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High Speed Rail Project

How far would you need HSR to travel? ( between stations )  

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  1. 1. How far would you need HSR to travel? ( between stations )



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i think there needs to single-track station with no other connections besides bus and maybe subway( it being unseen) would be useful. Note i dont mean a small station, just one thats got one track out back.

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Okay, so i decided to revamp the entire idea while in school and this is the design ive come up with, the Buildings will be made of glass and steel, the roof supported by trusses and so on, this is just a rough scetch i made using boxes, i need to know a bit more before i start actually batting the building, wich will be done primarly with splines. I think this design is a more straigt on HSRP station, and not a transit hub, although id like to connect the Subway to it aswell, really one should add visual bustops on the pavement beside it, but i guess one could mod it to handle that aswell. I was thinking about the also, it might be better if i handed the finished model over to someone who know what s/he is doing. Although thats far off right now.

What is the height of elevated transit networks like the HSRP, the model gave me everything except that(in account for the measurments)?

hsrpbi0.jpg

Anyone got any oppinions? This is a Terminus, although the tracks will contune a bit into the building, they wont come out the other end. Right now its a 6x2 model, and i will probably have to overhang it a bit on the close side making the platform for the south rail not seem as cramped.

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Last Online: A long, long time ago... 
 

This might be too soon to ask but, how are you going to make a smooth transition from the HSRP rail to the obvioulsy lower south platform?

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Is that 15m at the raildeck in that situation? or the top of the model, or the base.

Im guessing its the base though, Thanks Sc4noobie.

SupremeGeneral, the rail will fo straight into the trench you see in the sketch, the north platform is just a lot wider than the soulth one, though im gonna fix this and maby make the lot 3 tiles wide instead of 2, or have it overhang the lot by a small ammount. Il get to this when i actually start to Bat.

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xiziz.. have you given any thought to a station specifically designed to be used for "siding use" with the "main track" passing nearby without allowing "passenger jumping" on the main line? I believe this would require an approximately 3x3 or 4 or 5 station complex. The problem with in-line "through tracks" as everyone knows, it that if the "main line" is anywhere near functional it will be carrying many 1000's or even 10000's of commuters. 

This issue is such that I just don't use HSR stations as anything other than TERMINUS. (except the "biggie" HUB station). I don't pass-through any stations and bypasses consume HUGE AMOUNTS of LAND.. I understand the nature of this beast, and I know I can just make station capacity 10 bazillion, but this just seems wrong to me. When I do that I feel that I am using the transit in an "unnatural" way.. In real life, there would be no 1-track passthrough station that is so busy people can't be handled.. And I view it that way.. maybe I'm just hard-headed.. 4.gif

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Originally posted by: xiziz Is that 15m at the raildeck in that situation? or the top of the model, or the base.quote>

Xiziz,

The trains run at 15.5 meters above the ground, so that is the height of the track deck. The sidewalls of the HSRP are slightly higher than the track deck, but not by much. I am certain on the height of the tracks as I had to doing pathing for it.

-Swamper77

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The HSPR looks greath, when will the next version be online?

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Sc4boy, I have not really touched that idea yet, ive thought about maby making a throgh station for use in the rest of Vando/Pakkusena, but the Terminus is priority, depending on the sucsess of this and when im completed with a bunch of other projects i might.

The RL solution to croweded stations is usualy just loads of platforms, but Highspeed trains are usualy really long, so that one train carries loads of passengers and dont depart as often as regular trains(whos stations in my area also handle commiter and highspeed trains).

Large terminus stations would have a lot of platforms since a lot of trains are loading at the same time, however this station is more designed to be at the other end of buisness, the end of the line so to speak. The existing HSRP staion already has more tracks connecting and is more realistic to use for a larger hub.

Swamper, Thanks, ive set the tracks in now at exactly 15.5m so it should work. il ask you some more questions later when i get to them, ive got a few things im wondering about.

Yonam3, Yes, this station is primarly designed as SIX's Airport Express train, these usualy wont leave with closer intervals than 10-20 minutes(as of my experience) and usually onle have one destination(the closest city centre) where you can switch to the regional trainnetwork and whatever masstransit is availible in that city. This way there wont be more than 2 trains at the station at any one moment, One arriving and One departing.

I was planning to start the real modeling today, but beeing hungover i didnt feel like it, but i did an updated sketch after implementing the tracks. heres a picture to save explanations.

sixhsrptermialsketchv02pl3.jpg

Any thoughts?

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Just wondering, is HSR going to be part of the next NAM, or is there going to be a seperate release?

Sweet!! I'm a Squatter now!!

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Originally posted by: bwatterud Just wondering, is HSR going to be part of the next NAM, or is there going to be a seperate release? quote>

This has been mentioned earlier already; the NAM team is still discussing the issue - maybe the HSRP will be released as an optional component, once it's ready. Apart from the changes in the traffic plugin, it's completely separate from the core NAM features, though.

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Xiziz - rly, that will be cool, when I did my first airport I used the HSRP alpha and had that as my fast connection. I'm very hectic at the moment with things I want to BAT but maybe I'll try to make one some time.

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SC4BOY, I know what you're saying about how SC4 handles commuters, it is indeed annoying. Has anyone tested as to whether or not trasport stations such as elevated rail and monorail (Now HSRP) can function like the ingame Rail Station? That is, be placed next to the track and thereby only counting those passengers who bored and alight at that particular station??? It seems that the community is crazy about having Lots transport enabled (especially rail) when the station might actually function much easier if ir wasn't transport enabled.

Perhaps someone needs to do some experimenting along these lines (pun intended)

LK

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hey,is it possible to make HSR station combine with el-rail, or even raised rail piece?it would be great...it will look more realistic like some train stations in germany (berlin,hannover,karlsruhe..)

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well the current HSRP station included in the BETA release has an elevated rail and and normal ground rail connection

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Just thought id let the public know how im doing on this project, today i did most of the structural peices of the buildings, ive still got the floors inside to perfect, and the huge edges on the top of the roofes ive got to do something about, just not sure what.

As the picture tells im far away from actually completing this, ive still got to Bat a gizzillion of different props and smaller things like officespace and such, all the roofjunk ^^

hsrp2lw7.jpg

Edit: picture is to big, correcting ASAP, done in 5 min. Fixed

Hope you like it.

Cheers

//Sim

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xiziz: That looks great. Just one point: Make the platforms 3-4 times the length they are now. HSP trains station tend to have longer platforms.

Earlier in this thread, I posted a picture of one of the Eurostar terminal in London.


PCk4tXG.jpg

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yap, you're right panic, it is already in the first beta HSRP station..but a raised rail station would be a nice addition,maybe you can make it in your next project xiziz? a total combination of HSR,el rail,raised ground rail,tram(GLR),subway and bus station (bus stop)..but if it's to odd just HSR,el rail and raised ground rail would be very nice..just like hannover HBf,or berlin friedrichstrasse kinda station..

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Last Online: A long, long time ago... 
 

hey looking good xiziz but I'd agree with vester about making the station longer. Maybe have another 1/4 of the platform exposed beyond the glass roof which i love by the way! Whatever you do though its your BAT just keep it up!

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Thanks for all the support people ^^

As for my next project it will be Terminal 3 at SIX, thats atleast 3 models and im thinking at the moment it will be atleast 6 renders(having some variations on the concources, for now though ive got a lot of interiors to detail.

VesterDK: I thought about that too, but having it realisticly long would look weird, since HSR trains like the Shinkansen in Japan can be up to 16 wagons long, with each wagon beeing 25m that totals 400m, or 25 sc4 tiles, which is huge. This is desigen to go into an Airport Enviroment which is scaled down(the ingame aircraft arnt actual size). I might however add another two tiles of platform overhaning the side as an alternate version for those who want it, but priority is this version. Airport Express Trains are usualy not more than 4-5 carts long anyway.

Thogh i do agree that we really need a large station with long platforms(say maby 10-15 tiles) for the City Enviroments, i might be doing one later, but that will come when its time for it ^^

Once again, thanks for the support everyone

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Hey question... where do I put the test version at? In my Program files/Sim City 4 or in my Pluggins in My Documents folder?

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Have long is it at this stages ?

I have just done a EL-rail station which is 80 meters long. Have a look in my thread at pages 2.


PCk4tXG.jpg

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Hmm, I just had a geezer at the hsrp.dat file, and "maximum commute time" within that file (the version that's on the STEX, that is) is set to 6 MINUTES. Speeds were otherwise the same as what I'm using now anyway, so I've kept everything else the same (I usually tweak such files anyway, so it wasn't really a problem for me.

If anybody was having a problem with no-road/job zots, after using the HSRP, that's probably why.

It's easily fixed with the Reader.

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Originally posted by: vester_DK Have long is it at this stages ?

I have just done a EL-rail station which is 80 meters long. Have a look in my thread at pages 2.quote>

The Platform is 80m long, 4 tiles under the glassroof and 1 tile within the building. the entire model is about 96m long and 37m wide, and some 44m tall.

Yout El Station looks nice btw, looks quite alike a few we have here(Stockholms Metrosystem), minus the fancy roof then which i think makes it feel just that much more modern.

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