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SimCity 4 screen resolution using Lossless Scaling

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Hello! I made a video a few nights ago in which I ran SimCity 4 through various scaling methods available in Lossless Scaling available for purchase on Steam.

My display is 4K and I ran SimCity 4 in 1080p. If I cannot be heard that well in the video, I have a Shure XLR microphone, but I seem to have broken XLR functionality on my sound card's digital to analogue converter when I tried to repair it. Thus, I used my webcam's microphone at night in my apartment. I didn't want to be too loud.

As I said in the video, selecting integer scaling did nothing. The reason for that is that my graphics card drivers support integer scaling. As a result, I have integer scaling set without setting it in Lossless Scaling.

At the end of the video, I had said that something like this will have to be done on 8K monitors, which are a way off from even becoming popular for gamers. When I had said that, I didn't mean that one will have to use a scaling method available in a program like Lossless Scaling. I had just meant that because I'm already having difficulty seeing the user interface at native 4K, SimCity 4 in native 8K will be unplayable!

Personally, I prefer the LS1 scaling method that I used in the video over integer scaling. In SimCity 3000 Unlimited on my PC, I can't play it at native 4K because the user interface is so miniscule. SC3KU is very playable at 1080p using integer scaling, however. As SimCity 3000 Unlimited is a 2D-only game, there is no noticeable loss in visual quality scaling from 1080p to 4K using integer scaling. The user interface is very visible, though. 

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Sorry for the rudimentary question but why the scaling and what is it supposed to do to the game? This is the part I'm missing.


The "SimCity 4" vanilla Opera House is the most evil thing in existence. Avoid.

 

My city journals! *:read:
- SimCity: Tribalism - seven urbanization concepts clashed together
Saving Magnasanti... - the most depressing city in history being revitalized

Also worth checking...
- "TMC's Drawing Board" - my city designs and plans.
 

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20 hours ago, TheMurderousCricket said:

Sorry for the rudimentary question but why the scaling and what is it supposed to do to the game? This is the part I'm missing.

I think the difference is that, instead of the game looking zoomed out, the visuals are upscaled to look like an HD version of the actual zoom level.

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