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jason leo

Jason Leo's European BATs

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As far as I'm concerned that looks more like a doll house rather than a real-life house.

You need to restart from scratch since I don't find this house going anywhere soon.

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I kinda agree with zahrul3, but I don't agree about starting from scratch, just try to to improve some textures if you can, and that's it, then upload it, add soem trees on the lot, and it would be nice, it's your first BAT, you will learn to make even better BATs later, my first BAT wasn't so different from your house either, aside being over-scaled and plastic-like texture, not to mention being too bright, I deleted after making more and alot better BATs :D

Don't worry about, it is really nice and very good for a first :D


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    I kinda agree with zahrul3, but I don't agree about starting from scratch, just try to to improve some textures if you can, and that's it, then upload it, add soem trees on the lot, and it would be nice, it's your first BAT, you will learn to make even better BATs later, my first BAT wasn't so different from your house either, aside being over-scaled and plastic-like texture, not to mention being too bright, I deleted after making more and alot better BATs :D

    Don't worry about, it is really nice and very good for a first :D

    Well, another that, i also have a new chance because the first one is lost and now i make the new one, everything should be fine.

    And for the stone rural house, I already create the lot, though it's not the best lot and i'm not the best Lotter, but i hope if you will like the house because i will upload it now because i already test the house in game and everything is fine. My last question before i upload this house : Is it ready for uploaded?

    Edit: The picture of the lot is like the picture below, is it nice enough?

    T75yR.png

    I only use the maxis standard props so the dependencies is none.


      Edited by jason leo  

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    Yes it is nice :)

    You have nice modeling, but no really great textures, but you will be better by time, it's all a matter of taste.

    I think it is ready for upload.

    Maybe if you like to add some fences to the lots.


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    Well, maybe i would add fences for my next lot that should be created for my second house.


      Edited by jason leo  

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    Same problem with the zoom, It really doesn't help if all your preview images are zoomed past the natural resolution, you should be providing zoom 5 images, if the lines are jagged then you have zoomed too much!

    It is a good practice to show your model next to other similar stuff, usually maxis to see how your textures and scale fit with the game.

    But more importantly I wish/hope you will follow my previous advice...

    IL If you acknowledge it is not a good BAT or that is not ready how can you suggests to upload it?


    Don't forget to visit my BAT thread amigos!

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    IL If you acknowledge it is not a good BAT or that is not ready how can you suggests to upload it?

    Because I don't think that he can improve it further more, the one thing that he may improve is the textures, wich appear to ignore, what else can we say?

    But it is hes first BAT, and for a first it is good, I'm sure that we will see better BATs later.


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    Okay, IL, i will try to make my next BATs to be as good as possible, but now, i would take a bit rest after i upload that one. Just wait between two days until a week again. But i not yet have a plan to continue the house from Alphen a/d Maas and just create the third soon, and the house is based on another house in the same area. Well, i have a target to make five of those houses first and maybe i will make some more based on a row house in Glasgowstraat, Luchtbal, Antwerp, Belgium.

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    Great :D

    & don't worry about it, your house looks nice.

    You really haven't seen my first BAT, lol.


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    I wish you could have worked more on your BAT a bit more before you released it.

    You could have rendered the BAT with a higher setting and make the details stand out a bit more. Don't get me wrong, I think the model is fine, its just the render or you just zoomed in too much. :P

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    Just saying 'it's your first BAT' is a flawed message. It breeds bad habits and laziness IMO, it's best to get into good habits...see Harishna and his first BAT and you'll understand.

    IL, you say that model can't be improved, therefore it's perfect? What about the roof overhangs? Roof flashing/joinery..whatever its called on pitched roofs? these could of all been added

    Encouragment is great, but conscructive criticism and valid pointers are better..

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    IL, you say that model can't be improved, therefore it's perfect? What about the roof overhangs? Roof flashing/joinery..whatever its called on pitched roofs? these could of all been added

    But I kept insisting about the textures, but he didnt improve any of it, so I was sure that he was not going to change it, so let me just encourage him as it is hes first BAT, besides it looks great as a first, he will be better next time.

    Encouragment is great, but conscructive criticism and valid pointers are better..

    Maybe you are right about this one.


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    Well then you've just contradicted yourself, sorry, i'm finding it a little hard following your logic with this one? Is it great or is constructive criticism needed?? You're saying 2 different things.

    My point that it isn't just the textures that need work and that it's better to work hard on one BAT, whether its your first or your 100th and take everyones advice and come back with some changes to show that you are willing to learn...

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    My point is, that considering that this is hes first BAT, it is great, & I don't think he is going to change anything further, he didnt even change the textures, I don't expect him to change the modeling, so instead of talking and discussing about something I'm sure hes not going to do or take it in consideration in this BAT, why bother, instead just encourage him.

    Beside the house is good, maybe I over encourage somtimes, but I said, more critics will be useless for this model.

    But I think you are right, I should make more critics, we will see how hes next BAT will be.

    ( P.S.: I'm not a great "batter" either, I hate my BATs, I don't think they are good ennuf :D )


      Edited by IL.  

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    i found the problem for the second house, when i look at my reference photos, the width is actually a bit wider and the distance between window is not that close, so it shouldn't rebuilt from scratch, but i need to make it a bit bigger and more distance. The next update will containing the second and the third house. Well, actually i need some helps for textures, if anyone know about any sites where i could get them please tell the link because the number of my textures is very few and sites that i know are only those sites from IL and cgtextures.com, but not any other sites. So, any help would be appreciated.

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    try google images, and type, "(something)t texture" like "white wall texture" etc...

    and find the ones that look best, and maybe you can also adjust the colours and modify it a bit using photoshop or photo filtre or any other pictures modifiors.


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    I would rephrase IL suggestion from 'maybe' to 'must', you must edit or modify your textures using photoshop, gimp or any similar software to fit your model.

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    Don't forget to visit my BAT thread amigos!

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    I would rephrase IL suggestion from 'maybe' to 'must', you must edit or modify your textures using photoshop, gimp or any similar software to fit your model.

    When i modify those textures, something strange happen with the GIMP, all pictures that modified using GIMP is unrecognized, what's wrong?.

    try google images, and type, "(something)t texture" like "white wall texture" etc...

    and find the ones that look best, and maybe you can also adjust the colours and modify it a bit using photoshop or photo filtre or any other pictures modifiors.

    Thanks IL, i already try and no problem, so far.

    The second house fix is finished, i hope that this one is better. I need some critics and comments from you, don't be quiet and tell nothing if you know something wrong with the building.

    ZD7Ry.png

    And this is it, the third house, i'm sure if some elements still need to be changed, so please tell me if there are mistakes so i could fix this one.

    GFl28.png

    I will not capable to do everything by myself, so please give suggestion and help me.

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    I would rephrase IL suggestion from 'maybe' to 'must', you must edit or modify your textures using photoshop, gimp or any similar software to fit your model.

    That is because I'm not ordering him... I am advicing him...


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    Remember to show your preview renders at the optimum zoom, you are still showing your images past the natural zoom which makes it look jagged.

    By the way I spot a problem with a polygon in en of your walls.

    Regarding Gimp you have to save your images as jpg, bmp. tif or whatever other format you want to use, if you don't do this GIMP only saves the file in the the default format which is gimp native file format this allows to save all the layers and other information in the file re-open it and make changes after, this information is lost after it is saved as an image this information is lost.


    Don't forget to visit my BAT thread amigos!

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    Starting with first house, the edges of the roof are too large, and that white texture is ugly and ruins, I'm sure that you didn't try to search for some textures as I suggested, not to mention that I gave you some roof textures.

    The roof texture is abit in low quality, but that'st he least of problems.

    You should also change the textures of the windows' frames, and also some glass texture, or dark glass textures if you like.

    You may want to make the walls texture abit blury (you can use photoshop, or photo filter), you can also reduce the colours of it, it should look better.

    As for the second house, the part of the roof next to the chimney, is nonsense, maybe you should let the chimney pipe or whatever you call it, on the edge, maybe it is he building style like that, so I can ignore it, it's the least of the problems, but you also have to change the windows' frames textures and the glass' texture.

    I think that the second house is an improvement and look better than the first one, the wall textures are good, but there is a problem in that wall, you see that dark corner next to the left window? Your wall is propably malformed or curved in that area, perhaps when you edited the mesh or something, try to fix that, or remake that wall, that shouldn't be a problem for you.

    :)

    (edit) I also agree with Harishna about the the zoom and quality of your previews, and the polygons problem.


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    Remember to show your preview renders at the optimum zoom, you are still showing your images past the natural zoom which makes it look jagged.

    By the way I spot a problem with a polygon in en of your walls.

    Regarding Gimp you have to save your images as jpg, bmp. tif or whatever other format you want to use, if you don't do this GIMP only saves the file in the the default format which is gimp native file format this allows to save all the layers and other information in the file re-open it and make changes after, this information is lost after it is saved as an image this information is lost.

    Thanks for the help, i found if those files only capable to be opened using GIMP and not any other file, so i change the type and everything should be fine now.

    Starting with first house, the edges of the roof are too large, and that white texture is ugly and ruins, I'm sure that you didn't try to search for some textures as I suggested, not to mention that I gave you some roof textures.

    The roof texture is abit in low quality, but that'st he least of problems.

    You should also change the textures of the windows' frames, and also some glass texture, or dark glass textures if you like.

    You may want to make the walls texture abit blury (you can use photoshop, or photo filter), you can also reduce the colours of it, it should look better.

    As for the second house, the part of the roof next to the chimney, is nonsense, maybe you should let the chimney pipe or whatever you call it, on the edge, maybe it is he building style like that, so I can ignore it, it's the least of the problems, but you also have to change the windows' frames textures and the glass' texture.

    I think that the second house is an improvement and look better than the first one, the wall textures are good, but there is a problem in that wall, you see that dark corner next to the left window? Your wall is propably malformed or curved in that area, perhaps when you edited the mesh or something, try to fix that, or remake that wall, that shouldn't be a problem for you.

    :)

    (edit) I also agree with Harishna about the the zoom and quality of your previews, and the polygons problem.

    First House : I already, actually, search and those textures are only temporary texture that i want to change. The next update is the result of the fixed models.

    Second House: Those frame and window texture are only temporary texture that i want to change. And about the chimney, that is the style of the true building. And about the wall issue, i would fix it and i will give the picture soon. And about the zoom and the quality of the preview, i use High quality and just zoom it once, then i crop any other useless black part, so am i shouldn't zoom it even just a bit ?

    If any of you still want to give some more suggestion, you still capable to post that here.

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    Yes, one more advice, after deciding what zoom you want to make a preview for it, don't recise the picture more! just leave it as it is :D


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    & pleas don't let our critics stop you from making BATs and what you want :)

    You may consider or not consider our critics and advices.


      Edited by IL.  

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    :thumb: Very well put .... staff sometimes exaggerates somewhat critical in seeking perfection for something that just goes to the game!

    For the beginner should be somewhat intimidating ..

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    & pleas don't let our critics stop you from making BATs and what you want :)

    You may consider or not consider our critics and advices.

    Of course, no, i not yet stop BATting at this moment. Btw, it's hard to find the texture that will replace the previous texture because all texture is about to be same and i choose to modify the texture that i use now, so i not yet finish and i already say, i will send the picture when i finish with fixing these problems and don't worry, i don't have a plan to stop BATting now, I just have less time to fix them at this moment because my free time is limited

    :thumb: Very well put .... staff sometimes exaggerates somewhat critical in seeking perfection for something that just goes to the game!

    For the beginner should be somewhat intimidating ...

    No, i not yet lost any wants to BATting because of critics or feel intimidated, the factor is all of time that i could spend for BATting is very limited now.

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    you should not take critics as a bad thing, they only wish to help you, pointing out where you can improve. RIght now I would say you need to improve on the textures area. are you familiar with gimp or photoshop or so?

    Things that i know about them are only the basics of operating them and simple adjustment.

    And now, i already fix the third house but i not yet fix the second, the strange shape of the wall problem already fixed. While i just modify the texture a bit, but i hope that the adjustment will make some positive change.

    WMipc.png

    Well, is it something that you mean, IL, no zoom at all?

    Any critics and suggestions would be appreciated.

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    first thing I point out is the windows. how do you make them? window frame and transparent glass? right now it seems you have the glass too transparent, because the windows look like black holes on the house at the moment. the textures have improved a little. still, they are missing details, like grime, variation, which is where PS or GIMP good for.

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    Yes :D

    & I'd say that the chimney's tube is alittle too big comparing to the size of the house, and the glass as Gn_leugim suggested :D

    Very well imrpovement, nothing more to critic :O perfect :D


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