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PEG CDK Tutorial 1.0.0

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About This File

This file contains the PEG CDK - Coastal Development Kit tutorial in HTML format.

This tutorial is designed to be used with any of the CDK lots that require a level shore line.

This file contains no actual lots.

 

 




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    • By Dragonxander
      Welcome everyone! Today I want to present the second entry of my earthworks tutorial series! Today we're covering the basics of building a main, two-lane road into a town across rolling/undulating terrain!
       
      I would appreciate if forum members could give me some feedback on the tutorial entry's format. This time I'm posting a slideshow video, as it was easier to make than wrestling image hosting sites with a huge upload that was gonna have about 70 screenshots.
       
       
       
      For general discussions and polls on this tutorial series, visit:
       
      Mods featured:
      * Network Addon Mod 36:
       
       
      * BRF Tunnel and Slope Mod:
       
      * CPT Meadowshire Terrain Mod: 
      http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=58
       
      * CPT Meadowshire Coast Tree Mod: 
      http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=60
       
      * B98 Beach Extend Mod:
       
       
      * RVT Coast Mod 2009:
       
       
    • By Dragonxander
      Greetings to all fellow mayors and Simtropolitan citizens!
       
      I want to present you a series of tutorials revolving around a very immersing part of the game: earthworks!
      Why? Because it's a very fundamental aspect of any construction in real life and can add aesthetic and functional depth to your cities.  I came up with a series of tutorials I'll be developing for this purpose, ranging from the most fundamental aspects to highly demanding applications of in-game earthmoving to shape the destiny of your city.
      Perhaps the biggest gain players can get from mastering earthworks is making rugged terrain regions all that much more enjoyable. It may be tempting to always go with a very flat region to make building easy, but that approach makes players miss the opportunity of a challenging terrain resulting in a thrilling and wonderful landscape. I'll be making these based on my main ongoing region, the Sinnoh Region, as the one fundamental geographic element that defines it are its mountains.
       
      One favor I ask followers of this series is to avoid posting on the tutorial threads until they have been constructed. Their completion will be announced here and in the meantime, the corresponding comments can be made here.
      Finally, before we start, I would like everyone's feedback on which category should I tackle next after completing the fundamentals tutorial.
       
      ESSENTIAL TOOLS:
      Network Addon Mod, latest version (currently the 36, versions 34 and 35 will still be adequate). In particular, make sure to have the NAM hole digging lots, these are super important to do a lot of the required steps I'll be showing.  
       
      Slope mode of your choice (in my case, the BRF Tunnel and Slope Mod). I recommend this one in particular because it's one of the most strict slope mods available for SimCity 4. I currently use an older version which still did not include a dedicated Real Highway (RHW) slope, but that isn't a problem for me as you'll all learn during the tutorials.  
      Region with hilly, rolling and/or mountainous terrain--anything that isn't a super flat expanse of nothingness will do.  
      God Terraforming in Mayor Mode (or if not your thing, use the cheat to activate God mode terraforming tools in Mayor Mode  
       
      T U T O R I A L   S E R I E S :
      A. EARTHWORKS FUNDAMENTALS: (in the making)
      Starting a town (Emeragrove): now available! Main local road (Emeragrove): screenshots available, pending writing Bridge across river (Emeragrove): upcoming Power lines (Emeragrove): upcoming  
      B. EARTHWORKS APPLIED TO MAJOR TRANSPORTATION PROJECTS AND URBAN RENEWAL (future)
      Rural Freeway Segment (Route 203) Rural Freeway Interchanges (Route 203) River Diversion (Jubilife) Urban Freeway Retrofit (Jubilife) Median Mass Transit (Jubilife) Suburban Freeway Retrofit (Route 204)  
      C. MOUNTAIN MADNESS (future)
       Difficult mountain crossing (Oreburgh-Pal Park) Mountain Railway (Oreburgh-Pal Park) Dam and reservoir (Pal Park) Mine expansion (Oreburgh) Tunnels across mountains (Route 216)  
      D. COASTAL CHALLENGE (future)
      Seaport (Jubilife Port) Power Plant (Jubilife Port) Beaches (Hotel Grand Lake) City straddling the sea (Sunyshore) Building a linear breakwater (Seabreak Path) Building an island (Flower Paradise) Underwater tunnels (Jubilife)
    • By Pegasus
      The PEG Terrain Kit (7 n 1)
      By Pegasus

      This package contains a number of separate files, mainly Mayor Mode Ploppables (MMP) that are widely used for terrain detailing.

      The number of available files has been continuously growing over the years - causing a steadily growing list of dependencies as well, tedious to keep track of, download one-by-one or having to list them again and again.

      To make things easier we decided to organize a selection of these files into one single pack, so for users it will be much easier to download, while producers can just list them as a single dependency. Since most of these files are very slim, we feel this is appropriate - it is not a huge pack to download and it's organized to leave you in full control which items to load into your plugins.


      The 'Kit' bundles the following sets:

      * PEG PPond Kit
      * PEG PP Lot Editor Terrain Props (Only available in this package)
      * PEG PPond Terrain Prop Pack 1
      * PEG MTP Mayor Mode Forest Scenes
      * PEG MTP Mayor Mode Flora Mod
      * PEG MTP Mayor Menu Logging Scenes
      * PEG MTP Mayor Menu Scrub Brush Mod

      NOTICE

      There is NO NEW MATERIAL in this package. It is merely a compilation of previously published material. And of course every single component will stay available on the PLEX as well.

      So those of you that have been MTP'ing for some time will not need this pack as you most probably have downloaded all the individual sets long time ago... But all folks new to MTP or terrain detailing or even preparing a fresh install might find this useful.

      When you unpack this download you'll find a folder 'Documentation' including the following material -

      * complete set of the original ReadMe files with images
      * complete listing of all included files, useful for version control
      * complete listing of URLs pointing to the (still available) individual downloads
        ^ Contains a URL_Individual.txt file which all point to the now lost SimPeg website.
      * a few notes on this or that... ;-)

      Store the documentation anywhere outside your Plugins, for future reference...
      All Pegasus files are now legacy content and are no longer officially supported - however support from the wider community can be requested here.



      -Cori Edit: Updated linkys to individual packs and mods.
    • By Pegasus
      Fort Pegasus is an Historic Landmark that calls to an older era when the land was young and settlers were trekking ever westward in search of a better life.
      Forts such as this, carved from the very elements of the frontier, provided sanctuary to settlers and often served as a center of commerce for the communities that sprung up around them. Due to its historic nature, exquisite preservation and daily guided tours, this landmark also serves as a museum with the appropriate scholastic EQ boost in the surrounding area.
      Its a popular locale for family holidays and educational field trips.
      To avoid educational capacity problems, the fort has been converted to a true museum lot... with jobs. It no longer is a landmark in the technical sense. The custom UI now shows the standard museum data and funding control.
      DEPENDENCIES:
      PEG MTP SUPER PACK
      PEG One Flag - Many Nations Mod (ver. 2.05)
      PEG Old West Prop Pack
      **This file currently contains an .exe installer suitable for windows users.  These files are in the process of being updated with zip files and this message will be removed once the update is complete.
      All Pegasus files are now legacy content and are no longer officially supported - however support from the wider community can be requested here.
      -Cori Edit: Made deps clickable linkys.
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