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5 GoodAbout SC4Noobie
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The Capital of the World!
SC4Noobie replied to spacenuteskimo's topic in Architecture & Urban Planning
You listed waaaaayyyyy to many irrelevant cities, like: -
Something different cannot be expected on wii. I had warned many people about how wii would only receive childish games that were extremely bad. Even the few high quality games from Nintendo 1st party are again not serious. If you were actually expecting a new SC game with all the features and micromanagement, then you could have only been disappointed once it was announced that it would be on wii.
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Ok guys, can't wait! It really does feel like forever though.
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hkabat-forum-threads PaulvMontfort's Showcase
SC4Noobie replied to paulvmontfort's topic in SC4 BAT & Lot Workshop
Hey guys I doubt you remember me from wayyyy back when, but you guys are still at it! Amazing buildings for everyone. This is really nice stuff, had to come in here and drop a comment. Its been great seeing your stuff again. -
Hey AK I doubt you remember me, but I just randomly popped in here... I stopped playing a long while ago, but I had to check out your latest pics... It's amazing how it all looks. Great stuff.
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Hey guys whats up? I'm a big fan of GTA and I can't wait for IV(4). I doubt you remember me, but randomly popped by. It's interesting to note the massive change in attitude for the PS3 as a system. A while ago, I remember I could scarcely mention PS3 without getting a 'few' replies. I have supported it since the beginning. Anyway, I'm a HUGE Gran Turismo fan also. I'll race you online with my GT-R. Or my A8. Or my Ferrari (yes!) ... too many to decide. I'll check back sooner or later. Add me up to your PSN if you've got one - darkmatter08
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hkabat-forum-threads SimFox Construction & Research
SC4Noobie replied to SimFox's topic in SC4 BAT & Lot Workshop
Hey Simfox, havent been here in a while, I think I've left SC... Amazing stuff here. The huge complexes are amazing. Unfourtunatly this is probably one of my last posts here at ST, I've really lost intrest in SC city building, but this is great. Nice stuff. -
And people are acting like Sony just made this in their basement 5 minutes ago. This has been in development since '04. Mii was obviously a last minute tack on. Second life? Sure, it's an MMO with people. There are tons of them like that. Now when people pull out the sims, I start to get worried. Sure, its a game where you control people, but it's not an MMO. All of this is a combining of ideas, a realization, an innovation. Before continuing, look up innovation in a dictionary. It'll say something lie - an object based on current ideas, improved in new ways. Things combined, used in new ways. That's what an innovation is. Ha, with the way people are acting, I think the Mii is a rip off of everquest. Mii has no comparison to this. The mii is (as I know) used in just wii sports, a ripoff of eyetoy sports, among many others. Mii is also very limited. I dont want to make a cartoon. To me, the things I want to do is put myself in the game, like they did with R6V with the vision cam. Nice move, UBI.
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What Music are you listening to right now?
SC4Noobie replied to GingerBlokey's topic in General Off-Topic
Linkin Park - Reanimated - PTS.OF.ATHRTY (I know someones gunna laugh) -
Athenee - Documentary of a City - By Paletexan
SC4Noobie replied to paletexan's topic in SC4 City Journals
Woot! It's back! This update I could reconize easily. It's a suburban CBD, and it looks pretty real too. I can really see the reality and effort put into this, and the region view is awsome! The sprawl fits perfectly... Now if the average suburbanite understood this, then the suburbs would start to abandon. -
Hmm at that rate it doesn't seem like much more than a modern version of AoE3 (Does anyone play that?) It's set in the cold war, with all the modern weapons... (This game only gives me another reason to convince my mom to buy me a Nvidia 7900GTX - much more than I can afford)
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Boston Central Artery/Tunnel Project (Big Dig)
SC4Noobie replied to blahdy's topic in NAM & Transit Networks
This is so sweet! I really like it! 0I really can't wait for thre release, though. Great work! -
Stop bumping the damn thread!! You bump more than a $%&^!. I should report you lol.
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Dude that looks sweet! But I think that's just a rendered image... Well, I gotta watch the trailer... I wonder if it's console or PC.
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Originally posted by: Tarkus Originally posted by: Socorocks ::sigh:: this forum got really boring really fast. here we were, intellectually debating and exchanging thoughts, and now we're back to griping about freeways. Good dayquote> Agreed . . . freeways are important, but not the whole picture . . . Regarding your challenge to describe my ultimate ULD community . . . my personal idea of planning is what I call "New Suburbanism". I think that the idea that New Urbanists have come up with regarding use mixture is actually a pretty good one . . . Ultimately, I think that office space, commercial (office and service) and residential ought not to be spaced out as much as in traditional suburbanism, such that the offices are 10 miles away from the residential areas . . . it needs to be closer than that (.5 to 2 miles) in many situations. I am in favor of strip malls as well, but not in these massive formations that go on for miles. Basically, the New Suburbanism I support involves neighborhoods that cluster residential and commercial uses into a relatively small space, but in much lower density, such that people aren't stacked on one another. The goal is that it is possible in many situations to walk/bike to one's work, but should the residents choose to drive, the road system will be usable because the densities are low enough that it won't be clogged. Roads would be built to adequate widths before development, in a primarily hierarchical system with some grids mixed in. It would accomplish some of the goals that New Urbanists want, but it would be "disguised" in a suburban package that could be acceptable to the masses. Basically, while it strives for some of the same goals, it also strives for decentralization as opposed to centralization. I think that it would ultimately work even better if perhaps alternative sources of energy were used to power the vehicles, and the vehicles that people drove were more efficient (i.e. no stretch Hummer limos). -Tarkus quote> Tarkus, theres a few problems with your "dream" community. The com/res mix would need to be controlled far to carefully, and this would lead to development problems. Stores don't want to be near areas with little traffic (car and ped) and offices need to be in accesible areas. Also, if you want America to walk or bike or use an electric scooter or whatever, the distances gotta be very close. My school is 1 mile away from me, but I dont walk or bike, because I have a saxophone, and a bag packed to the exploding pt, and I bought most of my textbooks so I wont have to take em home and back to school. If I didn't, I would have to carry 4 + books extra. I imagine people walking or biking to an office would need at least a laptop bag, and some misc stuff, like an iPod, or a few files. Close distances in dense situations encourage walking much more. I personally don't know someone who wouldn't walk 4 or 5 blocks to work. Also in dense situations allows more accesible MT, of all kinds, except kinds that cannot be elevated (besides busses) Some light rail wouldn't work, but elevated light rail would. MT is a massively important part of new urbanism. ULD would be too spread out to use MT profitably, or even just to cover the costs. A don't want a bus to go 2 miles before the first stop. Another HUGE problem is land useage. New Urbanism aims to use land more effectively. Your plan is counterproductive. A plan like your's would reduce car useage (hopefully) but it would use even more land to house the same amount of people. How about low density new urbanism? Take a look at it in Adventures in new urbainsim by Louisville in the CJ's section, and also Eureka! - Planning for the future. It shows you don't need highrises to make new urbanism. We need to get denser to reduce problems, not visa versa. I hope you found this useful. -SC4noobie (mocking! lol)
