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i am not going to buy this now, forget it, i want a simcity not the streets of the sims mixed with futuristic mumbo jumbo with some ancient asian houses blended in with mildly retarded looking traffic lights.

AND; it's all griddy! not a single street is angled, christ even city life could do that, there's a higher chance of building a realistic city in City life than Sim city societies...

This game is now basically dumbed down, and stripped down to the max, i don't know if this game is for american kids or blind deaf and dumb people, but this is surely not a game for a serious sim city player... this is for "the kidz" they might aswell replace the UI text with "1337speak"

And have the advisors go all like "omg it   iz a fir33 in ur c1tee , lyke lolz, u have to put it out n0.0b!!!Omg lol u suk!"

Then they will truely reach out to american kids and/or  online "1337" gamers. mightaswell just make the whole damn thing online aswell to make even more money, and reach out to even more mindless idiots.

So how sales in Europe will go i'm not too sure of, but i'm quite sure the sales will be bad, in America i predict alot of mindless hordes of flashseeking youths as you said are going to buy it. in  Asia  though, i have no idea.

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Originally posted by: Glenni i am not going to buy this now, forget it, i want a simcity not the streets of the sims mixed with futuristic mumbo jumbo with some ancient asian houses blended in with mildly retarded looking traffic lights.

AND; it's all griddy! not a single street is angled, christ even city life could do that, there's a higher chance of building a realistic city in City life than Sim city societies...

This game is now basically dumbed down, and stripped down to the max, i don't know if this game is for american kids or blind deaf and dumb people, but this is surely not a game for a serious sim city player... this is for "the kidz" they might aswell replace the UI text with "1337speak"

And have the advisors go all like "omg it   iz a fir33 in ur c1tee , lyke lolz, u have to put it out n0.0b!!!Omg lol u suk!"

Then they will truely reach out to american kids and/or  online "1337" gamers. mightaswell just make the whole damn thing online aswell to make even more money, and reach out to even more mindless idiots.

So how sales in Europe will go i'm not too sure of, but i'm quite sure they sales will be bad, in america i predict alot of mindless hordes of flashseeking youths as you said are going to buy it. in  Asia  though, i have no idea.quote>

Well someone has just hit the nail on the head.

I think youve basically just spoken my mind

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Yesterday...I said that I was fully behind this new game, thinking positively, thinking of all the great directions that the game could have taken based on what we have heard...

Now I considering taking everything back...I don't know what to think now, because we clearly aren't getting a SimCity game. Why get rid of zoning, the thing SimCIty is famous for? Why get rid of the advisors, who get on our nerves constantly but we love them for it and take their advice if we need it?

I hope those are still early shots of the game as the roads and that traffic light look absolutely awful. I don't know any roads that are perfectly square.

I can say now that we have the Asian Tileset we've always wanted...right in the center of our "metropolis"...22.gif. However, if it's fully ploppable then that won't be an issue.

I DID mildly like the idea of the whole societies thing now they've explained it, but it seems to have been implemented in an extremely childish way. Security cameras will probably look like some cartoon thing. Spy cameras are for films and little kids, not games based on realism.

All we can do now is to literally BEG Tilted Mill to call for a redesign and give the fans exactly what they've been waiting all these years for, no matter what the cost. Surely that's better than what would happen if they don't?

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I am not sure how many of you have plopped an entire city - but I have.

It is one of the most tedious, boring, monotonous, mind-numbing things a person can do in the game. It was one of those things I avoided at all costs, only doing if I felt I totally had to do it for a journal. It is an ultra-micromanagement task I can do without.

If there are indeed no zoning, and we will be forced to plop all buildings - yikes.

But, still, I am holding out hope that plopping is only an option - but it does not look like it. I hope I am wrong about that last part.


Whisper words of wisdom

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plopping a whole city is just 'passive ' .....this is a true disaster really ... plopping whole cities please ....

I think it's pretty clear guys .. EA chose for the rest of the world ( the simple gamers ) and pissed on us, the whole SC4 community

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It should be more complex! I'm familiar all of the facilities of SC4 now and I want a new challenge. Chris can say what he wants, as long as this city simulator is not 100% focused on realism, I'm simply not interested. It's about the type game that I like or not and RC3 sucked and SCS will suck too if it's made simplified for younger gamers who haven't met any SC game before.

I like realism most on a game, that's it. SimCity 4 quite satisfied me with all it's environment factors and details, SCS will not satisfy because it is not not focused on realism. I don't blame anyone (although I didn't like EA too much anyway 3.gif) but I won't buy it because it's not my type of game.

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I feel almost the same way. I do have a social life. But, I mean, hell I remember playing Sim city classic when I was a little kid.. and the rush of excitement from heading to the store, buying the new incarnations of sim city, plopping them in my disc drive and becoming absorbed.

Ah well, won't be doing that for awhile.

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Hail glenni. He's got it. My thoughts too. Except not even for american kids. Just 1st graders.

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So its basicly there's as much to do in this as there was in the original SimCity but with better graphics

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Originally posted by: Glenni i am not going to buy this now, forget it, i want a simcity not the streets of the sims mixed with futuristic mumbo jumbo with some ancient asian houses blended in with mildly retarded looking traffic lights.

AND; it's all griddy! not a single street is angled, christ even city life could do that, there's a higher chance of building a realistic city in City life than Sim city societies...

This game is now basically dumbed down, and stripped down to the max, i don't know if this game is for american kids or blind deaf and dumb people, but this is surely not a game for a serious sim city player... this is for "the kidz" they might aswell replace the UI text with "1337speak"

And have the advisors go all like "omg it   iz a fir33 in ur c1tee , lyke lolz, u have to put it out n0.0b!!!Omg lol u suk!"

Then they will truely reach out to american kids and/or  online "1337" gamers. mightaswell just make the whole damn thing online aswell to make even more money, and reach out to even more mindless idiots.

So how sales in Europe will go i'm not too sure of, but i'm quite sure the sales will be bad, in America i predict alot of mindless hordes of flashseeking youths as you said are going to buy it. in  Asia  though, i have no idea.quote>

Awesome post.  With gaming becoming more mainstream (look at how the Wii is selling), games will suffer.  They're going to be dumber because people want to play a little bit, take a break, play again, repeat.  It's pathetic.  They're targeting the stupid people because they want to make more money.

I predict this game will flop and it will flop hard.

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Originally posted by: BraxtonI predict this game will flop and it will flop hard.quote>

Likewise.  I don't understand how they'll sell any copies in a great amount when it's taken away loads of features and has worse graphics than SC4, which is now like $20 for the deluxe edition at Best Buy.

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I was willing to give SCS the benefit of the doubt yesterday in hope of better news than the first screenshot, but this is just more of the WoW syndrome pushing into yet another game.  Dumbed down game mechanics, cartoony graphics, and open-ended games turning into a game you can win or at least reach the top level.  The exact same thing happened when I was playing Star Wars Galaxies, and it's on the brink of collapsing after falling to the same syndrome.

At this point, I don't expect anything more than another tired Tycoon style game gussied up with the SimCity label.  I'm still hoping I'm wrong on this, but I know better after seeing so many other good games fall the same way

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Originally posted by: edd17 So its basicly there's as much to do in this as there was in the original SimCity but with better graphicsquote>

I'm nt sure of that either... 34.gif

18.gif

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Originally posted by: Rubix
Originally posted by: edd17 So its basicly there's as much to do in this as there was in the original SimCity but with better graphicsquote>

I'm nt sure of that either... 34.gif

18.gifquote>

Well funny joke... but honestly.. they're better than original, but frankly I'm more impressed with SC3K's graphics than SCS's

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I can't believe what they are doing....They have created an exact clone of Caesar4!!

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Originally posted by: amal81 I can't believe what they are doing....They have created an exact clone of Caesar4!!quote>

How much you wanna bet they re-use some lines code?

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If i wanted to play the Sims or City Life or Children of the Nile, then i would go and buy those games. Its almost like they think they can make some magic game that everyone likes by throwing all their failures (Okay they weren't complete flops, but they didn't come close to matching the success of the SimCity series) together and hoping that something good will come out of it. They are forgetting why people chose SimCity, because it allowed them to build their own city (if that's not obvious). SimCity was more of a toy then a game, you could do what you wanted and build whatever you were thinking of (of course you had to understand how to do this). Its like they cant differentiate between these different types of games and think that we want to play all of them at once.

Originally posted by: Scipio
Originally posted by: amal81 I can't believe what they are doing....They have created an exact clone of Caesar4!!quote>

How much you wanna bet they re-use some lines code?quote>

Its like they're making the same games over and over but with a different spin, the SimCity games were different so they decided to change that.

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I still wouldn't blame TM. As said, they're doing what they're told. Will Wright wanted it to be dumbed down for today's generation of mindless drones whose amusement never wanes from the same old FPS clones and recycled garbage. How could someone so smart be so stupid.

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Its kind of hard not to blame them, they say that they will be listening to us but they have reached a point in development where they probably cannot change much of what they have already done. If they had tried to find out what people wanted for the new game before this stage then we would have little to complain about. If they had looked at any SimCity fansite, they could have found any number of discussions about what people did and did not want.

I can understand that they may have been under instructions from EA about how the game had to be simpler; but all this talk about working closely with fans and at the same time announcing that power and water grids, individual building funding and zoning (zoning and road building could be considered to be the basis of SimCity itself, they are the first things you think about when you start a city) will no longer be a part of the game, makes it seem like they have made what they wanted and that's how the new game is going to be.

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Originally posted by: Glenni i am not going to buy this now, forget it, i want a simcity not the streets of the sims mixed with futuristic mumbo jumbo with some ancient asian houses blended in with mildly retarded looking traffic lights.

AND; it's all griddy! not a single street is angled, christ even city life could do that, there's a higher chance of building a realistic city in City life than Sim city societies...

This game is now basically dumbed down, and stripped down to the max, i don't know if this game is for american kids or blind deaf and dumb people, but this is surely not a game for a serious sim city player... this is for "the kidz" they might aswell replace the UI text with "1337speak"

And have the advisors go all like "omg it   iz a fir33 in ur c1tee , lyke lolz, u have to put it out n0.0b!!!Omg lol u suk!"

Then they will truely reach out to american kids and/or  online "1337" gamers. mightaswell just make the whole damn thing online aswell to make even more money, and reach out to even more mindless idiots.

So how sales in Europe will go i'm not too sure of, but i'm quite sure the sales will be bad, in America i predict alot of mindless hordes of flashseeking youths as you said are going to buy it. in  Asia  though, i have no idea.quote>

44.gif

Well put.

So when Societies comes out and it's written on the box "Sim City 5ocieties" do we take that as confirmation that it's the fifth in the line or that they're just trying to be all 1337 and stuffz.

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I seriously just can't, haha, i am at work right now and i cannot concentrate, i think i need a day off to mourn the lose of the best game of all time (for me at least).

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Originally posted by: fpxmedia
Originally posted by: Glenni i am not going to buy this now, forget it, i want a simcity not the streets of the sims mixed with futuristic mumbo jumbo with some ancient asian houses blended in with mildly retarded looking traffic lights.

AND; it's all griddy! not a single street is angled, christ even city life could do that, there's a higher chance of building a realistic city in City life than Sim city societies...

This game is now basically dumbed down, and stripped down to the max, i don't know if this game is for american kids or blind deaf and dumb people, but this is surely not a game for a serious sim city player... this is for "the kidz" they might aswell replace the UI text with "1337speak"

And have the advisors go all like "omg it   iz a fir33 in ur c1tee , lyke lolz, u have to put it out n0.0b!!!Omg lol u suk!"

Then they will truely reach out to american kids and/or  online "1337" gamers. mightaswell just make the whole damn thing online aswell to make even more money, and reach out to even more mindless idiots.

So how sales in Europe will go i'm not too sure of, but i'm quite sure the sales will be bad, in America i predict alot of mindless hordes of flashseeking youths as you said are going to buy it. in  Asia  though, i have no idea.quote>

44.gif

Well put.

So when Societies comes out and it's written on the box "Sim City 5ocieties" do we take that as confirmation that it's the fifth in the line or that they're just trying to be all 1337 and stuffz.quote>

 

Erg, I hope not. There was a game a while back called Driv3r, for "Driver 3". It tooks what was a good series and ruined it. It was also a sales disaster.

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This is...just disturbing what we are learning now. I actually wonder what TM just had accepted....they are carrying a franchise loved by millions...i bet they don't know that/// If they expect us to love this new thing they're doing, they better change stuff on there. I, myself, kinda liked the images, especially the industrial shot, but come on! the pic with wierd looking buildings and those weird traffic lights...my gosh! what the heck were they thinking?! I will NOT purchase a game that has THAT - something like that in the game CityLife - and waste money on it! You know, what that guy said earlier in this forum, CityLife could be better than this. And now, I will keep shut untill I learn something else new. ---from da artman

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Hi, I am not satisfied at all with the obvious outcome of the the new game being developed. I totally agree with you, that it won't be for us fanatics or people, who have experienced the original meaning of SimCity, but for a wide audience that doesn't really care about any makro- or mikromanagement and who isn't into the SC feeling at all! Personally, I think it's really sad to neglect the fangroups, their opinions, thoughts and developments/ improvement they are still contributing to sc4. With all that ambition going on for sc4, it's virtually impossible to neglect that when designing a new game that is to follow the sc series. The screenshots are ridiculous, too griddy, and not worth to be called any urban simulation. For example, what about angled roads and bridges, like in real- life? It's like taking the first sc game and getting it 3D... not even that. Normally, you can expect (from a big company) to consider fangroups, custom modings and improvements, the usage of real- life applications for a simulation, and whivh is most important, the willingness to develop something that is blowing us all away. Unfortunately, it's not that way- beside the fact that we will all get blown away- but in a negative sense... Very sad.

Take care,

lucky7

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In a previous post, I wrote on the fact if this SC:S is abt Societies, EA and in some cases TM failed to understand the area (terrain, roads, building, and aura), in which we live and breathe, attribute to what our society is, regardless if you live in a Ugandan Straw Hut or in the Penthouse of Trump Tower... the true meaning of "Society", is our surroundings. Not only just the Social aspect, but the environment, in what makes us who we are... they have literally taken the creativity aspect out of Sim City.. Bc EA believes that they can sell a game make a few bucks solely based on the name brand? Or the fact some kid and in alot cases adults grew up with out the ability to think, conceptionalize, or to decide thinks on their own. A computer was meant to help things go alot faster.. to perform algolrythms,(sry for the mistype), but mainly to assist in whats not human possible in some cases. SimCity was meant to interact, to think and decide, the future or fate of your city-region- and in some cases your very sims lives THAT is Society.

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Sim city was a complex game, but I've seen more complex ones. It was great. Edited as per the new rules  ~zel~ I'm sure this will be great to their loyal base of sims fans and I can't wait for the expansion packs. I would have been happy with a complete graphical overhaul and just adding a few thing here and there like new networks. Will it really alienate game buyers buy putting out a moderately complex game that looks great with stunning 3d? Obviously they are trying to appeal to the greatest possible base buy making to it too simple and bad graphics that appear they'll run on any dell.

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Pretty much simcity was like a box of lego you couldn't choose the pieces but you could put them together however you like. Now it seems to me like like simcity societes  Edited  ~zel~ into an Ikea flatpack a few pieces with instructions. Eveverything that made simcity different from other cruddy etempts at city-builders (not anno 1701 quite liked that ) ZONING. the city changed by the choices you made as a mayor not on if you decide to place a house there or not, our cities were truly alive. I know i am certainly not alone in thinking this is a city life spin off and that game was terrible i thought city life was to complicated it made no sense to me.

Edited  ~zel~ 

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Originally posted by: fpxmedia
Originally posted by: Glenni i am not going to buy this now, forget it, i want a simcity not the streets of the sims mixed with futuristic mumbo jumbo with some ancient asian houses blended in with mildly retarded looking traffic lights.

AND; it's all griddy! not a single street is angled, christ even city life could do that, there's a higher chance of building a realistic city in City life than Sim city societies...

This game is now basically dumbed down, and stripped down to the max, i don't know if this game is for american kids or blind deaf and dumb people, but this is surely not a game for a serious sim city player... this is for "the kidz" they might aswell replace the UI text with "1337speak"

And have the advisors go all like "omg it   iz a fir33 in ur c1tee , lyke lolz, u have to put it out n0.0b!!!Omg lol u suk!"

Then they will truely reach out to american kids and/or  online "1337" gamers. mightaswell just make the whole damn thing online aswell to make even more money, and reach out to even more mindless idiots.

So how sales in Europe will go i'm not too sure of, but i'm quite sure the sales will be bad, in America i predict alot of mindless hordes of flashseeking youths as you said are going to buy it. in  Asia  though, i have no idea.quote>

44.gif

Well put.

So when Societies comes out and it's written on the box "Sim City 5ocieties" do we take that as confirmation that it's the fifth in the line or that they're just trying to be all 1337 and stuffz.quote>

I fully agree also.  Chances are i may buy the game, if it runs on my computer, but i will only play it now and then, with SC4 still being my favorite. chances are i will play SC2K more than SC:S

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TM and EA need to check out the upcoming birthdays section on SC4D

Lots of people in the middle aged category.... Very few around the Sims2 age median (about 12 3.gif )

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This is disappointing to read. I'll just wait for Spore and stick with Sim City 4.

I mean I like to "pretend" and invent different kinds of ethinc groups and neighborhoods for my cities and regions and was hoping that such a feature could be developed for SC:5. However I don't like that it seems they've stripped out everything that makes Sim City...well...Sim City. I've been playing Sim City since 1993. I'm young, yeah, in my mid 20s and probably the demographic they want to catch but as a gamer, I'm not looking for cutsey. I'm the type of gamer that wants to be made to think which is why I play things like Sim City and Civilization and yes even The Sims 2 and Flight Simulators. Gamers that like simulation and strategy games like complexity because these types of games are designed to make that ole' brain go "hmmmm."

I'll reserve further judgement until I see the article that's coming out next month but I'll jsut say that I'm really disappointed so far and I'll probably not buy it. And if it's really bad, I may not even buy Spore, which I've been salivating over for a year now.

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