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busman556

Can anyone help me with my sim idea?

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hello all, i know this seems a pretty stupid question to ask here, but i am planning an Air base simulator for release on Itch.io!

but i really need help, as i don't have team behind me or a boat ton of money to make it!

the concept features of the sim are:

  • all of the worlds military aircraft (AI only!) from the cold war to date. available as freeware addons

  • scenery of different airbases, such as RAF lyneham, raf linton on ouse, and rivolto, like the aircraft, these will be available as freeware addons

  • real human speech for AI pilots, ground crew and ATC, in each of the worlds accents

  • onboard cameras onboard every single aircraft, so you can see said AI crew in action from the cockpit or any other area aboard the aircraft!

  • real engine sounds

  • Custom squadron and livery maker

  • Air to Air refuelling

  • QRA launches (can either be set to random, or be triggered by the players)

  • air displays (which can be set for any aircraft, and any type of display, solo or fomation!)

  • animated pilots and ground crew

  • day/night cycles

  • changeable weather

  • avatar mode, so you can walk, or even drive around each base!

  • ground vehicles

  • radar map, to show positions of each aircraft in the simulated world!

  • peace time/ war time scenarios

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This would be a massive project that would take many years, and a lot of work to make. It would also require a lot of people working on it. So you'd either have to pay them for their work, or you'd have to find a community that shares your passion for aviation.

Perhaps you'd have better luck asking on a flight sim forum.

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On 9.04.2025 at 6:34 PM, busman556 said:

hello all, i know this seems a pretty stupid question to ask here, but i am planning an Air base simulator for release on Itch.io!

but i really need help, as i don't have team behind me or a boat ton of money to make it!

the concept features of the sim are:

You are trying to create a game of your own and will probably try to sell it then, right?

I don't think anyone would be willing to work on your game for free.

If you wish to enlist other people's help in this significant project, like Han Solo mentioned, you probably need to offer your contributors a cut from potential sales. And not in the form of a discord or forum-posted promise but in the form of a legally-binding agreement.

I don't want to bring you down, that is not my intention. But the scope of things to be done is indeed massive and time-consuming! Far beyond what people consider hobby programming.


The "SimCity 4" vanilla Opera House is the most evil thing in existence. Avoid.

 

My city journals! *:read:
- SimCity: Tribalism - seven urbanization concepts clashed together
Saving Magnasanti... - the most depressing city in history being revitalized

Also worth checking...
- "TMC's Drawing Board" - my city designs and plans.
 

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