

Anyway, if you want us to show up...
¡Yo tambien! Y si esto sigue asi, pronto cambiaremos el idioma "oficial" de Simtropolis y podremos escribir XD en vez de lol y jajaja y jejeje en vez de hahaha. ¡¡¡Muajajajaja!!! (I mean... Mwahahaha!!!)

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