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wallacet

wallacet BAT projects

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Very nice, I'm always in for underground places :D


"If you try to please everybody, you often times end up pleasing nobody, especially yourself. When somebody offers to do a favor for free, like making a mod for SimCity 4, you shouldn't be overly critical of something generously given to you. In other words, you shouldn't look a gift horse in the mouth." - Twilight Sparkle after playing SimCity

"Being a mayor or a content creator for SimCity 4 is a heavy responsibility, Patrick. Each city and each custom content is like a child, and must be treated as such." - SpongeBob Squarepants after playing SimCity

"Without deviation from the norm, progress is not possible." - Frank Zappa

"The wisest men follow their own direction." - Euripides

Welcome to Fairview, my new city journal *:D

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    Here is a lot I made in PIM. How does it look?

    day.jpg

    And how do I add in the night view? Just do a night export and make another lot?

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    Same lot as it bascially creates a load of night .fsh files and puts them into your already day exported model. Basically, follow the same process you did for day but select the night export.

    looking good buddy.

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    Do i have to go through exporting my night model through gmax too? or just select the already exported day model and hit night export?

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    Yep, just select the target model within your max night scene and click night export. It'll run through exactly the same way as the day export and put the night .fsh files into the model file :)

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    I am sorry I never got around to take pics that I've promised I'd take. But today, while I was taking a walk, I had my camera with me, so I took this picture of the other two towers. It might be helpful. I will try my best to take pics of the 3rd tower, the one you're making.

    p4280538.jpg

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    As we talked many many months before, I went there and took pictures of areas you couldn't really see on bing. So here they are:

    p4290540.jpg

    p4290539.jpg

    p4290541.jpg

    p4290546.jpg

    p4290545.jpg

    p4290544.jpg

    p4290543.jpg

    p4290542.jpg

    If any clarification needs to be made what was shot where, feel free to ask.


      Edited by Vlasky  
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    How to do Nightlights in GMAX = http://www.simtropol...nd-windows-r202

    Oh and forgot to say that looks great :P


      Edited by Timmystwin  

    My Current (Albeit Delayed) Work in progress? A falloutSC4 mod.

    http://www.simtropolis.com/forum/topic/35769-timmystwins-bat-thread/

    Often oppressed in ST chat.

    Warning: This person may use sacasm, do not feed, touch, or provide fodder for his twisted sense of humour, doing so will result in sudden, disasterous outbreaks of sarcasm

    simmarsteammember.png

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    Wow. Thank you Vlasky for such awesome pictures. However, I have had nothing but disaster with this model. First, the LE refuses to work, then the folder where all my textures were housed gets erased, and now this....During export to put into the game to check it out, 3dsMax crashed and corrupted my file, rendering it un-openable. So I am stuck with a slightly previous export to stick into the game, and no max file to work with. (All other saves are from way back in the process, and it would take too much time to re-buid this thing, time which I do not have. >:( ) So here we go!

    day.jpg

    day1.jpg

    This is what I am going to (much rather forced to) release to the STEX, if I ever want anyone to get it into their game. I had wanted to further work on some of the textures, and those pictures that Vlasky took would have come in handy for many many things. But due to no more file to build off of, this is what we have (no night export either :rage: ) I hope that you all find it acceptable. It will be released on the STEX today. I apologize. :(

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    There is is, for anyone interested. Thanks guys for all your help.

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    So many bad news :cry: Hope you don't give up batting...


    Feel free to call me Matt :)

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    I'm sorry to hear about that. :(

    One thing that should help in the future is turning on the "increment on save" feature in 3ds Max. Then when you save it will make a new copy, (for example, MyBAT-03.max will be saved to a new file called MyBAT-04.max). That way files getting corrupt can only do so much damage.

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    patreon.png    PATREON    •    MIPRO    •    MY BAT & TUTORIAL THREAD

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    Thanks Jasoncw. I'll definitely turn that on for the next building.

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