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CXL Pricing-Is Monte Cristo serious?

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Originally posted by: yakaspat

I'd be okay if Monte Cristo did what EA has done with Sims3, actually.  My wife plays the Sims3 and loves it.  But, there is a huge difference between paying for bonus content by-the-piece and paying a flat monthly fee for essential game content.  If the single player game were fully functionable, like the Sims3 is sans bonus content, and you only were expected to pay a small amount for additional building sets, that would be reasonable.  With the Sims3, if you want another bedroom set of furniture, you pay a small amount (like 3 dollars) and then download the furniture set.  You don't pay a monthly fee of 10 dollars to unlock essential game content.  What MC has done would be the equivalent of the Sims3 missing all bedroom furniture in the single player game unless you pay a monthly charge!  That's a big difference than paying for additional bonus bedroom furniture sets.  Monte Cristo is taking a huge risk that is probably going to come back to bite them.  I refuse to pay monthly fees to play computer games, especially for what is essentially a single-player genre.quote>

But isn't that the problem though.  Most of the features most people are looking for are going to be added at some point in the future.  IF enough people buy the game and subscribe to the PO, IF they don't or they don't stay subscribed then all bets are off if many of the promised components are ever added.

I should also note I really don't think the graphics are all that great.

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But isn't that the problem though.  Most of the features most people are looking for are going to be added at some point in the future.  IF enough people buy the game and subscribe to the PO, IF they don't or they don't stay subscribed then all bets are off if many of the promised components are ever added.

I should also note I really don't think the graphics are all that great.

quote>

This isn't going to happen.  I would stake my life on it.  People are not going to subscribe to this game to access features they consider core to a particular style of game.  So single player will fail because the word is getting out about what it lacks and multiplayer will fail because, well, city builders aren't multiplayer games.


SimCity 2013: Too much sim and too little city...

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Originally posted by: DuskTrooper

SC4 FOREVERMORE!

*Trudges back to architecture studio*quote>

/sign

/agree

The pricing is ridiculous. Dusktrooper has spoken, indeed.


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Hey

It's only my third post here in three years, so I'm a bit of a lurker but this whole "strip the game down to the bare bones and sell it for a higher price" thing is getting ridiculous. EA have always been at it, and you come to expect it with Sims 3, but I had high hopes for MC.

I first read about CXL here, and on the official site and they made it sound very exciting, and fantastic. But it seems things have vanished. I've never been interested in the planet offer thing, never really wanted to play a city builder online. I can understand them asking for a monthly fee for that, doesn't really bother me because I doubt I'll ever bother with it. But if they have purposefully took features out of the single player mode to get us to sign up for the monthly offer, then I might just cancel my pre-order.

At least, if all goes pear-shaped, we've still got SC4 to fall back on. Still play it several years on. A great game, made better with the fantastic downloads available here, which I'd like to thank the community for.

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Yes. Monte Cristo is serious. 

I think people need to start accepting the fact that the gaming industry is changing. There is no such thing as a traditional gaming company anymore. Just take a look at the MMO-market and how it has evolved in the last couple of years. It proves that the business model works and that money can be made on the PC-market.

Originally posted by: cirugo

This isn't going to happen. I would stake my life on it. People are not going to subscribe to this game to access features they consider core to a particular style of game. So single player will fail because the word is getting out about what it lacks and multiplayer will fail because, well, city builders aren't multiplayer games.

quote>

Wrong. Any game can be a multiplayer game, from Tetris to World of Warcraft. Don't let your ignorance cloud your imagination. Are you familiar with Anno 1404 (http://anno.uk.ubi.com/pc/)?  It supports single player only. Do you have any idea how much wining it has received because of its lack of multiplayer?

As a serious MMORPG gamer I have grown accustomed to the monthly fees and the increased value they bring to the game. I have been playing the Cities XL demo for a couple of days and I am very excited about it.  I am in particular excited about the planet offer and the interaction between players that will bring.

Monte Cristo has undertaken quite a challenge and only time will show if they will prevail.

 

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I've been following the creation of Cities XL from the beginning. As a long time SimCity fan I was soooooo excited with anticipation that we were finally gonna get the SimCity that we all wanted.

My computer took a crap on me a year ago. I got a new "kicking" machine now. But I wanted to wait to load back SimCity cause it would take me so long to download everything again (i.e. mods, buildings, etc). I waited because I knew Cities XL was coming out. In the beginning it sounded like these people (MC) were one of us. Not even close.

I have no interest playing a game for a monthly fee on the interenet. If the game was a major "WOW effect", I might have thought about it. I lke playing SimCity alot. But it's not the only game I play. I play SimCitiy for a couple of months and then take a break from it and play other games for a one or two months. So if I were to sign up for Cities XL I would be out that money for the months that I don't play the game. That's just crazy.

While Cities XL has some components that I would like in SimCity for the most part it is a totally different game. I feel just like I did whem they came out with SimSociety. Not an improved SimCity. Somebody out there PLEASE give us the SimCity that we want.

As of today I will be re-downloading everything for SimCity.

I feel like I have been lied to, misled, and I am homestly sadden again.

I'm 49 years old.... I 'ld rather give that monthly fee to Simtropolis (which is the only internet site that I have ever donated to).

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Originally posted by: manuelandrei

Yes. Monte Cristo is serious. 

I think people need to start accepting the fact that the gaming industry is changing. There is no such thing as a traditional gaming company anymore. Just take a look at the MMO-market and how it has evolved in the last couple of years. It proves that the business model works and that money can be made on the PC-market.quote>

quote>

Yes, except that as Hellgate: London shows, the game in question needs to actually be an MMO for an MMO subscription model to be viable. CXL is even further from that and the Planet Offer seems to provide very, very little which constitutes 'multiplayer' (Certainly nothing that many companies don't provide a rough equivalent of for free) and a great deal which constitutes 'core elements of the genre'.

As a serious MMORPG gamer I have grown accustomed to the monthly fees and the increased value they bring to the game. I have been playing the Cities XL demo for a couple of days and I am very excited about it.  I am in particular excited about the planet offer and the interaction between players that will bring.
Monte Cristo has undertaken quite a challenge and only time will show if they will prevail.quote>

MMO monthly fees aren't about increased value. They exist because MMOs are very expensive to run and maintain, and 'success' is defined as much by player retention as by acquiring new players, so they need the money to continue developing it and adding new content. MMOs are in no way the best comparison here because the PO isn't providing an MMO experience or service or anything like that. The only part of this whole debacle which is MMO is the payment, and given that most actual MMOs aren't good enough to warrant monthly fees, I sincerely doubt that a game like this will deserve it.

Cities XL is going to fail because of this. Most of us who are big fans of the genre have learned well that it's not worth the time and quite aside from the PO issue it is not an especially deep or engaging game. We're the only ones who might be guaranteed to actually pay but we'd need something that exceeds what we'd expected of SimCity 5 in order to do so. The people who are occasional fans of the genre aren't going to pay monthly for it, or if they do they won't for long.

Monte Cristo might be serious, but that doesn't make their decisions less clownish.

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Originally posted by: JoeExplorer

I play SimCitiy for a couple of months and then take a break from it and play other games for a one or two months. So if I were to sign up for Cities XL I would be out that money for the months that I don't play the game. That's just crazy. quote>

You can problably cancel the subscription if you wan't to take a break and then reopen the subscription when you feal like playing again.

I guess I am a different breed of gamer. 5€ a month is a riddiculous amount of money if you compare it to the value you get. Forget about other games you played in the paste for free. Thats history. In Sweden you hardly get a Big Mac for that. If you wan't to see a movie you have to pay double that amount. 

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I'm ignoring all the bad comments and everything else. $18USD per 3 months is nothing, and the game looks fantastic! I've been playing SimCity and every other city-builder games since I'm a teenager and I'm very excited about CitiesXL and the Planet Offer. I'm actually quite happy that only people that pay will get exclusive content. Only the non-complainers will be on the planet, and if we can avoid all the whiners on our planets, we'll have a tremendous time. And then, MC will bring us more additions to our cities in the near future and I'm quite excited about it. SimCity4 is not even SimCity4 anymore, it's a brand new modified game with so many patches and downloads, it's ridiculous.

Long live the Planet Offer and added content, and the price is extremely reasonable. I order my limited copy at $40USD, which again, is a very good deal.

Remember how bad people were complaining about SC4 in January 2003 when it came out? CitiesXL will be a good game, and it will get better and better by having all those updates on the website.

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Originally posted by: Huxleyhobbes

Yes, except that as Hellgate: London shows, the game in question needs to actually be an MMO for an MMO subscription model to be viable. CXL is even further from that and the Planet Offer seems to provide very, very little which constitutes 'multiplayer' (Certainly nothing that many companies don't provide a rough equivalent of for free) and a great deal which constitutes 'core elements of the genre'. quote>

Hellgate: London shows that the game in question need to actually be good for people to pay2play. We can add Tabula Rasa, The Matrix Online, and other MMO-failures to that list. The same applies to Cities XL. Even though I accept the subscription model doesn't mean I will stick around if the game is broken, boring or whatever other reason I might find.

I am also aware that MMOs are very expensive to run and maintain. But lets not forget that you can actually play Cities XL offline and that the feature list for the offline version might change before launch.

Most of us who are big fans of the genre have learned well that it's not worth the time and quite aside from the PO issue it is not an especially deep or engaging game.quote>

But that hasen't stopped people playing SimCity 4 since 2003.

The people who are occasional fans of the genre aren't going to pay monthly for it, or if they do they won't for long.quote>

Only time will tell. As long as MC publishes new content every month as they imply on the official website and as long as the game experience is fun I won't cancel my subscription.

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I can't afford the PO, because my parents won't allow me to spend my money to internet transactions, which PO probably will be. Not that I'm going to subscribe the PO anyway. And as it looks you are only RENTING the expansions. What? I payed for them, but I can't keep them? Not even in SP? I even heard that even with the PO, the SP part stays the same. I would rather buy expansion packs for the SP than subscribe for the PO. Expansion packs for CitiesXL might be a profitable idea...


Read the Readme or drown in bugs and glitches; the choice is yours...

Deep lurk mode: ACTIVE

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Originally posted by: mrtnrln

I can't afford the PO, because my parents won't allow me to spend my money to internet transactions, which PO probably will be. Not that I'm going to subscribe the PO anyway. And as it looks you are only RENTING the expansions. What? I payed for them, but I can't keep them? Not even in SP? I even heard that even with the PO, the SP part stays the same. I would rather buy expansion packs for the SP than subscribe for the PO. Expansion packs for CitiesXL might be a profitable idea...quote>

Same thing, except i just can't afford it straight up (in college, no job, gotta study). And yea i would pay actually a lot more for an expansion pack that i can play in single player when i want, whenever i want (becuase the internet sucks at times).

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wow, maybe I will not be buying this, paycheck to paycheck is expensive enough... not going to add in an additional cost.

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The thing about most of the poster's logic is that you are saying this is half a game you are buying with 40 bucks. The thing is, that is the FULL game, and to pay 5-6 bucks a month gives you MORE than the full game. You can still play the game in single player mode.

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Originally posted by: thecross21

The thing about most of the poster's logic is that you are saying this is half a game you are buying with 40 bucks. The thing is, that is the FULL game, and to pay 5-6 bucks a month gives you MORE than the full game. You can still play the game in single player mode.quote>

With what?

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I'm 100% percent sure I won't be buying it subsequently because I have a mac but that is besides the point. I can relate to all of you, as a teenager I don't have a ton of cash to blow monthly on a video game, I'm fine paying the one time fee of 40 dollars or whatever it is to get a game. But it seems like they've stripped the game down to nothing in the single player mode and have made it so that to have a good time your going to have to pay a monthly fee of 9 dollars or what ever it is. 9 dollars a month doesn't sound to be that much money buy if you look at it in the long run it would end up costing you over 100 dollars per year which is completely ridiculous. Considering the economy the world is in and most people get by from paycheck to paycheck people aren't going to have the money to pay for the monthly fee.

Just my thoughts.

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Originally posted by: manuelandreiHellgate: London shows that the game in question need to actually be good for people to pay2play. We can add Tabula Rasa, The Matrix Online, and other MMO-failures to that list. The same applies to Cities XL. Even though I accept the subscription model doesn't mean I will stick around if the game is broken, boring or whatever other reason I might find.

I am also aware that MMOs are very expensive to run and maintain. But lets not forget that you can actually play Cities XL offline and that the feature list for the offline version might change before launch.

Well yes, that's sort of the point. Actual MMOs have a hard enough time. Why would a game which has been disemboweled for the obvious purpose of forcing people to pay on an ongoing basis succeed where actual MMOs which can justify that payment model have failed?

Most of us who are big fans of the genre have learned well that it's not worth the time and quite aside from the PO issue it is not an especially deep or engaging game.quote>

But that hasen't stopped people playing SimCity 4 since 2003.

SC4 is a lot deeper than anything I've heard abou

The people who are occasional fans of the genre aren't going to pay monthly for it, or if they do they won't for long.quote>

Only time will tell. As long as MC publishes new content every month as they imply on the official website and as long as the game experience is fun I won't cancel my subscriptionquote>

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Originally posted by: thecross21

The thing about most of the poster's logic is that you are saying this is half a game you are buying with 40 bucks. The thing is, that is the FULL game, and to pay 5-6 bucks a month gives you MORE than the full game. You can still play the game in single player mode.quote>

HAHAHAHH this is funny chap. "full game" he says. please do humor me. Is a game without mass transit, with region play, without custom content, without updates/ patches. Is this what you call a full game? Seriously? The subscription is to unlock things that should have been included.

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Originally posted by: Attila464

Originally posted by: thecross21

The thing about most of the poster's logic is that you are saying this is half a game you are buying with 40 bucks. The thing is, that is the FULL game, and to pay 5-6 bucks a month gives you MORE than the full game. You can still play the game in single player mode.quote>

HAHAHAHH this is funny chap. "full game" he says. please do humor me. Is a game without mass transit, with region play, without custom content, without updates/ patches. Is this what you call a full game? Seriously? The subscription is to unlock things that should have been included.

quote>

It's the full game according to them.  I agree I don't think it's worth the 40 bucks, but it is their full game.

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Originally posted by: geek12

Have they confirmed Single player region play?quote>

Reading what has been posted can do wonders....

And yes they have, for subscription. NOT for singleplayer and unless things change nor will there be one.

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Amazing, a thread where the majority of people miss the point! I'm shocked, shocked I say! 23.gif

Look, the big MC isn't releasing a single player city builder. They decided to make an MMO city builder. Continued whining about price, lack of single player features or that the sky is blue are pointless at this point. Just makes you look silly to those not caught up in this little circle jerk of complaining that a business decided your quaint ideas of what would be cool do not make a good investment.

MC is going for something a bit innovative at this point, and if this scares you "hard"core city builders out there, then don't worry, your SC4 safety blanket will still be there for you (well, at least until hardware and OS changes eventually progress beyond being able to play SC4. . .). Will this gamble work for MC? Hard to say, certainly armchair quaterbacking about how this game will bomb or be the next messiah is a bit pointless for now. If a city builder MMO game is not your thing, then hey, just say it was nice while it lasted and move on. Acting like you were BETRAYED!! (oh, the horror!!) just makes you all look like a silly drama queen.

So, in closing, don't act like Cities XL is the same as SCS, 'cause it's not. Cities XL is a sequel/successor to City Life, not SC4. It could not have just been an 'improved' SC4 clone as some would like (partly since I'm sure EA has plenty of sfuff copyrighted). You disagree with trying to make a city builder MMO, fine, thats cool, I even partly agree with you. You think the game is too expensive and don't see why you should have to pay extra for features. . . well unfortunately for you the point apparently passed you in the Jurassic age, but don't worry, I'll give it to you. . .

NEWS FLASH: MONTE CRISTO IS RELEASING A CITY BUILDING MMO GAME, NOT A SINGLE PLAYER SC4 CLONE!!!!

So have fun!

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Originally posted by: Attila464

Originally posted by: geek12

Have they confirmed Single player region play?quote>

Reading what has been posted can do wonders....

And yes they have, for subscription. NOT for singleplayer and unless things change nor will there be one.

quote>

You just said "With region play", you didn't specify multiplayer or not, and i had read in another topic one of the MC guys said that they were "thinking about it" or something along those lines. I forgot the topic he posted in, and i didn't know if it had been confirmed or not.

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Hmmm...great discussion going on here. However, if I'm not mistaken, I don't think I've read a comment about one glaringly important issue...what happens, or would or will happen, if the game doesn't take off as expected or lags - for whatever reason - and, all these people have paid $$$ and then MC just sort of walks away ala EA with SimCity??? I don't even think EA's pitiful exchange and forums is around any longer - I think it disppeared years ago and thankfully, along with all those plagiarised BATs and lots.

So, I guess, the issue would be that, say after a year, they just kind of walk away. Where would you be? At least, as it is now, with SC in all its incarnations, there is player custom content out there being created. Would we, or could we expect the same from CXL?

I, like many, have been longing for something more realistic - essentially SC4 on steroids with a lot of meat and functionality. But, from the sounds of it, I don't think it's going to happen - at least, the way most of us are used to.

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Originally posted by: His Divine Hand

Amazing, a thread where the majority of people miss the point! I'm shocked, shocked I say! 23.gif

Look, the big MC isn't releasing a single player city builder. They decided to make an MMO city builder. Continued whining about price, lack of single player features or that the sky is blue are pointless at this point. Just makes you look silly to those not caught up in this little circle jerk of complaining that a business decided your quaint ideas of what would be cool do not make a good investment.

MC is going for something a bit innovative at this point, and if this scares you "hard"core city builders out there, then don't worry, your SC4 safety blanket will still be there for you (well, at least until hardware and OS changes eventually progress beyond being able to play SC4. . .). Will this gamble work for MC? Hard to say, certainly armchair quaterbacking about how this game will bomb or be the next messiah is a bit pointless for now. If a city builder MMO game is not your thing, then hey, just say it was nice while it lasted and move on. Acting like you were BETRAYED!! (oh, the horror!!) just makes you all look like a silly drama queen.

So, in closing, don't act like Cities XL is the same as SCS, 'cause it's not. Cities XL is a sequel/successor to City Life, not SC4. It could not have just been an 'improved' SC4 clone as some would like (partly since I'm sure EA has plenty of sfuff copyrighted). You disagree with trying to make a city builder MMO, fine, thats cool, I even partly agree with you. You think the game is too expensive and don't see why you should have to pay extra for features. . . well unfortunately for you the point apparently passed you in the Jurassic age, but don't worry, I'll give it to you. . .

NEWS FLASH: MONTE CRISTO IS RELEASING A CITY BUILDING MMO GAME, NOT A SINGLE PLAYER SC4 CLONE!!!!

So have fun!quote>

You make a good point. Cities XL is a successor to City Life. Did anyone like City Life here? Honestly I thought it stunk. 

I'm going to have to agree with the majority here in that, I don't think I will buy this game. I used to have two jobs, and now I am down to one. I don't have the money or the desire to be paying out of pocket monthly. Sure, the game looks pretty cool, has some great features, but in the long run, I really don't see myself enjoying it as much as I enjoy SC4. There is no comparision really to Cities XL and SC4. It's a whole different game. But out of the two, SC4 definitely takes the gold. What Simtropolis and SC4 Devotion has done for SC4 makes the game even more enjoyable to play. SC4 came out in 2003, it is now 2009 and everytime I play SC4 I am astounded by the game and the custom content we have. Additions like the NAM, RHW, and daily BATs that are uploaded to ST continue to shape SC4 and make it new everytime, ya know? I just don't think any other city simulator game can come close to SC4. Unless a direct sequel to SC4 comes out (Sc5), I don't see myself buying any other city game, especially one that is overpriced. 4.gif


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Originally posted by: His Divine Hand

Amazing, a thread where the majority of people miss the point! I'm shocked, shocked I say! 23.gif

Look, the big MC isn't releasing a single player city builder. They decided to make an MMO city builder. Continued whining about price, lack of single player features or that the sky is blue are pointless at this point. Just makes you look silly to those not caught up in this little circle jerk of complaining that a business decided your quaint ideas of what would be cool do not make a good investment.

MC is going for something a bit innovative at this point, and if this scares you "hard"core city builders out there, then don't worry, your SC4 safety blanket will still be there for you (well, at least until hardware and OS changes eventually progress beyond being able to play SC4. . .). Will this gamble work for MC? Hard to say, certainly armchair quaterbacking about how this game will bomb or be the next messiah is a bit pointless for now. If a city builder MMO game is not your thing, then hey, just say it was nice while it lasted and move on. Acting like you were BETRAYED!! (oh, the horror!!) just makes you all look like a silly drama queen.

So, in closing, don't act like Cities XL is the same as SCS, 'cause it's not. Cities XL is a sequel/successor to City Life, not SC4. It could not have just been an 'improved' SC4 clone as some would like (partly since I'm sure EA has plenty of sfuff copyrighted). You disagree with trying to make a city builder MMO, fine, thats cool, I even partly agree with you. You think the game is too expensive and don't see why you should have to pay extra for features. . . well unfortunately for you the point apparently passed you in the Jurassic age, but don't worry, I'll give it to you. . .

NEWS FLASH: MONTE CRISTO IS RELEASING A CITY BUILDING MMO GAME, NOT A SINGLE PLAYER SC4 CLONE!!!!

So have fun!quote>

You assume too much. City builders do not appeal to a very large audience, in fact a majority of city builders are over 20. What does this have to do with anything? Well once you get over 20 or in that region you are one of 2 things.

1. In college and can barely afford the text books. Or you are rich, but thats not too many.

2. Are older then that have a family, kids, and really don't want to sacrifice your kids college for a game.

So both of those classes don't exactly throw their money to the sky and hope that MC fixes the game at some point. So the fact that they are pushing so much in the planet offer monthly payment direction is bad marketing on their part. So their "quaint little ideas" of what makes a good investment are flawed. They will lose much more sales that planet offer will ever make up for.

And now for the famed MMO. So...  I can talk with people in a chat room, play in a region with people, go to other peoples cities.... and .... and well you can do stuff too. Thats what I've seen so far, and thats a pitiful attempt at a MMO. An MMO is all about interaction between other players on a large scale, and frankly its a strech to even call CXL an MMO. The game is not innovative at all, a while ago EA tried a game like this as a possible continuation of simcity 2k (not really sure about specific year and what-not) and it really bombed to put it lightly. So CXL is not the first game to try this so IMO not really anything new.

This is a bad investment that they are doing. If you ever took a class about marketing they proabably taught you about the 4 P's of the marketting mix, Product, Price, Place, Promotion. MC would completly fail the Price section. Part of the price section is the value of the prodcut/service percieved by the customer, and that value is apparently bad according the the forums here, and their own. And the marketing mix cannot succed without aall the parts of it working.

So in conclusion we do not adapt to the market, the market adapts to us, especially in this case because in many places we CAN'T adapt to MC's current business model just because it really is too expensive. And this probably is true for their current target audience, so if you can afford it great for you, but that doesn't mean that everyone else can and this is our problem. We have done all we can to help MC out of the whole they've dug, go look on their forums, its flooded with complaints, and you tell us this is our pproblem?

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I guess it's like when games say they have online, but they only have Leaderboards. Cities is like that in the sense that it really isnt a true MMO (even like starpeace was), but they're advertising it to be.

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@His Divine Hand: NEWS FLASH: MONTE CRISTO IS RELEASING A CITY BUILDING MMO GAME, NOT A SINGLE PLAYER SC4 CLONE!!!!

@Jerome Gastaldi, CEO of Monte Cristo: We're going for the Sim City 4 spot.

Now, who do you think is right here and who is wrong? The ST member with the same access to inside info about CXL as you and me (i.e.: close to none) or the chief executive officer of the company that is making the game?

Monte Cristo sowed the wind about three years ago promising everything under the sun to SC4 fans in an effort to get them over to the Cities Unlimited website and interested in the project. It is now reaping the whirlwind based on the perception by those same SC4 fans that there was a bargain struck then that is now being reneged on. Whether, as some have said, MC's conduct was part of a purposeful and intentional plan or whether it happened as a result of an evolving marketing strategy makes no difference at this point. It only remains to be seen whether what they say in Hollywood is true: that there is no such thing as "bad" publicity.

David


____________________

D. Edgren

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It only remains to be seen whether what they say in Hollywood is true: that there is no such thing as "bad" publicity.

David

quote>

I think we already know the answer to that question...It is SimCity Societies.


SimCity 2013: Too much sim and too little city...

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