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The SimCity 5 Thread (Formerly "Is SimCity 5 Ever Coming Out?").

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EA is about the money, not the fans. Maxis and EA are two different companies and you don't expect something like EA to be royal to its customers. Remember, why do you think The Sims is still around? Because, they make LOADS of cash out of it.

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I know for a fact that sim city societies is sim city 5, all the game files have SC5 in there title (ex: SC5P_Corrupt_Cop)

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I know for a fact that sim city societies is sim city 5, all the game files have SC5 in there title (ex: SC5P_Corrupt_Cop)

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welawilly: Most people who use this site don't consider SC:S to be a true follow-up to the predecessors, it doesn't have the same city-builder feel as the others do. It feels more like City Life, but more childish, mainly because you deal with different population cultures and different themes, trying to balance little culture numbers instead of getting rid of congestion on that really busy street or zoning some new industry sections.

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Originally posted by: gianthaiku

Ok guys you might wanna check this out:

http://en.wikipedia.org/wiki/Electronic_Arts#2011_release

theres two words in here that may be a sequel to SCS. (scroll down to the bottom of TBA)quote>

This was deleted the 28th of August with the following comment: "removed SimCity Industrials since their is no rumors or announcements for this game (False Information)".

Still appreciate info like that though. Despite having purchased SC4 recently I still hope a SC5 will be relased eventually.

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It would be a real shame if no-one made Sim City 5, or a decent sucessor to SC4. I haven't played on SCS, SCC or Cities XL, but I don't really like the look of any of them. In a way though, Simtropolis has kind of killed off the chance of a sequel, as it has made SC4 so much more advanced that it was originally with the NAM and the RHW and thousands upon thousands of custom lots. There isn't much else that they could add in SC5, with the exception of a couple of things... 3.gif

Breaking the grid: Not completely, but partially. Instead of having roads built orthogonally or diagonally, additional grids could be added between them, which become active when the user selects them. For example, you could be building a road going due North, and you wanted another road intersecting it at 67.5 degrees (3/4s of 90 degrees). You draw the original road, and then you could hit a button a few times, or maybe drag a slider, to rotate the grid round say, 1/16 of a full revolution each time. You keep clicking until the grid is at the right angle, and then drag the new road wherever you want it to go. You might think that that's not too different to the FAR, but because the grid has changed, buildings can now be placed rotated to what they would otherwise have been. Once the buildings are down, you can change the orientation again and it doesn't matter. Might sound confusing, but it doesn't have to be - noone is stopping you from just using a traditional orthogonal grid, but if you wanted to get a bit more creative in your suburbs then you could do that 4.gif The gaps between lots could be filled in with grass or dirt, depending on the wealth level of the surrounding lots. Or maybe zoned lots could break the grid and be trapezoid shaped! 3.gif

Speed Limits: What if, instead of placing streets in your suburbs and roads in your more built up areas, you just placed roads, and then were able to manually edit the road's properties afterwards. There could be a button in the Transportation Tools menu called "Traffic Manager" or something. You click on it, and it brings up something that looks a bit like the data view on SC4. You can then click on the speed limit tool, select a speed, and then paint the speed on to the road, which makes it appear a different colour in this data view. Sims could moan about having a school on a 60mph road, or complain that their morning commute is ruined by having to travel through the school zone at 20mph! 3.gif If you want to get more people cycling in your city - add cycle lanes by painting them on (or off) in the same way! Furthermore, the "Traffic Manager" could be used to prevent heavy goods vehicles taking shortcuts through otherwise quiet neighborhoods, to modify intersections by giving them traffic lights in downtown areas or not in quiet suburbs, to monitor road wear and to perform roadworks on worn out stretches of road, and adding speed bumps, chicanes and speed cameras in accident hotspots! Be careful though, otherwise Sims will complain if their commute is littered too much by traffic calming measures! 3.gif

Finally, an option to create decent waterfronts. I know there are quite a few sea walls on the STEX, but it takes an age to level the land correctly. What I would like to see are blocks of land that you can place down, some square, some wedges (especially if the different grid system is used) and some curved. After the land is "plopped down", you can build and zone on top of it. They would be quite expensive, and take a while in the game to build (~1 year) as the earth has to be shipped in from elsewhere, but they would enable you to have waterfronts like those in Singapore or Syndey!

What do you guys think? 4.gif

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I agree with everything you said, porcupinetree, but the fact is, Simtropolis, SC4D, and the other custom content fan sites did all that for us.

Now, look at the SC5 thing from a legal, business standpoint. EA owns the rights to SimCity, so no one else can make anything that would quite be a SimCity 5. And EA discontinued Maxis as a brand, so I don't think they'll be the ones to do it. We just have to hope that some new series comes out that's exactly what we're looking for.

Since SimCity Societies failed, what entrepreneur in his/her right mind would agree to take on a project to create another city-building game just like SimCity?

It's too easy to list what we want, and not nearly as easy to get it done. My opinion? SC4 is the end of its kind for at least another decade.

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Oh, yeah, I know, but there's nothing wrong with dreaming 3.gif And I know that EA owns the rights to it, that's why I said that noone has released SC5 (ie EA) or a decent sucessor to SC4 (ie someone else). And I know that ST and SC4D etc did all that stuff for us, and it's awesome! It's just made it harder for EA or anyone else to bring out an even better version!

And wasn't the reason SCS failed because it wasn't as complex or as in-depth as SC4? Not because the city-building genre didn't work

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Originally posted by: porcupinetree08

And wasn't the reason SCS failed because it wasn't as complex or as in-depth as SC4? Not because the city-building genre didn't work

quote>

It was excactly because of that 2.gif

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Guy, think about it: SimCity 4: Rush Hour was the last game Maxis ever released (fall 2003). The following spring, Maxis was absorbed into EA's offices. Sure, they were a distinct development team, but, they were no longer a EA-owned developer. They WERE EA. As a result, The Sims 2 did not feature the Maxis logo...because it was EA-developed. And as you may know, the rest is history.


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Originally posted by: bluespottedhorse

Yes there will be another SIMCITY released and it probably will be built on 'Cloud' computing or a component of it .quote>

Oh yeah, just like PO-based Cities XL! Wow, I can't imagine how great that would be! 30.gif


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I just think its funny that people still debate this. The info we have now about any new SC game is the same info from 6 years ago. Nothing is happing on that front, at least not yet. I think we should just wait and see, and stop discussing it and enjoy the loads of custom content from the very talented players that have given us an SC4 that Maxis, nor EA could have never even imagined. And just to make my point this thread was started over 3 years ago, and still we are debating the same stuff, no new developments. Wake up folks, even you newbies, Simtropolis and SC4D are the new SC5s.


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I don't mind people discussing SimCity 5, even though the chances of one coming out decreases every year, but I equally hate the people saying "mods make SC4 'SimCity 5'". Imagine if we only stopped after SimCity 2000 and exchanged tile sets. If someone mentioned an elusive "SimCity 3000", we'd claim that our tile sets WERE SimCity 3000.

OK, I'm not accounting for things like NAM, but you get the idea, right?


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Originally posted by: LivingInThePast

 but I equally hate the people saying "mods make SC4 'SimCity 5'quote>

That to me is an insult to the people who work hard to make this game better. Actually that is why we DO NOT NEED a SimCity 5.

Originally posted by: nycsc4

I just think its funny that people still debate this. The info we have now about any new SC game is the same info from 6 years ago. Nothing is happing on that front, at least not yet. I think we should just wait and see, and stop discussing it and enjoy the loads of custom content from the very talented players that have given us an SC4 that Maxis, nor EA could have never even imagined. And just to make my point this thread was started over 3 years ago, and still we are debating the same stuff, no new developments. Wake up folks, even you newbies, Simtropolis and SC4D are the new SC5s.

I just think its funny that people still debate this. The info we have now about any new SC game is the same info from 6 years ago. Nothing is happing on that front, at least not yet. I think we should just wait and see, and stop discussing it and enjoy the loads of custom content from the very talented players that have given us an SC4 that Maxis, nor EA could have never even imagined. And just to make my point this thread was started over 3 years ago, and still we are debating the same stuff, no new developments. Wake up folks, even you newbies, Simtropolis and SC4D are the new SC5s.quote>

You get a cookie. You've seen the truth in all this obviously. 2.gif

Now still I am not a big fan of EA's practices. Like this scavenger hunt nonsense.

EA apparently wants to juice
SC4
up again by releasing all this nonsense such as this dumb old scavenger hunt, and promoting it on Steam, after they finally come to the realization that everybody knows that they are out for our money. Which that grew obvious in my head after releasing all these SC games one after another after
SC4
, each rushed through and unsuccessful. SO they use
SC4
to draw attention back to themselves, by releasing these prmotions and this online since nobody trusts them anymore to make a
good
SimCity game.

 

That's my opinion.

(quoted from this thread).

If you don't believe me see this

Originally posted by welawlilly

I know for a fact that sim city societies is sim city 5, all the game files have SC5 in there title (ex: SC5P_Corrupt_Cop)quote>

I personally don't find SCS worthy of the title SC5. Not to mention you're basically trying to make a decent looking town and no fun to it. It is like this review on CityLife I saw.

I personally probably won't find any other game half as fun as SC4

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Originally posted by: nycsc4

I just think its funny that people still debate this. The info we have now about any new SC game is the same info from 6 years ago. Nothing is happing on that front, at least not yet. I think we should just wait and see, and stop discussing it and enjoy the loads of custom content from the very talented players that have given us an SC4 that Maxis, nor EA could have never even imagined. And just to make my point this thread was started over 3 years ago, and still we are debating the same stuff, no new developments. Wake up folks, even you newbies, Simtropolis and SC4D are the new SC5s.quote>

Can't really deny that, just looking at the modifications done to Sim City 4, it's hardly the same game as it was when it was first released, barely even the same game that it was when Rush Hour was released either.  The NAM, airport packs, thousands of buildings ( ranging from farms to industrial ), custom transportation skins, custom trees, hundreds if not thousands of regions.  This game is hardly original anymore. 

It might say Sim City 4, but we've easily pushed the game well beyond the boundaries of what people think it is capable of.  We're likely to continue pushing those boundaries, as there's an almost limitless amount of potential that's still waiting to be tapped.  Who knows what the future holds for Sim City 4, all I know is we'll all embrace it as the game evolves beyond what it used to be. 

EA didn't hit a roadblock with Sim City 4, they just ran out of ideas of how to continue to improve it.  They still haven't, probably because they really haven't looked deep down into the communities that are Simtropolis and SC4D.  There's many ways to improve and build on the game.  Whether it be expanding the old workhorse that is Sim City 4 or a new sequel ( which is likely never to come out ).

 

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Originally posted by: jim 546

welawilly: Most people who use this site don't consider SC:S to be a true follow-up to the predecessors, it doesn't have the same city-builder feel as the others do. It feels more like City Life, but more childish, mainly because you deal with different population cultures and different themes, trying to balance little culture numbers instead of getting rid of congestion on that really busy street or zoning some new industry sections.quote>

SCS is WAYYYY different than City Life. In City Life, you can build roads how ever you want, which is WAY different than ALL SimCity games. and Probably SC5 might not come out anytime soon. I think EA just f**ked up SimCity.



new account is hyperspace220

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Originally posted by: jim 546

It feels more like City Life, but more childish, mainly because you deal with different population cultures and different themes, trying to balance little culture numbers instead of getting rid of congestion on that really busy street or zoning some new industry sections.quote>

It was an entirely different concept it was never made to be a direct sequel hence the fact its not called SC5.

Originally posted by: TomMCityfan2

SCS is WAYYYY different than City Life. In City Life, you can build roads how ever you want, which is WAY different than ALL SimCity games. and Probably SC5 might not come out anytime soon. I think EA just f**ked up SimCity.


quote>

Never played City Life but it does look like that is the future of the Sim City franchise, I should really try it out, also i wouldn't suggest masked swearing.


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I think EA just f**ked up SimCity.

You mean Tilted Mills? SimCity was just fine before that, so most of the blame has to go to Tilted Mills. Also is it necessary to use swear language on a public forum? 34.gif

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Originally posted by: joshriddle

Originally posted by: LivingInThePast

 but I equally hate the people saying "mods make SC4 'SimCity 5'quote>

That to me is an insult to the people who work hard to make this game better. Actually that is why we DO NOT NEED a SimCity 5.

quote>

No one said that the mods were bad (I do like them, too), and I'm not advocating an SC5 that would render everything obsolete.

But mods don't make 4 SimCity 5. 

DOOM was insanely popular, and people made mods and new levels. But does that mean that DOOM + mods & new levels is as good as any Doom sequel you name? And that we never needed a Doom 2, or a Doom 3?

On a similar note, lots of Duke Nukem 3D levels were created, therefore, we should've given up Duke Nukem Forever in the late 1990s, right?

Heck, we should've stopped at SimCity 2000. Our tilesets would be distributed to the Internet to this day!



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OMG So sad that a brilliant franchise had to end like this!

Good by sim city

now all ive got is sc4 deluxe and cities xl

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OMG So sad that a brilliant franchise had to end like this!

Good by sim city

now all ive got is sc4 deluxe and cities xl

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One simply has to look around and see the current development such as the latest Simcity Deluxe coming to ipad to see that EA is still working with Simcity. When they do release a new version of Simcity it may not even be called Simcity 5.

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Originally posted by: bluespottedhorse

One simply has to look around and see the current development such as the latest Simcity Deluxe coming to ipad to see that EA is still exploiting Simcity. When they do release a new version of Simcity it may not even be called Simcity 5.quote>

Fixed.



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Originally posted by: LivingInThePast

Originally posted by: bluespottedhorse

One simply has to look around and see the current development such as the latest Simcity Deluxe coming to ipad to see that EA is still exploiting Simcity. When they do release a new version of Simcity it may not even be called Simcity 5.quote>

Fixed.


quote>

You got that right!...let's keep milking it for all it's worth.

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Originally posted by: bluespottedhorse

One simply has to look around and see the current development such as the latest Simcity Deluxe coming to ipad to see that EA is still working with Simcity. When they do release a new version of Simcity it may not even be called Simcity 5.quote>

Might be a good point. But that isn't to say that they are going to make an SC5. As a matter of fact, nobody knows what is going to happen. However I still doubt that they are actually going to put an SC5 on the market. I feel that they are trying to pump interest back into SC4.

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Originally posted by: Sirron Kcuhc

The only things they can perfect are some bugs and graphics, other wise it's the perfect game. So I don't know if they'll use their time on it.quote>

Graphics? I don't find fault in any of the graphics, most of the graphic failures are caused by the user. As for bugs though, sometimes they get so bad that I get enraged at Maxis sometimes for not getting rid of them.

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Originally posted by: joshriddle

Originally posted by: Sirron Kcuhc

The only things they can perfect are some bugs and graphics, other wise it's the perfect game. So I don't know if they'll use their time on it.quote>

Graphics? I don't find fault in any of the graphics, most of the graphic failures are caused by the user. As for bugs though, sometimes they get so bad that I get enraged at Maxis sometimes for not getting rid of them.

quote>

Remember SC4 came out in 2003 so the graphics were up to date at the time, if there was a new game to come out the graphics would obviously be better as they would use an updated engine ect.


R.I.P FP&L Plants

Landmarks will be missed

Cape Canarval  Rivera Beach  Port Everglades

Spoiler

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Miami Heat Dynasty

Finals: 2011, 2014
Champions: 2006, 2012, 2013, 2016?

Derek Jeter you will be missed

1995 - 2014 Mr. All-Time
Never forget No. 2

R.I.P The Jacka, Chinx

Music lasts forever
1977-2015, 1983-2015

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Originally posted by: Larks2242

Originally posted by: joshriddle

Originally posted by: Sirron Kcuhc

The only things they can perfect are some bugs and graphics, other wise it's the perfect game. So I don't know if they'll use their time on it.quote>

Graphics? I don't find fault in any of the graphics, most of the graphic failures are caused by the user. As for bugs though, sometimes they get so bad that I get enraged at Maxis sometimes for not getting rid of them.

quote>

Remember SC4 came out in 2003 so the graphics were up to date at the time, if there was a new game to come out the graphics would obviously be better as they would use an updated engine ect.quote>

Exactly. I don't mean that the graphics are bad, but they could use an update. Also I forgot to add in maybe some more road types etc.

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