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sobbles4000

The only reason CitiesXL failed, and why you should care, including Maxis and there Master EA

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Imho, the only reasons CitiesXL failed is because it was a bad game at release and not SimCity.

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CitiesXL failed because it was laggy, buggy, and because most of the game was locked behind a subscription gate. Not to mention that Monte Cristo, as usual, failed to market the game outside of niche circles. SimCity succeeds because EVERYONE knows about. Most people who were not already city builder fans never even knew that Cities XL existed.

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    "Imho, the only reasons CitiesXL failed is because it was a bad game at release and not SimCity."

    the reason for that was.......

    again listen to customers want, and maybe the game would be good

    and the second part of your comment is not true, many people where looing forward to a new city simulation

    simcity socities is a good example many people where initially excited but realized the game was a lame duck, why because again they did not listen to fans, one of the best developers Bungie actually listen to fans because they know who is buying there game

    CitiesXL failed because it was laggy, buggy, and because most of the game was locked behind a subscription gate. Not to mention that Monte Cristo, as usual, failed to market the game outside of niche circles. SimCity succeeds because EVERYONE knows about. Most people who were not already city builder fans never even knew that Cities XL existed.

    true marketing helps, but the point is they forgot to listen to the people, i was active in the citiesxl forums and there was much displeasure on the subscription model did they listen no, is maxis listening about small city size, NO

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    They also ignored a bunch of other things that we told them, like the fact that mass transit needed to be in the game from day 1, and that the game was nigh unplayable on most of our PC's, and that the online market was cumbersome and annoying even when it worked, and that the gameplay got too stale too fast. At least Maxis has listened on some issues and taken action to improve the game versus its predecessors. MC ignored all feedback totally and did nothing to make their game good.

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    CXL was bad performing right out of the box, and they didn't keep up to fix the bugs and have a good product. Maxis/EA are much better on that front, they've done a great job keeping the Sims series going and supporting it. They have far more experience and far more resources.

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    You know I never like this kind of approach to getting what you want. It's like a small child throwing a tantrum when it doesn't get what it wants, in the hope or rather belief that it'll make any difference. Sure, there's a place for feedback but in the end it's still up to Maxis to make the decisions and you can't force them to change anything. Well, maybe you can, but I'd still call it bad form.

    Constructive criticism is where it's at.

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    CXL failed for me due to the lag - they didn't support multi core. It was doomed from there on.

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    I am strongly in favour of creating a true successor to SC4 based on the expertise we have on this website.

    I had started one but no one would join me :P So i gave up too much work on my own.

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    I think the new Simcity is fine as it is, apart from the City size.

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    I've got that game... Terrible. Would be better if it was actually optimized.

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    We've all been voicing our concerns, we just all hope that the Maxis developers are very well aware that they're losing half their target audience by pulling this stunt. If they don't plan on doing major changes to the game then they're resting all their hope on that the other half of the target audience (you know, the simpleton cartoony loving kids) will buy the game and stick with it. I highly doubt that the other half of the target audience would even buy the game in numbers as big as they're hoping for, simply because city-building is unimportant for them. They like smaller everyday things, and could care less about bigger things in life. Their hopes of the Sims 3 Live-Mode enthusiasts suddenly buying this game are farfetched in my opinion.

    This has happened before with them: SCS and Spore <--- I hated that game so much, it could have been a thousand times more mature and Civ-like in many ways. They really had a trait called cuteness in the game! The devil? I have no idea how the game is doing now though or what everyone else thought of it.

    This game will bring in a few newcomers at launch, and many of the devout SimCity fans... But most people will quickly abandon the game because of how easy, childish, and dumbed down it is. They're realllly setting themselves up for failure right now and the servers will be shut down probably after several months or a year.

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    "Every kid starts out as a natural-born scientist, and then we beat it out of them. A few trickle through the system with their wonder and enthusiasm for science intact." - Carl Sagan

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    We've all been voicing our concerns, we just all hope that the Maxis developers are very well aware that they're losing half their target audience by pulling this stunt. If they don't plan on doing major changes to the game then they're resting all their hope on that the other half of the target audience (you know, the simpleton cartoony loving kids) will buy the game and stick with it. I highly doubt that the other half of the target audience would even buy the game in numbers as big as they're hoping for, simply because city-building is unimportant for them. They like smaller everyday things, and could care less about bigger things in life. Their hopes of the Sims 3 Live-Mode enthusiasts suddenly buying this game are farfetched in my opinion.

    This has happened before with them: SCS and Spore <--- I hated that game so much, it could have been a thousand times more mature and Civ-like in many ways. They really had a trait called cuteness in the game! The devil? I have no idea how the game is doing now though or what everyone else thought of it.

    This game will bring in a few newcomers at launch, and many of the devout SimCity fans... But most people will quickly abandon the game because of how easy, childish, and dumbed down it is. They're realllly setting themselves up for failure right now and the servers will be shut down probably after several months or a year.

    Actually Spore sold better and reviewed better than expected.

    The expansion pack did fairly well.

    So colorful graphics = childish?

    CitiesXL development bankrupted the developer.

    Focus has also failed to make CitiesXL profitable and well run well too.

    There is a good chance Cities XL 2012 will be the last game in the series (especially the backlash it got from fans).

    Cities XL is a City Builder.

    Simcity is City Simulator

    These two games on the opposite ends of the specturm.

    The only thing the two have in common is the following:

    Their fans hate both new games, claiming the developer ruined the game.

    Yes Cities XL fans hate Cities XL 2012 with a passion along with Focus.

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    Actually Spore sold better and reviewed better than expected.

    The expansion pack did fairly well.

    So colorful graphics = childish?

    CitiesXL development bankrupted the developer.

    Focus has also failed to make CitiesXL profitable and well run well too.

    There is a good chance Cities XL 2012 will be the last game in the series (especially the backlash it got from fans).

    Cities XL is a City Builder.

    Simcity is City Simulator

    These two games on the opposite ends of the specturm.

    The only thing the two have in common is the following:

    Their fans hate both new games, claiming the developer ruined the game.

    Yes Cities XL fans hate Cities XL 2012 with a passion along with Focus.

    Well colorful graphics sure isn't realistic... Too fantasy-like... gives me the impression of a children's cartoon


    "Every kid starts out as a natural-born scientist, and then we beat it out of them. A few trickle through the system with their wonder and enthusiasm for science intact." - Carl Sagan

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    We've all been voicing our concerns, we just all hope that the Maxis developers are very well aware that they're losing half their target audience by pulling this stunt. If they don't plan on doing major changes to the game then they're resting all their hope on that the other half of the target audience (you know, the simpleton cartoony loving kids) will buy the game and stick with it. I highly doubt that the other half of the target audience would even buy the game in numbers as big as they're hoping for, simply because city-building is unimportant for them. They like smaller everyday things, and could care less about bigger things in life. Their hopes of the Sims 3 Live-Mode enthusiasts suddenly buying this game are farfetched in my opinion.

    This has happened before with them: SCS and Spore <--- I hated that game so much, it could have been a thousand times more mature and Civ-like in many ways. They really had a trait called cuteness in the game! The devil? I have no idea how the game is doing now though or what everyone else thought of it.

    This game will bring in a few newcomers at launch, and many of the devout SimCity fans... But most people will quickly abandon the game because of how easy, childish, and dumbed down it is. They're realllly setting themselves up for failure right now and the servers will be shut down probably after several months or a year.

    Actually Spore sold better and reviewed better than expected.

    The expansion pack did fairly well.

    So colorful graphics = childish?

    CitiesXL development bankrupted the developer.

    Focus has also failed to make CitiesXL profitable and well run well too.

    There is a good chance Cities XL 2012 will be the last game in the series (especially the backlash it got from fans).

    Cities XL is a City Builder.

    Simcity is City Simulator

    These two games on the opposite ends of the specturm.

    The only thing the two have in common is the following:

    Their fans hate both new games, claiming the developer ruined the game.

    Yes Cities XL fans hate Cities XL 2012 with a passion along with Focus.

    That's amusing considering that the community for that game has really turned out a few gems, now if they could get intercity freight/passenger rail working I might actually add that to my games library. I wouldn't say the community hates it at all, just that they view it as the red-headed step child of city building games. It's earned it's place though, and I'm sure the new Sim City will earn it's place as well. Both games have a lot of promise, although from looking around I'd say EA has definitely done a better job with resources and city specialization.

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    Actually Spore sold better and reviewed better than expected.

    The expansion pack did fairly well.

    So colorful graphics = childish?

    CitiesXL development bankrupted the developer.

    Focus has also failed to make CitiesXL profitable and well run well too.

    There is a good chance Cities XL 2012 will be the last game in the series (especially the backlash it got from fans).

    Cities XL is a City Builder.

    Simcity is City Simulator

    These two games on the opposite ends of the specturm.

    The only thing the two have in common is the following:

    Their fans hate both new games, claiming the developer ruined the game.

    Yes Cities XL fans hate Cities XL 2012 with a passion along with Focus.

    Well colorful graphics sure isn't realistic... Too fantasy-like... gives me the impression of a children's cartoon

    LOL

    Archologies, UFO attacks, Monsters, Robots, Giant Spider robots surely makes Simcity realistic.

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    Actually Spore sold better and reviewed better than expected.

    The expansion pack did fairly well.

    So colorful graphics = childish?

    CitiesXL development bankrupted the developer.

    Focus has also failed to make CitiesXL profitable and well run well too.

    There is a good chance Cities XL 2012 will be the last game in the series (especially the backlash it got from fans).

    Cities XL is a City Builder.

    Simcity is City Simulator

    These two games on the opposite ends of the specturm.

    The only thing the two have in common is the following:

    Their fans hate both new games, claiming the developer ruined the game.

    Yes Cities XL fans hate Cities XL 2012 with a passion along with Focus.

    Well colorful graphics sure isn't realistic... Too fantasy-like... gives me the impression of a children's cartoon

    LOL

    Archologies, UFO attacks, Monsters, Robots, Giant Spider robots surely makes Simcity realistic.

    I never use any of the disaster stuff. More interested in making cool cities.

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    Actually Spore sold better and reviewed better than expected.

    The expansion pack did fairly well.

    So colorful graphics = childish?

    CitiesXL development bankrupted the developer.

    Focus has also failed to make CitiesXL profitable and well run well too.

    There is a good chance Cities XL 2012 will be the last game in the series (especially the backlash it got from fans).

    Cities XL is a City Builder.

    Simcity is City Simulator

    These two games on the opposite ends of the specturm.

    The only thing the two have in common is the following:

    Their fans hate both new games, claiming the developer ruined the game.

    Yes Cities XL fans hate Cities XL 2012 with a passion along with Focus.

    Well colorful graphics sure isn't realistic... Too fantasy-like... gives me the impression of a children's cartoon

    LOL

    Archologies, UFO attacks, Monsters, Robots, Giant Spider robots surely makes Simcity realistic.

    I never use any of the disaster stuff. More interested in making cool cities.

    Fine.

    But Archologies (Simcity 2000 and Simcity 2013), Hyrdrogen planets, Tunnels, Futuristic buildings (Simcity 2000), Microwave plants and many other buildings are horribly unrealistic, especially Saturn version of 2000

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    Since SC2013 has been such a disappointment (backed up by the "beta" impressions) I've started playing CitiesXL 2012 again. And I must say the game is quite brilliant. The 2012 version has very few issues on my pc and it's so much fun to build a city the way you like (proper curvy roads and transport system). Plus the maps are huge and beautiful. Such a shame they went bust as the latest XL is so much better than the original that gave me a bad impression.

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    Since SC2013 has been such a disappointment (backed up by the "beta" impressions) I've started playing CitiesXL 2012 again. And I must say the game is quite brilliant. The 2012 version has very few issues on my pc and it's so much fun to build a city the way you like (proper curvy roads and transport system). Plus the maps are huge and beautiful. Such a shame they went bust as the latest XL is so much better than the original that gave me a bad impression.

    This is funny since fans of the series hate the XL 2012.

    They claim XL 2012 was ruined by Focus (the one who currently makes the games).

    So yeah you like the most hated version of the game.

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    I have totally had it with EA. For those of you who are giving them the benefit of the doubt, well do what you will. The best I can do is spread my message, which is, for several years now I have seen most of my favorite series slowly but surely degenerate into watered down, empty versions of their past selves. This reboot might be perfectly okay and satisfactory, for a REBOOT, but just be prepared to leave the simcity you knew and loved behind forever. There will be no explanations, no communication with the long-time fanbase, there will only be stone cold silence, resistance to correct any mistakes or listen to any criticism, no matter how obvious or constructive. It is how EA has been operating for years now.

    This is the last straw for me... I refuse to buy into the idea of an always online Simcity that has been turned into a social media experiment. Many people are saying "well, it might only be optional, I'm sure they have devoted resources to where they needed to go". That couldn't be further from the truth. They are directing much needed and LIMITED resources and finances to implement these untested and already unpopular marketing gimmicks. I saw it with my all-time favorite series, Battlefield, and now it has happened to simcity. Expect drop-dead gorgeous visuals, and incredibly watered down and simplistic gameplay. That is all I can say and I hope those of you who actually spend money on this have realistic expectations.

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    Since SC2013 has been such a disappointment (backed up by the "beta" impressions) I've started playing CitiesXL 2012 again. And I must say the game is quite brilliant. The 2012 version has very few issues on my pc and it's so much fun to build a city the way you like (proper curvy roads and transport system). Plus the maps are huge and beautiful. Such a shame they went bust as the latest XL is so much better than the original that gave me a bad impression.

    This is funny since fans of the series hate the XL 2012.

    They claim XL 2012 was ruined by Focus (the one who currently makes the games).

    So yeah you like the most hated version of the game.

    Perhaps you should educate yourself more about the CXL fanbase before you make generalizations, and incorrect ones at that. I will agree that FHI is an incompetent developer - that's to be expected considering they are a game publishing company and have a virtually non existent developer staff. Of course, one would think that they could find another developer to work on the game and go back to what they're actually semi-decent at doing: publishing. But, then again, this is FHI we're talking about.

    CXL 2012 is not hated. I don't know where you got that from. A disappointment, maybe, and I'm talking about the vanilla version of the game. Many, myself included, were disappointed at the lack of fixes in the technical department, but, considering the paragraph above, it's surprising they added any new content at all. That's not to say that CXL fans were content. Many were frustrated with the bugged content that was included, but that has since been fixed. With the all the new content made by the community (like the SC4 fanbase, you see, we pulled together and basically remade the game), I'd say that the game we play now is a hundred times better than it was at release. Many mods, in fact, require the 2012 version of the game to run properly. So no, the 2012 version of the game isn't "hated".

    I also want to add that I find that last line funny. You seem to be very fond of SC2013 - aka SimVillage, which most folks around here aren't too fond of, and that's putting it lightly.

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    Since SC2013 has been such a disappointment (backed up by the "beta" impressions) I've started playing CitiesXL 2012 again. And I must say the game is quite brilliant. The 2012 version has very few issues on my pc and it's so much fun to build a city the way you like (proper curvy roads and transport system). Plus the maps are huge and beautiful. Such a shame they went bust as the latest XL is so much better than the original that gave me a bad impression.

    This is funny since fans of the series hate the XL 2012.

    They claim XL 2012 was ruined by Focus (the one who currently makes the games).

    So yeah you like the most hated version of the game.

    Perhaps you should educate yourself more about the CXL fanbase before you make generalizations, and incorrect ones at that. I will agree that FHI is an incompetent developer - that's to be expected considering they are a game publishing company and have a virtually non existent developer staff. Of course, one would think that they could find another developer to work on the game and go back to what they're actually semi-decent at doing: publishing. But, then again, this is FHI we're talking about.

    CXL 2012 is not hated. I don't know where you got that from. A disappointment, maybe, and I'm talking about the vanilla version of the game. Many, myself included, were disappointed at the lack of fixes in the technical department, but, considering the paragraph above, it's surprising they added any new content at all. That's not to say that CXL fans were content. Many were frustrated with the bugged content that was included, but that has since been fixed. With the all the new content made by the community (like the SC4 fanbase, you see, we pulled together and basically remade the game), I'd say that the game we play now is a hundred times better than it was at release. Many mods, in fact, require the 2012 version of the game to run properly. So no, the 2012 version of the game isn't "hated".

    I also want to add that I find that last line funny. You seem to be very fond of SC2013 - aka SimVillage, which most folks around here aren't too fond of, and that's putting it lightly.

    The moment the game was announcement to be minor sequel not major sequel is when all the hate began.

    Fans expected a huge update not the "expansion pack" they ended up with.

    Cities XL 2012 is not a true sequel...

    As for simcity beta:

    I wanted Simcity not Simcitybuilder!

    Maxis focused on the simulation part not the city building aspect.

    The new Simcity is very good simulator compared to Simcity 4 which was a mediocre simulator.

    Many if not most really want Simcity 4 3D with certain tweaks.

    No game Maxis could make would be good enough!

    Even if Maxis did make a Simcity 4 3D, people on here would be complaining about it being a rehash.

    Also go play Simtown and Simcity jr. (I have and both are fun)

    They are much smaller and simplier games compared to Simcity 2013.

    If I would have had another hour I would have been able to land my population between 60,000 - 100,000!

    If I would have access to all the content I would have been able to exceed 100,000

    I like city simulators (Simcity) not city builders (cities XL)

    I think many of you forgot Simcity has always focused heavily on the simulation.

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    Since SC2013 has been such a disappointment (backed up by the "beta" impressions) I've started playing CitiesXL 2012 again. And I must say the game is quite brilliant. The 2012 version has very few issues on my pc and it's so much fun to build a city the way you like (proper curvy roads and transport system). Plus the maps are huge and beautiful. Such a shame they went bust as the latest XL is so much better than the original that gave me a bad impression.

    This is funny since fans of the series hate the XL 2012.

    They claim XL 2012 was ruined by Focus (the one who currently makes the games).

    So yeah you like the most hated version of the game.

    Perhaps you should educate yourself more about the CXL fanbase before you make generalizations, and incorrect ones at that. I will agree that FHI is an incompetent developer - that's to be expected considering they are a game publishing company and have a virtually non existent developer staff. Of course, one would think that they could find another developer to work on the game and go back to what they're actually semi-decent at doing: publishing. But, then again, this is FHI we're talking about.

    CXL 2012 is not hated. I don't know where you got that from. A disappointment, maybe, and I'm talking about the vanilla version of the game. Many, myself included, were disappointed at the lack of fixes in the technical department, but, considering the paragraph above, it's surprising they added any new content at all. That's not to say that CXL fans were content. Many were frustrated with the bugged content that was included, but that has since been fixed. With the all the new content made by the community (like the SC4 fanbase, you see, we pulled together and basically remade the game), I'd say that the game we play now is a hundred times better than it was at release. Many mods, in fact, require the 2012 version of the game to run properly. So no, the 2012 version of the game isn't "hated".

    I also want to add that I find that last line funny. You seem to be very fond of SC2013 - aka SimVillage, which most folks around here aren't too fond of, and that's putting it lightly.

    The moment the game was announcement to be minor sequel not major sequel is when all the hate began.

    Fans expected a huge update not the "expansion pack" they ended up with.

    Cities XL 2012 is not a true sequel...

    As for simcity beta:

    I wanted Simcity not Simcitybuilder!

    Maxis focused on the simulation part not the city building aspect.

    The new Simcity is very good simulator compared to Simcity 4 which was a mediocre simulator.

    Many if not most really want Simcity 4 3D with certain tweaks.

    No game Maxis could make would be good enough!

    Even if Maxis did make a Simcity 4 3D, people on here would be complaining about it being a rehash.

    Also go play Simtown and Simcity jr. (I have and both are fun)

    They are much smaller and simplier games compared to Simcity 2013.

    If I would have had another hour I would have been able to land my population between 60,000 - 100,000!

    If I would have access to all the content I would have been able to exceed 100,000

    I like city simulators (Simcity) not city builders (cities XL)

    I think many of you forgot Simcity has always focused heavily on the simulation.

    Wait, wait, wait just for a minute here. You're telling us SC2013 is purely a City Simulator and SC4 and CitiesXL aren't? Well please elaborate with us why your beloved SC2013 is such an incredible simulation and much more stimulating than both those two games because I totally missed that part if it was actually there.

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    Since SC2013 has been such a disappointment (backed up by the "beta" impressions) I've started playing CitiesXL 2012 again. And I must say the game is quite brilliant. The 2012 version has very few issues on my pc and it's so much fun to build a city the way you like (proper curvy roads and transport system). Plus the maps are huge and beautiful. Such a shame they went bust as the latest XL is so much better than the original that gave me a bad impression.

    This is funny since fans of the series hate the XL 2012.

    They claim XL 2012 was ruined by Focus (the one who currently makes the games).

    So yeah you like the most hated version of the game.

    Perhaps you should educate yourself more about the CXL fanbase before you make generalizations, and incorrect ones at that. I will agree that FHI is an incompetent developer - that's to be expected considering they are a game publishing company and have a virtually non existent developer staff. Of course, one would think that they could find another developer to work on the game and go back to what they're actually semi-decent at doing: publishing. But, then again, this is FHI we're talking about.

    CXL 2012 is not hated. I don't know where you got that from. A disappointment, maybe, and I'm talking about the vanilla version of the game. Many, myself included, were disappointed at the lack of fixes in the technical department, but, considering the paragraph above, it's surprising they added any new content at all. That's not to say that CXL fans were content. Many were frustrated with the bugged content that was included, but that has since been fixed. With the all the new content made by the community (like the SC4 fanbase, you see, we pulled together and basically remade the game), I'd say that the game we play now is a hundred times better than it was at release. Many mods, in fact, require the 2012 version of the game to run properly. So no, the 2012 version of the game isn't "hated".

    I also want to add that I find that last line funny. You seem to be very fond of SC2013 - aka SimVillage, which most folks around here aren't too fond of, and that's putting it lightly.

    The moment the game was announcement to be minor sequel not major sequel is when all the hate began.

    Fans expected a huge update not the "expansion pack" they ended up with.

    Cities XL 2012 is not a true sequel...

    As for simcity beta:

    I wanted Simcity not Simcitybuilder!

    Maxis focused on the simulation part not the city building aspect.

    The new Simcity is very good simulator compared to Simcity 4 which was a mediocre simulator.

    Many if not most really want Simcity 4 3D with certain tweaks.

    No game Maxis could make would be good enough!

    Even if Maxis did make a Simcity 4 3D, people on here would be complaining about it being a rehash.

    Also go play Simtown and Simcity jr. (I have and both are fun)

    They are much smaller and simplier games compared to Simcity 2013.

    If I would have had another hour I would have been able to land my population between 60,000 - 100,000!

    If I would have access to all the content I would have been able to exceed 100,000

    I like city simulators (Simcity) not city builders (cities XL)

    I think many of you forgot Simcity has always focused heavily on the simulation.

    Wait, wait, wait just for a minute here. You're telling us SC2013 is purely a City Simulator and SC4 and CitiesXL aren't? Well please elaborate with us why your beloved SC2013 is such an incredible simulation and much more stimulating than both those who games because I've totally missed that part.

    I never said anything of that nature!

    I said SC2013 is heavily focused on the simulation part, where as the other two focused more heavily on e city builder part.

    Cities XL main focus is city building, while the simulation part is the lesser focus.

    People play Cities XL to build cities not simulate them.

    Simcity 4 tried to do both equally well and failed.

    Simcity 4 on its own is a mediocre simulator with a slightly better city builder aspect!

    Simcity 4 modded edition lets users have a decent simulator with a good city builder.

    Simcity 4 suffered from many huge issues that modders fixed over the years.

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    You should expect moderators here to be pumping this game up as best possible, a failed SC2013 would be a lot of lost revenue here.

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    What's with the sudden flame war? We should be having an intelligent discussion here, not a replying contest!

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    Signatures? Ain't nobody got time fo' dat!

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    For me Cities XL wasn't a failure. Certainly the last day that it was a online-game. Seriously, it was more fun then hanging out with friends. And since then it became a nice game:)

    So I will not judge about SimCity 2013 till I actually played it.

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