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Colossus Addon Mod 4.0 Out Now!

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CAM Team is pleased to announce the release of Colossus Addon Mod 4.0 where bugfixes and new features are introduced.

Below is the complete list of changes in CAM 4.0:

Spoiler

CAM CORE

  • The properties of educational buildings have been updated to comply with the new specifications (WARNING: Before updating CAM Core, you must demolish any educational buildings already placed in the city to avoid the Phantom Slider Bug)
  • The police UI has been updated with a modern design
  • Removed additional landmark growth buildings
  • Several bugs have been fixed
  • The LUA section has been updated
  • New LUA functions have been introduced for the random calculation of goffy statistics
  • The intro screen has been improved

CAM CORE EXPERIMENTAL

  • Upgraded to the same version of CAM Core (V 4.0.0). It is now possible to switch to the stable branch, but also to switch to the experimental branch.

CASINO SPECIALIZATION

  • Landmark Casinos have been introduced, which can only be built once

CAM CONTROLLER

  • The intro screen has been improved

CAM-SPAM CONTROLLER

  • The intro screen has been improved

CAM DOWNLOAD

 You can download CAM through SC4Pac (it takes a few days to officially support start) or manually through these links:

 

 

 

 

NEON & CONTROLNET

In addition, with the release of CAM 4.0, we finally have the launch of the Next-Gen Energy Operating System (NEON). The mod, which began as a spin-off of AMPS (Allied Municipal Power of Simtropolis), is finally available in its initial version. There is still work to be done and bugs to fix, but for now you can follow the development and submit reports on this page

Along with NEON, the ControlNet mod will be released, allowing you to simulate the ControlNet gameplay mechanics from SimCity 2013 in SC4. For now, it’s only visible via the UI and includes a non-functional variable, but support will be added around CAM 4.5.

PIM-X SUPPORT & NEW PROPERTIES

Usually, the release of CAM also involves updates to New Properties and PIM-X, but this time there will be no updates because PIM-X is undergoing a major overhaul, and work is also underway on New Properties; an announcement will be made in due course. In the meantime, users can download the experimental, non-final version on GitHub (This is also why the manuals haven't been updated,they need to be rewritten for the new PIM-X)

https://github.com/NAMTeam/New_Properties.xml/blob/staging/new_properties.xml

In addition, a preview of the new PIM-X, which now includes tools for creating Transit Enable (TE)

PIM-X-2026-Transit-Enabling.jpg

WARNING TO MAC USERS

Unfortunately Colossus Addon Mod 3.0 and later versions will only work for the digital version (1.1.641) of SimCity 4 (Microsoft Windows and Linux only).

This means that macOS users and all users using a different version of SimCity 4 will not be able to use CAM 3.0 or higher.

If CAM is installed on unsupported systems you may experience mod and game malfunctions and will not be able to receive support.

So it is recommended to use SimCity 4 version 1.1.641 which is available on GOG, Steam and EA App and for Mac users it is recommended to use WINE or Virtual Machine to run the Microsoft Windows digital version of SimCity 4.

CAM 5.0

CAM 5.0 will not be developed, as the CAM 4.0 platform will undergo further major updates; therefore, CAM 5.0 will most likely be released next year ( But most likely, CAM 5.0 will be Windows 12, meaning it won't be released anytime soon.), though the exact date is not yet certain. However, there will be development logs for the upcoming updates, which will first be available on the Experimental channel and then to the general public.

So stay tuned for the next development diary.

  • Thanks 1

Federal Republic of SiculiaFederal Republic of Sonora

   Ain Member  Wiki

NAM Team - Co-developer of Pedestian Revolution Mod - Railway Department (Hybrid Railway | HRW Expert) - MTA Member - BAT Creator

Ulisse Wolf YouTube Channel - Ulisse Wolf Mastodon Profile

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