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paulmc

The largest city ever, I mean ever

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I was taking a look at sim city 4 vids at youtube then I found a vid showing a huge city with 4 million inhabitants. Right below there was another showing a city with 4,3 million inhabitants. I was amazed how big those cities are, because my largest city has 1,1 million inhabitants, and from some point in the game my zoned areas don´t develop so fast like in the begin of the game , the zones are static, is hard to make it develop pretty fine, then some areas become abandoned. So a question came through my mind, what is the max level of inhabitants a city can support? I mean not using methods like CAM, only the game itself, and also using other methods like increasing demand mods. So this question is for everyone, how big is your biggest city ever? what is the top crowded city? what is the limit for population?

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On a large tile that was 2/3 water, Ohwhatawetness was my first ever city under SimCity 4 without Rush Hour.  I got it up to 1.1 million Sims and the region was floating around two million when I lost it in a system crash.  With that many Sims in about 1/3 of a large tile, I guess if it had been all land area it could have been tripled, at least, but it would have been an unpleasant place.

My playing style has changed, and I am more interested in nice layouts, lots of green space, and profitable, happy Sims with high life expectancy and good jobs.  I think to really push the limits of decency you could create a ghetto of high-rise residents living in marginal conditions and maybe get it up to 10 million, but you wouldn't want to live there.

Remember, the large tile is only 4Km. Square.

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My largest city ever was limited to to the speed of my computer and its ability to process everything. It was called "Seabrook" and it had about 500,000 (half a million) residents. The city was made up of many highrises and fit on a medium city tile with about 95% land and about 5% water. Some parts of the city stagnated though, with the north end and southwest corner of the city becoming crime infested rat holes. I think my region had a population of about 2.3 million. BTW, it was the Timbuktu region that came with the game and no custom content was used at all.

I am now trying for larger cities now that I have a new, super-fast PC. I may end up breaking my old record.

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My largest city is 400,000, and is in a medium size city. It's REALLY packed. It is perfectly flat land with an international airport with a highway ring around it right in the middle. The blocks are laid out with avenues and some have diagonal roads crossing some blocks. This allowed me to throw triangle shaped parks here and there.

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Here's what I'd do. Divide a large map in half. Find the building that can hold the most residents, most likely a 4x4 tile tower. Build that building on half of the map only having 2 way roads around the perimeter of that half and every 10 tiles (so eight are in the middle to fit the buildings). Then do the same with the other half of the map but build the building with the most jobs. This would give you the most possible inhabitants.  Of course build subway too.   

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okay well i have two different computers each with their own sc4 rush hour expansions on them i recently got a laptop so this new game has seen all my attention. on the old one my top five largest cities consist of populations of 729,000 ish once had about 1.2 million on a large tile the next would be around 490,000 on a medium tile then 430,000 on a large tile 378,000 on a medium tile and 302,000 on a large tile with about 75% water and disperced islands. the region itself had about 12 million inhabitants in it. and had no mods.

my new game on this laptop's top five cities are currently 1.26 million and rapidly growing on a large tile with a rivine through it

the next is about 530,000 on a medium tile

the next is a large tile with about 480,000 and only about 7/10ths developed

the majority of the rest of the cities have populations between 200,000 and 300,000 people and the region is about a third of the way developed. and the largest city ive seen had about 8 million people in it i dont remember the site it was on though

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and on a side note, my play style isnt get the most sims. im working on getting decent looking cities with enough jobs for my sims most of my cities have equal commercial jobs with population or pretty close to the same amount.

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My largest city is nothinh to brag about, but my densest city, however... it is called Hometown Bay. It is on a mdium tile, but half of that tile is filled up with agriculture and other industries. Another large part is water (it is a bay).

On the small space left (maybe the size of a small city tile), i have 40 000 residents. Even, if a large part is middle-class or high wealth low density buildings, so just imagine how dense the ´´downtown´´ is... all i cna say is, two project hopes in a row is enough to overload 3 subway stations and one avemue at the same time

Just think of a large tile filled with project hopes... one large city is around 100 tiles, right? One project hope is 4 x 4 tiles, so the map can cover 625 hopes. That is... approximately 5 million people!

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My biggest is nothing to brag about. It got up to 230,000 before it hit an awful (and vicious demand cap). Long story short, this demand cap started destroying the city bits and pieces, so I abandoned it, and is now gone until I can get a new computer.

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This is my current central city, Nova Ostia.  The population just went over 100,000, which for me, is very large.  It is on a large tile and I intend to keep growing it.  It currently occupies about one fourth of the land area, and I expect it to evenutally become a sprawling megalopolis.  I estimate it may get as large as 750,000 or even 1,000,000 Sims some time later this year.  I am working several neighbor cities as well, and this is getting interesting.  I have never really done this kind of thing since I started the game.  If you would like to see the whole map, look in the STEX under my name.  It is my only map, so far.

novaostia.jpg

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Beware: Emancipated user.  No Windoze for me.
The teacher opens the door but the student must enter himself. - Ancient Chinese Saying

Every minute of hate in which one indulges oneself is sixty seconds of happiness lost.
Music expresses that which cannot be put into words and that which cannot remain silent. -- Victor Hugo
If you always do what you've always done, you'll mostly get what you've always got.
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timbuktu1285382735.png

On a small tile.

Help: Radical Demand(Commercial) and you don't deserve it.

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angelislandnov213601285.jpg 

sanfrancisco12853898464.jpg

Medium tile, 146,000 so far. With about 1/2 water and 1/2 land. There are still room for the population to go up. I think the absolute limit for this particular tile is probably 200k pop.

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i got over 3 million residents, and somewhere in the area of 2 million com jobs on a medium tile in a Tokyo region i once built. pretty remarkable i think considering a good quarter of it was water. the region has somewhere over 8mil i believe. that city was unfortunately lost on another computer =/

my largest current one is 800k on a large tile thats about 2/3 water on a HK map. still having plenty of room for expansion =]

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I've played Simcity for years but I didn't get real good at it until about 2 years ago, I started a city that would eventually grow to 950,000 people, with a bustling commercial downtown. It didn't look too ugly either. I posted a fairly popular video of it on youtube but I took all my videos down recently. Since I had so many loose mods in my plugins and so many large cities I had to reinstall my game, and I've just started a new region. My largest city in the new region is on a medium tile and has 170,000 people.

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I really don't go for metropolises much... but I made a city, with one diagonal avenue that had less than the road capacity on it.

Before I added a subway, I had 50,000 people commuting on a single lane road... and you guessed it! The way I did it was making a monorail to the industry, which surprisingly is on a hill. And then it slowly developed... but, you won't guess how it got started. In another area I had the industry, and then residential. In the residential, I made it a garbage city, where my supply of low wealth came from. After I had built the city, demands were nearly all max, that I made cities next to it and they developed high rises too! Anyways, I had the garbage city, residential, and industry. But I wanted something else. So I made a city next to it which began with some industry and water and power and a monorail connecting to where I started residential development. Later, it simply grew, grew, grew, 10 times the hospitals you'd need in a rural area, and these were big ones, but really only getting medical care to people less than 3 blocks away. I added the subway when I had the 50,000 cars on one road, thats when I got a on road subway/bus mod... I had tons of people taking the bus. Tons of people taking the subway. Tons of people taking the monorail. And then, because I never thought it was that hard to do it, I simply deleted, not even knowing that this could of became a very, very large city.

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My largest cities:

Small tile - 600.000

Medium tile - 1.200.000

Large tile - over 2 mil(but 1/2 of map was water), and I had over 4 mil of commercial jobs there


9988 - The Republic of Greater Morsco

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I used to do this sort of thing, I think the most I got to was 400,000.  Although at the time it was fun I decided to go for a more realistic city layout style, so currently my largest city is about 85,000.  It's a different challenge and a different type of fun.

 
By the way, there's a showcase of "largest cities" on THIS THREAD if anyone's interested.

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I once had a 450,000 people city on a medium tile. My largest city in my CJ, Capital District, has only 135,000 people on a large tile.


Click the links below to visit my:

City Journals  *All CJs are now inactive*
Dante's Peak    Paridise Island (v2)    The United Cities

Workshops  *Inactive*
NTM's BAT Workshop II  and  NTM's Lot Workshop

Show me Your:
Roadsigns!!!  or  Transit Hubs/Transit Centers!

Other Significant Links:
STEX Uploads  and  Guidelines/Rules/Tutorials

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My largest city I made was about 1.7 mil with only simcity 4 orginal, but that was because i started to plop all my buildings because all the growable buildings made my city boring and they had a low capacity. The city is made up about 30 or so % of water.

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per-tile:

small: 62,000

Medium: 202,000

Large: 430,000

I'm still playing all of them.

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My hugest city has peaked at 2'000'000 inhabitants. It's a large tile with about 3/4 water, mainly in canals and bays. Upon reaching that benchmark I gave it a proper S-Bahn, infrastructure and destroyed lots of buildings to make place for a more realistic cityscape (greens, squares, parks, beaches, malls, etc.) and it's when it got fun with all the micromanagement and design of each city park and main plaza. Now it's at 1'000'000 inhabitants, but there are areas with too many skyscrappers still.

Though it's only a large tile then, and if you considered the "City" as a whole it'd be about 10'000'000 inhabitants on three larges, four mediums and two smalls. Since it's an island, it's still much full of water and undeveloped terrain.

I guess what made it peak is the large conurbation around, with all the generated trade; I also used the NAM, extensive use of mass transit (you can see my subway map in another thread..), a city highway system, exported all the waste and industries in a nearby and well-connected industrial tile, oh and an airport born straight from terraformed sea floor the Japan way! Then I try to balance the "natural" SC4 way with realistic cities, and I think I pretty suceed at that. That is to say, I don't try to make a full grid layout well neat and all, mainly just a canvas (and even in my case, the freeways were built later on) of avenues. I like the real-life looking challenge, but if we can get a city to metropolis in the same time, then all the better. :>

Yes I named every school, hospital, etc. up to train stations and bus stops. Along with the lines (Something I wish were really in the game).


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Yes I named every school, hospital, etc. up to train stations and bus stops. Along with the lines (Something I wish were really in the game).

Well, the game does have the signs and labels tool. If it didn't make them so big, ugly, and noticeable, I would use it more.

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Recently, I had a total change of model and went to a region with 64 medium tiles. So far, I have created several fishing villages and towns embedded in farming areas (thanks, Pegasus). I am still exploring Pegasus CDK set. My MO is now to create a village/town, get it in the black, connect it as a leaf in my transportation tree and move on. I have one industrial center, and it just went in the black. Large populations and huge downtowns no longer hold any attraction for me.


Beware: Emancipated user.  No Windoze for me.
The teacher opens the door but the student must enter himself. - Ancient Chinese Saying

Every minute of hate in which one indulges oneself is sixty seconds of happiness lost.
Music expresses that which cannot be put into words and that which cannot remain silent. -- Victor Hugo
If you always do what you've always done, you'll mostly get what you've always got.
JohnNewSig.gif
"We have met the enemy, and he is us" - Walt Kelly

Come join us at the Moose Factory

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Recently, I had a total change of model and went to a region with 64 medium tiles. So far, I have created several fishing villages and towns embedded in farming areas (thanks, Pegasus). I am still exploring Pegasus CDK set. My MO is now to create a village/town, get it in the black, connect it as a leaf in my transportation tree and move on. I have one industrial center, and it just went in the black. Large populations and huge downtowns no longer hold any attraction for me.

Dude Jhon, I NEED to knwo waht map youre using now, and how I to can get some fishing and farming economic developments (mods) .. peace

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Recently, I had a total change of model and went to a region with 64 medium tiles. So far, I have created several fishing villages and towns embedded in farming areas (thanks, Pegasus). I am still exploring Pegasus CDK set. My MO is now to create a village/town, get it in the black, connect it as a leaf in my transportation tree and move on. I have one industrial center, and it just went in the black. Large populations and huge downtowns no longer hold any attraction for me.

Dude Jhon, I NEED to knwo waht map youre using now, and how I to can get some fishing and farming economic developments (mods) .. peace

I made my own map using the Landscape Designer. I add features as I go by terraforming or using the mayor mode tools. I am using the PEG CDK3 kits. Just register (free) at Pegasus Productions. All the stuff you need is there, although there is a lot of it.


Beware: Emancipated user.  No Windoze for me.
The teacher opens the door but the student must enter himself. - Ancient Chinese Saying

Every minute of hate in which one indulges oneself is sixty seconds of happiness lost.
Music expresses that which cannot be put into words and that which cannot remain silent. -- Victor Hugo
If you always do what you've always done, you'll mostly get what you've always got.
JohnNewSig.gif
"We have met the enemy, and he is us" - Walt Kelly

Come join us at the Moose Factory

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