About This File
NHP San Jose del Cabo Mexico by Blade2k5
Map Details and Information
In 1730, Jesuit Padre Nicholas Tamaral founded Mission San Jose Del Cabo. After he prohibited polygamy, a tradition of the local Pericu Indian society, the Indians rebelled and burned the mission, killing Tamaral. The Spanish soon established a presidio, and, in the mid-19th century, turned it over to Mexican nationals.
During the early 20th century, mining in the area decreased, and San Jose Del Cabo lost population. In the 1930s, a few farmers returned to the area, and in 1940 the church was rebuilt. San Jose del Cabo remained sparsely populated until the Cape began attracting sportfishers and later tourists in the 1970s. Since the late 1970s, FONATUR (Foundation Nacional de Fomento del Turismo or National Foundation for Tourism Development) has sponsored several tourist development projects along the shoreline. Fortunately, the developments have done little to change San Jose's Spanish colonial character. Local residents take pride in restoring the 18th century architecture and preserving the peaceful atmosphere. Today, San Jose Del Cabo is a welcome alternative to the fiesta atmosphere in nearby Cabo San Lucas.
Map Specifics
Map Type: Real World
Region map size: Map is configured for 45 large city tiles and is 5x9 in size.
config.bmp size: included with zip file
Dependencies: Either SC4 Mapper or SC4 Terraformer for importing.
Install/Uninstall Instructions
Maps were created by taking DEM data and converting the data through a series of processes to a 16bit grayscale png.
Installing the Map
To install SC4M map file:
1. If you don't already have SC4Mapper, download it here and follow the install instructions.
2. Unzip this file.
3. Run SC4Mapper, click on 'create region'
4. Choose SC4M
5. Browse to the unzipped folder and point the map file .SC4M
6. Click on 'Save Region' and name it, and Quit SC4Mapper
7. Run SC4 and load the new region. The colors of the region in SC4 will be the same colors as SC4Mapper until you enter and save each city tile. But you have the choice to do it as you go and not right away.
SC4Terraformer
1. Create a new region folder in your Plugins\Region
2. Copy my config.bmp into the folder and overwrite the old one. (make changes to config.bmp file now if you want)
3. Open the new region you just created with SC4 Terraformer
4. Click on Import Image in the Global Tools Menu and browse for the my file Saunders Lake 1.SC4M
5. When file is imported click File - Save (the region is now saved to SC4
6. The colors of the region in SC4 will be the same colors as SC4TF until you enter and save each city tile. But you have the choice to do it as you go and not right away.
Start opening tiles!
Any comments and feedback welcomed. Thanks for looking and enjoy.
Credits
blade2k5 - Original map creation, scaling, importing. SC4TF modification, Plain areas for development.
Check out more maps by blade2k5 and NHP
Feedback and Support

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