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Leeijo

Emory Hills, old port district

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    On 2018-02-20 at 9:57 PM, Splime said:

    Looking great so far! How did you put together that sunken train station in the second image?

    Thank you! 

    The station is a MOM station that is just lowered with moveit. Some ploppable pavement and walls as well of course :)

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    A lot of work on one area around the airport has been done. No overview yet as there is to much that is still to do, but here are some parts of what I have been building.

    The landside of terminal 1, the oldest terminal is starting to fill up.

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    One of several car parks.

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    The approach to 24L over the freeway with 24R on its embankment in the background.

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    In the residential area next to the area, a mandatory golf course with one of the rivers cutting through.

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    Most of the work done this last week is around the airport. Lower income housing close to the approach for 27R.

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    Some newly developed condos close to another local centre.

    17350F3923AC39080B83F6648F1363AC2092B8B6

    Closer to downtown there has been a lot of progress as well.

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    As a bonus a close up on another of the custom built metro / light rail stations on one of the lines.

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  • Original Poster
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    End of the line for metro B, recently extended to the area east of the airport called Franklin. 

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  • Original Poster
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    Meadow is an area of villas carved in the hilly ridge that cuts through the city of Emory Hills.

    23445CF6E2AF0DBBBCDF86B15D92B731B0690465

    With a big university and a large transfer point for metro line B.

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    Posted:
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    On 3/13/2018 at 9:51 PM, Leeijo said:

     

    32B55EDDA09F92ABC16CDA130E232A7DB414D5A3

    Any chance you could link me to some of these houses for example the bottom right I've never seen the brown brick house before or a few others along that road?Fantastic stuff by the way!

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  • Original Poster
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    4 hours ago, barcasam7 said:

    Any chance you could link me to some of these houses for example the bottom right I've never seen the brown brick house before or a few others along that road?Fantastic stuff by the way!

    Those assets are made by @Infrastructurist and are not released to the workshop. He made some quick houses and haven't perfected them for release. It only shows close up and for what I am using them here they are perfect though.

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  • Original Poster
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    3 hours ago, barcasam7 said:

    Ahh right awesome! I've been creating a California based city and use these homes they are great - https://steamcommunity.com/sharedfiles/filedetails/?id=644667335

    Actually those look really nice, don't know how I missed them. Thanks!

    The night time glowing will be an issue though... Might have to extract them and fix it for my own use.

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    How do you extract them? I don't mind doing this either as it's just needs an illumination map.

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  • Original Poster
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    On 2018-04-09 at 6:56 PM, barcasam7 said:

    How do you extract them? I don't mind doing this either as it's just needs an illumination map.

    Should be possible via ModTools. Haven't done it myself yet though.

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  • Original Poster
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    Not really a new area, still in the Meadow University area. A short post with some apartments right next to the highway.

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  • Original Poster
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    This is a big build, and it is probably gonna take ages to finish, if I ever finish it. Progress so far has been all over the place, which is also why it is hard to get a good view of a larger area. But then I figured, hey, why not give an overview of what is in the works?

    Overview of most of the city:

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    To the north the international airport takes up a lot of space with its four runways and four terminals, not including cargo and general aviation.

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    Just north of downtown one of two main train stations is situated. Still a lot to do here and it was a good while back since this was done.

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    The area to the east of downtown has been more filled.

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    This is also where the other main station is located. This area is on a long slope which has its challenges. The station is partly covered and roads and buildings are in different layers to bridge the height difference.

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    Downtown is basically not developed at all yet, and the main reason is the commuter rail and metro line continuing through the core.

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    This will eventually be covered and will house a big central interchange station between all transit modes.

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    Further towards the coast the two light rail based metro lines have their terminus. Also a lot of work to do here to cover the station and tracks.

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    Passing through the mountains on the east side of the city there will be an observatory connected with a custom monorail climbing the hillside.

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    Once through on the other side the residential area will have a lakeside build inspired by lake Calabasas.

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    Most work the last weeks have been to bridge the gap between the city center and the airport to create something a bit more whole.

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    Including a subdivision built with vanilla houses.

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    That's it! A big disclaimer of the fact that most screens are still a huge WIP! :) 

     

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    This is fantastic, i love the way you have been making use of all different elevations for transport methods. I attempted to do a Southern California inspired city about a year ago but just couldn't seem to make it work. But you definitely have here. 

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  • Original Poster
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    Remember this area in the middle of the downtown?

    860601446538989B799448811ECC220935B94632

    Well, it's finally been developed allowing me to start building downtown!

    This is Emory Hills Downtown transit center:

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    A three-way, two level, crossing station including a bus station, metro and light rail connections.

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    Your city looks awesome, the layout looks great and you have some awesome buildings that I haven't seen before, great job :)

    Do you have an asset list would love to use some of those building in my city

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    I love experimenting with sunken rails and roads, but you've gone to the extreme here, it looks fantastic, very inspirational.

     

    Love how you've combined buildings to create a very modern and realistic looking city.


    PbxSqRQ.jpg

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  • Original Poster
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    Thank you all for the comments!

    Emory Hills is now also on Youtube! Be sure to check it out, and subscribe if you don't wanna miss out on the upcoming episodes. We are starting with a cinematic of what is done so far in the city later this week!

     

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    As an opening to the series, roughly six minutes of cinematics to show what's been done so far!

     

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  • Original Poster
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    Soo, there was gonna be a video out a week or so ago with the central transit point "de-constructed" but Parklife got in the way. I usually disable steam's internet traffic a couple of days in advance and play with the old version until the new is stable enough. This has worked well in the past. Unfortunately the computer was in need of a restart and once on again Steam wouldn't start without going into offline mode which wrecks the workshop content anyway.

    Seeing the threads online that most of the mods were fixed already I updated it and kept my fingers crossed. Now a week later I am still not able to load the save even though everything works in new games. Could it be that the save is lost? I really hope not, but we'll see...

    upload_2018-5-31_21-53-27-png.375105

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  • Original Poster
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    It took some months after the Parklife update, but I managed to get Emory Hills up and running again! 

    While waiting I started another project to fill a gap in the workshop, SoCal low residential houses:

    C306C5813A56036494F9C0C28F48876EB2A4B8F1

    There is still some work to do, but they will be released sometime this summer! 

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  • Original Poster
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    Check out the Downtown Transit Center being de-constructed, and don't miss the sneak peak of the SoCal suburbs.

     

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    Some pictures for a change, major suburbs in progress. The houses will be ready for release in the coming week!

    One of the local service train stations.

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    A Metrolink passing through the suburbs.

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    Nice place to live, except for the power lines cutting through the neighborhood.

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    That's it for now, but more coming soon!

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  • Original Poster
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    Palmrose beach. This area will be featured in the episode coming later this week together with the release of the assets.

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  • Original Poster
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    New episode is out and the assets are released! 

     

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    First batch of Dingbats is nearing completion. Three models done so far, one more to come as well as some variation of the first.

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  • Original Poster
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    Primrose metro depot and surroundings:

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