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After much blood, much sweat, and lots of tears, (along with endless curses) and many, many thanks to all the tutorials/help on this site I managed to create the First Canadian Place (Bank Of Montreal) tower in Toronto, setup as a ploppable landmark. It's my first attempt so not great, but I'm surprisingly happy with it.

Have a problem though.

The problem being the building doesn't line up with the blue plop 'marker'/guide in game (see screenshot). The lot is 6 wide by 4 high. When I select the building and go to plop it, it's offset to the left by 3 squares, and down by 2 squares. Then when I build it, trees still appear 'in' the building I'm guessing because of this, and the 'developed' land (6x4 plot) doesn't line up. I used PIMX to create the lot using my exported GMAX/BAT model. Which leads to me to my 2nd issue, as I'm using PIMX because the Lot Editor crashes and I can't get it working (I've included the error details - anybody else come across this?). This isn't as big an issue if I can continue to use PIMX though.

I don't know how to fix the placement to get it to line up in game. It seems like the lot in PIMX appears correct based on the yellow/red/blue/green guidelines.

Any ideas?

Thanks

SimCityScreenShot.jpg

PIMXScreenShot.jpg

LotEditorCrash.jpg

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It looks like the building was exported offset from center. The best method I know of is to make the adjustment with the Model Tweaker (you could also re-export the model with adjusted x y coordinates, but adjusting with MT is definitely easier).

This is also very likely the cause of your issues with LE. You can run into problems with buildings spilling outside of the lot bounds (and is closely related to the so-called ILS/Immortal Lot Syndrome), and the LE was probably not coded to handle this error gracefully.

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Looking for a prop or texture? The SC4 Prop & Texture Catalog might help! View online here.

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  • Original Poster
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    Thanks, I realized about 30mins after posting this that it's probably because my model was off center in GMax... you've confirmed it. :)

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  • Original Poster
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    And thank you greatly for that Model Tweaker app (which I didn't know about) - did the trick in seconds. Saved me a lot of work!

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